michael@0: /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ michael@0: /* vim: set ts=2 et sw=2 tw=80: */ michael@0: /* This Source Code Form is subject to the terms of the Mozilla Public michael@0: * License, v. 2.0. If a copy of the MPL was not distributed with this michael@0: * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ michael@0: michael@0: #ifndef _role_h_ michael@0: #define _role_h_ michael@0: michael@0: /** michael@0: * @note Make sure to update the localized role names when changing the list. michael@0: * @note When adding a new role, be sure to also add it to base/RoleMap.h and michael@0: * update nsIAccessibleRole. michael@0: */ michael@0: michael@0: namespace mozilla { michael@0: namespace a11y { michael@0: namespace roles { michael@0: michael@0: enum Role { michael@0: /** michael@0: * Used when accessible hans't strong defined role. michael@0: */ michael@0: NOTHING = 0, michael@0: michael@0: /** michael@0: * Represents a title or caption bar for a window. It is used by MSAA only, michael@0: * supported automatically by MS Windows. michael@0: */ michael@0: TITLEBAR = 1, michael@0: michael@0: /** michael@0: * Represents the menu bar (positioned beneath the title bar of a window) michael@0: * from which menus are selected by the user. The role is used by michael@0: * xul:menubar or role="menubar". michael@0: */ michael@0: MENUBAR = 2, michael@0: michael@0: /** michael@0: * Represents a vertical or horizontal scroll bar, which is part of the client michael@0: * area or used in a control. michael@0: */ michael@0: SCROLLBAR = 3, michael@0: michael@0: /** michael@0: * Represents a special mouse pointer, which allows a user to manipulate user michael@0: * interface elements such as windows. For example, a user clicks and drags michael@0: * a sizing grip in the lower-right corner of a window to resize it. michael@0: */ michael@0: GRIP = 4, michael@0: michael@0: /** michael@0: * Represents a system sound, which is associated with various system events. michael@0: */ michael@0: SOUND = 5, michael@0: michael@0: /** michael@0: * Represents the system mouse pointer. michael@0: */ michael@0: CURSOR = 6, michael@0: michael@0: /** michael@0: * Represents the system caret. The role is supported for caret. michael@0: */ michael@0: CARET = 7, michael@0: michael@0: /** michael@0: * Represents an alert or a condition that a user should be notified about. michael@0: * Assistive Technologies typically respond to the role by reading the entire michael@0: * onscreen contents of containers advertising this role. Should be used for michael@0: * warning dialogs, etc. The role is used by xul:browsermessage, michael@0: * role="alert". michael@0: */ michael@0: ALERT = 8, michael@0: michael@0: /** michael@0: * Represents the window frame, which contains child objects such as michael@0: * a title bar, client, and other objects contained in a window. The role michael@0: * is supported automatically by MS Windows. michael@0: */ michael@0: WINDOW = 9, michael@0: michael@0: /** michael@0: * A sub-document ( or