michael@0: /* This Source Code Form is subject to the terms of the Mozilla Public michael@0: * License, v. 2.0. If a copy of the MPL was not distributed with this michael@0: * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ michael@0: michael@0: #include "nsIInputStream.idl" michael@0: michael@0: interface nsIInputStreamCallback; michael@0: interface nsIEventTarget; michael@0: michael@0: /** michael@0: * If an input stream is non-blocking, it may return NS_BASE_STREAM_WOULD_BLOCK michael@0: * when read. The caller must then wait for the stream to have some data to michael@0: * read. If the stream implements nsIAsyncInputStream, then the caller can use michael@0: * this interface to request an asynchronous notification when the stream michael@0: * becomes readable or closed (via the AsyncWait method). michael@0: * michael@0: * While this interface is almost exclusively used with non-blocking streams, it michael@0: * is not necessary that nsIInputStream::isNonBlocking return true. Nor is it michael@0: * necessary that a non-blocking nsIInputStream implementation also implement michael@0: * nsIAsyncInputStream. michael@0: */ michael@0: [scriptable, uuid(a5f255ab-4801-4161-8816-277ac92f6ad1)] michael@0: interface nsIAsyncInputStream : nsIInputStream michael@0: { michael@0: /** michael@0: * This method closes the stream and sets its internal status. If the michael@0: * stream is already closed, then this method is ignored. Once the stream michael@0: * is closed, the stream's status cannot be changed. Any successful status michael@0: * code passed to this method is treated as NS_BASE_STREAM_CLOSED, which michael@0: * has an effect equivalent to nsIInputStream::close. michael@0: * michael@0: * NOTE: this method exists in part to support pipes, which have both an michael@0: * input end and an output end. If the input end of a pipe is closed, then michael@0: * writes to the output end of the pipe will fail. The error code returned michael@0: * when an attempt is made to write to a "broken" pipe corresponds to the michael@0: * status code passed in when the input end of the pipe was closed, which michael@0: * greatly simplifies working with pipes in some cases. michael@0: * michael@0: * @param aStatus michael@0: * The error that will be reported if this stream is accessed after michael@0: * it has been closed. michael@0: */ michael@0: void closeWithStatus(in nsresult aStatus); michael@0: michael@0: /** michael@0: * Asynchronously wait for the stream to be readable or closed. The michael@0: * notification is one-shot, meaning that each asyncWait call will result michael@0: * in exactly one notification callback. After the OnInputStreamReady event michael@0: * is dispatched, the stream releases its reference to the michael@0: * nsIInputStreamCallback object. It is safe to call asyncWait again from the michael@0: * notification handler. michael@0: * michael@0: * This method may be called at any time (even if read has not been called). michael@0: * In other words, this method may be called when the stream already has michael@0: * data to read. It may also be called when the stream is closed. If the michael@0: * stream is already readable or closed when AsyncWait is called, then the michael@0: * OnInputStreamReady event will be dispatched immediately. Otherwise, the michael@0: * event will be dispatched when the stream becomes readable or closed. michael@0: * michael@0: * @param aCallback michael@0: * This object is notified when the stream becomes ready. This michael@0: * parameter may be null to clear an existing callback. michael@0: * @param aFlags michael@0: * This parameter specifies optional flags passed in to configure michael@0: * the behavior of this method. Pass zero to specify no flags. michael@0: * @param aRequestedCount michael@0: * Wait until at least this many bytes can be read. This is only michael@0: * a suggestion to the underlying stream; it may be ignored. The michael@0: * caller may pass zero to indicate no preference. michael@0: * @param aEventTarget michael@0: * Specify NULL to receive notification on ANY thread (possibly even michael@0: * recursively on the calling thread -- i.e., synchronously), or michael@0: * specify that the notification be delivered to a specific event michael@0: * target. michael@0: */ michael@0: void asyncWait(in nsIInputStreamCallback aCallback, michael@0: in unsigned long aFlags, michael@0: in unsigned long aRequestedCount, michael@0: in nsIEventTarget aEventTarget); michael@0: michael@0: /** michael@0: * If passed to asyncWait, this flag overrides the default behavior, michael@0: * causing the OnInputStreamReady notification to be suppressed until the michael@0: * stream becomes closed (either as a result of closeWithStatus/close being michael@0: * called on the stream or possibly due to some error in the underlying michael@0: * stream). michael@0: */ michael@0: const unsigned long WAIT_CLOSURE_ONLY = (1<<0); michael@0: }; michael@0: michael@0: /** michael@0: * This is a companion interface for nsIAsyncInputStream::asyncWait. michael@0: */ michael@0: [function, scriptable, uuid(d1f28e94-3a6e-4050-a5f5-2e81b1fc2a43)] michael@0: interface nsIInputStreamCallback : nsISupports michael@0: { michael@0: /** michael@0: * Called to indicate that the stream is either readable or closed. michael@0: * michael@0: * @param aStream michael@0: * The stream whose asyncWait method was called. michael@0: */ michael@0: void onInputStreamReady(in nsIAsyncInputStream aStream); michael@0: };