michael@0: // Windows/ResourceString.h michael@0: michael@0: #ifndef __WINDOWS_RESOURCESTRING_H michael@0: #define __WINDOWS_RESOURCESTRING_H michael@0: michael@0: #include "Common/String.h" michael@0: michael@0: namespace NWindows { michael@0: michael@0: CSysString MyLoadString(UINT resourceID); michael@0: #ifdef _UNICODE michael@0: inline UString MyLoadStringW(UINT resourceID) michael@0: { return MyLoadString(resourceID); } michael@0: #else michael@0: UString MyLoadStringW(UINT resourceID); michael@0: #endif michael@0: michael@0: } michael@0: michael@0: #endif