michael@0: /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- michael@0: * This Source Code Form is subject to the terms of the Mozilla Public michael@0: * License, v. 2.0. If a copy of the MPL was not distributed with this michael@0: * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ michael@0: michael@0: #ifndef ForceDiscreteGPUHelperCGL_h_ michael@0: #define ForceDiscreteGPUHelperCGL_h_ michael@0: michael@0: #include michael@0: michael@0: /** This RAII helper guarantees that we're on the discrete GPU during its lifetime. michael@0: * michael@0: * As long as any ForceDiscreteGPUHelperCGL object is alive, we're on the discrete GPU. michael@0: */ michael@0: class ForceDiscreteGPUHelperCGL michael@0: { michael@0: CGLPixelFormatObj mPixelFormatObj; michael@0: michael@0: public: michael@0: ForceDiscreteGPUHelperCGL() michael@0: { michael@0: // the code in this function is taken from Chromium, src/ui/gfx/gl/gl_context_cgl.cc, r122013 michael@0: // BSD-style license, (c) The Chromium Authors michael@0: CGLPixelFormatAttribute attribs[1]; michael@0: attribs[0] = static_cast(0); michael@0: GLint num_pixel_formats = 0; michael@0: CGLChoosePixelFormat(attribs, &mPixelFormatObj, &num_pixel_formats); michael@0: } michael@0: michael@0: ~ForceDiscreteGPUHelperCGL() michael@0: { michael@0: CGLReleasePixelFormat(mPixelFormatObj); michael@0: } michael@0: }; michael@0: michael@0: #endif // ForceDiscreteGPUHelperCGL_h_