michael@0: michael@0: /* michael@0: * Copyright 2011 Google Inc. michael@0: * michael@0: * Use of this source code is governed by a BSD-style license that can be michael@0: * found in the LICENSE file. michael@0: */ michael@0: #include "SkAnimatorScript2.h" michael@0: #include "SkAnimateBase.h" michael@0: #include "SkAnimateMaker.h" michael@0: #include "SkDisplayTypes.h" michael@0: #include "SkExtras.h" michael@0: #include "SkMemberInfo.h" michael@0: #include "SkOpArray.h" michael@0: #include "SkParse.h" michael@0: #include "SkScript2.h" michael@0: #include "SkScriptCallBack.h" michael@0: michael@0: static const SkDisplayEnumMap gEnumMaps[] = { michael@0: { SkType_AddMode, "indirect|immediate" }, michael@0: { SkType_Align, "left|center|right" }, michael@0: { SkType_ApplyMode, "immediate|once" }, michael@0: { SkType_ApplyTransition, "reverse" }, michael@0: { SkType_BitmapEncoding, "jpeg|png" }, michael@0: { SkType_BitmapFormat, "none|A1|A8|Index8|RGB16|RGB32" }, michael@0: { SkType_Boolean, "false|true" }, michael@0: { SkType_Cap, "butt|round|square" }, michael@0: { SkType_EventCode, "none|up|down|left|right|back|end|OK|send|leftSoftKey|rightSoftKey|key0|key1|key2|key3|key4|key5|key6|key7|key8|key9|star|hash" }, michael@0: { SkType_EventKind, "none|keyChar|keyPress|mouseDown|mouseDrag|mouseMove|mouseUp|onEnd|onLoad|user" }, michael@0: { SkType_EventMode, "deferred|immediate" }, michael@0: { SkType_FillType, "winding|evenOdd" }, michael@0: { SkType_FilterType, "none|bilinear" }, michael@0: { SkType_FromPathMode, "normal|angle|position" }, michael@0: { SkType_Join, "miter|round|blunt" }, michael@0: { SkType_MaskFilterBlurStyle, "normal|solid|outer|inner" }, michael@0: { SkType_PathDirection, "cw|ccw" }, michael@0: { SkType_Style, "fill|stroke|strokeAndFill" }, michael@0: { SkType_TextBoxAlign, "start|center|end" }, michael@0: { SkType_TextBoxMode, "oneLine|lineBreak" }, michael@0: { SkType_TileMode, "clamp|repeat|mirror" }, michael@0: { SkType_Xfermode, "clear|src|dst|srcOver|dstOver|srcIn|dstIn|srcOut|dstOut|" michael@0: "srcATop|dstATop|xor|darken|lighten" }, michael@0: }; michael@0: michael@0: static int gEnumMapCount = SK_ARRAY_COUNT(gEnumMaps); michael@0: michael@0: michael@0: class SkAnimatorScript_Box : public SkScriptCallBackConvert { michael@0: public: michael@0: SkAnimatorScript_Box() {} michael@0: michael@0: ~SkAnimatorScript_Box() { michael@0: for (SkDisplayable** dispPtr = fTrackDisplayable.begin(); dispPtr < fTrackDisplayable.end(); dispPtr++) michael@0: delete *dispPtr; michael@0: } michael@0: michael@0: virtual bool convert(SkOperand2::OpType type, SkOperand2* operand) { michael@0: SkDisplayable* displayable; michael@0: switch (type) { michael@0: case SkOperand2::kArray: { michael@0: SkDisplayArray* boxedValue = new SkDisplayArray(*operand->fArray); michael@0: displayable = boxedValue; michael@0: } break; michael@0: case SkOperand2::kS32: { michael@0: SkDisplayInt* boxedValue = new SkDisplayInt; michael@0: displayable = boxedValue; michael@0: boxedValue->value = operand->fS32; michael@0: } break; michael@0: case SkOperand2::kScalar: { michael@0: SkDisplayFloat* boxedValue = new SkDisplayFloat; michael@0: displayable = boxedValue; michael@0: boxedValue->value = operand->fScalar; michael@0: } break; michael@0: case SkOperand2::kString: { michael@0: SkDisplayString* boxedValue = new SkDisplayString(*operand->fString); michael@0: displayable = boxedValue; michael@0: } break; michael@0: case SkOperand2::kObject: michael@0: return true; michael@0: default: michael@0: SkASSERT(0); michael@0: return false; michael@0: } michael@0: track(displayable); michael@0: operand->fObject = (void*) displayable; michael@0: return true; michael@0: } michael@0: michael@0: virtual SkOperand2::OpType getReturnType(int index) { michael@0: return SkOperand2::kObject; michael@0: } michael@0: michael@0: virtual Type getType() const { michael@0: return kBox; michael@0: } michael@0: michael@0: void track(SkDisplayable* displayable) { michael@0: SkASSERT(fTrackDisplayable.find(displayable) < 0); michael@0: *fTrackDisplayable.append() = displayable; michael@0: } michael@0: michael@0: SkTDDisplayableArray fTrackDisplayable; michael@0: }; michael@0: michael@0: michael@0: class SkAnimatorScript_Enum : public SkScriptCallBackProperty { michael@0: public: michael@0: SkAnimatorScript_Enum(const char* tokens) : fTokens(tokens) {} michael@0: michael@0: virtual bool getConstValue(const char* name, int len, SkOperand2* value) { michael@0: return SkAnimatorScript2::MapEnums(fTokens, name, len, &value->fS32); michael@0: } michael@0: michael@0: private: michael@0: const char* fTokens; michael@0: }; michael@0: michael@0: // !!! if type is string, call invoke michael@0: // if any other type, return original value michael@0: // distinction is undone: could do this by returning index == 0 only if param is string michael@0: // still, caller of getParamTypes will attempt to convert param to string (I guess) michael@0: class SkAnimatorScript_Eval : public SkScriptCallBackFunction { michael@0: public: michael@0: SkAnimatorScript_Eval(SkAnimatorScript2* engine) : fEngine(engine) {} michael@0: michael@0: virtual bool getIndex(const char* name, int len, size_t* result) { michael@0: if (SK_LITERAL_STR_EQUAL("eval", name, len) != 0) michael@0: return false; michael@0: *result = 0; michael@0: return true; michael@0: } michael@0: michael@0: virtual void getParamTypes(SkIntArray(SkOperand2::OpType)* types) { michael@0: types->setCount(1); michael@0: SkOperand2::OpType* type = types->begin(); michael@0: type[0] = SkOperand2::kString; michael@0: } michael@0: michael@0: virtual bool invoke(size_t index, SkOpArray* params, SkOperand2* answer) { michael@0: SkAnimatorScript2 engine(fEngine->getMaker(), fEngine->getWorking(), michael@0: SkAnimatorScript2::ToDisplayType(fEngine->getReturnType())); michael@0: SkOperand2* op = params->begin(); michael@0: const char* script = op->fString->c_str(); michael@0: SkScriptValue2 value; michael@0: return engine.evaluateScript(&script, &value); michael@0: SkASSERT(value.fType == fEngine->getReturnType()); michael@0: *answer = value.fOperand; michael@0: // !!! incomplete ? michael@0: return true; michael@0: } michael@0: michael@0: private: michael@0: SkAnimatorScript2* fEngine; michael@0: }; michael@0: michael@0: class SkAnimatorScript_ID : public SkScriptCallBackProperty { michael@0: public: michael@0: SkAnimatorScript_ID(SkAnimatorScript2* engine) : fEngine(engine) {} michael@0: michael@0: virtual bool getIndex(const char* token, int len, size_t* result) { michael@0: SkDisplayable* displayable; michael@0: bool success = fEngine->getMaker().find(token, len, &displayable); michael@0: if (success == false) { michael@0: *result = 0; michael@0: } else { michael@0: *result = (size_t) displayable; michael@0: SkDisplayable* working = fEngine->getWorking(); michael@0: if (displayable->canContainDependents() && working && working->isAnimate()) { michael@0: SkAnimateBase* animator = (SkAnimateBase*) working; michael@0: if (animator->isDynamic()) { michael@0: SkDisplayDepend* depend = (SkDisplayDepend* ) displayable; michael@0: depend->addDependent(working); michael@0: } michael@0: } michael@0: } michael@0: return true; michael@0: } michael@0: michael@0: virtual bool getResult(size_t ref, SkOperand2* answer) { michael@0: answer->fObject = (void*) ref; michael@0: return true; michael@0: } michael@0: michael@0: virtual SkOperand2::OpType getReturnType(size_t index) { michael@0: return index == 0 ? SkOperand2::kString : SkOperand2::kObject; michael@0: } michael@0: michael@0: private: michael@0: SkAnimatorScript2* fEngine; michael@0: }; michael@0: michael@0: michael@0: class SkAnimatorScript_Member : public SkScriptCallBackMember { michael@0: public: michael@0: michael@0: SkAnimatorScript_Member(SkAnimatorScript2* engine) : fEngine(engine) {} michael@0: michael@0: bool getMemberReference(const char* member, size_t len, void* object, SkScriptValue2* ref) { michael@0: SkDisplayable* displayable = (SkDisplayable*) object; michael@0: SkString name(member, len); michael@0: SkDisplayable* named = displayable->contains(name); michael@0: if (named) { michael@0: ref->fType = SkOperand2::kObject; michael@0: ref->fOperand.fObject = named; michael@0: return true; michael@0: } michael@0: const SkMemberInfo* info = displayable->getMember(name.c_str()); michael@0: if (info == NULL) michael@0: return false; // !!! add additional error info? michael@0: ref->fType = SkAnimatorScript2::ToOpType(info->getType()); michael@0: ref->fOperand.fObject = (void*) info; michael@0: return true; michael@0: } michael@0: michael@0: bool invoke(size_t ref, void* object, SkOperand2* value) { michael@0: const SkMemberInfo* info = (const SkMemberInfo* ) ref; michael@0: SkDisplayable* displayable = (SkDisplayable*) object; michael@0: if (info->fType == SkType_MemberProperty) { michael@0: if (displayable->getProperty2(info->propertyIndex(), value) == false) { michael@0: return false; michael@0: } michael@0: } michael@0: return fEngine->evalMemberCommon(info, displayable, value); michael@0: } michael@0: michael@0: SkAnimatorScript2* fEngine; michael@0: }; michael@0: michael@0: michael@0: class SkAnimatorScript_MemberFunction : public SkScriptCallBackMemberFunction { michael@0: public: michael@0: SkAnimatorScript_MemberFunction(SkAnimatorScript2* engine) : fEngine(engine) {} michael@0: michael@0: bool getMemberReference(const char* member, size_t len, void* object, SkScriptValue2* ref) { michael@0: SkDisplayable* displayable = (SkDisplayable*) object; michael@0: SkString name(member, len); michael@0: const SkMemberInfo* info = displayable->getMember(name.c_str()); michael@0: if (info == NULL || info->fType != SkType_MemberFunction) michael@0: return false; // !!! add additional error info? michael@0: ref->fType = SkAnimatorScript2::ToOpType(info->getType()); michael@0: ref->fOperand.fObject = (void*) info; michael@0: return true; michael@0: } michael@0: michael@0: virtual void getParamTypes(SkIntArray(SkOperand2::OpType)* types) { michael@0: types->setCount(3); michael@0: SkOperand2::OpType* type = types->begin(); michael@0: type[0] = type[1] = type[2] = SkOperand2::kS32; michael@0: } michael@0: michael@0: bool invoke(size_t ref, void* object, SkOpArray* params, SkOperand2* value) michael@0: { michael@0: const SkMemberInfo* info = (const SkMemberInfo* ) ref; michael@0: SkDisplayable* displayable = (SkDisplayable*) object; michael@0: displayable->executeFunction2(displayable, info->functionIndex(), params, info->getType(), michael@0: value); michael@0: return fEngine->evalMemberCommon(info, displayable, value); michael@0: } michael@0: michael@0: SkAnimatorScript2* fEngine; michael@0: }; michael@0: michael@0: michael@0: class SkAnimatorScript_NamedColor : public SkScriptCallBackProperty { michael@0: public: michael@0: virtual bool getConstValue(const char* name, int len, SkOperand2* value) { michael@0: return SkParse::FindNamedColor(name, len, (SkColor*) &value->fS32) != NULL; michael@0: } michael@0: }; michael@0: michael@0: michael@0: class SkAnimatorScript_RGB : public SkScriptCallBackFunction { michael@0: public: michael@0: virtual bool getIndex(const char* name, int len, size_t* result) { michael@0: if (SK_LITERAL_STR_EQUAL("rgb", name, len) != 0) michael@0: return false; michael@0: *result = 0; michael@0: return true; michael@0: } michael@0: michael@0: virtual void getParamTypes(SkIntArray(SkOperand2::OpType)* types) { michael@0: types->setCount(3); michael@0: SkOperand2::OpType* type = types->begin(); michael@0: type[0] = type[1] = type[2] = SkOperand2::kS32; michael@0: } michael@0: michael@0: virtual bool invoke(size_t index, SkOpArray* params, SkOperand2* answer) { michael@0: SkASSERT(index == 0); michael@0: unsigned result = 0xFF000000; michael@0: int shift = 16; michael@0: for (int index = 0; index < 3; index++) { michael@0: result |= SkClampMax(params->begin()[index].fS32, 255) << shift; michael@0: shift -= 8; michael@0: } michael@0: answer->fS32 = result; michael@0: return true; michael@0: } michael@0: michael@0: }; michael@0: michael@0: michael@0: class SkAnimatorScript_Unbox : public SkScriptCallBackConvert { michael@0: public: michael@0: SkAnimatorScript_Unbox(SkAnimatorScript2* engine) : fEngine(engine) {} michael@0: michael@0: virtual bool convert(SkOperand2::OpType type, SkOperand2* operand) { michael@0: SkASSERT(type == SkOperand2::kObject); michael@0: SkDisplayable* displayable = (SkDisplayable*) operand->fObject; michael@0: switch (displayable->getType()) { michael@0: case SkType_Array: { michael@0: SkDisplayArray* boxedValue = (SkDisplayArray*) displayable; michael@0: operand->fArray = new SkOpArray(SkAnimatorScript2::ToOpType(boxedValue->values.getType())); michael@0: int count = boxedValue->values.count(); michael@0: operand->fArray->setCount(count); michael@0: memcpy(operand->fArray->begin(), boxedValue->values.begin(), count * sizeof(SkOperand2)); michael@0: fEngine->track(operand->fArray); michael@0: } break; michael@0: case SkType_Boolean: { michael@0: SkDisplayBoolean* boxedValue = (SkDisplayBoolean*) displayable; michael@0: operand->fS32 = boxedValue->value; michael@0: } break; michael@0: case SkType_Int: { michael@0: SkDisplayInt* boxedValue = (SkDisplayInt*) displayable; michael@0: operand->fS32 = boxedValue->value; michael@0: } break; michael@0: case SkType_Float: { michael@0: SkDisplayFloat* boxedValue = (SkDisplayFloat*) displayable; michael@0: operand->fScalar = boxedValue->value; michael@0: } break; michael@0: case SkType_String: { michael@0: SkDisplayString* boxedValue = (SkDisplayString*) displayable; michael@0: operand->fString = SkNEW_ARGS(SkString, (boxedValue->value)); michael@0: } break; michael@0: default: { michael@0: const char* id; michael@0: bool success = fEngine->getMaker().findKey(displayable, &id); michael@0: SkASSERT(success); michael@0: operand->fString = SkNEW_ARGS(SkString, (id)); michael@0: } michael@0: } michael@0: return true; michael@0: } michael@0: michael@0: virtual SkOperand2::OpType getReturnType(int /*index*/, SkOperand2* operand) { michael@0: SkDisplayable* displayable = (SkDisplayable*) operand->fObject; michael@0: switch (displayable->getType()) { michael@0: case SkType_Array: michael@0: return SkOperand2::kArray; michael@0: case SkType_Int: michael@0: return SkOperand2::kS32; michael@0: case SkType_Float: michael@0: return SkOperand2::kScalar; michael@0: case SkType_String: michael@0: default: michael@0: return SkOperand2::kString; michael@0: } michael@0: } michael@0: michael@0: virtual Type getType() const { michael@0: return kUnbox; michael@0: } michael@0: michael@0: SkAnimatorScript2* fEngine; michael@0: }; michael@0: michael@0: SkAnimatorScript2::SkAnimatorScript2(SkAnimateMaker& maker, SkDisplayable* working, SkDisplayTypes type) : michael@0: SkScriptEngine2(ToOpType(type)), fMaker(maker), fWorking(working) { michael@0: *fCallBackArray.append() = new SkAnimatorScript_Member(this); michael@0: *fCallBackArray.append() = new SkAnimatorScript_MemberFunction(this); michael@0: *fCallBackArray.append() = new SkAnimatorScript_Box(); michael@0: *fCallBackArray.append() = new SkAnimatorScript_Unbox(this); michael@0: *fCallBackArray.append() = new SkAnimatorScript_ID(this); michael@0: if (type == SkType_ARGB) { michael@0: *fCallBackArray.append() = new SkAnimatorScript_RGB(); michael@0: *fCallBackArray.append() = new SkAnimatorScript_NamedColor(); michael@0: } michael@0: if (SkDisplayType::IsEnum(&maker, type)) { michael@0: // !!! for SpiderMonkey, iterate through the enum values, and map them to globals michael@0: const SkDisplayEnumMap& map = GetEnumValues(type); michael@0: *fCallBackArray.append() = new SkAnimatorScript_Enum(map.fValues); michael@0: } michael@0: *fCallBackArray.append() = new SkAnimatorScript_Eval(this); michael@0: #if 0 // !!! no extra support for now michael@0: for (SkExtras** extraPtr = maker.fExtras.begin(); extraPtr < maker.fExtras.end(); extraPtr++) { michael@0: SkExtras* extra = *extraPtr; michael@0: if (extra->fExtraCallBack) michael@0: *fCallBackArray.append() = new propertyCallBack(extra->fExtraCallBack, extra->fExtraStorage); michael@0: } michael@0: #endif michael@0: } michael@0: michael@0: SkAnimatorScript2::~SkAnimatorScript2() { michael@0: SkScriptCallBack** end = fCallBackArray.end(); michael@0: for (SkScriptCallBack** ptr = fCallBackArray.begin(); ptr < end; ptr++) michael@0: delete *ptr; michael@0: } michael@0: michael@0: bool SkAnimatorScript2::evalMemberCommon(const SkMemberInfo* info, michael@0: SkDisplayable* displayable, SkOperand2* value) { michael@0: SkDisplayTypes original; michael@0: SkDisplayTypes type = original = (SkDisplayTypes) info->getType(); michael@0: if (info->fType == SkType_Array) michael@0: type = SkType_Array; michael@0: switch (type) { michael@0: case SkType_ARGB: michael@0: type = SkType_Int; michael@0: case SkType_Boolean: michael@0: case SkType_Int: michael@0: case SkType_MSec: michael@0: case SkType_Float: michael@0: SkASSERT(info->getCount() == 1); michael@0: if (info->fType != SkType_MemberProperty && info->fType != SkType_MemberFunction) michael@0: value->fS32 = *(int32_t*) info->memberData(displayable); // OK for SkScalar too michael@0: if (type == SkType_MSec) { michael@0: value->fScalar = SkScalarDiv((SkScalar) value->fS32, 1000); // dividing two ints is the same as dividing two scalars michael@0: type = SkType_Float; michael@0: } michael@0: break; michael@0: case SkType_String: { michael@0: SkString* displayableString; michael@0: if (info->fType != SkType_MemberProperty && info->fType != SkType_MemberFunction) { michael@0: info->getString(displayable, &displayableString); michael@0: value->fString = new SkString(*displayableString); michael@0: } michael@0: } break; michael@0: case SkType_Array: { michael@0: SkASSERT(info->fType != SkType_MemberProperty); // !!! incomplete michael@0: SkTDOperandArray* displayableArray = (SkTDOperandArray*) info->memberData(displayable); michael@0: if (displayable->getType() == SkType_Array) { michael@0: SkDisplayArray* typedArray = (SkDisplayArray*) displayable; michael@0: original = typedArray->values.getType(); michael@0: } michael@0: SkASSERT(original != SkType_Unknown); michael@0: SkOpArray* array = value->fArray = new SkOpArray(ToOpType(original)); michael@0: track(array); michael@0: int count = displayableArray->count(); michael@0: if (count > 0) { michael@0: array->setCount(count); michael@0: memcpy(array->begin(), displayableArray->begin(), count * sizeof(SkOperand2)); michael@0: } michael@0: } break; michael@0: default: michael@0: SkASSERT(0); // unimplemented michael@0: } michael@0: return true; michael@0: } michael@0: michael@0: const SkDisplayEnumMap& SkAnimatorScript2::GetEnumValues(SkDisplayTypes type) { michael@0: int index = SkTSearch(&gEnumMaps[0].fType, gEnumMapCount, type, michael@0: sizeof(SkDisplayEnumMap)); michael@0: SkASSERT(index >= 0); michael@0: return gEnumMaps[index]; michael@0: } michael@0: michael@0: SkDisplayTypes SkAnimatorScript2::ToDisplayType(SkOperand2::OpType type) { michael@0: int val = type; michael@0: switch (val) { michael@0: case SkOperand2::kNoType: michael@0: return SkType_Unknown; michael@0: case SkOperand2::kS32: michael@0: return SkType_Int; michael@0: case SkOperand2::kScalar: michael@0: return SkType_Float; michael@0: case SkOperand2::kString: michael@0: return SkType_String; michael@0: case SkOperand2::kArray: michael@0: return SkType_Array; michael@0: case SkOperand2::kObject: michael@0: return SkType_Displayable; michael@0: default: michael@0: SkASSERT(0); michael@0: return SkType_Unknown; michael@0: } michael@0: } michael@0: michael@0: SkOperand2::OpType SkAnimatorScript2::ToOpType(SkDisplayTypes type) { michael@0: if (SkDisplayType::IsDisplayable(NULL /* fMaker */, type)) michael@0: return SkOperand2::kObject; michael@0: if (SkDisplayType::IsEnum(NULL /* fMaker */, type)) michael@0: return SkOperand2::kS32; michael@0: switch (type) { michael@0: case SkType_ARGB: michael@0: case SkType_MSec: michael@0: case SkType_Int: michael@0: return SkOperand2::kS32; michael@0: case SkType_Float: michael@0: case SkType_Point: michael@0: case SkType_3D_Point: michael@0: return SkOperand2::kScalar; michael@0: case SkType_Base64: michael@0: case SkType_DynamicString: michael@0: case SkType_String: michael@0: return SkOperand2::kString; michael@0: case SkType_Array: michael@0: return SkOperand2::kArray; michael@0: case SkType_Unknown: michael@0: return SkOperand2::kNoType; michael@0: default: michael@0: SkASSERT(0); michael@0: return SkOperand2::kNoType; michael@0: } michael@0: } michael@0: michael@0: bool SkAnimatorScript2::MapEnums(const char* ptr, const char* match, size_t len, int* value) { michael@0: int index = 0; michael@0: bool more = true; michael@0: do { michael@0: const char* last = strchr(ptr, '|'); michael@0: if (last == NULL) { michael@0: last = &ptr[strlen(ptr)]; michael@0: more = false; michael@0: } michael@0: size_t length = last - ptr; michael@0: if (len == length && strncmp(ptr, match, length) == 0) { michael@0: *value = index; michael@0: return true; michael@0: } michael@0: index++; michael@0: ptr = last + 1; michael@0: } while (more); michael@0: return false; michael@0: } michael@0: michael@0: #if defined SK_DEBUG michael@0: michael@0: #include "SkAnimator.h" michael@0: michael@0: static const char scriptTestSetup[] = michael@0: "" michael@0: "" michael@0: "" michael@0: "" michael@0: "" michael@0: "" michael@0: "" michael@0: "" michael@0: "" michael@0: "" michael@0: "" michael@0: "" michael@0: "" michael@0: "" michael@0: "" michael@0: "" michael@0: "" michael@0: "" michael@0: "" michael@0: "" michael@0: "" michael@0: "" michael@0: ""; michael@0: michael@0: static const SkScriptNAnswer scriptTests[] = { michael@0: { "alpha+alpha", SkType_String, 0, 0, "abcabc" }, michael@0: { "0 ? Math.sin(0) : 1", SkType_Int, 1 }, michael@0: { "intArray[4]", SkType_Unknown }, michael@0: { "emptyArray[4]", SkType_Unknown }, michael@0: { "idx", SkType_Int, 2 }, michael@0: { "intArray.length", SkType_Int, 3 }, michael@0: { "intArray.values[0]", SkType_Int, 1 }, michael@0: { "intArray[0]", SkType_Int, 1 }, michael@0: { "idx.value", SkType_Int, 2 }, michael@0: { "alpha.value", SkType_String, 0, 0, "abc" }, michael@0: { "alpha", SkType_String, 0, 0, "abc" }, michael@0: { "alpha.value+alpha.value", SkType_String, 0, 0, "abcabc" }, michael@0: { "alpha+idx", SkType_String, 0, 0, "abc2" }, michael@0: { "idx+alpha", SkType_String, 0, 0, "2abc" }, michael@0: { "intArray[idx]", SkType_Int, 6 }, michael@0: { "alpha.slice(1,2)", SkType_String, 0, 0, "b" }, michael@0: { "alpha.value.slice(1,2)", SkType_String, 0, 0, "b" }, michael@0: { "Math.sin(0)", SkType_Float, 0, SkIntToScalar(0) }, michael@0: { "testRect.left+2", SkType_Float, 0, SkIntToScalar(3) }, michael@0: { "0 ? intArray[0] : 1", SkType_Int, 1 }, michael@0: { "0 ? intArray.values[0] : 1", SkType_Int, 1 }, michael@0: { "0 ? idx : 1", SkType_Int, 1 }, michael@0: { "0 ? idx.value : 1", SkType_Int, 1 }, michael@0: { "0 ? alpha.slice(1,2) : 1", SkType_Int, 1 }, michael@0: { "0 ? alpha.value.slice(1,2) : 1", SkType_Int, 1 }, michael@0: { "idy", SkType_Int, 3 } michael@0: }; michael@0: michael@0: #define SkScriptNAnswer_testCount SK_ARRAY_COUNT(scriptTests) michael@0: michael@0: void SkAnimatorScript2::UnitTest() { michael@0: #if defined(SK_SUPPORT_UNITTEST) michael@0: SkAnimator animator; michael@0: SkASSERT(animator.decodeMemory(scriptTestSetup, sizeof(scriptTestSetup)-1)); michael@0: SkEvent evt; michael@0: evt.setString("id", "evt"); michael@0: evt.setS32("x", 3); michael@0: animator.doUserEvent(evt); michael@0: // set up animator with memory script above, then run value tests michael@0: for (int index = 0; index < SkScriptNAnswer_testCount; index++) { michael@0: SkAnimatorScript2 engine(*animator.fMaker, NULL, scriptTests[index].fType); michael@0: SkScriptValue2 value; michael@0: const char* script = scriptTests[index].fScript; michael@0: bool success = engine.evaluateScript(&script, &value); michael@0: if (success == false) { michael@0: SkASSERT(scriptTests[index].fType == SkType_Unknown); michael@0: continue; michael@0: } michael@0: SkASSERT(value.fType == ToOpType(scriptTests[index].fType)); michael@0: SkScalar error; michael@0: switch (value.fType) { michael@0: case SkOperand2::kS32: michael@0: SkASSERT(value.fOperand.fS32 == scriptTests[index].fIntAnswer); michael@0: break; michael@0: case SkOperand2::kScalar: michael@0: error = SkScalarAbs(value.fOperand.fScalar - scriptTests[index].fScalarAnswer); michael@0: SkASSERT(error < SK_Scalar1 / 10000); michael@0: break; michael@0: case SkOperand2::kString: michael@0: SkASSERT(value.fOperand.fString->equals(scriptTests[index].fStringAnswer)); michael@0: break; michael@0: default: michael@0: SkASSERT(0); michael@0: } michael@0: } michael@0: #endif michael@0: } michael@0: michael@0: #endif