michael@0: /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- michael@0: * This Source Code Form is subject to the terms of the Mozilla Public michael@0: * License, v. 2.0. If a copy of the MPL was not distributed with this michael@0: * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ michael@0: michael@0: #include "TestDrawTargetD2D.h" michael@0: michael@0: using namespace mozilla::gfx; michael@0: TestDrawTargetD2D::TestDrawTargetD2D() michael@0: { michael@0: ::D3D10CreateDevice1(nullptr, michael@0: D3D10_DRIVER_TYPE_HARDWARE, michael@0: nullptr, michael@0: D3D10_CREATE_DEVICE_BGRA_SUPPORT | michael@0: D3D10_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS, michael@0: D3D10_FEATURE_LEVEL_10_0, michael@0: D3D10_1_SDK_VERSION, michael@0: byRef(mDevice)); michael@0: michael@0: Factory::SetDirect3D10Device(mDevice); michael@0: michael@0: mDT = Factory::CreateDrawTarget(BackendType::DIRECT2D, IntSize(DT_WIDTH, DT_HEIGHT), SurfaceFormat::B8G8R8A8); michael@0: }