michael@0: == default-size.html default-size-ref.html michael@0: skip-if(B2G) fuzzy-if(Android&&AndroidVersion>=15,8,1000) == size-1.html size-1-ref.html michael@0: michael@0: == empty-transaction-1.html empty-transaction-1-ref.html michael@0: michael@0: == image-rendering-test.html image-rendering-ref.html michael@0: == image-shadow.html image-shadow-ref.html michael@0: michael@0: skip-if(B2G) asserts-if(cocoaWidget,0-2) == size-change-1.html size-change-1-ref.html michael@0: michael@0: random-if(cocoaWidget) == subpixel-1.html about:blank michael@0: michael@0: != text-ltr-left.html text-blank.html michael@0: != text-ltr-right.html text-blank.html michael@0: != text-rtl-left.html text-blank.html michael@0: != text-rtl-right.html text-blank.html michael@0: michael@0: == text-ltr-start.html text-ltr-left.html michael@0: == text-ltr-end.html text-ltr-right.html michael@0: != text-ltr-left.html text-ltr-right.html michael@0: == text-rtl-start.html text-rtl-right.html michael@0: == text-rtl-end.html text-rtl-left.html michael@0: != text-rtl-left.html text-rtl-right.html michael@0: michael@0: == text-ltr-left.html text-rtl-left.html michael@0: michael@0: == text-ltr-alignment-test.html text-ltr-alignment-ref.html michael@0: == text-rtl-alignment-test.html text-rtl-alignment-ref.html michael@0: michael@0: fuzzy-if(B2G&&azureSkiaGL,1,256) == text-horzline-with-bottom.html text-horzline.html michael@0: fuzzy-if(B2G&&azureSkiaGL,1,256) == text-horzline-with-top.html text-horzline.html michael@0: michael@0: != text-big-stroke.html text-blank.html michael@0: != text-big-stroke.html text-big-fill.html michael@0: michael@0: == text-context-state-test.html text-context-state-ref.html michael@0: == text-font-inherit.html text-big-fill.html michael@0: == text-space-replace-test.html text-space-replace-ref.html michael@0: michael@0: == text-no-frame-test.html text-no-frame-ref.html michael@0: == text-no-frame-2-test.html text-not-in-doc-ref.html michael@0: fuzzy-if(azureSkiaGL,10,400) == text-not-in-doc-test.html text-not-in-doc-ref.html michael@0: michael@0: == text-bidi-ltr-test.html text-bidi-ltr-ref.html michael@0: != text-bidi-ltr-test.html text-bidi-ltr-notref.html # for bug 698185 michael@0: == text-bidi-rtl-test.html text-bidi-rtl-ref.html michael@0: michael@0: skip-if(B2G) != text-font-lang.html text-font-lang-notref.html michael@0: michael@0: == text-measure.html text-measure-ref.html michael@0: michael@0: random-if(!d2d) != text-subpixel-1.html text-subpixel-1-ref.html michael@0: michael@0: == strokeText-path.html strokeText-path-ref.html michael@0: michael@0: # check that emoji character renders as something non-blank (for Apple Color Emoji font, bug 715798) michael@0: # apparently fails on some 10.7 systems for unknown reasons, bug 804522. michael@0: ## Currently fails most places due to partial backout of bug 808288, see bug 837461. michael@0: ## (Marking "random" rather than "fails" because it would pass for people michael@0: ## if they have an Emoji font installed when running the tests.) michael@0: ## WAS: random-if(OSX==10.7) != text-emoji.html text-emoji-notref.html michael@0: random-if(!cocoaWidget||OSX==10.6||OSX==10.7) != text-emoji.html text-emoji-notref.html michael@0: michael@0: # azure quartz uses CGDrawLinearGradient instead of DrawShading michael@0: # so we have less control over degenerate behaviour as tested by this michael@0: # test michael@0: fails-if(azureSkia||azureSkiaGL||azureQuartz) == linear-gradient-1a.html linear-gradient-1-ref.html michael@0: michael@0: # this passes with cairo on 10.7 and 10.8 but not with azure for reasons unknown michael@0: fails-if(!(Android&&AndroidVersion>=15)&&(OSX==10.6||(azureQuartz&&(OSX==10.7||OSX==10.8)))||azureSkiaGL||azureSkia) == linear-gradient-1b.html linear-gradient-1-ref.html michael@0: michael@0: == zero-dimensions.html zero-dimensions-ref.html michael@0: michael@0: == evenodd-fill-sanity.html data:text/html,Pass michael@0: != evenodd-fill-1.html nonzero-fill-1.html michael@0: == evenodd-fill-1.html evenodd-fill-ref.html michael@0: random-if(azureSkiaGL) == evenodd-fill-2.html evenodd-fill-ref.html michael@0: == evenodd-fill-3.html nonzero-fill-2.html michael@0: michael@0: == dash-sanity.html data:text/html,Pass michael@0: fuzzy-if(azureSkia,9,470) random-if(Android) == dash-1.html dash-1-ref.svg # Bug 668412 (really is android-specific, not IPC-specific) michael@0: michael@0: == ctm-sanity.html data:text/html,Pass michael@0: == ctm-singular-sanity.html data:text/html,Pass michael@0: == ctm-1.html ctm-1-ref.html michael@0: michael@0: fails-if(OSX==10.6) == 672646-alpha-radial-gradient.html 672646-alpha-radial-gradient-ref.html # Bug 673333 michael@0: == 674003-alpha-radial-gradient-superlum.html 674003-alpha-radial-gradient-superlum-ref.html michael@0: michael@0: != 693610-1.html 693610-1-notref.html # bug 693610: multiple glyph runs should not be overprinted michael@0: michael@0: == 726951-shadow-clips.html 726951-shadow-clips-ref.html michael@0: michael@0: == transformed-clip.html transformed-clip-ref.html michael@0: == transformed-gradient.html transformed-gradient-ref.html michael@0: == transformed-path.html transformed-path.html michael@0: michael@0: == 749467-1.html 749467-1-ref.html michael@0: michael@0: # You get a little bit of rounding fuzz on OSX from transforming the paths between user space and device space michael@0: fuzzy-if(azureQuartz,2,113) fuzzy-if(d2d,12,21) == 784573-1.html 784573-1-ref.html michael@0: michael@0: == 802658-1.html 802658-1-ref.html