michael@0: /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- michael@0: * This Source Code Form is subject to the terms of the Mozilla Public michael@0: * License, v. 2.0. If a copy of the MPL was not distributed with this michael@0: * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ michael@0: michael@0: #ifndef _MOZILLA_GFX_FILTERPROCESSING_H_ michael@0: #define _MOZILLA_GFX_FILTERPROCESSING_H_ michael@0: michael@0: #include "2D.h" michael@0: #include "Filters.h" michael@0: michael@0: namespace mozilla { michael@0: namespace gfx { michael@0: michael@0: const ptrdiff_t B8G8R8A8_COMPONENT_BYTEOFFSET_B = 0; michael@0: const ptrdiff_t B8G8R8A8_COMPONENT_BYTEOFFSET_G = 1; michael@0: const ptrdiff_t B8G8R8A8_COMPONENT_BYTEOFFSET_R = 2; michael@0: const ptrdiff_t B8G8R8A8_COMPONENT_BYTEOFFSET_A = 3; michael@0: michael@0: class FilterProcessing michael@0: { michael@0: public: michael@0: michael@0: // Fast approximate division by 255. It has the property that michael@0: // for all 0 <= v <= 255*255, FastDivideBy255(v) == v/255. michael@0: // But it only uses two adds and two shifts instead of an michael@0: // integer division (which is expensive on many processors). michael@0: template michael@0: static B FastDivideBy255(A v) michael@0: { michael@0: return ((v << 8) + v + 255) >> 16; michael@0: } michael@0: michael@0: static TemporaryRef ExtractAlpha(DataSourceSurface* aSource); michael@0: static TemporaryRef ConvertToB8G8R8A8(SourceSurface* aSurface); michael@0: static TemporaryRef ApplyBlending(DataSourceSurface* aInput1, DataSourceSurface* aInput2, BlendMode aBlendMode); michael@0: static void ApplyMorphologyHorizontal(uint8_t* aSourceData, int32_t aSourceStride, michael@0: uint8_t* aDestData, int32_t aDestStride, michael@0: const IntRect& aDestRect, int32_t aRadius, michael@0: MorphologyOperator aOperator); michael@0: static void ApplyMorphologyVertical(uint8_t* aSourceData, int32_t aSourceStride, michael@0: uint8_t* aDestData, int32_t aDestStride, michael@0: const IntRect& aDestRect, int32_t aRadius, michael@0: MorphologyOperator aOperator); michael@0: static TemporaryRef ApplyColorMatrix(DataSourceSurface* aInput, const Matrix5x4 &aMatrix); michael@0: static void ApplyComposition(DataSourceSurface* aSource, DataSourceSurface* aDest, CompositeOperator aOperator); michael@0: static void SeparateColorChannels(DataSourceSurface* aSource, michael@0: RefPtr& aChannel0, michael@0: RefPtr& aChannel1, michael@0: RefPtr& aChannel2, michael@0: RefPtr& aChannel3); michael@0: static TemporaryRef michael@0: CombineColorChannels(DataSourceSurface* aChannel0, DataSourceSurface* aChannel1, michael@0: DataSourceSurface* aChannel2, DataSourceSurface* aChannel3); michael@0: static void DoPremultiplicationCalculation(const IntSize& aSize, michael@0: uint8_t* aTargetData, int32_t aTargetStride, michael@0: uint8_t* aSourceData, int32_t aSourceStride); michael@0: static void DoUnpremultiplicationCalculation(const IntSize& aSize, michael@0: uint8_t* aTargetData, int32_t aTargetStride, michael@0: uint8_t* aSourceData, int32_t aSourceStride); michael@0: static TemporaryRef michael@0: RenderTurbulence(const IntSize &aSize, const Point &aOffset, const Size &aBaseFrequency, michael@0: int32_t aSeed, int aNumOctaves, TurbulenceType aType, bool aStitch, const Rect &aTileRect); michael@0: static TemporaryRef michael@0: ApplyArithmeticCombine(DataSourceSurface* aInput1, DataSourceSurface* aInput2, Float aK1, Float aK2, Float aK3, Float aK4); michael@0: michael@0: protected: michael@0: static void ExtractAlpha_Scalar(const IntSize& size, uint8_t* sourceData, int32_t sourceStride, uint8_t* alphaData, int32_t alphaStride); michael@0: static TemporaryRef ConvertToB8G8R8A8_Scalar(SourceSurface* aSurface); michael@0: static TemporaryRef ApplyBlending_Scalar(DataSourceSurface* aInput1, DataSourceSurface* aInput2, BlendMode aBlendMode); michael@0: static void ApplyMorphologyHorizontal_Scalar(uint8_t* aSourceData, int32_t aSourceStride, michael@0: uint8_t* aDestData, int32_t aDestStride, michael@0: const IntRect& aDestRect, int32_t aRadius, michael@0: MorphologyOperator aOperator); michael@0: static void ApplyMorphologyVertical_Scalar(uint8_t* aSourceData, int32_t aSourceStride, michael@0: uint8_t* aDestData, int32_t aDestStride, michael@0: const IntRect& aDestRect, int32_t aRadius, michael@0: MorphologyOperator aOperator); michael@0: static TemporaryRef ApplyColorMatrix_Scalar(DataSourceSurface* aInput, const Matrix5x4 &aMatrix); michael@0: static void ApplyComposition_Scalar(DataSourceSurface* aSource, DataSourceSurface* aDest, CompositeOperator aOperator); michael@0: michael@0: static void SeparateColorChannels_Scalar(const IntSize &size, uint8_t* sourceData, int32_t sourceStride, uint8_t* channel0Data, uint8_t* channel1Data, uint8_t* channel2Data, uint8_t* channel3Data, int32_t channelStride); michael@0: static void CombineColorChannels_Scalar(const IntSize &size, int32_t resultStride, uint8_t* resultData, int32_t channelStride, uint8_t* channel0Data, uint8_t* channel1Data, uint8_t* channel2Data, uint8_t* channel3Data); michael@0: static void DoPremultiplicationCalculation_Scalar(const IntSize& aSize, michael@0: uint8_t* aTargetData, int32_t aTargetStride, michael@0: uint8_t* aSourceData, int32_t aSourceStride); michael@0: static void DoUnpremultiplicationCalculation_Scalar(const IntSize& aSize, michael@0: uint8_t* aTargetData, int32_t aTargetStride, michael@0: uint8_t* aSourceData, int32_t aSourceStride); michael@0: static TemporaryRef michael@0: RenderTurbulence_Scalar(const IntSize &aSize, const Point &aOffset, const Size &aBaseFrequency, michael@0: int32_t aSeed, int aNumOctaves, TurbulenceType aType, bool aStitch, const Rect &aTileRect); michael@0: static TemporaryRef michael@0: ApplyArithmeticCombine_Scalar(DataSourceSurface* aInput1, DataSourceSurface* aInput2, Float aK1, Float aK2, Float aK3, Float aK4); michael@0: michael@0: #ifdef USE_SSE2 michael@0: static void ExtractAlpha_SSE2(const IntSize& size, uint8_t* sourceData, int32_t sourceStride, uint8_t* alphaData, int32_t alphaStride); michael@0: static TemporaryRef ConvertToB8G8R8A8_SSE2(SourceSurface* aSurface); michael@0: static TemporaryRef ApplyBlending_SSE2(DataSourceSurface* aInput1, DataSourceSurface* aInput2, BlendMode aBlendMode); michael@0: static void ApplyMorphologyHorizontal_SSE2(uint8_t* aSourceData, int32_t aSourceStride, michael@0: uint8_t* aDestData, int32_t aDestStride, michael@0: const IntRect& aDestRect, int32_t aRadius, michael@0: MorphologyOperator aOperator); michael@0: static void ApplyMorphologyVertical_SSE2(uint8_t* aSourceData, int32_t aSourceStride, michael@0: uint8_t* aDestData, int32_t aDestStride, michael@0: const IntRect& aDestRect, int32_t aRadius, michael@0: MorphologyOperator aOperator); michael@0: static TemporaryRef ApplyColorMatrix_SSE2(DataSourceSurface* aInput, const Matrix5x4 &aMatrix); michael@0: static void ApplyComposition_SSE2(DataSourceSurface* aSource, DataSourceSurface* aDest, CompositeOperator aOperator); michael@0: static void SeparateColorChannels_SSE2(const IntSize &size, uint8_t* sourceData, int32_t sourceStride, uint8_t* channel0Data, uint8_t* channel1Data, uint8_t* channel2Data, uint8_t* channel3Data, int32_t channelStride); michael@0: static void CombineColorChannels_SSE2(const IntSize &size, int32_t resultStride, uint8_t* resultData, int32_t channelStride, uint8_t* channel0Data, uint8_t* channel1Data, uint8_t* channel2Data, uint8_t* channel3Data); michael@0: static void DoPremultiplicationCalculation_SSE2(const IntSize& aSize, michael@0: uint8_t* aTargetData, int32_t aTargetStride, michael@0: uint8_t* aSourceData, int32_t aSourceStride); michael@0: static void DoUnpremultiplicationCalculation_SSE2(const IntSize& aSize, michael@0: uint8_t* aTargetData, int32_t aTargetStride, michael@0: uint8_t* aSourceData, int32_t aSourceStride); michael@0: static TemporaryRef michael@0: RenderTurbulence_SSE2(const IntSize &aSize, const Point &aOffset, const Size &aBaseFrequency, michael@0: int32_t aSeed, int aNumOctaves, TurbulenceType aType, bool aStitch, const Rect &aTileRect); michael@0: static TemporaryRef michael@0: ApplyArithmeticCombine_SSE2(DataSourceSurface* aInput1, DataSourceSurface* aInput2, Float aK1, Float aK2, Float aK3, Float aK4); michael@0: #endif michael@0: }; michael@0: michael@0: // Constant-time max and min functions for unsigned arguments michael@0: static inline unsigned michael@0: umax(unsigned a, unsigned b) michael@0: { michael@0: return a - ((a - b) & -(a < b)); michael@0: } michael@0: michael@0: static inline unsigned michael@0: umin(unsigned a, unsigned b) michael@0: { michael@0: return a - ((a - b) & -(a > b)); michael@0: } michael@0: michael@0: } // namespace gfx michael@0: } // namespace mozilla michael@0: michael@0: #endif // _MOZILLA_GFX_FILTERPROCESSING_H_