michael@0: /* michael@0: * Copyright (C) 2010 Google Inc. All rights reserved. michael@0: * michael@0: * Redistribution and use in source and binary forms, with or without michael@0: * modification, are permitted provided that the following conditions michael@0: * are met: michael@0: * michael@0: * 1. Redistributions of source code must retain the above copyright michael@0: * notice, this list of conditions and the following disclaimer. michael@0: * 2. Redistributions in binary form must reproduce the above copyright michael@0: * notice, this list of conditions and the following disclaimer in the michael@0: * documentation and/or other materials provided with the distribution. michael@0: * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of michael@0: * its contributors may be used to endorse or promote products derived michael@0: * from this software without specific prior written permission. michael@0: * michael@0: * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY michael@0: * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED michael@0: * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE michael@0: * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY michael@0: * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES michael@0: * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; michael@0: * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND michael@0: * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT michael@0: * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF michael@0: * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. michael@0: */ michael@0: michael@0: #include "ReverbAccumulationBuffer.h" michael@0: #include "AudioNodeEngine.h" michael@0: #include "mozilla/PodOperations.h" michael@0: #include michael@0: michael@0: using namespace mozilla; michael@0: michael@0: namespace WebCore { michael@0: michael@0: ReverbAccumulationBuffer::ReverbAccumulationBuffer(size_t length) michael@0: : m_readIndex(0) michael@0: , m_readTimeFrame(0) michael@0: { michael@0: m_buffer.SetLength(length); michael@0: PodZero(m_buffer.Elements(), length); michael@0: } michael@0: michael@0: void ReverbAccumulationBuffer::readAndClear(float* destination, size_t numberOfFrames) michael@0: { michael@0: size_t bufferLength = m_buffer.Length(); michael@0: bool isCopySafe = m_readIndex <= bufferLength && numberOfFrames <= bufferLength; michael@0: michael@0: MOZ_ASSERT(isCopySafe); michael@0: if (!isCopySafe) michael@0: return; michael@0: michael@0: size_t framesAvailable = bufferLength - m_readIndex; michael@0: size_t numberOfFrames1 = std::min(numberOfFrames, framesAvailable); michael@0: size_t numberOfFrames2 = numberOfFrames - numberOfFrames1; michael@0: michael@0: float* source = m_buffer.Elements(); michael@0: memcpy(destination, source + m_readIndex, sizeof(float) * numberOfFrames1); michael@0: memset(source + m_readIndex, 0, sizeof(float) * numberOfFrames1); michael@0: michael@0: // Handle wrap-around if necessary michael@0: if (numberOfFrames2 > 0) { michael@0: memcpy(destination + numberOfFrames1, source, sizeof(float) * numberOfFrames2); michael@0: memset(source, 0, sizeof(float) * numberOfFrames2); michael@0: } michael@0: michael@0: m_readIndex = (m_readIndex + numberOfFrames) % bufferLength; michael@0: m_readTimeFrame += numberOfFrames; michael@0: } michael@0: michael@0: void ReverbAccumulationBuffer::updateReadIndex(int* readIndex, size_t numberOfFrames) const michael@0: { michael@0: // Update caller's readIndex michael@0: *readIndex = (*readIndex + numberOfFrames) % m_buffer.Length(); michael@0: } michael@0: michael@0: int ReverbAccumulationBuffer::accumulate(float* source, size_t numberOfFrames, int* readIndex, size_t delayFrames) michael@0: { michael@0: size_t bufferLength = m_buffer.Length(); michael@0: michael@0: size_t writeIndex = (*readIndex + delayFrames) % bufferLength; michael@0: michael@0: // Update caller's readIndex michael@0: *readIndex = (*readIndex + numberOfFrames) % bufferLength; michael@0: michael@0: size_t framesAvailable = bufferLength - writeIndex; michael@0: size_t numberOfFrames1 = std::min(numberOfFrames, framesAvailable); michael@0: size_t numberOfFrames2 = numberOfFrames - numberOfFrames1; michael@0: michael@0: float* destination = m_buffer.Elements(); michael@0: michael@0: bool isSafe = writeIndex <= bufferLength && numberOfFrames1 + writeIndex <= bufferLength && numberOfFrames2 <= bufferLength; michael@0: MOZ_ASSERT(isSafe); michael@0: if (!isSafe) michael@0: return 0; michael@0: michael@0: AudioBufferAddWithScale(source, 1.0f, destination + writeIndex, numberOfFrames1); michael@0: michael@0: // Handle wrap-around if necessary michael@0: if (numberOfFrames2 > 0) { michael@0: AudioBufferAddWithScale(source + numberOfFrames1, 1.0f, destination, numberOfFrames2); michael@0: } michael@0: michael@0: return writeIndex; michael@0: } michael@0: michael@0: void ReverbAccumulationBuffer::reset() michael@0: { michael@0: PodZero(m_buffer.Elements(), m_buffer.Length()); michael@0: m_readIndex = 0; michael@0: m_readTimeFrame = 0; michael@0: } michael@0: michael@0: } // namespace WebCore