michael@0: /* michael@0: * Copyright (C) 2011 Google Inc. All rights reserved. michael@0: * michael@0: * Redistribution and use in source and binary forms, with or without michael@0: * modification, are permitted provided that the following conditions michael@0: * are met: michael@0: * michael@0: * 1. Redistributions of source code must retain the above copyright michael@0: * notice, this list of conditions and the following disclaimer. michael@0: * 2. Redistributions in binary form must reproduce the above copyright michael@0: * notice, this list of conditions and the following disclaimer in the michael@0: * documentation and/or other materials provided with the distribution. michael@0: * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of michael@0: * its contributors may be used to endorse or promote products derived michael@0: * from this software without specific prior written permission. michael@0: * michael@0: * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY michael@0: * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED michael@0: * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE michael@0: * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY michael@0: * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES michael@0: * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; michael@0: * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND michael@0: * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT michael@0: * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF michael@0: * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. michael@0: */ michael@0: michael@0: #ifndef DynamicsCompressor_h michael@0: #define DynamicsCompressor_h michael@0: michael@0: #include "DynamicsCompressorKernel.h" michael@0: #include "ZeroPole.h" michael@0: michael@0: #include "nsTArray.h" michael@0: #include "nsAutoPtr.h" michael@0: #include "mozilla/MemoryReporting.h" michael@0: michael@0: namespace mozilla { michael@0: struct AudioChunk; michael@0: } michael@0: michael@0: namespace WebCore { michael@0: michael@0: using mozilla::AudioChunk; michael@0: michael@0: // DynamicsCompressor implements a flexible audio dynamics compression effect such as michael@0: // is commonly used in musical production and game audio. It lowers the volume michael@0: // of the loudest parts of the signal and raises the volume of the softest parts, michael@0: // making the sound richer, fuller, and more controlled. michael@0: michael@0: class DynamicsCompressor { michael@0: public: michael@0: enum { michael@0: ParamThreshold, michael@0: ParamKnee, michael@0: ParamRatio, michael@0: ParamAttack, michael@0: ParamRelease, michael@0: ParamPreDelay, michael@0: ParamReleaseZone1, michael@0: ParamReleaseZone2, michael@0: ParamReleaseZone3, michael@0: ParamReleaseZone4, michael@0: ParamPostGain, michael@0: ParamFilterStageGain, michael@0: ParamFilterStageRatio, michael@0: ParamFilterAnchor, michael@0: ParamEffectBlend, michael@0: ParamReduction, michael@0: ParamLast michael@0: }; michael@0: michael@0: DynamicsCompressor(float sampleRate, unsigned numberOfChannels); michael@0: michael@0: void process(const AudioChunk* sourceChunk, AudioChunk* destinationChunk, unsigned framesToProcess); michael@0: void reset(); michael@0: void setNumberOfChannels(unsigned); michael@0: unsigned numberOfChannels() const { return m_numberOfChannels; } michael@0: michael@0: void setParameterValue(unsigned parameterID, float value); michael@0: float parameterValue(unsigned parameterID); michael@0: michael@0: float sampleRate() const { return m_sampleRate; } michael@0: float nyquist() const { return m_sampleRate / 2; } michael@0: michael@0: double tailTime() const { return 0; } michael@0: double latencyTime() const { return m_compressor.latencyFrames() / static_cast(sampleRate()); } michael@0: michael@0: size_t sizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const; michael@0: michael@0: protected: michael@0: unsigned m_numberOfChannels; michael@0: michael@0: // m_parameters holds the tweakable compressor parameters. michael@0: float m_parameters[ParamLast]; michael@0: void initializeParameters(); michael@0: michael@0: float m_sampleRate; michael@0: michael@0: // Emphasis filter controls. michael@0: float m_lastFilterStageRatio; michael@0: float m_lastAnchor; michael@0: float m_lastFilterStageGain; michael@0: michael@0: typedef struct { michael@0: ZeroPole filters[4]; michael@0: size_t sizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const michael@0: { michael@0: return aMallocSizeOf(this); michael@0: } michael@0: } ZeroPoleFilterPack4; michael@0: michael@0: // Per-channel emphasis filters. michael@0: nsTArray > m_preFilterPacks; michael@0: nsTArray > m_postFilterPacks; michael@0: michael@0: nsAutoArrayPtr m_sourceChannels; michael@0: nsAutoArrayPtr m_destinationChannels; michael@0: michael@0: void setEmphasisStageParameters(unsigned stageIndex, float gain, float normalizedFrequency /* 0 -> 1 */); michael@0: void setEmphasisParameters(float gain, float anchorFreq, float filterStageRatio); michael@0: michael@0: // The core compressor. michael@0: DynamicsCompressorKernel m_compressor; michael@0: }; michael@0: michael@0: } // namespace WebCore michael@0: michael@0: #endif // DynamicsCompressor_h