michael@0: // Copyright 2009 the Sputnik authors. All rights reserved. michael@0: // This code is governed by the BSD license found in the LICENSE file. michael@0: michael@0: /** michael@0: * Operator x > y uses GetValue michael@0: * michael@0: * @path ch11/11.8/11.8.2/S11.8.2_A2.1_T1.js michael@0: * @description Either Type is not Reference or GetBase is not null michael@0: */ michael@0: michael@0: //CHECK#1 michael@0: if (2 > 1 !== true) { michael@0: $ERROR('#1: 2 > 1 === true'); michael@0: } michael@0: michael@0: //CHECK#2 michael@0: var x = 2; michael@0: if (x > 1 !== true) { michael@0: $ERROR('#2: var x = 2; x > 1 === true'); michael@0: } michael@0: michael@0: //CHECK#3 michael@0: var y = 1; michael@0: if (2 > y !== true) { michael@0: $ERROR('#3: var y = 1; 2 > y === true'); michael@0: } michael@0: michael@0: //CHECK#4 michael@0: var x = 2; michael@0: var y = 1; michael@0: if (x > y !== true) { michael@0: $ERROR('#4: var x = 2; var y = 1; x > y === true'); michael@0: } michael@0: michael@0: //CHECK#5 michael@0: var objectx = new Object(); michael@0: var objecty = new Object(); michael@0: objectx.prop = 2; michael@0: objecty.prop = 1; michael@0: if (objectx.prop > objecty.prop !== true) { michael@0: $ERROR('#5: var objectx = new Object(); var objecty = new Object(); objectx.prop = 2; objecty.prop = 1; objectx.prop > objecty.prop === true'); michael@0: } michael@0: