michael@0: // Copyright 2009 the Sputnik authors. All rights reserved. michael@0: // This code is governed by the BSD license found in the LICENSE file. michael@0: michael@0: /** michael@0: * Operator x - y produces the same result as x + (-y) michael@0: * michael@0: * @path ch11/11.6/11.6.2/S11.6.2_A4_T5.js michael@0: * @description Using the rule of sum of two zeroes and the fact that a - b = a + (-b) michael@0: */ michael@0: michael@0: //CHECK#1 michael@0: if (-0 - -0 !== 0 ) { michael@0: $ERROR('#1.1: -0 - -0 === 0. Actual: ' + (-0 - -0)); michael@0: } else { michael@0: if (1 / (-0 - -0) !== Number.POSITIVE_INFINITY) { michael@0: $ERROR('#1.2: -0 - -0 === + 0. Actual: -0'); michael@0: } michael@0: } michael@0: michael@0: //CHECK#2 michael@0: if (0 - -0 !== 0 ) { michael@0: $ERROR('#2.1: 0 - -0 === 0. Actual: ' + (0 - -0)); michael@0: } else { michael@0: if (1 / (0 - -0) !== Number.POSITIVE_INFINITY) { michael@0: $ERROR('#2.2: 0 - -0 === + 0. Actual: -0'); michael@0: } michael@0: } michael@0: michael@0: //CHECK#3 michael@0: if (-0 - 0 !== -0 ) { michael@0: $ERROR('#3.1: -0 - 0 === 0. Actual: ' + (-0 - 0)); michael@0: } else { michael@0: if (1 / (-0 - 0) !== Number.NEGATIVE_INFINITY) { michael@0: $ERROR('#3.2: -0 - 0 === - 0. Actual: +0'); michael@0: } michael@0: } michael@0: michael@0: //CHECK#4 michael@0: if (0 - 0 !== 0 ) { michael@0: $ERROR('#4.1: 0 - 0 === 0. Actual: ' + (0 - 0)); michael@0: } else { michael@0: if (1 / (0 - 0) !== Number.POSITIVE_INFINITY) { michael@0: $ERROR('#4.2: 0 - 0 === + 0. Actual: -0'); michael@0: } michael@0: } michael@0: