michael@0: /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ michael@0: /* vim:set ts=2 sw=2 sts=2 et cindent: */ michael@0: /* This Source Code Form is subject to the terms of the Mozilla Public michael@0: * License, v. 2.0. If a copy of the MPL was not distributed with this michael@0: * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ michael@0: michael@0: #include "AudioListener.h" michael@0: #include "AudioContext.h" michael@0: #include "mozilla/dom/AudioListenerBinding.h" michael@0: michael@0: namespace mozilla { michael@0: namespace dom { michael@0: michael@0: NS_IMPL_CYCLE_COLLECTION_WRAPPERCACHE_1(AudioListener, mContext) michael@0: michael@0: NS_IMPL_CYCLE_COLLECTION_ROOT_NATIVE(AudioListener, AddRef) michael@0: NS_IMPL_CYCLE_COLLECTION_UNROOT_NATIVE(AudioListener, Release) michael@0: michael@0: AudioListener::AudioListener(AudioContext* aContext) michael@0: : mContext(aContext) michael@0: , mPosition() michael@0: , mFrontVector(0., 0., -1.) michael@0: , mRightVector(1., 0., 0.) michael@0: , mVelocity() michael@0: , mDopplerFactor(1.) michael@0: , mSpeedOfSound(343.3) // meters/second michael@0: { michael@0: MOZ_ASSERT(aContext); michael@0: SetIsDOMBinding(); michael@0: } michael@0: michael@0: JSObject* michael@0: AudioListener::WrapObject(JSContext* aCx) michael@0: { michael@0: return AudioListenerBinding::Wrap(aCx, this); michael@0: } michael@0: michael@0: void michael@0: AudioListener::SetOrientation(double aX, double aY, double aZ, michael@0: double aXUp, double aYUp, double aZUp) michael@0: { michael@0: ThreeDPoint front(aX, aY, aZ); michael@0: // The panning effect and the azimuth and elevation calculation in the Web michael@0: // Audio spec becomes undefined with linearly dependent vectors, so keep michael@0: // existing state in these situations. michael@0: if (front.IsZero()) { michael@0: return; michael@0: } michael@0: // Normalize before using CrossProduct() to avoid overflow. michael@0: front.Normalize(); michael@0: ThreeDPoint up(aXUp, aYUp, aZUp); michael@0: if (up.IsZero()) { michael@0: return; michael@0: } michael@0: up.Normalize(); michael@0: ThreeDPoint right = front.CrossProduct(up); michael@0: if (right.IsZero()) { michael@0: return; michael@0: } michael@0: right.Normalize(); michael@0: michael@0: if (!mFrontVector.FuzzyEqual(front)) { michael@0: mFrontVector = front; michael@0: SendThreeDPointParameterToStream(PannerNode::LISTENER_FRONT_VECTOR, front); michael@0: } michael@0: if (!mRightVector.FuzzyEqual(right)) { michael@0: mRightVector = right; michael@0: SendThreeDPointParameterToStream(PannerNode::LISTENER_RIGHT_VECTOR, right); michael@0: } michael@0: } michael@0: michael@0: void michael@0: AudioListener::RegisterPannerNode(PannerNode* aPannerNode) michael@0: { michael@0: mPanners.AppendElement(aPannerNode->asWeakPtr()); michael@0: michael@0: // Let the panner node know about our parameters michael@0: aPannerNode->SendThreeDPointParameterToStream(PannerNode::LISTENER_POSITION, mPosition); michael@0: aPannerNode->SendThreeDPointParameterToStream(PannerNode::LISTENER_FRONT_VECTOR, mFrontVector); michael@0: aPannerNode->SendThreeDPointParameterToStream(PannerNode::LISTENER_RIGHT_VECTOR, mRightVector); michael@0: aPannerNode->SendThreeDPointParameterToStream(PannerNode::LISTENER_VELOCITY, mVelocity); michael@0: aPannerNode->SendDoubleParameterToStream(PannerNode::LISTENER_DOPPLER_FACTOR, mDopplerFactor); michael@0: aPannerNode->SendDoubleParameterToStream(PannerNode::LISTENER_SPEED_OF_SOUND, mSpeedOfSound); michael@0: UpdatePannersVelocity(); michael@0: } michael@0: michael@0: void AudioListener::UnregisterPannerNode(PannerNode* aPannerNode) michael@0: { michael@0: mPanners.RemoveElement(aPannerNode); michael@0: } michael@0: michael@0: void michael@0: AudioListener::SendDoubleParameterToStream(uint32_t aIndex, double aValue) michael@0: { michael@0: for (uint32_t i = 0; i < mPanners.Length(); ++i) { michael@0: if (mPanners[i]) { michael@0: mPanners[i]->SendDoubleParameterToStream(aIndex, aValue); michael@0: } michael@0: } michael@0: } michael@0: michael@0: void michael@0: AudioListener::SendThreeDPointParameterToStream(uint32_t aIndex, const ThreeDPoint& aValue) michael@0: { michael@0: for (uint32_t i = 0; i < mPanners.Length(); ++i) { michael@0: if (mPanners[i]) { michael@0: mPanners[i]->SendThreeDPointParameterToStream(aIndex, aValue); michael@0: } michael@0: } michael@0: } michael@0: michael@0: void AudioListener::UpdatePannersVelocity() michael@0: { michael@0: for (uint32_t i = 0; i < mPanners.Length(); ++i) { michael@0: if (mPanners[i]) { michael@0: mPanners[i]->SendDopplerToSourcesIfNeeded(); michael@0: } michael@0: } michael@0: } michael@0: michael@0: size_t michael@0: AudioListener::SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const michael@0: { michael@0: size_t amount = aMallocSizeOf(this); michael@0: // AudioNodes are tracked separately michael@0: amount += mPanners.SizeOfExcludingThis(aMallocSizeOf); michael@0: return amount; michael@0: } michael@0: michael@0: } michael@0: } michael@0: