michael@0: // Copyright 2009 the Sputnik authors. All rights reserved. michael@0: // This code is governed by the BSD license found in the LICENSE file. michael@0: michael@0: /** michael@0: * Operator x = y uses GetValue and PutValue michael@0: * michael@0: * @path ch11/11.13/11.13.1/S11.13.1_A2.1_T1.js michael@0: * @description Either AssigmentExpression is not Reference or GetBase is not null michael@0: */ michael@0: michael@0: //CHECK#1 michael@0: x = 1; michael@0: if (x !== 1) { michael@0: $ERROR('#1: x = 1; x === 1. Actual: ' + (x)); michael@0: } michael@0: michael@0: //CHECK#2 michael@0: var x = 1; michael@0: if (x !== 1) { michael@0: $ERROR('#2: var x = 1; x === 1. Actual: ' + (x)); michael@0: } michael@0: michael@0: //CHECK#3 michael@0: y = 1; michael@0: x = y; michael@0: if (x !== 1) { michael@0: $ERROR('#3: y = 1; x = y; x === 1. Actual: ' + (x)); michael@0: } michael@0: michael@0: //CHECK#4 michael@0: var y = 1; michael@0: var x = y; michael@0: if (x !== 1) { michael@0: $ERROR('#4: var y = 1; var x = y; x === 1. Actual: ' + (x)); michael@0: } michael@0: michael@0: //CHECK#5 michael@0: var objectx = new Object(); michael@0: var objecty = new Object(); michael@0: objecty.prop = 1.1; michael@0: objectx.prop = objecty.prop; michael@0: if (objectx.prop !== objecty.prop) { michael@0: $ERROR('#5: var objectx = new Object(); var objecty = new Object(); objecty.prop = 1; objectx.prop = objecty.prop; objectx.prop === objecty.prop. Actual: ' + (objectx.prop)); michael@0: } else { michael@0: if (objectx === objecty) { michael@0: $ERROR('#5: var objectx = new Object(); var objecty = new Object(); objecty.prop = 1; objectx.prop = objecty.prop; objectx !== objecty'); michael@0: } michael@0: } michael@0: michael@0: