michael@0: /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- michael@0: * vim: sw=2 ts=8 et : michael@0: */ michael@0: /* This Source Code Form is subject to the terms of the Mozilla Public michael@0: * License, v. 2.0. If a copy of the MPL was not distributed with this michael@0: * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ michael@0: michael@0: #include "mozilla/gfx/Point.h" michael@0: #include "mozilla/layers/PLayerTransaction.h" michael@0: #include "mozilla/layers/ShadowLayers.h" michael@0: #include "mozilla/layers/LayerManagerComposite.h" michael@0: #include "mozilla/layers/CompositorTypes.h" michael@0: michael@0: #include "gfx2DGlue.h" michael@0: #include "gfxPlatform.h" michael@0: michael@0: #include "gfxSharedQuartzSurface.h" michael@0: michael@0: using namespace mozilla::gl; michael@0: michael@0: namespace mozilla { michael@0: namespace layers { michael@0: michael@0: /*static*/ void michael@0: ShadowLayerForwarder::PlatformSyncBeforeUpdate() michael@0: { michael@0: } michael@0: michael@0: /*static*/ void michael@0: LayerManagerComposite::PlatformSyncBeforeReplyUpdate() michael@0: { michael@0: } michael@0: michael@0: /*static*/ bool michael@0: LayerManagerComposite::SupportsDirectTexturing() michael@0: { michael@0: return false; michael@0: } michael@0: michael@0: michael@0: } // namespace layers michael@0: } // namespace mozilla