michael@0: #if 0 michael@0: // michael@0: // Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111 michael@0: // michael@0: // michael@0: // fxc CompositorD3D11.fx -ELayerQuadVS -nologo -Tvs_4_0_level_9_3 michael@0: // -FhtmpShaderHeader -VnLayerQuadVS michael@0: // michael@0: // michael@0: // Buffer Definitions: michael@0: // michael@0: // cbuffer $Globals michael@0: // { michael@0: // michael@0: // float4x4 mLayerTransform; // Offset: 0 Size: 64 michael@0: // float4x4 mProjection; // Offset: 64 Size: 64 michael@0: // float4 vRenderTargetOffset; // Offset: 128 Size: 16 michael@0: // float4 vTextureCoords; // Offset: 144 Size: 16 michael@0: // float4 vLayerQuad; // Offset: 160 Size: 16 michael@0: // float4 vMaskQuad; // Offset: 176 Size: 16 [unused] michael@0: // float4 fLayerColor; // Offset: 192 Size: 16 [unused] michael@0: // float fLayerOpacity; // Offset: 208 Size: 4 [unused] michael@0: // michael@0: // } michael@0: // michael@0: // michael@0: // Resource Bindings: michael@0: // michael@0: // Name Type Format Dim Slot Elements michael@0: // ------------------------------ ---------- ------- ----------- ---- -------- michael@0: // $Globals cbuffer NA NA 0 1 michael@0: // michael@0: // michael@0: // michael@0: // Input signature: michael@0: // michael@0: // Name Index Mask Register SysValue Format Used michael@0: // -------------------- ----- ------ -------- -------- ------ ------ michael@0: // POSITION 0 xy 0 NONE float xy michael@0: // michael@0: // michael@0: // Output signature: michael@0: // michael@0: // Name Index Mask Register SysValue Format Used michael@0: // -------------------- ----- ------ -------- -------- ------ ------ michael@0: // SV_Position 0 xyzw 0 POS float xyzw michael@0: // TEXCOORD 0 xy 1 NONE float xy michael@0: // michael@0: // michael@0: // Constant buffer to DX9 shader constant mappings: michael@0: // michael@0: // Target Reg Buffer Start Reg # of Regs Data Conversion michael@0: // ---------- ------- --------- --------- ---------------------- michael@0: // c1 cb0 0 2 ( FLT, FLT, FLT, FLT) michael@0: // c3 cb0 3 8 ( FLT, FLT, FLT, FLT) michael@0: // michael@0: // michael@0: // Runtime generated constant mappings: michael@0: // michael@0: // Target Reg Constant Description michael@0: // ---------- -------------------------------------------------- michael@0: // c0 Vertex Shader position offset michael@0: // michael@0: // michael@0: // Level9 shader bytecode: michael@0: // michael@0: vs_2_x michael@0: dcl_texcoord v0 michael@0: mad oT0.xy, v0, c9.zwzw, c9 michael@0: mad r0.xy, v0, c10.zwzw, c10 michael@0: mul r1, r0.y, c2 michael@0: mad r0, c1, r0.x, r1 michael@0: add r0, r0, c3 michael@0: rcp r1.x, r0.w michael@0: mul r0.xyz, r0, r1.x michael@0: add r0, r0, -c8 michael@0: mul r0.xyz, r0.w, r0 michael@0: mul r1, r0.y, c5 michael@0: mad r1, c4, r0.x, r1 michael@0: mad r1, c6, r0.z, r1 michael@0: mad r0, c7, r0.w, r1 michael@0: mad oPos.xy, r0.w, c0, r0 michael@0: mov oPos.zw, r0 michael@0: michael@0: // approximately 15 instruction slots used michael@0: vs_4_0 michael@0: dcl_constantbuffer cb0[11], immediateIndexed michael@0: dcl_input v0.xy michael@0: dcl_output_siv o0.xyzw, position michael@0: dcl_output o1.xy michael@0: dcl_temps 2 michael@0: mad r0.xy, v0.xyxx, cb0[10].zwzz, cb0[10].xyxx michael@0: mul r1.xyzw, r0.yyyy, cb0[1].xyzw michael@0: mad r0.xyzw, cb0[0].xyzw, r0.xxxx, r1.xyzw michael@0: add r0.xyzw, r0.xyzw, cb0[3].xyzw michael@0: div r0.xyz, r0.xyzx, r0.wwww michael@0: add r0.xyzw, r0.xyzw, -cb0[8].xyzw michael@0: mul r0.xyz, r0.wwww, r0.xyzx michael@0: mul r1.xyzw, r0.yyyy, cb0[5].xyzw michael@0: mad r1.xyzw, cb0[4].xyzw, r0.xxxx, r1.xyzw michael@0: mad r1.xyzw, cb0[6].xyzw, r0.zzzz, r1.xyzw michael@0: mad o0.xyzw, cb0[7].xyzw, r0.wwww, r1.xyzw michael@0: mad o1.xy, v0.xyxx, cb0[9].zwzz, cb0[9].xyxx michael@0: ret michael@0: // Approximately 13 instruction slots used michael@0: #endif michael@0: michael@0: const BYTE LayerQuadVS[] = michael@0: { michael@0: 68, 88, 66, 67, 26, 156, michael@0: 32, 249, 73, 220, 32, 91, michael@0: 64, 185, 136, 143, 133, 249, michael@0: 140, 206, 1, 0, 0, 0, michael@0: 180, 6, 0, 0, 6, 0, michael@0: 0, 0, 56, 0, 0, 0, michael@0: 152, 1, 0, 0, 160, 3, michael@0: 0, 0, 28, 4, 0, 0, michael@0: 40, 6, 0, 0, 92, 6, michael@0: 0, 0, 65, 111, 110, 57, michael@0: 88, 1, 0, 0, 88, 1, michael@0: 0, 0, 0, 2, 254, 255, michael@0: 24, 1, 0, 0, 64, 0, michael@0: 0, 0, 2, 0, 36, 0, michael@0: 0, 0, 60, 0, 0, 0, michael@0: 60, 0, 0, 0, 36, 0, michael@0: 1, 0, 60, 0, 0, 0, michael@0: 0, 0, 2, 0, 1, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 3, 0, 8, 0, 3, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 1, 2, 254, 255, michael@0: 31, 0, 0, 2, 5, 0, michael@0: 0, 128, 0, 0, 15, 144, michael@0: 4, 0, 0, 4, 0, 0, michael@0: 3, 224, 0, 0, 228, 144, michael@0: 9, 0, 238, 160, 9, 0, michael@0: 228, 160, 4, 0, 0, 4, michael@0: 0, 0, 3, 128, 0, 0, michael@0: 228, 144, 10, 0, 238, 160, michael@0: 10, 0, 228, 160, 5, 0, michael@0: 0, 3, 1, 0, 15, 128, michael@0: 0, 0, 85, 128, 2, 0, michael@0: 228, 160, 4, 0, 0, 4, michael@0: 0, 0, 15, 128, 1, 0, michael@0: 228, 160, 0, 0, 0, 128, michael@0: 1, 0, 228, 128, 2, 0, michael@0: 0, 3, 0, 0, 15, 128, michael@0: 0, 0, 228, 128, 3, 0, michael@0: 228, 160, 6, 0, 0, 2, michael@0: 1, 0, 1, 128, 0, 0, michael@0: 255, 128, 5, 0, 0, 3, michael@0: 0, 0, 7, 128, 0, 0, michael@0: 228, 128, 1, 0, 0, 128, michael@0: 2, 0, 0, 3, 0, 0, michael@0: 15, 128, 0, 0, 228, 128, michael@0: 8, 0, 228, 161, 5, 0, michael@0: 0, 3, 0, 0, 7, 128, michael@0: 0, 0, 255, 128, 0, 0, michael@0: 228, 128, 5, 0, 0, 3, michael@0: 1, 0, 15, 128, 0, 0, michael@0: 85, 128, 5, 0, 228, 160, michael@0: 4, 0, 0, 4, 1, 0, michael@0: 15, 128, 4, 0, 228, 160, michael@0: 0, 0, 0, 128, 1, 0, michael@0: 228, 128, 4, 0, 0, 4, michael@0: 1, 0, 15, 128, 6, 0, michael@0: 228, 160, 0, 0, 170, 128, michael@0: 1, 0, 228, 128, 4, 0, michael@0: 0, 4, 0, 0, 15, 128, michael@0: 7, 0, 228, 160, 0, 0, michael@0: 255, 128, 1, 0, 228, 128, michael@0: 4, 0, 0, 4, 0, 0, michael@0: 3, 192, 0, 0, 255, 128, michael@0: 0, 0, 228, 160, 0, 0, michael@0: 228, 128, 1, 0, 0, 2, michael@0: 0, 0, 12, 192, 0, 0, michael@0: 228, 128, 255, 255, 0, 0, michael@0: 83, 72, 68, 82, 0, 2, michael@0: 0, 0, 64, 0, 1, 0, michael@0: 128, 0, 0, 0, 89, 0, michael@0: 0, 4, 70, 142, 32, 0, michael@0: 0, 0, 0, 0, 11, 0, michael@0: 0, 0, 95, 0, 0, 3, michael@0: 50, 16, 16, 0, 0, 0, michael@0: 0, 0, 103, 0, 0, 4, michael@0: 242, 32, 16, 0, 0, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 101, 0, 0, 3, 50, 32, michael@0: 16, 0, 1, 0, 0, 0, michael@0: 104, 0, 0, 2, 2, 0, michael@0: 0, 0, 50, 0, 0, 11, michael@0: 50, 0, 16, 0, 0, 0, michael@0: 0, 0, 70, 16, 16, 0, michael@0: 0, 0, 0, 0, 230, 138, michael@0: 32, 0, 0, 0, 0, 0, michael@0: 10, 0, 0, 0, 70, 128, michael@0: 32, 0, 0, 0, 0, 0, michael@0: 10, 0, 0, 0, 56, 0, michael@0: 0, 8, 242, 0, 16, 0, michael@0: 1, 0, 0, 0, 86, 5, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 70, 142, 32, 0, 0, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 50, 0, 0, 10, 242, 0, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 70, 142, 32, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 6, 0, 16, 0, 0, 0, michael@0: 0, 0, 70, 14, 16, 0, michael@0: 1, 0, 0, 0, 0, 0, michael@0: 0, 8, 242, 0, 16, 0, michael@0: 0, 0, 0, 0, 70, 14, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 70, 142, 32, 0, 0, 0, michael@0: 0, 0, 3, 0, 0, 0, michael@0: 14, 0, 0, 7, 114, 0, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 70, 2, 16, 0, 0, 0, michael@0: 0, 0, 246, 15, 16, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 9, 242, 0, 16, 0, michael@0: 0, 0, 0, 0, 70, 14, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 70, 142, 32, 128, 65, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 8, 0, 0, 0, 56, 0, michael@0: 0, 7, 114, 0, 16, 0, michael@0: 0, 0, 0, 0, 246, 15, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 70, 2, 16, 0, 0, 0, michael@0: 0, 0, 56, 0, 0, 8, michael@0: 242, 0, 16, 0, 1, 0, michael@0: 0, 0, 86, 5, 16, 0, michael@0: 0, 0, 0, 0, 70, 142, michael@0: 32, 0, 0, 0, 0, 0, michael@0: 5, 0, 0, 0, 50, 0, michael@0: 0, 10, 242, 0, 16, 0, michael@0: 1, 0, 0, 0, 70, 142, michael@0: 32, 0, 0, 0, 0, 0, michael@0: 4, 0, 0, 0, 6, 0, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 70, 14, 16, 0, 1, 0, michael@0: 0, 0, 50, 0, 0, 10, michael@0: 242, 0, 16, 0, 1, 0, michael@0: 0, 0, 70, 142, 32, 0, michael@0: 0, 0, 0, 0, 6, 0, michael@0: 0, 0, 166, 10, 16, 0, michael@0: 0, 0, 0, 0, 70, 14, michael@0: 16, 0, 1, 0, 0, 0, michael@0: 50, 0, 0, 10, 242, 32, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 70, 142, 32, 0, 0, 0, michael@0: 0, 0, 7, 0, 0, 0, michael@0: 246, 15, 16, 0, 0, 0, michael@0: 0, 0, 70, 14, 16, 0, michael@0: 1, 0, 0, 0, 50, 0, michael@0: 0, 11, 50, 32, 16, 0, michael@0: 1, 0, 0, 0, 70, 16, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 230, 138, 32, 0, 0, 0, michael@0: 0, 0, 9, 0, 0, 0, michael@0: 70, 128, 32, 0, 0, 0, michael@0: 0, 0, 9, 0, 0, 0, michael@0: 62, 0, 0, 1, 83, 84, michael@0: 65, 84, 116, 0, 0, 0, michael@0: 13, 0, 0, 0, 2, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 3, 0, 0, 0, 6, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 1, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 1, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 82, 68, 69, 70, michael@0: 4, 2, 0, 0, 1, 0, michael@0: 0, 0, 72, 0, 0, 0, michael@0: 1, 0, 0, 0, 28, 0, michael@0: 0, 0, 0, 4, 254, 255, michael@0: 0, 1, 0, 0, 208, 1, michael@0: 0, 0, 60, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 0, 0, 0, 0, 36, 71, michael@0: 108, 111, 98, 97, 108, 115, michael@0: 0, 171, 171, 171, 60, 0, michael@0: 0, 0, 8, 0, 0, 0, michael@0: 96, 0, 0, 0, 224, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 32, 1, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 64, 0, 0, 0, 2, 0, michael@0: 0, 0, 48, 1, 0, 0, michael@0: 0, 0, 0, 0, 64, 1, michael@0: 0, 0, 64, 0, 0, 0, michael@0: 64, 0, 0, 0, 2, 0, michael@0: 0, 0, 48, 1, 0, 0, michael@0: 0, 0, 0, 0, 76, 1, michael@0: 0, 0, 128, 0, 0, 0, michael@0: 16, 0, 0, 0, 2, 0, michael@0: 0, 0, 96, 1, 0, 0, michael@0: 0, 0, 0, 0, 112, 1, michael@0: 0, 0, 144, 0, 0, 0, michael@0: 16, 0, 0, 0, 2, 0, michael@0: 0, 0, 128, 1, 0, 0, michael@0: 0, 0, 0, 0, 144, 1, michael@0: 0, 0, 160, 0, 0, 0, michael@0: 16, 0, 0, 0, 2, 0, michael@0: 0, 0, 128, 1, 0, 0, michael@0: 0, 0, 0, 0, 155, 1, michael@0: 0, 0, 176, 0, 0, 0, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 0, 0, 128, 1, 0, 0, michael@0: 0, 0, 0, 0, 165, 1, michael@0: 0, 0, 192, 0, 0, 0, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 0, 0, 96, 1, 0, 0, michael@0: 0, 0, 0, 0, 177, 1, michael@0: 0, 0, 208, 0, 0, 0, michael@0: 4, 0, 0, 0, 0, 0, michael@0: 0, 0, 192, 1, 0, 0, michael@0: 0, 0, 0, 0, 109, 76, michael@0: 97, 121, 101, 114, 84, 114, michael@0: 97, 110, 115, 102, 111, 114, michael@0: 109, 0, 3, 0, 3, 0, michael@0: 4, 0, 4, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 109, 80, 114, 111, 106, 101, michael@0: 99, 116, 105, 111, 110, 0, michael@0: 118, 82, 101, 110, 100, 101, michael@0: 114, 84, 97, 114, 103, 101, michael@0: 116, 79, 102, 102, 115, 101, michael@0: 116, 0, 1, 0, 3, 0, michael@0: 1, 0, 4, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 118, 84, 101, 120, 116, 117, michael@0: 114, 101, 67, 111, 111, 114, michael@0: 100, 115, 0, 171, 1, 0, michael@0: 3, 0, 1, 0, 4, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 118, 76, 97, 121, michael@0: 101, 114, 81, 117, 97, 100, michael@0: 0, 118, 77, 97, 115, 107, michael@0: 81, 117, 97, 100, 0, 102, michael@0: 76, 97, 121, 101, 114, 67, michael@0: 111, 108, 111, 114, 0, 102, michael@0: 76, 97, 121, 101, 114, 79, michael@0: 112, 97, 99, 105, 116, 121, michael@0: 0, 171, 0, 0, 3, 0, michael@0: 1, 0, 1, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 77, 105, 99, 114, 111, 115, michael@0: 111, 102, 116, 32, 40, 82, michael@0: 41, 32, 72, 76, 83, 76, michael@0: 32, 83, 104, 97, 100, 101, michael@0: 114, 32, 67, 111, 109, 112, michael@0: 105, 108, 101, 114, 32, 57, michael@0: 46, 50, 57, 46, 57, 53, michael@0: 50, 46, 51, 49, 49, 49, michael@0: 0, 171, 171, 171, 73, 83, michael@0: 71, 78, 44, 0, 0, 0, michael@0: 1, 0, 0, 0, 8, 0, michael@0: 0, 0, 32, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 3, 0, 0, 0, michael@0: 0, 0, 0, 0, 3, 3, michael@0: 0, 0, 80, 79, 83, 73, michael@0: 84, 73, 79, 78, 0, 171, michael@0: 171, 171, 79, 83, 71, 78, michael@0: 80, 0, 0, 0, 2, 0, michael@0: 0, 0, 8, 0, 0, 0, michael@0: 56, 0, 0, 0, 0, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 3, 0, 0, 0, 0, 0, michael@0: 0, 0, 15, 0, 0, 0, michael@0: 68, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 3, 0, 0, 0, 1, 0, michael@0: 0, 0, 3, 12, 0, 0, michael@0: 83, 86, 95, 80, 111, 115, michael@0: 105, 116, 105, 111, 110, 0, michael@0: 84, 69, 88, 67, 79, 79, michael@0: 82, 68, 0, 171, 171, 171 michael@0: }; michael@0: #if 0 michael@0: // michael@0: // Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111 michael@0: // michael@0: // michael@0: // fxc CompositorD3D11.fx -ESolidColorShader -Tps_4_0_level_9_3 -nologo michael@0: // -FhtmpShaderHeader -VnSolidColorShader michael@0: // michael@0: // michael@0: // Buffer Definitions: michael@0: // michael@0: // cbuffer $Globals michael@0: // { michael@0: // michael@0: // float4 fLayerColor; // Offset: 0 Size: 16 michael@0: // float fLayerOpacity; // Offset: 16 Size: 4 [unused] michael@0: // float4x4 mLayerTransform; // Offset: 32 Size: 64 [unused] michael@0: // float4x4 mProjection; // Offset: 96 Size: 64 [unused] michael@0: // float4 vRenderTargetOffset; // Offset: 160 Size: 16 [unused] michael@0: // float4 vTextureCoords; // Offset: 176 Size: 16 [unused] michael@0: // float4 vLayerQuad; // Offset: 192 Size: 16 [unused] michael@0: // float4 vMaskQuad; // Offset: 208 Size: 16 [unused] michael@0: // michael@0: // } michael@0: // michael@0: // michael@0: // Resource Bindings: michael@0: // michael@0: // Name Type Format Dim Slot Elements michael@0: // ------------------------------ ---------- ------- ----------- ---- -------- michael@0: // $Globals cbuffer NA NA 0 1 michael@0: // michael@0: // michael@0: // michael@0: // Input signature: michael@0: // michael@0: // Name Index Mask Register SysValue Format Used michael@0: // -------------------- ----- ------ -------- -------- ------ ------ michael@0: // SV_Position 0 xyzw 0 POS float michael@0: // TEXCOORD 0 xy 1 NONE float michael@0: // michael@0: // michael@0: // Output signature: michael@0: // michael@0: // Name Index Mask Register SysValue Format Used michael@0: // -------------------- ----- ------ -------- -------- ------ ------ michael@0: // SV_Target 0 xyzw 0 TARGET float xyzw michael@0: // michael@0: // michael@0: // Constant buffer to DX9 shader constant mappings: michael@0: // michael@0: // Target Reg Buffer Start Reg # of Regs Data Conversion michael@0: // ---------- ------- --------- --------- ---------------------- michael@0: // c0 cb0 0 1 ( FLT, FLT, FLT, FLT) michael@0: // michael@0: // michael@0: // Level9 shader bytecode: michael@0: // michael@0: ps_2_x michael@0: mov oC0, c0 michael@0: michael@0: // approximately 1 instruction slot used michael@0: ps_4_0 michael@0: dcl_constantbuffer cb0[1], immediateIndexed michael@0: dcl_output o0.xyzw michael@0: mov o0.xyzw, cb0[0].xyzw michael@0: ret michael@0: // Approximately 2 instruction slots used michael@0: #endif michael@0: michael@0: const BYTE SolidColorShader[] = michael@0: { michael@0: 68, 88, 66, 67, 204, 8, michael@0: 5, 100, 51, 20, 107, 176, michael@0: 111, 165, 149, 245, 134, 187, michael@0: 83, 96, 1, 0, 0, 0, michael@0: 224, 3, 0, 0, 6, 0, michael@0: 0, 0, 56, 0, 0, 0, michael@0: 132, 0, 0, 0, 204, 0, michael@0: 0, 0, 72, 1, 0, 0, michael@0: 84, 3, 0, 0, 172, 3, michael@0: 0, 0, 65, 111, 110, 57, michael@0: 68, 0, 0, 0, 68, 0, michael@0: 0, 0, 0, 2, 255, 255, michael@0: 20, 0, 0, 0, 48, 0, michael@0: 0, 0, 1, 0, 36, 0, michael@0: 0, 0, 48, 0, 0, 0, michael@0: 48, 0, 0, 0, 36, 0, michael@0: 0, 0, 48, 0, 0, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 0, 0, 0, 0, 1, 2, michael@0: 255, 255, 1, 0, 0, 2, michael@0: 0, 8, 15, 128, 0, 0, michael@0: 228, 160, 255, 255, 0, 0, michael@0: 83, 72, 68, 82, 64, 0, michael@0: 0, 0, 64, 0, 0, 0, michael@0: 16, 0, 0, 0, 89, 0, michael@0: 0, 4, 70, 142, 32, 0, michael@0: 0, 0, 0, 0, 1, 0, michael@0: 0, 0, 101, 0, 0, 3, michael@0: 242, 32, 16, 0, 0, 0, michael@0: 0, 0, 54, 0, 0, 6, michael@0: 242, 32, 16, 0, 0, 0, michael@0: 0, 0, 70, 142, 32, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 62, 0, 0, 1, michael@0: 83, 84, 65, 84, 116, 0, michael@0: 0, 0, 2, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 1, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 1, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 82, 68, michael@0: 69, 70, 4, 2, 0, 0, michael@0: 1, 0, 0, 0, 72, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 28, 0, 0, 0, 0, 4, michael@0: 255, 255, 0, 1, 0, 0, michael@0: 209, 1, 0, 0, 60, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 1, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 36, 71, 108, 111, 98, 97, michael@0: 108, 115, 0, 171, 171, 171, michael@0: 60, 0, 0, 0, 8, 0, michael@0: 0, 0, 96, 0, 0, 0, michael@0: 224, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 32, 1, 0, 0, 0, 0, michael@0: 0, 0, 16, 0, 0, 0, michael@0: 2, 0, 0, 0, 44, 1, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 60, 1, 0, 0, 16, 0, michael@0: 0, 0, 4, 0, 0, 0, michael@0: 0, 0, 0, 0, 76, 1, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 92, 1, 0, 0, 32, 0, michael@0: 0, 0, 64, 0, 0, 0, michael@0: 0, 0, 0, 0, 108, 1, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 124, 1, 0, 0, 96, 0, michael@0: 0, 0, 64, 0, 0, 0, michael@0: 0, 0, 0, 0, 108, 1, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 136, 1, 0, 0, 160, 0, michael@0: 0, 0, 16, 0, 0, 0, michael@0: 0, 0, 0, 0, 44, 1, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 156, 1, 0, 0, 176, 0, michael@0: 0, 0, 16, 0, 0, 0, michael@0: 0, 0, 0, 0, 172, 1, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 188, 1, 0, 0, 192, 0, michael@0: 0, 0, 16, 0, 0, 0, michael@0: 0, 0, 0, 0, 172, 1, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 199, 1, 0, 0, 208, 0, michael@0: 0, 0, 16, 0, 0, 0, michael@0: 0, 0, 0, 0, 172, 1, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 102, 76, 97, 121, 101, 114, michael@0: 67, 111, 108, 111, 114, 0, michael@0: 1, 0, 3, 0, 1, 0, michael@0: 4, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 102, 76, michael@0: 97, 121, 101, 114, 79, 112, michael@0: 97, 99, 105, 116, 121, 0, michael@0: 171, 171, 0, 0, 3, 0, michael@0: 1, 0, 1, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 109, 76, 97, 121, 101, 114, michael@0: 84, 114, 97, 110, 115, 102, michael@0: 111, 114, 109, 0, 3, 0, michael@0: 3, 0, 4, 0, 4, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 109, 80, 114, 111, michael@0: 106, 101, 99, 116, 105, 111, michael@0: 110, 0, 118, 82, 101, 110, michael@0: 100, 101, 114, 84, 97, 114, michael@0: 103, 101, 116, 79, 102, 102, michael@0: 115, 101, 116, 0, 118, 84, michael@0: 101, 120, 116, 117, 114, 101, michael@0: 67, 111, 111, 114, 100, 115, michael@0: 0, 171, 1, 0, 3, 0, michael@0: 1, 0, 4, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 118, 76, 97, 121, 101, 114, michael@0: 81, 117, 97, 100, 0, 118, michael@0: 77, 97, 115, 107, 81, 117, michael@0: 97, 100, 0, 77, 105, 99, michael@0: 114, 111, 115, 111, 102, 116, michael@0: 32, 40, 82, 41, 32, 72, michael@0: 76, 83, 76, 32, 83, 104, michael@0: 97, 100, 101, 114, 32, 67, michael@0: 111, 109, 112, 105, 108, 101, michael@0: 114, 32, 57, 46, 50, 57, michael@0: 46, 57, 53, 50, 46, 51, michael@0: 49, 49, 49, 0, 171, 171, michael@0: 73, 83, 71, 78, 80, 0, michael@0: 0, 0, 2, 0, 0, 0, michael@0: 8, 0, 0, 0, 56, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 1, 0, 0, 0, 3, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 15, 0, 0, 0, 68, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 3, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 3, 0, 0, 0, 83, 86, michael@0: 95, 80, 111, 115, 105, 116, michael@0: 105, 111, 110, 0, 84, 69, michael@0: 88, 67, 79, 79, 82, 68, michael@0: 0, 171, 171, 171, 79, 83, michael@0: 71, 78, 44, 0, 0, 0, michael@0: 1, 0, 0, 0, 8, 0, michael@0: 0, 0, 32, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 3, 0, 0, 0, michael@0: 0, 0, 0, 0, 15, 0, michael@0: 0, 0, 83, 86, 95, 84, michael@0: 97, 114, 103, 101, 116, 0, michael@0: 171, 171 michael@0: }; michael@0: #if 0 michael@0: // michael@0: // Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111 michael@0: // michael@0: // michael@0: // fxc CompositorD3D11.fx -ERGBShader -Tps_4_0_level_9_3 -nologo michael@0: // -FhtmpShaderHeader -VnRGBShader michael@0: // michael@0: // michael@0: // Buffer Definitions: michael@0: // michael@0: // cbuffer $Globals michael@0: // { michael@0: // michael@0: // float4 fLayerColor; // Offset: 0 Size: 16 [unused] michael@0: // float fLayerOpacity; // Offset: 16 Size: 4 michael@0: // float4x4 mLayerTransform; // Offset: 32 Size: 64 [unused] michael@0: // float4x4 mProjection; // Offset: 96 Size: 64 [unused] michael@0: // float4 vRenderTargetOffset; // Offset: 160 Size: 16 [unused] michael@0: // float4 vTextureCoords; // Offset: 176 Size: 16 [unused] michael@0: // float4 vLayerQuad; // Offset: 192 Size: 16 [unused] michael@0: // float4 vMaskQuad; // Offset: 208 Size: 16 [unused] michael@0: // michael@0: // } michael@0: // michael@0: // michael@0: // Resource Bindings: michael@0: // michael@0: // Name Type Format Dim Slot Elements michael@0: // ------------------------------ ---------- ------- ----------- ---- -------- michael@0: // sSampler sampler NA NA 0 1 michael@0: // tRGB texture float4 2d 0 1 michael@0: // $Globals cbuffer NA NA 0 1 michael@0: // michael@0: // michael@0: // michael@0: // Input signature: michael@0: // michael@0: // Name Index Mask Register SysValue Format Used michael@0: // -------------------- ----- ------ -------- -------- ------ ------ michael@0: // SV_Position 0 xyzw 0 POS float michael@0: // TEXCOORD 0 xy 1 NONE float xy michael@0: // michael@0: // michael@0: // Output signature: michael@0: // michael@0: // Name Index Mask Register SysValue Format Used michael@0: // -------------------- ----- ------ -------- -------- ------ ------ michael@0: // SV_Target 0 xyzw 0 TARGET float xyzw michael@0: // michael@0: // michael@0: // Constant buffer to DX9 shader constant mappings: michael@0: // michael@0: // Target Reg Buffer Start Reg # of Regs Data Conversion michael@0: // ---------- ------- --------- --------- ---------------------- michael@0: // c0 cb0 1 1 ( FLT, FLT, FLT, FLT) michael@0: // michael@0: // michael@0: // Sampler/Resource to DX9 shader sampler mappings: michael@0: // michael@0: // Target Sampler Source Sampler Source Resource michael@0: // -------------- --------------- ---------------- michael@0: // s0 s0 t0 michael@0: // michael@0: // michael@0: // Level9 shader bytecode: michael@0: // michael@0: ps_2_x michael@0: dcl t0.xy michael@0: dcl_2d s0 michael@0: texld r0, t0, s0 michael@0: mul r0.xyz, r0, c0.x michael@0: mov r0.w, c0.x michael@0: mov oC0, r0 michael@0: michael@0: // approximately 4 instruction slots used (1 texture, 3 arithmetic) michael@0: ps_4_0 michael@0: dcl_constantbuffer cb0[2], immediateIndexed michael@0: dcl_sampler s0, mode_default michael@0: dcl_resource_texture2d (float,float,float,float) t0 michael@0: dcl_input_ps linear v1.xy michael@0: dcl_output o0.xyzw michael@0: dcl_temps 1 michael@0: sample r0.xyzw, v1.xyxx, t0.xyzw, s0 michael@0: mul o0.xyz, r0.xyzx, cb0[1].xxxx michael@0: mov o0.w, cb0[1].x michael@0: ret michael@0: // Approximately 4 instruction slots used michael@0: #endif michael@0: michael@0: const BYTE RGBShader[] = michael@0: { michael@0: 68, 88, 66, 67, 20, 109, michael@0: 176, 198, 26, 112, 108, 185, michael@0: 246, 240, 143, 18, 57, 236, michael@0: 126, 68, 1, 0, 0, 0, michael@0: 232, 4, 0, 0, 6, 0, michael@0: 0, 0, 56, 0, 0, 0, michael@0: 204, 0, 0, 0, 136, 1, michael@0: 0, 0, 4, 2, 0, 0, michael@0: 92, 4, 0, 0, 180, 4, michael@0: 0, 0, 65, 111, 110, 57, michael@0: 140, 0, 0, 0, 140, 0, michael@0: 0, 0, 0, 2, 255, 255, michael@0: 88, 0, 0, 0, 52, 0, michael@0: 0, 0, 1, 0, 40, 0, michael@0: 0, 0, 52, 0, 0, 0, michael@0: 52, 0, 1, 0, 36, 0, michael@0: 0, 0, 52, 0, 0, 0, michael@0: 0, 0, 0, 0, 1, 0, michael@0: 1, 0, 0, 0, 0, 0, michael@0: 0, 0, 1, 2, 255, 255, michael@0: 31, 0, 0, 2, 0, 0, michael@0: 0, 128, 0, 0, 3, 176, michael@0: 31, 0, 0, 2, 0, 0, michael@0: 0, 144, 0, 8, 15, 160, michael@0: 66, 0, 0, 3, 0, 0, michael@0: 15, 128, 0, 0, 228, 176, michael@0: 0, 8, 228, 160, 5, 0, michael@0: 0, 3, 0, 0, 7, 128, michael@0: 0, 0, 228, 128, 0, 0, michael@0: 0, 160, 1, 0, 0, 2, michael@0: 0, 0, 8, 128, 0, 0, michael@0: 0, 160, 1, 0, 0, 2, michael@0: 0, 8, 15, 128, 0, 0, michael@0: 228, 128, 255, 255, 0, 0, michael@0: 83, 72, 68, 82, 180, 0, michael@0: 0, 0, 64, 0, 0, 0, michael@0: 45, 0, 0, 0, 89, 0, michael@0: 0, 4, 70, 142, 32, 0, michael@0: 0, 0, 0, 0, 2, 0, michael@0: 0, 0, 90, 0, 0, 3, michael@0: 0, 96, 16, 0, 0, 0, michael@0: 0, 0, 88, 24, 0, 4, michael@0: 0, 112, 16, 0, 0, 0, michael@0: 0, 0, 85, 85, 0, 0, michael@0: 98, 16, 0, 3, 50, 16, michael@0: 16, 0, 1, 0, 0, 0, michael@0: 101, 0, 0, 3, 242, 32, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 104, 0, 0, 2, 1, 0, michael@0: 0, 0, 69, 0, 0, 9, michael@0: 242, 0, 16, 0, 0, 0, michael@0: 0, 0, 70, 16, 16, 0, michael@0: 1, 0, 0, 0, 70, 126, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 0, 96, 16, 0, 0, 0, michael@0: 0, 0, 56, 0, 0, 8, michael@0: 114, 32, 16, 0, 0, 0, michael@0: 0, 0, 70, 2, 16, 0, michael@0: 0, 0, 0, 0, 6, 128, michael@0: 32, 0, 0, 0, 0, 0, michael@0: 1, 0, 0, 0, 54, 0, michael@0: 0, 6, 130, 32, 16, 0, michael@0: 0, 0, 0, 0, 10, 128, michael@0: 32, 0, 0, 0, 0, 0, michael@0: 1, 0, 0, 0, 62, 0, michael@0: 0, 1, 83, 84, 65, 84, michael@0: 116, 0, 0, 0, 4, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 0, 0, 0, 0, 2, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 1, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 82, 68, 69, 70, 80, 2, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 148, 0, 0, 0, 3, 0, michael@0: 0, 0, 28, 0, 0, 0, michael@0: 0, 4, 255, 255, 0, 1, michael@0: 0, 0, 29, 2, 0, 0, michael@0: 124, 0, 0, 0, 3, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 1, 0, 0, 0, 1, 0, michael@0: 0, 0, 133, 0, 0, 0, michael@0: 2, 0, 0, 0, 5, 0, michael@0: 0, 0, 4, 0, 0, 0, michael@0: 255, 255, 255, 255, 0, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 12, 0, 0, 0, 138, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 1, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 115, 83, 97, 109, 112, 108, michael@0: 101, 114, 0, 116, 82, 71, michael@0: 66, 0, 36, 71, 108, 111, michael@0: 98, 97, 108, 115, 0, 171, michael@0: 138, 0, 0, 0, 8, 0, michael@0: 0, 0, 172, 0, 0, 0, michael@0: 224, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 108, 1, 0, 0, 0, 0, michael@0: 0, 0, 16, 0, 0, 0, michael@0: 0, 0, 0, 0, 120, 1, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 136, 1, 0, 0, 16, 0, michael@0: 0, 0, 4, 0, 0, 0, michael@0: 2, 0, 0, 0, 152, 1, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 168, 1, 0, 0, 32, 0, michael@0: 0, 0, 64, 0, 0, 0, michael@0: 0, 0, 0, 0, 184, 1, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 200, 1, 0, 0, 96, 0, michael@0: 0, 0, 64, 0, 0, 0, michael@0: 0, 0, 0, 0, 184, 1, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 212, 1, 0, 0, 160, 0, michael@0: 0, 0, 16, 0, 0, 0, michael@0: 0, 0, 0, 0, 120, 1, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 232, 1, 0, 0, 176, 0, michael@0: 0, 0, 16, 0, 0, 0, michael@0: 0, 0, 0, 0, 248, 1, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 8, 2, 0, 0, 192, 0, michael@0: 0, 0, 16, 0, 0, 0, michael@0: 0, 0, 0, 0, 248, 1, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 19, 2, 0, 0, 208, 0, michael@0: 0, 0, 16, 0, 0, 0, michael@0: 0, 0, 0, 0, 248, 1, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 102, 76, 97, 121, 101, 114, michael@0: 67, 111, 108, 111, 114, 0, michael@0: 1, 0, 3, 0, 1, 0, michael@0: 4, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 102, 76, michael@0: 97, 121, 101, 114, 79, 112, michael@0: 97, 99, 105, 116, 121, 0, michael@0: 171, 171, 0, 0, 3, 0, michael@0: 1, 0, 1, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 109, 76, 97, 121, 101, 114, michael@0: 84, 114, 97, 110, 115, 102, michael@0: 111, 114, 109, 0, 3, 0, michael@0: 3, 0, 4, 0, 4, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 109, 80, 114, 111, michael@0: 106, 101, 99, 116, 105, 111, michael@0: 110, 0, 118, 82, 101, 110, michael@0: 100, 101, 114, 84, 97, 114, michael@0: 103, 101, 116, 79, 102, 102, michael@0: 115, 101, 116, 0, 118, 84, michael@0: 101, 120, 116, 117, 114, 101, michael@0: 67, 111, 111, 114, 100, 115, michael@0: 0, 171, 1, 0, 3, 0, michael@0: 1, 0, 4, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 118, 76, 97, 121, 101, 114, michael@0: 81, 117, 97, 100, 0, 118, michael@0: 77, 97, 115, 107, 81, 117, michael@0: 97, 100, 0, 77, 105, 99, michael@0: 114, 111, 115, 111, 102, 116, michael@0: 32, 40, 82, 41, 32, 72, michael@0: 76, 83, 76, 32, 83, 104, michael@0: 97, 100, 101, 114, 32, 67, michael@0: 111, 109, 112, 105, 108, 101, michael@0: 114, 32, 57, 46, 50, 57, michael@0: 46, 57, 53, 50, 46, 51, michael@0: 49, 49, 49, 0, 171, 171, michael@0: 73, 83, 71, 78, 80, 0, michael@0: 0, 0, 2, 0, 0, 0, michael@0: 8, 0, 0, 0, 56, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 1, 0, 0, 0, 3, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 15, 0, 0, 0, 68, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 3, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 3, 3, 0, 0, 83, 86, michael@0: 95, 80, 111, 115, 105, 116, michael@0: 105, 111, 110, 0, 84, 69, michael@0: 88, 67, 79, 79, 82, 68, michael@0: 0, 171, 171, 171, 79, 83, michael@0: 71, 78, 44, 0, 0, 0, michael@0: 1, 0, 0, 0, 8, 0, michael@0: 0, 0, 32, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 3, 0, 0, 0, michael@0: 0, 0, 0, 0, 15, 0, michael@0: 0, 0, 83, 86, 95, 84, michael@0: 97, 114, 103, 101, 116, 0, michael@0: 171, 171 michael@0: }; michael@0: #if 0 michael@0: // michael@0: // Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111 michael@0: // michael@0: // michael@0: // fxc CompositorD3D11.fx -ERGBAShader -Tps_4_0_level_9_3 -nologo michael@0: // -FhtmpShaderHeader -VnRGBAShader michael@0: // michael@0: // michael@0: // Buffer Definitions: michael@0: // michael@0: // cbuffer $Globals michael@0: // { michael@0: // michael@0: // float4 fLayerColor; // Offset: 0 Size: 16 [unused] michael@0: // float fLayerOpacity; // Offset: 16 Size: 4 michael@0: // float4x4 mLayerTransform; // Offset: 32 Size: 64 [unused] michael@0: // float4x4 mProjection; // Offset: 96 Size: 64 [unused] michael@0: // float4 vRenderTargetOffset; // Offset: 160 Size: 16 [unused] michael@0: // float4 vTextureCoords; // Offset: 176 Size: 16 [unused] michael@0: // float4 vLayerQuad; // Offset: 192 Size: 16 [unused] michael@0: // float4 vMaskQuad; // Offset: 208 Size: 16 [unused] michael@0: // michael@0: // } michael@0: // michael@0: // michael@0: // Resource Bindings: michael@0: // michael@0: // Name Type Format Dim Slot Elements michael@0: // ------------------------------ ---------- ------- ----------- ---- -------- michael@0: // sSampler sampler NA NA 0 1 michael@0: // tRGB texture float4 2d 0 1 michael@0: // $Globals cbuffer NA NA 0 1 michael@0: // michael@0: // michael@0: // michael@0: // Input signature: michael@0: // michael@0: // Name Index Mask Register SysValue Format Used michael@0: // -------------------- ----- ------ -------- -------- ------ ------ michael@0: // SV_Position 0 xyzw 0 POS float michael@0: // TEXCOORD 0 xy 1 NONE float xy michael@0: // michael@0: // michael@0: // Output signature: michael@0: // michael@0: // Name Index Mask Register SysValue Format Used michael@0: // -------------------- ----- ------ -------- -------- ------ ------ michael@0: // SV_Target 0 xyzw 0 TARGET float xyzw michael@0: // michael@0: // michael@0: // Constant buffer to DX9 shader constant mappings: michael@0: // michael@0: // Target Reg Buffer Start Reg # of Regs Data Conversion michael@0: // ---------- ------- --------- --------- ---------------------- michael@0: // c0 cb0 1 1 ( FLT, FLT, FLT, FLT) michael@0: // michael@0: // michael@0: // Sampler/Resource to DX9 shader sampler mappings: michael@0: // michael@0: // Target Sampler Source Sampler Source Resource michael@0: // -------------- --------------- ---------------- michael@0: // s0 s0 t0 michael@0: // michael@0: // michael@0: // Level9 shader bytecode: michael@0: // michael@0: ps_2_x michael@0: dcl t0.xy michael@0: dcl_2d s0 michael@0: texld r0, t0, s0 michael@0: mul r0, r0, c0.x michael@0: mov oC0, r0 michael@0: michael@0: // approximately 3 instruction slots used (1 texture, 2 arithmetic) michael@0: ps_4_0 michael@0: dcl_constantbuffer cb0[2], immediateIndexed michael@0: dcl_sampler s0, mode_default michael@0: dcl_resource_texture2d (float,float,float,float) t0 michael@0: dcl_input_ps linear v1.xy michael@0: dcl_output o0.xyzw michael@0: dcl_temps 1 michael@0: sample r0.xyzw, v1.xyxx, t0.xyzw, s0 michael@0: mul o0.xyzw, r0.xyzw, cb0[1].xxxx michael@0: ret michael@0: // Approximately 3 instruction slots used michael@0: #endif michael@0: michael@0: const BYTE RGBAShader[] = michael@0: { michael@0: 68, 88, 66, 67, 214, 26, michael@0: 168, 112, 65, 151, 75, 99, michael@0: 196, 63, 136, 104, 158, 202, michael@0: 217, 7, 1, 0, 0, 0, michael@0: 196, 4, 0, 0, 6, 0, michael@0: 0, 0, 56, 0, 0, 0, michael@0: 192, 0, 0, 0, 100, 1, michael@0: 0, 0, 224, 1, 0, 0, michael@0: 56, 4, 0, 0, 144, 4, michael@0: 0, 0, 65, 111, 110, 57, michael@0: 128, 0, 0, 0, 128, 0, michael@0: 0, 0, 0, 2, 255, 255, michael@0: 76, 0, 0, 0, 52, 0, michael@0: 0, 0, 1, 0, 40, 0, michael@0: 0, 0, 52, 0, 0, 0, michael@0: 52, 0, 1, 0, 36, 0, michael@0: 0, 0, 52, 0, 0, 0, michael@0: 0, 0, 0, 0, 1, 0, michael@0: 1, 0, 0, 0, 0, 0, michael@0: 0, 0, 1, 2, 255, 255, michael@0: 31, 0, 0, 2, 0, 0, michael@0: 0, 128, 0, 0, 3, 176, michael@0: 31, 0, 0, 2, 0, 0, michael@0: 0, 144, 0, 8, 15, 160, michael@0: 66, 0, 0, 3, 0, 0, michael@0: 15, 128, 0, 0, 228, 176, michael@0: 0, 8, 228, 160, 5, 0, michael@0: 0, 3, 0, 0, 15, 128, michael@0: 0, 0, 228, 128, 0, 0, michael@0: 0, 160, 1, 0, 0, 2, michael@0: 0, 8, 15, 128, 0, 0, michael@0: 228, 128, 255, 255, 0, 0, michael@0: 83, 72, 68, 82, 156, 0, michael@0: 0, 0, 64, 0, 0, 0, michael@0: 39, 0, 0, 0, 89, 0, michael@0: 0, 4, 70, 142, 32, 0, michael@0: 0, 0, 0, 0, 2, 0, michael@0: 0, 0, 90, 0, 0, 3, michael@0: 0, 96, 16, 0, 0, 0, michael@0: 0, 0, 88, 24, 0, 4, michael@0: 0, 112, 16, 0, 0, 0, michael@0: 0, 0, 85, 85, 0, 0, michael@0: 98, 16, 0, 3, 50, 16, michael@0: 16, 0, 1, 0, 0, 0, michael@0: 101, 0, 0, 3, 242, 32, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 104, 0, 0, 2, 1, 0, michael@0: 0, 0, 69, 0, 0, 9, michael@0: 242, 0, 16, 0, 0, 0, michael@0: 0, 0, 70, 16, 16, 0, michael@0: 1, 0, 0, 0, 70, 126, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 0, 96, 16, 0, 0, 0, michael@0: 0, 0, 56, 0, 0, 8, michael@0: 242, 32, 16, 0, 0, 0, michael@0: 0, 0, 70, 14, 16, 0, michael@0: 0, 0, 0, 0, 6, 128, michael@0: 32, 0, 0, 0, 0, 0, michael@0: 1, 0, 0, 0, 62, 0, michael@0: 0, 1, 83, 84, 65, 84, michael@0: 116, 0, 0, 0, 3, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 0, 0, 0, 0, 2, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 1, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 82, 68, 69, 70, 80, 2, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 148, 0, 0, 0, 3, 0, michael@0: 0, 0, 28, 0, 0, 0, michael@0: 0, 4, 255, 255, 0, 1, michael@0: 0, 0, 29, 2, 0, 0, michael@0: 124, 0, 0, 0, 3, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 1, 0, 0, 0, 1, 0, michael@0: 0, 0, 133, 0, 0, 0, michael@0: 2, 0, 0, 0, 5, 0, michael@0: 0, 0, 4, 0, 0, 0, michael@0: 255, 255, 255, 255, 0, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 12, 0, 0, 0, 138, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 1, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 115, 83, 97, 109, 112, 108, michael@0: 101, 114, 0, 116, 82, 71, michael@0: 66, 0, 36, 71, 108, 111, michael@0: 98, 97, 108, 115, 0, 171, michael@0: 138, 0, 0, 0, 8, 0, michael@0: 0, 0, 172, 0, 0, 0, michael@0: 224, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 108, 1, 0, 0, 0, 0, michael@0: 0, 0, 16, 0, 0, 0, michael@0: 0, 0, 0, 0, 120, 1, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 136, 1, 0, 0, 16, 0, michael@0: 0, 0, 4, 0, 0, 0, michael@0: 2, 0, 0, 0, 152, 1, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 168, 1, 0, 0, 32, 0, michael@0: 0, 0, 64, 0, 0, 0, michael@0: 0, 0, 0, 0, 184, 1, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 200, 1, 0, 0, 96, 0, michael@0: 0, 0, 64, 0, 0, 0, michael@0: 0, 0, 0, 0, 184, 1, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 212, 1, 0, 0, 160, 0, michael@0: 0, 0, 16, 0, 0, 0, michael@0: 0, 0, 0, 0, 120, 1, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 232, 1, 0, 0, 176, 0, michael@0: 0, 0, 16, 0, 0, 0, michael@0: 0, 0, 0, 0, 248, 1, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 8, 2, 0, 0, 192, 0, michael@0: 0, 0, 16, 0, 0, 0, michael@0: 0, 0, 0, 0, 248, 1, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 19, 2, 0, 0, 208, 0, michael@0: 0, 0, 16, 0, 0, 0, michael@0: 0, 0, 0, 0, 248, 1, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 102, 76, 97, 121, 101, 114, michael@0: 67, 111, 108, 111, 114, 0, michael@0: 1, 0, 3, 0, 1, 0, michael@0: 4, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 102, 76, michael@0: 97, 121, 101, 114, 79, 112, michael@0: 97, 99, 105, 116, 121, 0, michael@0: 171, 171, 0, 0, 3, 0, michael@0: 1, 0, 1, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 109, 76, 97, 121, 101, 114, michael@0: 84, 114, 97, 110, 115, 102, michael@0: 111, 114, 109, 0, 3, 0, michael@0: 3, 0, 4, 0, 4, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 109, 80, 114, 111, michael@0: 106, 101, 99, 116, 105, 111, michael@0: 110, 0, 118, 82, 101, 110, michael@0: 100, 101, 114, 84, 97, 114, michael@0: 103, 101, 116, 79, 102, 102, michael@0: 115, 101, 116, 0, 118, 84, michael@0: 101, 120, 116, 117, 114, 101, michael@0: 67, 111, 111, 114, 100, 115, michael@0: 0, 171, 1, 0, 3, 0, michael@0: 1, 0, 4, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 118, 76, 97, 121, 101, 114, michael@0: 81, 117, 97, 100, 0, 118, michael@0: 77, 97, 115, 107, 81, 117, michael@0: 97, 100, 0, 77, 105, 99, michael@0: 114, 111, 115, 111, 102, 116, michael@0: 32, 40, 82, 41, 32, 72, michael@0: 76, 83, 76, 32, 83, 104, michael@0: 97, 100, 101, 114, 32, 67, michael@0: 111, 109, 112, 105, 108, 101, michael@0: 114, 32, 57, 46, 50, 57, michael@0: 46, 57, 53, 50, 46, 51, michael@0: 49, 49, 49, 0, 171, 171, michael@0: 73, 83, 71, 78, 80, 0, michael@0: 0, 0, 2, 0, 0, 0, michael@0: 8, 0, 0, 0, 56, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 1, 0, 0, 0, 3, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 15, 0, 0, 0, 68, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 3, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 3, 3, 0, 0, 83, 86, michael@0: 95, 80, 111, 115, 105, 116, michael@0: 105, 111, 110, 0, 84, 69, michael@0: 88, 67, 79, 79, 82, 68, michael@0: 0, 171, 171, 171, 79, 83, michael@0: 71, 78, 44, 0, 0, 0, michael@0: 1, 0, 0, 0, 8, 0, michael@0: 0, 0, 32, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 3, 0, 0, 0, michael@0: 0, 0, 0, 0, 15, 0, michael@0: 0, 0, 83, 86, 95, 84, michael@0: 97, 114, 103, 101, 116, 0, michael@0: 171, 171 michael@0: }; michael@0: #if 0 michael@0: // michael@0: // Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111 michael@0: // michael@0: // michael@0: // fxc CompositorD3D11.fx -EComponentAlphaShader -Tps_4_0_level_9_3 -nologo michael@0: // -FhtmpShaderHeader -VnComponentAlphaShader michael@0: // michael@0: // michael@0: // Buffer Definitions: michael@0: // michael@0: // cbuffer $Globals michael@0: // { michael@0: // michael@0: // float4 fLayerColor; // Offset: 0 Size: 16 [unused] michael@0: // float fLayerOpacity; // Offset: 16 Size: 4 michael@0: // float4x4 mLayerTransform; // Offset: 32 Size: 64 [unused] michael@0: // float4x4 mProjection; // Offset: 96 Size: 64 [unused] michael@0: // float4 vRenderTargetOffset; // Offset: 160 Size: 16 [unused] michael@0: // float4 vTextureCoords; // Offset: 176 Size: 16 [unused] michael@0: // float4 vLayerQuad; // Offset: 192 Size: 16 [unused] michael@0: // float4 vMaskQuad; // Offset: 208 Size: 16 [unused] michael@0: // michael@0: // } michael@0: // michael@0: // michael@0: // Resource Bindings: michael@0: // michael@0: // Name Type Format Dim Slot Elements michael@0: // ------------------------------ ---------- ------- ----------- ---- -------- michael@0: // sSampler sampler NA NA 0 1 michael@0: // tRGB texture float4 2d 0 1 michael@0: // tRGBWhite texture float4 2d 1 1 michael@0: // $Globals cbuffer NA NA 0 1 michael@0: // michael@0: // michael@0: // michael@0: // Input signature: michael@0: // michael@0: // Name Index Mask Register SysValue Format Used michael@0: // -------------------- ----- ------ -------- -------- ------ ------ michael@0: // SV_Position 0 xyzw 0 POS float michael@0: // TEXCOORD 0 xy 1 NONE float xy michael@0: // michael@0: // michael@0: // Output signature: michael@0: // michael@0: // Name Index Mask Register SysValue Format Used michael@0: // -------------------- ----- ------ -------- -------- ------ ------ michael@0: // SV_Target 0 xyzw 0 TARGET float xyzw michael@0: // SV_Target 1 xyzw 1 TARGET float xyzw michael@0: // michael@0: // michael@0: // Constant buffer to DX9 shader constant mappings: michael@0: // michael@0: // Target Reg Buffer Start Reg # of Regs Data Conversion michael@0: // ---------- ------- --------- --------- ---------------------- michael@0: // c0 cb0 1 1 ( FLT, FLT, FLT, FLT) michael@0: // michael@0: // michael@0: // Sampler/Resource to DX9 shader sampler mappings: michael@0: // michael@0: // Target Sampler Source Sampler Source Resource michael@0: // -------------- --------------- ---------------- michael@0: // s0 s0 t0 michael@0: // s1 s0 t1 michael@0: // michael@0: // michael@0: // Level9 shader bytecode: michael@0: // michael@0: ps_2_x michael@0: def c1, 1, 0, 0, 0 michael@0: dcl t0.xy michael@0: dcl_2d s0 michael@0: dcl_2d s1 michael@0: texld r0, t0, s0 michael@0: texld r1, t0, s1 michael@0: add r1, r0, -r1 michael@0: add r1, r1, c1.x michael@0: mov r0.w, r1.y michael@0: mul r1, r1, c0.x michael@0: mov oC1, r1 michael@0: mul r0, r0, c0.x michael@0: mov oC0, r0 michael@0: michael@0: // approximately 9 instruction slots used (2 texture, 7 arithmetic) michael@0: ps_4_0 michael@0: dcl_constantbuffer cb0[2], immediateIndexed michael@0: dcl_sampler s0, mode_default michael@0: dcl_resource_texture2d (float,float,float,float) t0 michael@0: dcl_resource_texture2d (float,float,float,float) t1 michael@0: dcl_input_ps linear v1.xy michael@0: dcl_output o0.xyzw michael@0: dcl_output o1.xyzw michael@0: dcl_temps 2 michael@0: sample r0.xyzw, v1.xyxx, t1.xyzw, s0 michael@0: sample r1.xyzw, v1.xyxx, t0.xyzw, s0 michael@0: add r0.xyzw, -r0.xyzw, r1.xyzw michael@0: add r0.xyzw, r0.xyzw, l(1.000000, 1.000000, 1.000000, 1.000000) michael@0: mov r1.w, r0.y michael@0: mul o1.xyzw, r0.xyzw, cb0[1].xxxx michael@0: mul o0.xyzw, r1.xyzw, cb0[1].xxxx michael@0: ret michael@0: // Approximately 8 instruction slots used michael@0: #endif michael@0: michael@0: const BYTE ComponentAlphaShader[] = michael@0: { michael@0: 68, 88, 66, 67, 207, 238, michael@0: 180, 151, 111, 52, 137, 3, michael@0: 45, 243, 229, 223, 99, 172, michael@0: 89, 3, 1, 0, 0, 0, michael@0: 68, 6, 0, 0, 6, 0, michael@0: 0, 0, 56, 0, 0, 0, michael@0: 64, 1, 0, 0, 160, 2, michael@0: 0, 0, 28, 3, 0, 0, michael@0: 160, 5, 0, 0, 248, 5, michael@0: 0, 0, 65, 111, 110, 57, michael@0: 0, 1, 0, 0, 0, 1, michael@0: 0, 0, 0, 2, 255, 255, michael@0: 200, 0, 0, 0, 56, 0, michael@0: 0, 0, 1, 0, 44, 0, michael@0: 0, 0, 56, 0, 0, 0, michael@0: 56, 0, 2, 0, 36, 0, michael@0: 0, 0, 56, 0, 0, 0, michael@0: 0, 0, 1, 0, 1, 0, michael@0: 0, 0, 1, 0, 1, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 1, 2, 255, 255, 81, 0, michael@0: 0, 5, 1, 0, 15, 160, michael@0: 0, 0, 128, 63, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 31, 0, michael@0: 0, 2, 0, 0, 0, 128, michael@0: 0, 0, 3, 176, 31, 0, michael@0: 0, 2, 0, 0, 0, 144, michael@0: 0, 8, 15, 160, 31, 0, michael@0: 0, 2, 0, 0, 0, 144, michael@0: 1, 8, 15, 160, 66, 0, michael@0: 0, 3, 0, 0, 15, 128, michael@0: 0, 0, 228, 176, 0, 8, michael@0: 228, 160, 66, 0, 0, 3, michael@0: 1, 0, 15, 128, 0, 0, michael@0: 228, 176, 1, 8, 228, 160, michael@0: 2, 0, 0, 3, 1, 0, michael@0: 15, 128, 0, 0, 228, 128, michael@0: 1, 0, 228, 129, 2, 0, michael@0: 0, 3, 1, 0, 15, 128, michael@0: 1, 0, 228, 128, 1, 0, michael@0: 0, 160, 1, 0, 0, 2, michael@0: 0, 0, 8, 128, 1, 0, michael@0: 85, 128, 5, 0, 0, 3, michael@0: 1, 0, 15, 128, 1, 0, michael@0: 228, 128, 0, 0, 0, 160, michael@0: 1, 0, 0, 2, 1, 8, michael@0: 15, 128, 1, 0, 228, 128, michael@0: 5, 0, 0, 3, 0, 0, michael@0: 15, 128, 0, 0, 228, 128, michael@0: 0, 0, 0, 160, 1, 0, michael@0: 0, 2, 0, 8, 15, 128, michael@0: 0, 0, 228, 128, 255, 255, michael@0: 0, 0, 83, 72, 68, 82, michael@0: 88, 1, 0, 0, 64, 0, michael@0: 0, 0, 86, 0, 0, 0, michael@0: 89, 0, 0, 4, 70, 142, michael@0: 32, 0, 0, 0, 0, 0, michael@0: 2, 0, 0, 0, 90, 0, michael@0: 0, 3, 0, 96, 16, 0, michael@0: 0, 0, 0, 0, 88, 24, michael@0: 0, 4, 0, 112, 16, 0, michael@0: 0, 0, 0, 0, 85, 85, michael@0: 0, 0, 88, 24, 0, 4, michael@0: 0, 112, 16, 0, 1, 0, michael@0: 0, 0, 85, 85, 0, 0, michael@0: 98, 16, 0, 3, 50, 16, michael@0: 16, 0, 1, 0, 0, 0, michael@0: 101, 0, 0, 3, 242, 32, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 101, 0, 0, 3, 242, 32, michael@0: 16, 0, 1, 0, 0, 0, michael@0: 104, 0, 0, 2, 2, 0, michael@0: 0, 0, 69, 0, 0, 9, michael@0: 242, 0, 16, 0, 0, 0, michael@0: 0, 0, 70, 16, 16, 0, michael@0: 1, 0, 0, 0, 70, 126, michael@0: 16, 0, 1, 0, 0, 0, michael@0: 0, 96, 16, 0, 0, 0, michael@0: 0, 0, 69, 0, 0, 9, michael@0: 242, 0, 16, 0, 1, 0, michael@0: 0, 0, 70, 16, 16, 0, michael@0: 1, 0, 0, 0, 70, 126, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 0, 96, 16, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 8, michael@0: 242, 0, 16, 0, 0, 0, michael@0: 0, 0, 70, 14, 16, 128, michael@0: 65, 0, 0, 0, 0, 0, michael@0: 0, 0, 70, 14, 16, 0, michael@0: 1, 0, 0, 0, 0, 0, michael@0: 0, 10, 242, 0, 16, 0, michael@0: 0, 0, 0, 0, 70, 14, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 2, 64, 0, 0, 0, 0, michael@0: 128, 63, 0, 0, 128, 63, michael@0: 0, 0, 128, 63, 0, 0, michael@0: 128, 63, 54, 0, 0, 5, michael@0: 130, 0, 16, 0, 1, 0, michael@0: 0, 0, 26, 0, 16, 0, michael@0: 0, 0, 0, 0, 56, 0, michael@0: 0, 8, 242, 32, 16, 0, michael@0: 1, 0, 0, 0, 70, 14, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 6, 128, 32, 0, 0, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 56, 0, 0, 8, 242, 32, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 70, 14, 16, 0, 1, 0, michael@0: 0, 0, 6, 128, 32, 0, michael@0: 0, 0, 0, 0, 1, 0, michael@0: 0, 0, 62, 0, 0, 1, michael@0: 83, 84, 65, 84, 116, 0, michael@0: 0, 0, 8, 0, 0, 0, michael@0: 2, 0, 0, 0, 0, 0, michael@0: 0, 0, 3, 0, 0, 0, michael@0: 4, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 1, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 2, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 2, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 82, 68, michael@0: 69, 70, 124, 2, 0, 0, michael@0: 1, 0, 0, 0, 192, 0, michael@0: 0, 0, 4, 0, 0, 0, michael@0: 28, 0, 0, 0, 0, 4, michael@0: 255, 255, 0, 1, 0, 0, michael@0: 73, 2, 0, 0, 156, 0, michael@0: 0, 0, 3, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 1, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 165, 0, 0, 0, 2, 0, michael@0: 0, 0, 5, 0, 0, 0, michael@0: 4, 0, 0, 0, 255, 255, michael@0: 255, 255, 0, 0, 0, 0, michael@0: 1, 0, 0, 0, 12, 0, michael@0: 0, 0, 170, 0, 0, 0, michael@0: 2, 0, 0, 0, 5, 0, michael@0: 0, 0, 4, 0, 0, 0, michael@0: 255, 255, 255, 255, 1, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 12, 0, 0, 0, 180, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 1, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 115, 83, 97, 109, 112, 108, michael@0: 101, 114, 0, 116, 82, 71, michael@0: 66, 0, 116, 82, 71, 66, michael@0: 87, 104, 105, 116, 101, 0, michael@0: 36, 71, 108, 111, 98, 97, michael@0: 108, 115, 0, 171, 171, 171, michael@0: 180, 0, 0, 0, 8, 0, michael@0: 0, 0, 216, 0, 0, 0, michael@0: 224, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 152, 1, 0, 0, 0, 0, michael@0: 0, 0, 16, 0, 0, 0, michael@0: 0, 0, 0, 0, 164, 1, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 180, 1, 0, 0, 16, 0, michael@0: 0, 0, 4, 0, 0, 0, michael@0: 2, 0, 0, 0, 196, 1, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 212, 1, 0, 0, 32, 0, michael@0: 0, 0, 64, 0, 0, 0, michael@0: 0, 0, 0, 0, 228, 1, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 244, 1, 0, 0, 96, 0, michael@0: 0, 0, 64, 0, 0, 0, michael@0: 0, 0, 0, 0, 228, 1, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 2, 0, 0, 160, 0, michael@0: 0, 0, 16, 0, 0, 0, michael@0: 0, 0, 0, 0, 164, 1, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 20, 2, 0, 0, 176, 0, michael@0: 0, 0, 16, 0, 0, 0, michael@0: 0, 0, 0, 0, 36, 2, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 52, 2, 0, 0, 192, 0, michael@0: 0, 0, 16, 0, 0, 0, michael@0: 0, 0, 0, 0, 36, 2, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 63, 2, 0, 0, 208, 0, michael@0: 0, 0, 16, 0, 0, 0, michael@0: 0, 0, 0, 0, 36, 2, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 102, 76, 97, 121, 101, 114, michael@0: 67, 111, 108, 111, 114, 0, michael@0: 1, 0, 3, 0, 1, 0, michael@0: 4, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 102, 76, michael@0: 97, 121, 101, 114, 79, 112, michael@0: 97, 99, 105, 116, 121, 0, michael@0: 171, 171, 0, 0, 3, 0, michael@0: 1, 0, 1, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 109, 76, 97, 121, 101, 114, michael@0: 84, 114, 97, 110, 115, 102, michael@0: 111, 114, 109, 0, 3, 0, michael@0: 3, 0, 4, 0, 4, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 109, 80, 114, 111, michael@0: 106, 101, 99, 116, 105, 111, michael@0: 110, 0, 118, 82, 101, 110, michael@0: 100, 101, 114, 84, 97, 114, michael@0: 103, 101, 116, 79, 102, 102, michael@0: 115, 101, 116, 0, 118, 84, michael@0: 101, 120, 116, 117, 114, 101, michael@0: 67, 111, 111, 114, 100, 115, michael@0: 0, 171, 1, 0, 3, 0, michael@0: 1, 0, 4, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 118, 76, 97, 121, 101, 114, michael@0: 81, 117, 97, 100, 0, 118, michael@0: 77, 97, 115, 107, 81, 117, michael@0: 97, 100, 0, 77, 105, 99, michael@0: 114, 111, 115, 111, 102, 116, michael@0: 32, 40, 82, 41, 32, 72, michael@0: 76, 83, 76, 32, 83, 104, michael@0: 97, 100, 101, 114, 32, 67, michael@0: 111, 109, 112, 105, 108, 101, michael@0: 114, 32, 57, 46, 50, 57, michael@0: 46, 57, 53, 50, 46, 51, michael@0: 49, 49, 49, 0, 171, 171, michael@0: 73, 83, 71, 78, 80, 0, michael@0: 0, 0, 2, 0, 0, 0, michael@0: 8, 0, 0, 0, 56, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 1, 0, 0, 0, 3, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 15, 0, 0, 0, 68, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 3, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 3, 3, 0, 0, 83, 86, michael@0: 95, 80, 111, 115, 105, 116, michael@0: 105, 111, 110, 0, 84, 69, michael@0: 88, 67, 79, 79, 82, 68, michael@0: 0, 171, 171, 171, 79, 83, michael@0: 71, 78, 68, 0, 0, 0, michael@0: 2, 0, 0, 0, 8, 0, michael@0: 0, 0, 56, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 3, 0, 0, 0, michael@0: 0, 0, 0, 0, 15, 0, michael@0: 0, 0, 56, 0, 0, 0, michael@0: 1, 0, 0, 0, 0, 0, michael@0: 0, 0, 3, 0, 0, 0, michael@0: 1, 0, 0, 0, 15, 0, michael@0: 0, 0, 83, 86, 95, 84, michael@0: 97, 114, 103, 101, 116, 0, michael@0: 171, 171 michael@0: }; michael@0: #if 0 michael@0: // michael@0: // Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111 michael@0: // michael@0: // michael@0: // fxc CompositorD3D11.fx -EYCbCrShader -Tps_4_0_level_9_3 -nologo michael@0: // -FhtmpShaderHeader -VnYCbCrShader michael@0: // michael@0: // michael@0: // Buffer Definitions: michael@0: // michael@0: // cbuffer $Globals michael@0: // { michael@0: // michael@0: // float4 fLayerColor; // Offset: 0 Size: 16 [unused] michael@0: // float fLayerOpacity; // Offset: 16 Size: 4 michael@0: // float4x4 mLayerTransform; // Offset: 32 Size: 64 [unused] michael@0: // float4x4 mProjection; // Offset: 96 Size: 64 [unused] michael@0: // float4 vRenderTargetOffset; // Offset: 160 Size: 16 [unused] michael@0: // float4 vTextureCoords; // Offset: 176 Size: 16 [unused] michael@0: // float4 vLayerQuad; // Offset: 192 Size: 16 [unused] michael@0: // float4 vMaskQuad; // Offset: 208 Size: 16 [unused] michael@0: // michael@0: // } michael@0: // michael@0: // michael@0: // Resource Bindings: michael@0: // michael@0: // Name Type Format Dim Slot Elements michael@0: // ------------------------------ ---------- ------- ----------- ---- -------- michael@0: // sSampler sampler NA NA 0 1 michael@0: // tY texture float4 2d 0 1 michael@0: // tCb texture float4 2d 1 1 michael@0: // tCr texture float4 2d 2 1 michael@0: // $Globals cbuffer NA NA 0 1 michael@0: // michael@0: // michael@0: // michael@0: // Input signature: michael@0: // michael@0: // Name Index Mask Register SysValue Format Used michael@0: // -------------------- ----- ------ -------- -------- ------ ------ michael@0: // SV_Position 0 xyzw 0 POS float michael@0: // TEXCOORD 0 xy 1 NONE float xy michael@0: // michael@0: // michael@0: // Output signature: michael@0: // michael@0: // Name Index Mask Register SysValue Format Used michael@0: // -------------------- ----- ------ -------- -------- ------ ------ michael@0: // SV_Target 0 xyzw 0 TARGET float xyzw michael@0: // michael@0: // michael@0: // Constant buffer to DX9 shader constant mappings: michael@0: // michael@0: // Target Reg Buffer Start Reg # of Regs Data Conversion michael@0: // ---------- ------- --------- --------- ---------------------- michael@0: // c0 cb0 1 1 ( FLT, FLT, FLT, FLT) michael@0: // michael@0: // michael@0: // Sampler/Resource to DX9 shader sampler mappings: michael@0: // michael@0: // Target Sampler Source Sampler Source Resource michael@0: // -------------- --------------- ---------------- michael@0: // s0 s0 t0 michael@0: // s1 s0 t1 michael@0: // s2 s0 t2 michael@0: // michael@0: // michael@0: // Level9 shader bytecode: michael@0: // michael@0: ps_2_x michael@0: def c1, -0.5, -0.0625, 1.59599996, 0.813000023 michael@0: def c2, 1.16400003, 2.01799989, 0.391000003, 1 michael@0: dcl t0.xy michael@0: dcl_2d s0 michael@0: dcl_2d s1 michael@0: dcl_2d s2 michael@0: texld r0, t0, s0 michael@0: texld r1, t0, s2 michael@0: add r0.x, r1.w, c1.x michael@0: mul r0.xy, r0.x, c1.zwzw michael@0: add r0.z, r0.w, c1.y michael@0: mad r0.y, r0.z, c2.x, -r0.y michael@0: mad r1.x, r0.z, c2.x, r0.x michael@0: texld r2, t0, s1 michael@0: add r0.x, r2.w, c1.x michael@0: mad r1.y, r0.x, -c2.z, r0.y michael@0: mul r0.x, r0.x, c2.y michael@0: mad r1.z, r0.z, c2.x, r0.x michael@0: mov r1.w, c2.w michael@0: mul r0, r1, c0.x michael@0: mov oC0, r0 michael@0: michael@0: // approximately 15 instruction slots used (3 texture, 12 arithmetic) michael@0: ps_4_0 michael@0: dcl_constantbuffer cb0[2], immediateIndexed michael@0: dcl_sampler s0, mode_default michael@0: dcl_resource_texture2d (float,float,float,float) t0 michael@0: dcl_resource_texture2d (float,float,float,float) t1 michael@0: dcl_resource_texture2d (float,float,float,float) t2 michael@0: dcl_input_ps linear v1.xy michael@0: dcl_output o0.xyzw michael@0: dcl_temps 3 michael@0: sample r0.xyzw, v1.xyxx, t2.xyzw, s0 michael@0: add r0.x, r0.w, l(-0.500000) michael@0: mul r0.xy, r0.xxxx, l(1.596000, 0.813000, 0.000000, 0.000000) michael@0: sample r1.xyzw, v1.xyxx, t0.xyzw, s0 michael@0: add r0.z, r1.w, l(-0.062500) michael@0: mad r0.y, r0.z, l(1.164000), -r0.y michael@0: mad r1.x, r0.z, l(1.164000), r0.x michael@0: sample r2.xyzw, v1.xyxx, t1.xyzw, s0 michael@0: add r0.x, r2.w, l(-0.500000) michael@0: mad r1.y, -r0.x, l(0.391000), r0.y michael@0: mul r0.x, r0.x, l(2.018000) michael@0: mad r1.z, r0.z, l(1.164000), r0.x michael@0: mov r1.w, l(1.000000) michael@0: mul o0.xyzw, r1.xyzw, cb0[1].xxxx michael@0: ret michael@0: // Approximately 15 instruction slots used michael@0: #endif michael@0: michael@0: const BYTE YCbCrShader[] = michael@0: { michael@0: 68, 88, 66, 67, 235, 16, michael@0: 121, 249, 238, 190, 171, 40, michael@0: 106, 5, 31, 27, 153, 48, michael@0: 114, 96, 1, 0, 0, 0, michael@0: 212, 7, 0, 0, 6, 0, michael@0: 0, 0, 56, 0, 0, 0, michael@0: 220, 1, 0, 0, 44, 4, michael@0: 0, 0, 168, 4, 0, 0, michael@0: 72, 7, 0, 0, 160, 7, michael@0: 0, 0, 65, 111, 110, 57, michael@0: 156, 1, 0, 0, 156, 1, michael@0: 0, 0, 0, 2, 255, 255, michael@0: 96, 1, 0, 0, 60, 0, michael@0: 0, 0, 1, 0, 48, 0, michael@0: 0, 0, 60, 0, 0, 0, michael@0: 60, 0, 3, 0, 36, 0, michael@0: 0, 0, 60, 0, 0, 0, michael@0: 0, 0, 1, 0, 1, 0, michael@0: 2, 0, 2, 0, 0, 0, michael@0: 1, 0, 1, 0, 0, 0, michael@0: 0, 0, 0, 0, 1, 2, michael@0: 255, 255, 81, 0, 0, 5, michael@0: 1, 0, 15, 160, 0, 0, michael@0: 0, 191, 0, 0, 128, 189, michael@0: 186, 73, 204, 63, 197, 32, michael@0: 80, 63, 81, 0, 0, 5, michael@0: 2, 0, 15, 160, 244, 253, michael@0: 148, 63, 233, 38, 1, 64, michael@0: 39, 49, 200, 62, 0, 0, michael@0: 128, 63, 31, 0, 0, 2, michael@0: 0, 0, 0, 128, 0, 0, michael@0: 3, 176, 31, 0, 0, 2, michael@0: 0, 0, 0, 144, 0, 8, michael@0: 15, 160, 31, 0, 0, 2, michael@0: 0, 0, 0, 144, 1, 8, michael@0: 15, 160, 31, 0, 0, 2, michael@0: 0, 0, 0, 144, 2, 8, michael@0: 15, 160, 66, 0, 0, 3, michael@0: 0, 0, 15, 128, 0, 0, michael@0: 228, 176, 0, 8, 228, 160, michael@0: 66, 0, 0, 3, 1, 0, michael@0: 15, 128, 0, 0, 228, 176, michael@0: 2, 8, 228, 160, 2, 0, michael@0: 0, 3, 0, 0, 1, 128, michael@0: 1, 0, 255, 128, 1, 0, michael@0: 0, 160, 5, 0, 0, 3, michael@0: 0, 0, 3, 128, 0, 0, michael@0: 0, 128, 1, 0, 238, 160, michael@0: 2, 0, 0, 3, 0, 0, michael@0: 4, 128, 0, 0, 255, 128, michael@0: 1, 0, 85, 160, 4, 0, michael@0: 0, 4, 0, 0, 2, 128, michael@0: 0, 0, 170, 128, 2, 0, michael@0: 0, 160, 0, 0, 85, 129, michael@0: 4, 0, 0, 4, 1, 0, michael@0: 1, 128, 0, 0, 170, 128, michael@0: 2, 0, 0, 160, 0, 0, michael@0: 0, 128, 66, 0, 0, 3, michael@0: 2, 0, 15, 128, 0, 0, michael@0: 228, 176, 1, 8, 228, 160, michael@0: 2, 0, 0, 3, 0, 0, michael@0: 1, 128, 2, 0, 255, 128, michael@0: 1, 0, 0, 160, 4, 0, michael@0: 0, 4, 1, 0, 2, 128, michael@0: 0, 0, 0, 128, 2, 0, michael@0: 170, 161, 0, 0, 85, 128, michael@0: 5, 0, 0, 3, 0, 0, michael@0: 1, 128, 0, 0, 0, 128, michael@0: 2, 0, 85, 160, 4, 0, michael@0: 0, 4, 1, 0, 4, 128, michael@0: 0, 0, 170, 128, 2, 0, michael@0: 0, 160, 0, 0, 0, 128, michael@0: 1, 0, 0, 2, 1, 0, michael@0: 8, 128, 2, 0, 255, 160, michael@0: 5, 0, 0, 3, 0, 0, michael@0: 15, 128, 1, 0, 228, 128, michael@0: 0, 0, 0, 160, 1, 0, michael@0: 0, 2, 0, 8, 15, 128, michael@0: 0, 0, 228, 128, 255, 255, michael@0: 0, 0, 83, 72, 68, 82, michael@0: 72, 2, 0, 0, 64, 0, michael@0: 0, 0, 146, 0, 0, 0, michael@0: 89, 0, 0, 4, 70, 142, michael@0: 32, 0, 0, 0, 0, 0, michael@0: 2, 0, 0, 0, 90, 0, michael@0: 0, 3, 0, 96, 16, 0, michael@0: 0, 0, 0, 0, 88, 24, michael@0: 0, 4, 0, 112, 16, 0, michael@0: 0, 0, 0, 0, 85, 85, michael@0: 0, 0, 88, 24, 0, 4, michael@0: 0, 112, 16, 0, 1, 0, michael@0: 0, 0, 85, 85, 0, 0, michael@0: 88, 24, 0, 4, 0, 112, michael@0: 16, 0, 2, 0, 0, 0, michael@0: 85, 85, 0, 0, 98, 16, michael@0: 0, 3, 50, 16, 16, 0, michael@0: 1, 0, 0, 0, 101, 0, michael@0: 0, 3, 242, 32, 16, 0, michael@0: 0, 0, 0, 0, 104, 0, michael@0: 0, 2, 3, 0, 0, 0, michael@0: 69, 0, 0, 9, 242, 0, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 70, 16, 16, 0, 1, 0, michael@0: 0, 0, 70, 126, 16, 0, michael@0: 2, 0, 0, 0, 0, 96, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 7, 18, 0, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 58, 0, 16, 0, 0, 0, michael@0: 0, 0, 1, 64, 0, 0, michael@0: 0, 0, 0, 191, 56, 0, michael@0: 0, 10, 50, 0, 16, 0, michael@0: 0, 0, 0, 0, 6, 0, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 2, 64, 0, 0, 186, 73, michael@0: 204, 63, 197, 32, 80, 63, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 69, 0, 0, 9, michael@0: 242, 0, 16, 0, 1, 0, michael@0: 0, 0, 70, 16, 16, 0, michael@0: 1, 0, 0, 0, 70, 126, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 0, 96, 16, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 7, michael@0: 66, 0, 16, 0, 0, 0, michael@0: 0, 0, 58, 0, 16, 0, michael@0: 1, 0, 0, 0, 1, 64, michael@0: 0, 0, 0, 0, 128, 189, michael@0: 50, 0, 0, 10, 34, 0, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 42, 0, 16, 0, 0, 0, michael@0: 0, 0, 1, 64, 0, 0, michael@0: 244, 253, 148, 63, 26, 0, michael@0: 16, 128, 65, 0, 0, 0, michael@0: 0, 0, 0, 0, 50, 0, michael@0: 0, 9, 18, 0, 16, 0, michael@0: 1, 0, 0, 0, 42, 0, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 1, 64, 0, 0, 244, 253, michael@0: 148, 63, 10, 0, 16, 0, michael@0: 0, 0, 0, 0, 69, 0, michael@0: 0, 9, 242, 0, 16, 0, michael@0: 2, 0, 0, 0, 70, 16, michael@0: 16, 0, 1, 0, 0, 0, michael@0: 70, 126, 16, 0, 1, 0, michael@0: 0, 0, 0, 96, 16, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 7, 18, 0, 16, 0, michael@0: 0, 0, 0, 0, 58, 0, michael@0: 16, 0, 2, 0, 0, 0, michael@0: 1, 64, 0, 0, 0, 0, michael@0: 0, 191, 50, 0, 0, 10, michael@0: 34, 0, 16, 0, 1, 0, michael@0: 0, 0, 10, 0, 16, 128, michael@0: 65, 0, 0, 0, 0, 0, michael@0: 0, 0, 1, 64, 0, 0, michael@0: 39, 49, 200, 62, 26, 0, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 56, 0, 0, 7, 18, 0, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 10, 0, 16, 0, 0, 0, michael@0: 0, 0, 1, 64, 0, 0, michael@0: 233, 38, 1, 64, 50, 0, michael@0: 0, 9, 66, 0, 16, 0, michael@0: 1, 0, 0, 0, 42, 0, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 1, 64, 0, 0, 244, 253, michael@0: 148, 63, 10, 0, 16, 0, michael@0: 0, 0, 0, 0, 54, 0, michael@0: 0, 5, 130, 0, 16, 0, michael@0: 1, 0, 0, 0, 1, 64, michael@0: 0, 0, 0, 0, 128, 63, michael@0: 56, 0, 0, 8, 242, 32, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 70, 14, 16, 0, 1, 0, michael@0: 0, 0, 6, 128, 32, 0, michael@0: 0, 0, 0, 0, 1, 0, michael@0: 0, 0, 62, 0, 0, 1, michael@0: 83, 84, 65, 84, 116, 0, michael@0: 0, 0, 15, 0, 0, 0, michael@0: 3, 0, 0, 0, 0, 0, michael@0: 0, 0, 2, 0, 0, 0, michael@0: 6, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 1, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 3, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 1, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 82, 68, michael@0: 69, 70, 152, 2, 0, 0, michael@0: 1, 0, 0, 0, 220, 0, michael@0: 0, 0, 5, 0, 0, 0, michael@0: 28, 0, 0, 0, 0, 4, michael@0: 255, 255, 0, 1, 0, 0, michael@0: 101, 2, 0, 0, 188, 0, michael@0: 0, 0, 3, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 1, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 197, 0, 0, 0, 2, 0, michael@0: 0, 0, 5, 0, 0, 0, michael@0: 4, 0, 0, 0, 255, 255, michael@0: 255, 255, 0, 0, 0, 0, michael@0: 1, 0, 0, 0, 12, 0, michael@0: 0, 0, 200, 0, 0, 0, michael@0: 2, 0, 0, 0, 5, 0, michael@0: 0, 0, 4, 0, 0, 0, michael@0: 255, 255, 255, 255, 1, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 12, 0, 0, 0, 204, 0, michael@0: 0, 0, 2, 0, 0, 0, michael@0: 5, 0, 0, 0, 4, 0, michael@0: 0, 0, 255, 255, 255, 255, michael@0: 2, 0, 0, 0, 1, 0, michael@0: 0, 0, 12, 0, 0, 0, michael@0: 208, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 1, 0, 0, 0, 0, 0, michael@0: 0, 0, 115, 83, 97, 109, michael@0: 112, 108, 101, 114, 0, 116, michael@0: 89, 0, 116, 67, 98, 0, michael@0: 116, 67, 114, 0, 36, 71, michael@0: 108, 111, 98, 97, 108, 115, michael@0: 0, 171, 171, 171, 208, 0, michael@0: 0, 0, 8, 0, 0, 0, michael@0: 244, 0, 0, 0, 224, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 180, 1, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 0, 0, 192, 1, 0, 0, michael@0: 0, 0, 0, 0, 208, 1, michael@0: 0, 0, 16, 0, 0, 0, michael@0: 4, 0, 0, 0, 2, 0, michael@0: 0, 0, 224, 1, 0, 0, michael@0: 0, 0, 0, 0, 240, 1, michael@0: 0, 0, 32, 0, 0, 0, michael@0: 64, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 2, 0, 0, michael@0: 0, 0, 0, 0, 16, 2, michael@0: 0, 0, 96, 0, 0, 0, michael@0: 64, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 2, 0, 0, michael@0: 0, 0, 0, 0, 28, 2, michael@0: 0, 0, 160, 0, 0, 0, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 0, 0, 192, 1, 0, 0, michael@0: 0, 0, 0, 0, 48, 2, michael@0: 0, 0, 176, 0, 0, 0, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 0, 0, 64, 2, 0, 0, michael@0: 0, 0, 0, 0, 80, 2, michael@0: 0, 0, 192, 0, 0, 0, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 0, 0, 64, 2, 0, 0, michael@0: 0, 0, 0, 0, 91, 2, michael@0: 0, 0, 208, 0, 0, 0, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 0, 0, 64, 2, 0, 0, michael@0: 0, 0, 0, 0, 102, 76, michael@0: 97, 121, 101, 114, 67, 111, michael@0: 108, 111, 114, 0, 1, 0, michael@0: 3, 0, 1, 0, 4, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 102, 76, 97, 121, michael@0: 101, 114, 79, 112, 97, 99, michael@0: 105, 116, 121, 0, 171, 171, michael@0: 0, 0, 3, 0, 1, 0, michael@0: 1, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 109, 76, michael@0: 97, 121, 101, 114, 84, 114, michael@0: 97, 110, 115, 102, 111, 114, michael@0: 109, 0, 3, 0, 3, 0, michael@0: 4, 0, 4, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 109, 80, 114, 111, 106, 101, michael@0: 99, 116, 105, 111, 110, 0, michael@0: 118, 82, 101, 110, 100, 101, michael@0: 114, 84, 97, 114, 103, 101, michael@0: 116, 79, 102, 102, 115, 101, michael@0: 116, 0, 118, 84, 101, 120, michael@0: 116, 117, 114, 101, 67, 111, michael@0: 111, 114, 100, 115, 0, 171, michael@0: 1, 0, 3, 0, 1, 0, michael@0: 4, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 118, 76, michael@0: 97, 121, 101, 114, 81, 117, michael@0: 97, 100, 0, 118, 77, 97, michael@0: 115, 107, 81, 117, 97, 100, michael@0: 0, 77, 105, 99, 114, 111, michael@0: 115, 111, 102, 116, 32, 40, michael@0: 82, 41, 32, 72, 76, 83, michael@0: 76, 32, 83, 104, 97, 100, michael@0: 101, 114, 32, 67, 111, 109, michael@0: 112, 105, 108, 101, 114, 32, michael@0: 57, 46, 50, 57, 46, 57, michael@0: 53, 50, 46, 51, 49, 49, michael@0: 49, 0, 171, 171, 73, 83, michael@0: 71, 78, 80, 0, 0, 0, michael@0: 2, 0, 0, 0, 8, 0, michael@0: 0, 0, 56, 0, 0, 0, michael@0: 0, 0, 0, 0, 1, 0, michael@0: 0, 0, 3, 0, 0, 0, michael@0: 0, 0, 0, 0, 15, 0, michael@0: 0, 0, 68, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 3, 0, 0, 0, michael@0: 1, 0, 0, 0, 3, 3, michael@0: 0, 0, 83, 86, 95, 80, michael@0: 111, 115, 105, 116, 105, 111, michael@0: 110, 0, 84, 69, 88, 67, michael@0: 79, 79, 82, 68, 0, 171, michael@0: 171, 171, 79, 83, 71, 78, michael@0: 44, 0, 0, 0, 1, 0, michael@0: 0, 0, 8, 0, 0, 0, michael@0: 32, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 3, 0, 0, 0, 0, 0, michael@0: 0, 0, 15, 0, 0, 0, michael@0: 83, 86, 95, 84, 97, 114, michael@0: 103, 101, 116, 0, 171, 171 michael@0: }; michael@0: #if 0 michael@0: // michael@0: // Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111 michael@0: // michael@0: // michael@0: // fxc CompositorD3D11.fx -ELayerQuadMaskVS -nologo -Tvs_4_0_level_9_3 michael@0: // -FhtmpShaderHeader -VnLayerQuadMaskVS michael@0: // michael@0: // michael@0: // Buffer Definitions: michael@0: // michael@0: // cbuffer $Globals michael@0: // { michael@0: // michael@0: // float4x4 mLayerTransform; // Offset: 0 Size: 64 michael@0: // float4x4 mProjection; // Offset: 64 Size: 64 michael@0: // float4 vRenderTargetOffset; // Offset: 128 Size: 16 michael@0: // float4 vTextureCoords; // Offset: 144 Size: 16 michael@0: // float4 vLayerQuad; // Offset: 160 Size: 16 michael@0: // float4 vMaskQuad; // Offset: 176 Size: 16 michael@0: // float4 fLayerColor; // Offset: 192 Size: 16 [unused] michael@0: // float fLayerOpacity; // Offset: 208 Size: 4 [unused] michael@0: // michael@0: // } michael@0: // michael@0: // michael@0: // Resource Bindings: michael@0: // michael@0: // Name Type Format Dim Slot Elements michael@0: // ------------------------------ ---------- ------- ----------- ---- -------- michael@0: // $Globals cbuffer NA NA 0 1 michael@0: // michael@0: // michael@0: // michael@0: // Input signature: michael@0: // michael@0: // Name Index Mask Register SysValue Format Used michael@0: // -------------------- ----- ------ -------- -------- ------ ------ michael@0: // POSITION 0 xy 0 NONE float xy michael@0: // michael@0: // michael@0: // Output signature: michael@0: // michael@0: // Name Index Mask Register SysValue Format Used michael@0: // -------------------- ----- ------ -------- -------- ------ ------ michael@0: // SV_Position 0 xyzw 0 POS float xyzw michael@0: // TEXCOORD 0 xy 1 NONE float xy michael@0: // TEXCOORD 1 zw 1 NONE float zw michael@0: // michael@0: // michael@0: // Constant buffer to DX9 shader constant mappings: michael@0: // michael@0: // Target Reg Buffer Start Reg # of Regs Data Conversion michael@0: // ---------- ------- --------- --------- ---------------------- michael@0: // c1 cb0 0 2 ( FLT, FLT, FLT, FLT) michael@0: // c3 cb0 3 9 ( FLT, FLT, FLT, FLT) michael@0: // michael@0: // michael@0: // Runtime generated constant mappings: michael@0: // michael@0: // Target Reg Constant Description michael@0: // ---------- -------------------------------------------------- michael@0: // c0 Vertex Shader position offset michael@0: // michael@0: // michael@0: // Level9 shader bytecode: michael@0: // michael@0: vs_2_x michael@0: dcl_texcoord v0 michael@0: rcp r0.x, c11.z michael@0: mad r0.yz, v0.xxyw, c10.xzww, c10.xxyw michael@0: mul r1, r0.z, c2 michael@0: mad r1, c1, r0.y, r1 michael@0: add r1, r1, c3 michael@0: add r0.yz, r1.xxyw, -c11.xxyw michael@0: mul oT0.w, r0.x, r0.y michael@0: rcp r0.x, c11.w michael@0: mul oT0.z, r0.x, r0.z michael@0: mad oT0.xy, v0, c9.zwzw, c9 michael@0: rcp r0.x, r1.w michael@0: mul r1.xyz, r0.x, r1 michael@0: add r0, r1, -c8 michael@0: mul r0.xyz, r0.w, r0 michael@0: mul r1, r0.y, c5 michael@0: mad r1, c4, r0.x, r1 michael@0: mad r1, c6, r0.z, r1 michael@0: mad r0, c7, r0.w, r1 michael@0: mad oPos.xy, r0.w, c0, r0 michael@0: mov oPos.zw, r0 michael@0: michael@0: // approximately 20 instruction slots used michael@0: vs_4_0 michael@0: dcl_constantbuffer cb0[12], immediateIndexed michael@0: dcl_input v0.xy michael@0: dcl_output_siv o0.xyzw, position michael@0: dcl_output o1.xy michael@0: dcl_output o1.zw michael@0: dcl_temps 2 michael@0: mad r0.xy, v0.xyxx, cb0[10].zwzz, cb0[10].xyxx michael@0: mul r1.xyzw, r0.yyyy, cb0[1].xyzw michael@0: mad r0.xyzw, cb0[0].xyzw, r0.xxxx, r1.xyzw michael@0: add r0.xyzw, r0.xyzw, cb0[3].xyzw michael@0: div r1.xyz, r0.xyzx, r0.wwww michael@0: mov r1.w, r0.w michael@0: add r0.xy, r0.xyxx, -cb0[11].xyxx michael@0: div o1.zw, r0.xxxy, cb0[11].zzzw michael@0: add r0.xyzw, r1.xyzw, -cb0[8].xyzw michael@0: mul r0.xyz, r0.wwww, r0.xyzx michael@0: mul r1.xyzw, r0.yyyy, cb0[5].xyzw michael@0: mad r1.xyzw, cb0[4].xyzw, r0.xxxx, r1.xyzw michael@0: mad r1.xyzw, cb0[6].xyzw, r0.zzzz, r1.xyzw michael@0: mad o0.xyzw, cb0[7].xyzw, r0.wwww, r1.xyzw michael@0: mad o1.xy, v0.xyxx, cb0[9].zwzz, cb0[9].xyxx michael@0: ret michael@0: // Approximately 16 instruction slots used michael@0: #endif michael@0: michael@0: const BYTE LayerQuadMaskVS[] = michael@0: { michael@0: 68, 88, 66, 67, 15, 196, michael@0: 252, 199, 211, 188, 92, 26, michael@0: 46, 113, 249, 29, 135, 110, michael@0: 83, 119, 1, 0, 0, 0, michael@0: 120, 7, 0, 0, 6, 0, michael@0: 0, 0, 56, 0, 0, 0, michael@0: 224, 1, 0, 0, 76, 4, michael@0: 0, 0, 200, 4, 0, 0, michael@0: 212, 6, 0, 0, 8, 7, michael@0: 0, 0, 65, 111, 110, 57, michael@0: 160, 1, 0, 0, 160, 1, michael@0: 0, 0, 0, 2, 254, 255, michael@0: 96, 1, 0, 0, 64, 0, michael@0: 0, 0, 2, 0, 36, 0, michael@0: 0, 0, 60, 0, 0, 0, michael@0: 60, 0, 0, 0, 36, 0, michael@0: 1, 0, 60, 0, 0, 0, michael@0: 0, 0, 2, 0, 1, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 3, 0, 9, 0, 3, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 1, 2, 254, 255, michael@0: 31, 0, 0, 2, 5, 0, michael@0: 0, 128, 0, 0, 15, 144, michael@0: 6, 0, 0, 2, 0, 0, michael@0: 1, 128, 11, 0, 170, 160, michael@0: 4, 0, 0, 4, 0, 0, michael@0: 6, 128, 0, 0, 208, 144, michael@0: 10, 0, 248, 160, 10, 0, michael@0: 208, 160, 5, 0, 0, 3, michael@0: 1, 0, 15, 128, 0, 0, michael@0: 170, 128, 2, 0, 228, 160, michael@0: 4, 0, 0, 4, 1, 0, michael@0: 15, 128, 1, 0, 228, 160, michael@0: 0, 0, 85, 128, 1, 0, michael@0: 228, 128, 2, 0, 0, 3, michael@0: 1, 0, 15, 128, 1, 0, michael@0: 228, 128, 3, 0, 228, 160, michael@0: 2, 0, 0, 3, 0, 0, michael@0: 6, 128, 1, 0, 208, 128, michael@0: 11, 0, 208, 161, 5, 0, michael@0: 0, 3, 0, 0, 8, 224, michael@0: 0, 0, 0, 128, 0, 0, michael@0: 85, 128, 6, 0, 0, 2, michael@0: 0, 0, 1, 128, 11, 0, michael@0: 255, 160, 5, 0, 0, 3, michael@0: 0, 0, 4, 224, 0, 0, michael@0: 0, 128, 0, 0, 170, 128, michael@0: 4, 0, 0, 4, 0, 0, michael@0: 3, 224, 0, 0, 228, 144, michael@0: 9, 0, 238, 160, 9, 0, michael@0: 228, 160, 6, 0, 0, 2, michael@0: 0, 0, 1, 128, 1, 0, michael@0: 255, 128, 5, 0, 0, 3, michael@0: 1, 0, 7, 128, 0, 0, michael@0: 0, 128, 1, 0, 228, 128, michael@0: 2, 0, 0, 3, 0, 0, michael@0: 15, 128, 1, 0, 228, 128, michael@0: 8, 0, 228, 161, 5, 0, michael@0: 0, 3, 0, 0, 7, 128, michael@0: 0, 0, 255, 128, 0, 0, michael@0: 228, 128, 5, 0, 0, 3, michael@0: 1, 0, 15, 128, 0, 0, michael@0: 85, 128, 5, 0, 228, 160, michael@0: 4, 0, 0, 4, 1, 0, michael@0: 15, 128, 4, 0, 228, 160, michael@0: 0, 0, 0, 128, 1, 0, michael@0: 228, 128, 4, 0, 0, 4, michael@0: 1, 0, 15, 128, 6, 0, michael@0: 228, 160, 0, 0, 170, 128, michael@0: 1, 0, 228, 128, 4, 0, michael@0: 0, 4, 0, 0, 15, 128, michael@0: 7, 0, 228, 160, 0, 0, michael@0: 255, 128, 1, 0, 228, 128, michael@0: 4, 0, 0, 4, 0, 0, michael@0: 3, 192, 0, 0, 255, 128, michael@0: 0, 0, 228, 160, 0, 0, michael@0: 228, 128, 1, 0, 0, 2, michael@0: 0, 0, 12, 192, 0, 0, michael@0: 228, 128, 255, 255, 0, 0, michael@0: 83, 72, 68, 82, 100, 2, michael@0: 0, 0, 64, 0, 1, 0, michael@0: 153, 0, 0, 0, 89, 0, michael@0: 0, 4, 70, 142, 32, 0, michael@0: 0, 0, 0, 0, 12, 0, michael@0: 0, 0, 95, 0, 0, 3, michael@0: 50, 16, 16, 0, 0, 0, michael@0: 0, 0, 103, 0, 0, 4, michael@0: 242, 32, 16, 0, 0, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 101, 0, 0, 3, 50, 32, michael@0: 16, 0, 1, 0, 0, 0, michael@0: 101, 0, 0, 3, 194, 32, michael@0: 16, 0, 1, 0, 0, 0, michael@0: 104, 0, 0, 2, 2, 0, michael@0: 0, 0, 50, 0, 0, 11, michael@0: 50, 0, 16, 0, 0, 0, michael@0: 0, 0, 70, 16, 16, 0, michael@0: 0, 0, 0, 0, 230, 138, michael@0: 32, 0, 0, 0, 0, 0, michael@0: 10, 0, 0, 0, 70, 128, michael@0: 32, 0, 0, 0, 0, 0, michael@0: 10, 0, 0, 0, 56, 0, michael@0: 0, 8, 242, 0, 16, 0, michael@0: 1, 0, 0, 0, 86, 5, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 70, 142, 32, 0, 0, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 50, 0, 0, 10, 242, 0, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 70, 142, 32, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 6, 0, 16, 0, 0, 0, michael@0: 0, 0, 70, 14, 16, 0, michael@0: 1, 0, 0, 0, 0, 0, michael@0: 0, 8, 242, 0, 16, 0, michael@0: 0, 0, 0, 0, 70, 14, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 70, 142, 32, 0, 0, 0, michael@0: 0, 0, 3, 0, 0, 0, michael@0: 14, 0, 0, 7, 114, 0, michael@0: 16, 0, 1, 0, 0, 0, michael@0: 70, 2, 16, 0, 0, 0, michael@0: 0, 0, 246, 15, 16, 0, michael@0: 0, 0, 0, 0, 54, 0, michael@0: 0, 5, 130, 0, 16, 0, michael@0: 1, 0, 0, 0, 58, 0, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 9, 50, 0, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 70, 0, 16, 0, 0, 0, michael@0: 0, 0, 70, 128, 32, 128, michael@0: 65, 0, 0, 0, 0, 0, michael@0: 0, 0, 11, 0, 0, 0, michael@0: 14, 0, 0, 8, 194, 32, michael@0: 16, 0, 1, 0, 0, 0, michael@0: 6, 4, 16, 0, 0, 0, michael@0: 0, 0, 166, 142, 32, 0, michael@0: 0, 0, 0, 0, 11, 0, michael@0: 0, 0, 0, 0, 0, 9, michael@0: 242, 0, 16, 0, 0, 0, michael@0: 0, 0, 70, 14, 16, 0, michael@0: 1, 0, 0, 0, 70, 142, michael@0: 32, 128, 65, 0, 0, 0, michael@0: 0, 0, 0, 0, 8, 0, michael@0: 0, 0, 56, 0, 0, 7, michael@0: 114, 0, 16, 0, 0, 0, michael@0: 0, 0, 246, 15, 16, 0, michael@0: 0, 0, 0, 0, 70, 2, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 56, 0, 0, 8, 242, 0, michael@0: 16, 0, 1, 0, 0, 0, michael@0: 86, 5, 16, 0, 0, 0, michael@0: 0, 0, 70, 142, 32, 0, michael@0: 0, 0, 0, 0, 5, 0, michael@0: 0, 0, 50, 0, 0, 10, michael@0: 242, 0, 16, 0, 1, 0, michael@0: 0, 0, 70, 142, 32, 0, michael@0: 0, 0, 0, 0, 4, 0, michael@0: 0, 0, 6, 0, 16, 0, michael@0: 0, 0, 0, 0, 70, 14, michael@0: 16, 0, 1, 0, 0, 0, michael@0: 50, 0, 0, 10, 242, 0, michael@0: 16, 0, 1, 0, 0, 0, michael@0: 70, 142, 32, 0, 0, 0, michael@0: 0, 0, 6, 0, 0, 0, michael@0: 166, 10, 16, 0, 0, 0, michael@0: 0, 0, 70, 14, 16, 0, michael@0: 1, 0, 0, 0, 50, 0, michael@0: 0, 10, 242, 32, 16, 0, michael@0: 0, 0, 0, 0, 70, 142, michael@0: 32, 0, 0, 0, 0, 0, michael@0: 7, 0, 0, 0, 246, 15, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 70, 14, 16, 0, 1, 0, michael@0: 0, 0, 50, 0, 0, 11, michael@0: 50, 32, 16, 0, 1, 0, michael@0: 0, 0, 70, 16, 16, 0, michael@0: 0, 0, 0, 0, 230, 138, michael@0: 32, 0, 0, 0, 0, 0, michael@0: 9, 0, 0, 0, 70, 128, michael@0: 32, 0, 0, 0, 0, 0, michael@0: 9, 0, 0, 0, 62, 0, michael@0: 0, 1, 83, 84, 65, 84, michael@0: 116, 0, 0, 0, 16, 0, michael@0: 0, 0, 2, 0, 0, 0, michael@0: 0, 0, 0, 0, 4, 0, michael@0: 0, 0, 8, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 82, 68, 69, 70, 4, 2, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 72, 0, 0, 0, 1, 0, michael@0: 0, 0, 28, 0, 0, 0, michael@0: 0, 4, 254, 255, 0, 1, michael@0: 0, 0, 208, 1, 0, 0, michael@0: 60, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 1, 0, 0, 0, 0, 0, michael@0: 0, 0, 36, 71, 108, 111, michael@0: 98, 97, 108, 115, 0, 171, michael@0: 171, 171, 60, 0, 0, 0, michael@0: 8, 0, 0, 0, 96, 0, michael@0: 0, 0, 224, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 32, 1, 0, 0, michael@0: 0, 0, 0, 0, 64, 0, michael@0: 0, 0, 2, 0, 0, 0, michael@0: 48, 1, 0, 0, 0, 0, michael@0: 0, 0, 64, 1, 0, 0, michael@0: 64, 0, 0, 0, 64, 0, michael@0: 0, 0, 2, 0, 0, 0, michael@0: 48, 1, 0, 0, 0, 0, michael@0: 0, 0, 76, 1, 0, 0, michael@0: 128, 0, 0, 0, 16, 0, michael@0: 0, 0, 2, 0, 0, 0, michael@0: 96, 1, 0, 0, 0, 0, michael@0: 0, 0, 112, 1, 0, 0, michael@0: 144, 0, 0, 0, 16, 0, michael@0: 0, 0, 2, 0, 0, 0, michael@0: 128, 1, 0, 0, 0, 0, michael@0: 0, 0, 144, 1, 0, 0, michael@0: 160, 0, 0, 0, 16, 0, michael@0: 0, 0, 2, 0, 0, 0, michael@0: 128, 1, 0, 0, 0, 0, michael@0: 0, 0, 155, 1, 0, 0, michael@0: 176, 0, 0, 0, 16, 0, michael@0: 0, 0, 2, 0, 0, 0, michael@0: 128, 1, 0, 0, 0, 0, michael@0: 0, 0, 165, 1, 0, 0, michael@0: 192, 0, 0, 0, 16, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 96, 1, 0, 0, 0, 0, michael@0: 0, 0, 177, 1, 0, 0, michael@0: 208, 0, 0, 0, 4, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 192, 1, 0, 0, 0, 0, michael@0: 0, 0, 109, 76, 97, 121, michael@0: 101, 114, 84, 114, 97, 110, michael@0: 115, 102, 111, 114, 109, 0, michael@0: 3, 0, 3, 0, 4, 0, michael@0: 4, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 109, 80, michael@0: 114, 111, 106, 101, 99, 116, michael@0: 105, 111, 110, 0, 118, 82, michael@0: 101, 110, 100, 101, 114, 84, michael@0: 97, 114, 103, 101, 116, 79, michael@0: 102, 102, 115, 101, 116, 0, michael@0: 1, 0, 3, 0, 1, 0, michael@0: 4, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 118, 84, michael@0: 101, 120, 116, 117, 114, 101, michael@0: 67, 111, 111, 114, 100, 115, michael@0: 0, 171, 1, 0, 3, 0, michael@0: 1, 0, 4, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 118, 76, 97, 121, 101, 114, michael@0: 81, 117, 97, 100, 0, 118, michael@0: 77, 97, 115, 107, 81, 117, michael@0: 97, 100, 0, 102, 76, 97, michael@0: 121, 101, 114, 67, 111, 108, michael@0: 111, 114, 0, 102, 76, 97, michael@0: 121, 101, 114, 79, 112, 97, michael@0: 99, 105, 116, 121, 0, 171, michael@0: 0, 0, 3, 0, 1, 0, michael@0: 1, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 77, 105, michael@0: 99, 114, 111, 115, 111, 102, michael@0: 116, 32, 40, 82, 41, 32, michael@0: 72, 76, 83, 76, 32, 83, michael@0: 104, 97, 100, 101, 114, 32, michael@0: 67, 111, 109, 112, 105, 108, michael@0: 101, 114, 32, 57, 46, 50, michael@0: 57, 46, 57, 53, 50, 46, michael@0: 51, 49, 49, 49, 0, 171, michael@0: 171, 171, 73, 83, 71, 78, michael@0: 44, 0, 0, 0, 1, 0, michael@0: 0, 0, 8, 0, 0, 0, michael@0: 32, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 3, 0, 0, 0, 0, 0, michael@0: 0, 0, 3, 3, 0, 0, michael@0: 80, 79, 83, 73, 84, 73, michael@0: 79, 78, 0, 171, 171, 171, michael@0: 79, 83, 71, 78, 104, 0, michael@0: 0, 0, 3, 0, 0, 0, michael@0: 8, 0, 0, 0, 80, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 1, 0, 0, 0, 3, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 15, 0, 0, 0, 92, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 3, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 3, 12, 0, 0, 92, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 0, 0, 0, 0, 3, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 12, 3, 0, 0, 83, 86, michael@0: 95, 80, 111, 115, 105, 116, michael@0: 105, 111, 110, 0, 84, 69, michael@0: 88, 67, 79, 79, 82, 68, michael@0: 0, 171, 171, 171 michael@0: }; michael@0: #if 0 michael@0: // michael@0: // Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111 michael@0: // michael@0: // michael@0: // fxc CompositorD3D11.fx -ELayerQuadMask3DVS -nologo -Tvs_4_0_level_9_3 michael@0: // -FhtmpShaderHeader -VnLayerQuadMask3DVS michael@0: // michael@0: // michael@0: // Buffer Definitions: michael@0: // michael@0: // cbuffer $Globals michael@0: // { michael@0: // michael@0: // float4x4 mLayerTransform; // Offset: 0 Size: 64 michael@0: // float4x4 mProjection; // Offset: 64 Size: 64 michael@0: // float4 vRenderTargetOffset; // Offset: 128 Size: 16 michael@0: // float4 vTextureCoords; // Offset: 144 Size: 16 michael@0: // float4 vLayerQuad; // Offset: 160 Size: 16 michael@0: // float4 vMaskQuad; // Offset: 176 Size: 16 michael@0: // float4 fLayerColor; // Offset: 192 Size: 16 [unused] michael@0: // float fLayerOpacity; // Offset: 208 Size: 4 [unused] michael@0: // michael@0: // } michael@0: // michael@0: // michael@0: // Resource Bindings: michael@0: // michael@0: // Name Type Format Dim Slot Elements michael@0: // ------------------------------ ---------- ------- ----------- ---- -------- michael@0: // $Globals cbuffer NA NA 0 1 michael@0: // michael@0: // michael@0: // michael@0: // Input signature: michael@0: // michael@0: // Name Index Mask Register SysValue Format Used michael@0: // -------------------- ----- ------ -------- -------- ------ ------ michael@0: // POSITION 0 xy 0 NONE float xy michael@0: // michael@0: // michael@0: // Output signature: michael@0: // michael@0: // Name Index Mask Register SysValue Format Used michael@0: // -------------------- ----- ------ -------- -------- ------ ------ michael@0: // SV_Position 0 xyzw 0 POS float xyzw michael@0: // TEXCOORD 0 xy 1 NONE float xy michael@0: // TEXCOORD 1 xyz 2 NONE float xyz michael@0: // michael@0: // michael@0: // Constant buffer to DX9 shader constant mappings: michael@0: // michael@0: // Target Reg Buffer Start Reg # of Regs Data Conversion michael@0: // ---------- ------- --------- --------- ---------------------- michael@0: // c1 cb0 0 2 ( FLT, FLT, FLT, FLT) michael@0: // c3 cb0 3 9 ( FLT, FLT, FLT, FLT) michael@0: // michael@0: // michael@0: // Runtime generated constant mappings: michael@0: // michael@0: // Target Reg Constant Description michael@0: // ---------- -------------------------------------------------- michael@0: // c0 Vertex Shader position offset michael@0: // michael@0: // michael@0: // Level9 shader bytecode: michael@0: // michael@0: vs_2_x michael@0: def c12, 1, 0, 0, 0 michael@0: dcl_texcoord v0 michael@0: mov r0.z, c12.x michael@0: rcp r0.w, c11.z michael@0: mad r1.xy, v0, c10.zwzw, c10 michael@0: mul r2, r1.y, c2 michael@0: mad r1, c1, r1.x, r2 michael@0: add r1, r1, c3 michael@0: rcp r2.x, r1.w michael@0: mad r2.yz, r1.xxyw, r2.x, -c11.xxyw michael@0: mul r1.xyz, r1, r2.x michael@0: mul r0.x, r0.w, r2.y michael@0: rcp r0.w, c11.w michael@0: mul r0.y, r0.w, r2.z michael@0: mul oT1.xyz, r0, r1.w michael@0: add r0, r1, -c8 michael@0: mad oT0.xy, v0, c9.zwzw, c9 michael@0: mul r0.xyz, r0.w, r0 michael@0: mul r1, r0.y, c5 michael@0: mad r1, c4, r0.x, r1 michael@0: mad r1, c6, r0.z, r1 michael@0: mad r0, c7, r0.w, r1 michael@0: mad oPos.xy, r0.w, c0, r0 michael@0: mov oPos.zw, r0 michael@0: michael@0: // approximately 22 instruction slots used michael@0: vs_4_0 michael@0: dcl_constantbuffer cb0[12], immediateIndexed michael@0: dcl_input v0.xy michael@0: dcl_output_siv o0.xyzw, position michael@0: dcl_output o1.xy michael@0: dcl_output o2.xyz michael@0: dcl_temps 3 michael@0: mad r0.xy, v0.xyxx, cb0[10].zwzz, cb0[10].xyxx michael@0: mul r1.xyzw, r0.yyyy, cb0[1].xyzw michael@0: mad r0.xyzw, cb0[0].xyzw, r0.xxxx, r1.xyzw michael@0: add r0.xyzw, r0.xyzw, cb0[3].xyzw michael@0: div r0.xyz, r0.xyzx, r0.wwww michael@0: add r1.xyzw, r0.xyzw, -cb0[8].xyzw michael@0: add r0.xy, r0.xyxx, -cb0[11].xyxx michael@0: div r0.xy, r0.xyxx, cb0[11].zwzz michael@0: mul r1.xyz, r1.wwww, r1.xyzx michael@0: mul r2.xyzw, r1.yyyy, cb0[5].xyzw michael@0: mad r2.xyzw, cb0[4].xyzw, r1.xxxx, r2.xyzw michael@0: mad r2.xyzw, cb0[6].xyzw, r1.zzzz, r2.xyzw michael@0: mad o0.xyzw, cb0[7].xyzw, r1.wwww, r2.xyzw michael@0: mad o1.xy, v0.xyxx, cb0[9].zwzz, cb0[9].xyxx michael@0: mov r0.z, l(1.000000) michael@0: mul o2.xyz, r0.wwww, r0.xyzx michael@0: ret michael@0: // Approximately 17 instruction slots used michael@0: #endif michael@0: michael@0: const BYTE LayerQuadMask3DVS[] = michael@0: { michael@0: 68, 88, 66, 67, 100, 40, michael@0: 55, 29, 238, 71, 107, 78, michael@0: 214, 182, 73, 149, 138, 22, michael@0: 163, 187, 1, 0, 0, 0, michael@0: 204, 7, 0, 0, 6, 0, michael@0: 0, 0, 56, 0, 0, 0, michael@0: 24, 2, 0, 0, 160, 4, michael@0: 0, 0, 28, 5, 0, 0, michael@0: 40, 7, 0, 0, 92, 7, michael@0: 0, 0, 65, 111, 110, 57, michael@0: 216, 1, 0, 0, 216, 1, michael@0: 0, 0, 0, 2, 254, 255, michael@0: 152, 1, 0, 0, 64, 0, michael@0: 0, 0, 2, 0, 36, 0, michael@0: 0, 0, 60, 0, 0, 0, michael@0: 60, 0, 0, 0, 36, 0, michael@0: 1, 0, 60, 0, 0, 0, michael@0: 0, 0, 2, 0, 1, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 3, 0, 9, 0, 3, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 1, 2, 254, 255, michael@0: 81, 0, 0, 5, 12, 0, michael@0: 15, 160, 0, 0, 128, 63, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 31, 0, 0, 2, 5, 0, michael@0: 0, 128, 0, 0, 15, 144, michael@0: 1, 0, 0, 2, 0, 0, michael@0: 4, 128, 12, 0, 0, 160, michael@0: 6, 0, 0, 2, 0, 0, michael@0: 8, 128, 11, 0, 170, 160, michael@0: 4, 0, 0, 4, 1, 0, michael@0: 3, 128, 0, 0, 228, 144, michael@0: 10, 0, 238, 160, 10, 0, michael@0: 228, 160, 5, 0, 0, 3, michael@0: 2, 0, 15, 128, 1, 0, michael@0: 85, 128, 2, 0, 228, 160, michael@0: 4, 0, 0, 4, 1, 0, michael@0: 15, 128, 1, 0, 228, 160, michael@0: 1, 0, 0, 128, 2, 0, michael@0: 228, 128, 2, 0, 0, 3, michael@0: 1, 0, 15, 128, 1, 0, michael@0: 228, 128, 3, 0, 228, 160, michael@0: 6, 0, 0, 2, 2, 0, michael@0: 1, 128, 1, 0, 255, 128, michael@0: 4, 0, 0, 4, 2, 0, michael@0: 6, 128, 1, 0, 208, 128, michael@0: 2, 0, 0, 128, 11, 0, michael@0: 208, 161, 5, 0, 0, 3, michael@0: 1, 0, 7, 128, 1, 0, michael@0: 228, 128, 2, 0, 0, 128, michael@0: 5, 0, 0, 3, 0, 0, michael@0: 1, 128, 0, 0, 255, 128, michael@0: 2, 0, 85, 128, 6, 0, michael@0: 0, 2, 0, 0, 8, 128, michael@0: 11, 0, 255, 160, 5, 0, michael@0: 0, 3, 0, 0, 2, 128, michael@0: 0, 0, 255, 128, 2, 0, michael@0: 170, 128, 5, 0, 0, 3, michael@0: 1, 0, 7, 224, 0, 0, michael@0: 228, 128, 1, 0, 255, 128, michael@0: 2, 0, 0, 3, 0, 0, michael@0: 15, 128, 1, 0, 228, 128, michael@0: 8, 0, 228, 161, 4, 0, michael@0: 0, 4, 0, 0, 3, 224, michael@0: 0, 0, 228, 144, 9, 0, michael@0: 238, 160, 9, 0, 228, 160, michael@0: 5, 0, 0, 3, 0, 0, michael@0: 7, 128, 0, 0, 255, 128, michael@0: 0, 0, 228, 128, 5, 0, michael@0: 0, 3, 1, 0, 15, 128, michael@0: 0, 0, 85, 128, 5, 0, michael@0: 228, 160, 4, 0, 0, 4, michael@0: 1, 0, 15, 128, 4, 0, michael@0: 228, 160, 0, 0, 0, 128, michael@0: 1, 0, 228, 128, 4, 0, michael@0: 0, 4, 1, 0, 15, 128, michael@0: 6, 0, 228, 160, 0, 0, michael@0: 170, 128, 1, 0, 228, 128, michael@0: 4, 0, 0, 4, 0, 0, michael@0: 15, 128, 7, 0, 228, 160, michael@0: 0, 0, 255, 128, 1, 0, michael@0: 228, 128, 4, 0, 0, 4, michael@0: 0, 0, 3, 192, 0, 0, michael@0: 255, 128, 0, 0, 228, 160, michael@0: 0, 0, 228, 128, 1, 0, michael@0: 0, 2, 0, 0, 12, 192, michael@0: 0, 0, 228, 128, 255, 255, michael@0: 0, 0, 83, 72, 68, 82, michael@0: 128, 2, 0, 0, 64, 0, michael@0: 1, 0, 160, 0, 0, 0, michael@0: 89, 0, 0, 4, 70, 142, michael@0: 32, 0, 0, 0, 0, 0, michael@0: 12, 0, 0, 0, 95, 0, michael@0: 0, 3, 50, 16, 16, 0, michael@0: 0, 0, 0, 0, 103, 0, michael@0: 0, 4, 242, 32, 16, 0, michael@0: 0, 0, 0, 0, 1, 0, michael@0: 0, 0, 101, 0, 0, 3, michael@0: 50, 32, 16, 0, 1, 0, michael@0: 0, 0, 101, 0, 0, 3, michael@0: 114, 32, 16, 0, 2, 0, michael@0: 0, 0, 104, 0, 0, 2, michael@0: 3, 0, 0, 0, 50, 0, michael@0: 0, 11, 50, 0, 16, 0, michael@0: 0, 0, 0, 0, 70, 16, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 230, 138, 32, 0, 0, 0, michael@0: 0, 0, 10, 0, 0, 0, michael@0: 70, 128, 32, 0, 0, 0, michael@0: 0, 0, 10, 0, 0, 0, michael@0: 56, 0, 0, 8, 242, 0, michael@0: 16, 0, 1, 0, 0, 0, michael@0: 86, 5, 16, 0, 0, 0, michael@0: 0, 0, 70, 142, 32, 0, michael@0: 0, 0, 0, 0, 1, 0, michael@0: 0, 0, 50, 0, 0, 10, michael@0: 242, 0, 16, 0, 0, 0, michael@0: 0, 0, 70, 142, 32, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 6, 0, 16, 0, michael@0: 0, 0, 0, 0, 70, 14, michael@0: 16, 0, 1, 0, 0, 0, michael@0: 0, 0, 0, 8, 242, 0, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 70, 14, 16, 0, 0, 0, michael@0: 0, 0, 70, 142, 32, 0, michael@0: 0, 0, 0, 0, 3, 0, michael@0: 0, 0, 14, 0, 0, 7, michael@0: 114, 0, 16, 0, 0, 0, michael@0: 0, 0, 70, 2, 16, 0, michael@0: 0, 0, 0, 0, 246, 15, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 9, 242, 0, michael@0: 16, 0, 1, 0, 0, 0, michael@0: 70, 14, 16, 0, 0, 0, michael@0: 0, 0, 70, 142, 32, 128, michael@0: 65, 0, 0, 0, 0, 0, michael@0: 0, 0, 8, 0, 0, 0, michael@0: 0, 0, 0, 9, 50, 0, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 70, 0, 16, 0, 0, 0, michael@0: 0, 0, 70, 128, 32, 128, michael@0: 65, 0, 0, 0, 0, 0, michael@0: 0, 0, 11, 0, 0, 0, michael@0: 14, 0, 0, 8, 50, 0, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 70, 0, 16, 0, 0, 0, michael@0: 0, 0, 230, 138, 32, 0, michael@0: 0, 0, 0, 0, 11, 0, michael@0: 0, 0, 56, 0, 0, 7, michael@0: 114, 0, 16, 0, 1, 0, michael@0: 0, 0, 246, 15, 16, 0, michael@0: 1, 0, 0, 0, 70, 2, michael@0: 16, 0, 1, 0, 0, 0, michael@0: 56, 0, 0, 8, 242, 0, michael@0: 16, 0, 2, 0, 0, 0, michael@0: 86, 5, 16, 0, 1, 0, michael@0: 0, 0, 70, 142, 32, 0, michael@0: 0, 0, 0, 0, 5, 0, michael@0: 0, 0, 50, 0, 0, 10, michael@0: 242, 0, 16, 0, 2, 0, michael@0: 0, 0, 70, 142, 32, 0, michael@0: 0, 0, 0, 0, 4, 0, michael@0: 0, 0, 6, 0, 16, 0, michael@0: 1, 0, 0, 0, 70, 14, michael@0: 16, 0, 2, 0, 0, 0, michael@0: 50, 0, 0, 10, 242, 0, michael@0: 16, 0, 2, 0, 0, 0, michael@0: 70, 142, 32, 0, 0, 0, michael@0: 0, 0, 6, 0, 0, 0, michael@0: 166, 10, 16, 0, 1, 0, michael@0: 0, 0, 70, 14, 16, 0, michael@0: 2, 0, 0, 0, 50, 0, michael@0: 0, 10, 242, 32, 16, 0, michael@0: 0, 0, 0, 0, 70, 142, michael@0: 32, 0, 0, 0, 0, 0, michael@0: 7, 0, 0, 0, 246, 15, michael@0: 16, 0, 1, 0, 0, 0, michael@0: 70, 14, 16, 0, 2, 0, michael@0: 0, 0, 50, 0, 0, 11, michael@0: 50, 32, 16, 0, 1, 0, michael@0: 0, 0, 70, 16, 16, 0, michael@0: 0, 0, 0, 0, 230, 138, michael@0: 32, 0, 0, 0, 0, 0, michael@0: 9, 0, 0, 0, 70, 128, michael@0: 32, 0, 0, 0, 0, 0, michael@0: 9, 0, 0, 0, 54, 0, michael@0: 0, 5, 66, 0, 16, 0, michael@0: 0, 0, 0, 0, 1, 64, michael@0: 0, 0, 0, 0, 128, 63, michael@0: 56, 0, 0, 7, 114, 32, michael@0: 16, 0, 2, 0, 0, 0, michael@0: 246, 15, 16, 0, 0, 0, michael@0: 0, 0, 70, 2, 16, 0, michael@0: 0, 0, 0, 0, 62, 0, michael@0: 0, 1, 83, 84, 65, 84, michael@0: 116, 0, 0, 0, 17, 0, michael@0: 0, 0, 3, 0, 0, 0, michael@0: 0, 0, 0, 0, 4, 0, michael@0: 0, 0, 9, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 2, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 82, 68, 69, 70, 4, 2, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 72, 0, 0, 0, 1, 0, michael@0: 0, 0, 28, 0, 0, 0, michael@0: 0, 4, 254, 255, 0, 1, michael@0: 0, 0, 208, 1, 0, 0, michael@0: 60, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 1, 0, 0, 0, 0, 0, michael@0: 0, 0, 36, 71, 108, 111, michael@0: 98, 97, 108, 115, 0, 171, michael@0: 171, 171, 60, 0, 0, 0, michael@0: 8, 0, 0, 0, 96, 0, michael@0: 0, 0, 224, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 32, 1, 0, 0, michael@0: 0, 0, 0, 0, 64, 0, michael@0: 0, 0, 2, 0, 0, 0, michael@0: 48, 1, 0, 0, 0, 0, michael@0: 0, 0, 64, 1, 0, 0, michael@0: 64, 0, 0, 0, 64, 0, michael@0: 0, 0, 2, 0, 0, 0, michael@0: 48, 1, 0, 0, 0, 0, michael@0: 0, 0, 76, 1, 0, 0, michael@0: 128, 0, 0, 0, 16, 0, michael@0: 0, 0, 2, 0, 0, 0, michael@0: 96, 1, 0, 0, 0, 0, michael@0: 0, 0, 112, 1, 0, 0, michael@0: 144, 0, 0, 0, 16, 0, michael@0: 0, 0, 2, 0, 0, 0, michael@0: 128, 1, 0, 0, 0, 0, michael@0: 0, 0, 144, 1, 0, 0, michael@0: 160, 0, 0, 0, 16, 0, michael@0: 0, 0, 2, 0, 0, 0, michael@0: 128, 1, 0, 0, 0, 0, michael@0: 0, 0, 155, 1, 0, 0, michael@0: 176, 0, 0, 0, 16, 0, michael@0: 0, 0, 2, 0, 0, 0, michael@0: 128, 1, 0, 0, 0, 0, michael@0: 0, 0, 165, 1, 0, 0, michael@0: 192, 0, 0, 0, 16, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 96, 1, 0, 0, 0, 0, michael@0: 0, 0, 177, 1, 0, 0, michael@0: 208, 0, 0, 0, 4, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 192, 1, 0, 0, 0, 0, michael@0: 0, 0, 109, 76, 97, 121, michael@0: 101, 114, 84, 114, 97, 110, michael@0: 115, 102, 111, 114, 109, 0, michael@0: 3, 0, 3, 0, 4, 0, michael@0: 4, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 109, 80, michael@0: 114, 111, 106, 101, 99, 116, michael@0: 105, 111, 110, 0, 118, 82, michael@0: 101, 110, 100, 101, 114, 84, michael@0: 97, 114, 103, 101, 116, 79, michael@0: 102, 102, 115, 101, 116, 0, michael@0: 1, 0, 3, 0, 1, 0, michael@0: 4, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 118, 84, michael@0: 101, 120, 116, 117, 114, 101, michael@0: 67, 111, 111, 114, 100, 115, michael@0: 0, 171, 1, 0, 3, 0, michael@0: 1, 0, 4, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 118, 76, 97, 121, 101, 114, michael@0: 81, 117, 97, 100, 0, 118, michael@0: 77, 97, 115, 107, 81, 117, michael@0: 97, 100, 0, 102, 76, 97, michael@0: 121, 101, 114, 67, 111, 108, michael@0: 111, 114, 0, 102, 76, 97, michael@0: 121, 101, 114, 79, 112, 97, michael@0: 99, 105, 116, 121, 0, 171, michael@0: 0, 0, 3, 0, 1, 0, michael@0: 1, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 77, 105, michael@0: 99, 114, 111, 115, 111, 102, michael@0: 116, 32, 40, 82, 41, 32, michael@0: 72, 76, 83, 76, 32, 83, michael@0: 104, 97, 100, 101, 114, 32, michael@0: 67, 111, 109, 112, 105, 108, michael@0: 101, 114, 32, 57, 46, 50, michael@0: 57, 46, 57, 53, 50, 46, michael@0: 51, 49, 49, 49, 0, 171, michael@0: 171, 171, 73, 83, 71, 78, michael@0: 44, 0, 0, 0, 1, 0, michael@0: 0, 0, 8, 0, 0, 0, michael@0: 32, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 3, 0, 0, 0, 0, 0, michael@0: 0, 0, 3, 3, 0, 0, michael@0: 80, 79, 83, 73, 84, 73, michael@0: 79, 78, 0, 171, 171, 171, michael@0: 79, 83, 71, 78, 104, 0, michael@0: 0, 0, 3, 0, 0, 0, michael@0: 8, 0, 0, 0, 80, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 1, 0, 0, 0, 3, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 15, 0, 0, 0, 92, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 3, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 3, 12, 0, 0, 92, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 0, 0, 0, 0, 3, 0, michael@0: 0, 0, 2, 0, 0, 0, michael@0: 7, 8, 0, 0, 83, 86, michael@0: 95, 80, 111, 115, 105, 116, michael@0: 105, 111, 110, 0, 84, 69, michael@0: 88, 67, 79, 79, 82, 68, michael@0: 0, 171, 171, 171 michael@0: }; michael@0: #if 0 michael@0: // michael@0: // Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111 michael@0: // michael@0: // michael@0: // fxc CompositorD3D11.fx -ESolidColorShaderMask -Tps_4_0_level_9_3 -nologo michael@0: // -FhtmpShaderHeader -VnSolidColorShaderMask michael@0: // michael@0: // michael@0: // Buffer Definitions: michael@0: // michael@0: // cbuffer $Globals michael@0: // { michael@0: // michael@0: // float4 fLayerColor; // Offset: 0 Size: 16 michael@0: // float fLayerOpacity; // Offset: 16 Size: 4 [unused] michael@0: // float4x4 mLayerTransform; // Offset: 32 Size: 64 [unused] michael@0: // float4x4 mProjection; // Offset: 96 Size: 64 [unused] michael@0: // float4 vRenderTargetOffset; // Offset: 160 Size: 16 [unused] michael@0: // float4 vTextureCoords; // Offset: 176 Size: 16 [unused] michael@0: // float4 vLayerQuad; // Offset: 192 Size: 16 [unused] michael@0: // float4 vMaskQuad; // Offset: 208 Size: 16 [unused] michael@0: // michael@0: // } michael@0: // michael@0: // michael@0: // Resource Bindings: michael@0: // michael@0: // Name Type Format Dim Slot Elements michael@0: // ------------------------------ ---------- ------- ----------- ---- -------- michael@0: // sSampler sampler NA NA 0 1 michael@0: // tMask texture float4 2d 3 1 michael@0: // $Globals cbuffer NA NA 0 1 michael@0: // michael@0: // michael@0: // michael@0: // Input signature: michael@0: // michael@0: // Name Index Mask Register SysValue Format Used michael@0: // -------------------- ----- ------ -------- -------- ------ ------ michael@0: // SV_Position 0 xyzw 0 POS float michael@0: // TEXCOORD 0 xy 1 NONE float michael@0: // TEXCOORD 1 zw 1 NONE float zw michael@0: // michael@0: // michael@0: // Output signature: michael@0: // michael@0: // Name Index Mask Register SysValue Format Used michael@0: // -------------------- ----- ------ -------- -------- ------ ------ michael@0: // SV_Target 0 xyzw 0 TARGET float xyzw michael@0: // michael@0: // michael@0: // Constant buffer to DX9 shader constant mappings: michael@0: // michael@0: // Target Reg Buffer Start Reg # of Regs Data Conversion michael@0: // ---------- ------- --------- --------- ---------------------- michael@0: // c0 cb0 0 1 ( FLT, FLT, FLT, FLT) michael@0: // michael@0: // michael@0: // Sampler/Resource to DX9 shader sampler mappings: michael@0: // michael@0: // Target Sampler Source Sampler Source Resource michael@0: // -------------- --------------- ---------------- michael@0: // s0 s0 t3 michael@0: // michael@0: // michael@0: // Level9 shader bytecode: michael@0: // michael@0: ps_2_x michael@0: dcl t0 michael@0: dcl_2d s0 michael@0: mov r0.xy, t0.wzzw michael@0: texld r0, r0, s0 michael@0: mul r0, r0.w, c0 michael@0: mov oC0, r0 michael@0: michael@0: // approximately 4 instruction slots used (1 texture, 3 arithmetic) michael@0: ps_4_0 michael@0: dcl_constantbuffer cb0[1], immediateIndexed michael@0: dcl_sampler s0, mode_default michael@0: dcl_resource_texture2d (float,float,float,float) t3 michael@0: dcl_input_ps linear v1.zw michael@0: dcl_output o0.xyzw michael@0: dcl_temps 1 michael@0: sample r0.xyzw, v1.zwzz, t3.xyzw, s0 michael@0: mul o0.xyzw, r0.wwww, cb0[0].xyzw michael@0: ret michael@0: // Approximately 3 instruction slots used michael@0: #endif michael@0: michael@0: const BYTE SolidColorShaderMask[] = michael@0: { michael@0: 68, 88, 66, 67, 92, 193, michael@0: 158, 159, 177, 150, 196, 208, michael@0: 237, 57, 66, 98, 44, 248, michael@0: 148, 128, 1, 0, 0, 0, michael@0: 232, 4, 0, 0, 6, 0, michael@0: 0, 0, 56, 0, 0, 0, michael@0: 204, 0, 0, 0, 112, 1, michael@0: 0, 0, 236, 1, 0, 0, michael@0: 68, 4, 0, 0, 180, 4, michael@0: 0, 0, 65, 111, 110, 57, michael@0: 140, 0, 0, 0, 140, 0, michael@0: 0, 0, 0, 2, 255, 255, michael@0: 88, 0, 0, 0, 52, 0, michael@0: 0, 0, 1, 0, 40, 0, michael@0: 0, 0, 52, 0, 0, 0, michael@0: 52, 0, 1, 0, 36, 0, michael@0: 0, 0, 52, 0, 3, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 1, 0, 0, 0, 0, 0, michael@0: 0, 0, 1, 2, 255, 255, michael@0: 31, 0, 0, 2, 0, 0, michael@0: 0, 128, 0, 0, 15, 176, michael@0: 31, 0, 0, 2, 0, 0, michael@0: 0, 144, 0, 8, 15, 160, michael@0: 1, 0, 0, 2, 0, 0, michael@0: 3, 128, 0, 0, 235, 176, michael@0: 66, 0, 0, 3, 0, 0, michael@0: 15, 128, 0, 0, 228, 128, michael@0: 0, 8, 228, 160, 5, 0, michael@0: 0, 3, 0, 0, 15, 128, michael@0: 0, 0, 255, 128, 0, 0, michael@0: 228, 160, 1, 0, 0, 2, michael@0: 0, 8, 15, 128, 0, 0, michael@0: 228, 128, 255, 255, 0, 0, michael@0: 83, 72, 68, 82, 156, 0, michael@0: 0, 0, 64, 0, 0, 0, michael@0: 39, 0, 0, 0, 89, 0, michael@0: 0, 4, 70, 142, 32, 0, michael@0: 0, 0, 0, 0, 1, 0, michael@0: 0, 0, 90, 0, 0, 3, michael@0: 0, 96, 16, 0, 0, 0, michael@0: 0, 0, 88, 24, 0, 4, michael@0: 0, 112, 16, 0, 3, 0, michael@0: 0, 0, 85, 85, 0, 0, michael@0: 98, 16, 0, 3, 194, 16, michael@0: 16, 0, 1, 0, 0, 0, michael@0: 101, 0, 0, 3, 242, 32, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 104, 0, 0, 2, 1, 0, michael@0: 0, 0, 69, 0, 0, 9, michael@0: 242, 0, 16, 0, 0, 0, michael@0: 0, 0, 230, 26, 16, 0, michael@0: 1, 0, 0, 0, 70, 126, michael@0: 16, 0, 3, 0, 0, 0, michael@0: 0, 96, 16, 0, 0, 0, michael@0: 0, 0, 56, 0, 0, 8, michael@0: 242, 32, 16, 0, 0, 0, michael@0: 0, 0, 246, 15, 16, 0, michael@0: 0, 0, 0, 0, 70, 142, michael@0: 32, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 62, 0, michael@0: 0, 1, 83, 84, 65, 84, michael@0: 116, 0, 0, 0, 3, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 0, 0, 0, 0, 2, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 1, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 82, 68, 69, 70, 80, 2, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 148, 0, 0, 0, 3, 0, michael@0: 0, 0, 28, 0, 0, 0, michael@0: 0, 4, 255, 255, 0, 1, michael@0: 0, 0, 29, 2, 0, 0, michael@0: 124, 0, 0, 0, 3, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 1, 0, 0, 0, 1, 0, michael@0: 0, 0, 133, 0, 0, 0, michael@0: 2, 0, 0, 0, 5, 0, michael@0: 0, 0, 4, 0, 0, 0, michael@0: 255, 255, 255, 255, 3, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 13, 0, 0, 0, 139, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 1, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 115, 83, 97, 109, 112, 108, michael@0: 101, 114, 0, 116, 77, 97, michael@0: 115, 107, 0, 36, 71, 108, michael@0: 111, 98, 97, 108, 115, 0, michael@0: 139, 0, 0, 0, 8, 0, michael@0: 0, 0, 172, 0, 0, 0, michael@0: 224, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 108, 1, 0, 0, 0, 0, michael@0: 0, 0, 16, 0, 0, 0, michael@0: 2, 0, 0, 0, 120, 1, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 136, 1, 0, 0, 16, 0, michael@0: 0, 0, 4, 0, 0, 0, michael@0: 0, 0, 0, 0, 152, 1, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 168, 1, 0, 0, 32, 0, michael@0: 0, 0, 64, 0, 0, 0, michael@0: 0, 0, 0, 0, 184, 1, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 200, 1, 0, 0, 96, 0, michael@0: 0, 0, 64, 0, 0, 0, michael@0: 0, 0, 0, 0, 184, 1, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 212, 1, 0, 0, 160, 0, michael@0: 0, 0, 16, 0, 0, 0, michael@0: 0, 0, 0, 0, 120, 1, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 232, 1, 0, 0, 176, 0, michael@0: 0, 0, 16, 0, 0, 0, michael@0: 0, 0, 0, 0, 248, 1, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 8, 2, 0, 0, 192, 0, michael@0: 0, 0, 16, 0, 0, 0, michael@0: 0, 0, 0, 0, 248, 1, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 19, 2, 0, 0, 208, 0, michael@0: 0, 0, 16, 0, 0, 0, michael@0: 0, 0, 0, 0, 248, 1, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 102, 76, 97, 121, 101, 114, michael@0: 67, 111, 108, 111, 114, 0, michael@0: 1, 0, 3, 0, 1, 0, michael@0: 4, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 102, 76, michael@0: 97, 121, 101, 114, 79, 112, michael@0: 97, 99, 105, 116, 121, 0, michael@0: 171, 171, 0, 0, 3, 0, michael@0: 1, 0, 1, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 109, 76, 97, 121, 101, 114, michael@0: 84, 114, 97, 110, 115, 102, michael@0: 111, 114, 109, 0, 3, 0, michael@0: 3, 0, 4, 0, 4, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 109, 80, 114, 111, michael@0: 106, 101, 99, 116, 105, 111, michael@0: 110, 0, 118, 82, 101, 110, michael@0: 100, 101, 114, 84, 97, 114, michael@0: 103, 101, 116, 79, 102, 102, michael@0: 115, 101, 116, 0, 118, 84, michael@0: 101, 120, 116, 117, 114, 101, michael@0: 67, 111, 111, 114, 100, 115, michael@0: 0, 171, 1, 0, 3, 0, michael@0: 1, 0, 4, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 118, 76, 97, 121, 101, 114, michael@0: 81, 117, 97, 100, 0, 118, michael@0: 77, 97, 115, 107, 81, 117, michael@0: 97, 100, 0, 77, 105, 99, michael@0: 114, 111, 115, 111, 102, 116, michael@0: 32, 40, 82, 41, 32, 72, michael@0: 76, 83, 76, 32, 83, 104, michael@0: 97, 100, 101, 114, 32, 67, michael@0: 111, 109, 112, 105, 108, 101, michael@0: 114, 32, 57, 46, 50, 57, michael@0: 46, 57, 53, 50, 46, 51, michael@0: 49, 49, 49, 0, 171, 171, michael@0: 73, 83, 71, 78, 104, 0, michael@0: 0, 0, 3, 0, 0, 0, michael@0: 8, 0, 0, 0, 80, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 1, 0, 0, 0, 3, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 15, 0, 0, 0, 92, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 3, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 3, 0, 0, 0, 92, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 0, 0, 0, 0, 3, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 12, 12, 0, 0, 83, 86, michael@0: 95, 80, 111, 115, 105, 116, michael@0: 105, 111, 110, 0, 84, 69, michael@0: 88, 67, 79, 79, 82, 68, michael@0: 0, 171, 171, 171, 79, 83, michael@0: 71, 78, 44, 0, 0, 0, michael@0: 1, 0, 0, 0, 8, 0, michael@0: 0, 0, 32, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 3, 0, 0, 0, michael@0: 0, 0, 0, 0, 15, 0, michael@0: 0, 0, 83, 86, 95, 84, michael@0: 97, 114, 103, 101, 116, 0, michael@0: 171, 171 michael@0: }; michael@0: #if 0 michael@0: // michael@0: // Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111 michael@0: // michael@0: // michael@0: // fxc CompositorD3D11.fx -ERGBShaderMask -Tps_4_0_level_9_3 -nologo michael@0: // -FhtmpShaderHeader -VnRGBShaderMask michael@0: // michael@0: // michael@0: // Buffer Definitions: michael@0: // michael@0: // cbuffer $Globals michael@0: // { michael@0: // michael@0: // float4 fLayerColor; // Offset: 0 Size: 16 [unused] michael@0: // float fLayerOpacity; // Offset: 16 Size: 4 michael@0: // float4x4 mLayerTransform; // Offset: 32 Size: 64 [unused] michael@0: // float4x4 mProjection; // Offset: 96 Size: 64 [unused] michael@0: // float4 vRenderTargetOffset; // Offset: 160 Size: 16 [unused] michael@0: // float4 vTextureCoords; // Offset: 176 Size: 16 [unused] michael@0: // float4 vLayerQuad; // Offset: 192 Size: 16 [unused] michael@0: // float4 vMaskQuad; // Offset: 208 Size: 16 [unused] michael@0: // michael@0: // } michael@0: // michael@0: // michael@0: // Resource Bindings: michael@0: // michael@0: // Name Type Format Dim Slot Elements michael@0: // ------------------------------ ---------- ------- ----------- ---- -------- michael@0: // sSampler sampler NA NA 0 1 michael@0: // tRGB texture float4 2d 0 1 michael@0: // tMask texture float4 2d 3 1 michael@0: // $Globals cbuffer NA NA 0 1 michael@0: // michael@0: // michael@0: // michael@0: // Input signature: michael@0: // michael@0: // Name Index Mask Register SysValue Format Used michael@0: // -------------------- ----- ------ -------- -------- ------ ------ michael@0: // SV_Position 0 xyzw 0 POS float michael@0: // TEXCOORD 0 xy 1 NONE float xy michael@0: // TEXCOORD 1 zw 1 NONE float zw michael@0: // michael@0: // michael@0: // Output signature: michael@0: // michael@0: // Name Index Mask Register SysValue Format Used michael@0: // -------------------- ----- ------ -------- -------- ------ ------ michael@0: // SV_Target 0 xyzw 0 TARGET float xyzw michael@0: // michael@0: // michael@0: // Constant buffer to DX9 shader constant mappings: michael@0: // michael@0: // Target Reg Buffer Start Reg # of Regs Data Conversion michael@0: // ---------- ------- --------- --------- ---------------------- michael@0: // c0 cb0 1 1 ( FLT, FLT, FLT, FLT) michael@0: // michael@0: // michael@0: // Sampler/Resource to DX9 shader sampler mappings: michael@0: // michael@0: // Target Sampler Source Sampler Source Resource michael@0: // -------------- --------------- ---------------- michael@0: // s0 s0 t3 michael@0: // s1 s0 t0 michael@0: // michael@0: // michael@0: // Level9 shader bytecode: michael@0: // michael@0: ps_2_x michael@0: dcl t0 michael@0: dcl_2d s0 michael@0: dcl_2d s1 michael@0: mov r0.xy, t0.wzzw michael@0: texld r1, t0, s1 michael@0: texld r0, r0, s0 michael@0: mul r1.xyz, r1, c0.x michael@0: mov r1.w, c0.x michael@0: mul r0, r0.w, r1 michael@0: mov oC0, r0 michael@0: michael@0: // approximately 7 instruction slots used (2 texture, 5 arithmetic) michael@0: ps_4_0 michael@0: dcl_constantbuffer cb0[2], immediateIndexed michael@0: dcl_sampler s0, mode_default michael@0: dcl_resource_texture2d (float,float,float,float) t0 michael@0: dcl_resource_texture2d (float,float,float,float) t3 michael@0: dcl_input_ps linear v1.xy michael@0: dcl_input_ps linear v1.zw michael@0: dcl_output o0.xyzw michael@0: dcl_temps 2 michael@0: sample r0.xyzw, v1.xyxx, t0.xyzw, s0 michael@0: mul r0.xyz, r0.xyzx, cb0[1].xxxx michael@0: sample r1.xyzw, v1.zwzz, t3.xyzw, s0 michael@0: mov r0.w, cb0[1].x michael@0: mul o0.xyzw, r0.xyzw, r1.wwww michael@0: ret michael@0: // Approximately 6 instruction slots used michael@0: #endif michael@0: michael@0: const BYTE RGBShaderMask[] = michael@0: { michael@0: 68, 88, 66, 67, 211, 41, michael@0: 177, 153, 133, 94, 180, 137, michael@0: 188, 24, 43, 126, 122, 18, michael@0: 165, 144, 1, 0, 0, 0, michael@0: 192, 5, 0, 0, 6, 0, michael@0: 0, 0, 56, 0, 0, 0, michael@0: 8, 1, 0, 0, 32, 2, michael@0: 0, 0, 156, 2, 0, 0, michael@0: 28, 5, 0, 0, 140, 5, michael@0: 0, 0, 65, 111, 110, 57, michael@0: 200, 0, 0, 0, 200, 0, michael@0: 0, 0, 0, 2, 255, 255, michael@0: 144, 0, 0, 0, 56, 0, michael@0: 0, 0, 1, 0, 44, 0, michael@0: 0, 0, 56, 0, 0, 0, michael@0: 56, 0, 2, 0, 36, 0, michael@0: 0, 0, 56, 0, 3, 0, michael@0: 0, 0, 0, 0, 1, 0, michael@0: 0, 0, 1, 0, 1, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 1, 2, 255, 255, 31, 0, michael@0: 0, 2, 0, 0, 0, 128, michael@0: 0, 0, 15, 176, 31, 0, michael@0: 0, 2, 0, 0, 0, 144, michael@0: 0, 8, 15, 160, 31, 0, michael@0: 0, 2, 0, 0, 0, 144, michael@0: 1, 8, 15, 160, 1, 0, michael@0: 0, 2, 0, 0, 3, 128, michael@0: 0, 0, 235, 176, 66, 0, michael@0: 0, 3, 1, 0, 15, 128, michael@0: 0, 0, 228, 176, 1, 8, michael@0: 228, 160, 66, 0, 0, 3, michael@0: 0, 0, 15, 128, 0, 0, michael@0: 228, 128, 0, 8, 228, 160, michael@0: 5, 0, 0, 3, 1, 0, michael@0: 7, 128, 1, 0, 228, 128, michael@0: 0, 0, 0, 160, 1, 0, michael@0: 0, 2, 1, 0, 8, 128, michael@0: 0, 0, 0, 160, 5, 0, michael@0: 0, 3, 0, 0, 15, 128, michael@0: 0, 0, 255, 128, 1, 0, michael@0: 228, 128, 1, 0, 0, 2, michael@0: 0, 8, 15, 128, 0, 0, michael@0: 228, 128, 255, 255, 0, 0, michael@0: 83, 72, 68, 82, 16, 1, michael@0: 0, 0, 64, 0, 0, 0, michael@0: 68, 0, 0, 0, 89, 0, michael@0: 0, 4, 70, 142, 32, 0, michael@0: 0, 0, 0, 0, 2, 0, michael@0: 0, 0, 90, 0, 0, 3, michael@0: 0, 96, 16, 0, 0, 0, michael@0: 0, 0, 88, 24, 0, 4, michael@0: 0, 112, 16, 0, 0, 0, michael@0: 0, 0, 85, 85, 0, 0, michael@0: 88, 24, 0, 4, 0, 112, michael@0: 16, 0, 3, 0, 0, 0, michael@0: 85, 85, 0, 0, 98, 16, michael@0: 0, 3, 50, 16, 16, 0, michael@0: 1, 0, 0, 0, 98, 16, michael@0: 0, 3, 194, 16, 16, 0, michael@0: 1, 0, 0, 0, 101, 0, michael@0: 0, 3, 242, 32, 16, 0, michael@0: 0, 0, 0, 0, 104, 0, michael@0: 0, 2, 2, 0, 0, 0, michael@0: 69, 0, 0, 9, 242, 0, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 70, 16, 16, 0, 1, 0, michael@0: 0, 0, 70, 126, 16, 0, michael@0: 0, 0, 0, 0, 0, 96, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 56, 0, 0, 8, 114, 0, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 70, 2, 16, 0, 0, 0, michael@0: 0, 0, 6, 128, 32, 0, michael@0: 0, 0, 0, 0, 1, 0, michael@0: 0, 0, 69, 0, 0, 9, michael@0: 242, 0, 16, 0, 1, 0, michael@0: 0, 0, 230, 26, 16, 0, michael@0: 1, 0, 0, 0, 70, 126, michael@0: 16, 0, 3, 0, 0, 0, michael@0: 0, 96, 16, 0, 0, 0, michael@0: 0, 0, 54, 0, 0, 6, michael@0: 130, 0, 16, 0, 0, 0, michael@0: 0, 0, 10, 128, 32, 0, michael@0: 0, 0, 0, 0, 1, 0, michael@0: 0, 0, 56, 0, 0, 7, michael@0: 242, 32, 16, 0, 0, 0, michael@0: 0, 0, 70, 14, 16, 0, michael@0: 0, 0, 0, 0, 246, 15, michael@0: 16, 0, 1, 0, 0, 0, michael@0: 62, 0, 0, 1, 83, 84, michael@0: 65, 84, 116, 0, 0, 0, michael@0: 6, 0, 0, 0, 2, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 3, 0, 0, 0, 2, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 1, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 2, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 1, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 82, 68, 69, 70, michael@0: 120, 2, 0, 0, 1, 0, michael@0: 0, 0, 188, 0, 0, 0, michael@0: 4, 0, 0, 0, 28, 0, michael@0: 0, 0, 0, 4, 255, 255, michael@0: 0, 1, 0, 0, 69, 2, michael@0: 0, 0, 156, 0, 0, 0, michael@0: 3, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 1, 0, 0, 0, 165, 0, michael@0: 0, 0, 2, 0, 0, 0, michael@0: 5, 0, 0, 0, 4, 0, michael@0: 0, 0, 255, 255, 255, 255, michael@0: 0, 0, 0, 0, 1, 0, michael@0: 0, 0, 12, 0, 0, 0, michael@0: 170, 0, 0, 0, 2, 0, michael@0: 0, 0, 5, 0, 0, 0, michael@0: 4, 0, 0, 0, 255, 255, michael@0: 255, 255, 3, 0, 0, 0, michael@0: 1, 0, 0, 0, 13, 0, michael@0: 0, 0, 176, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 0, 0, 0, 0, 115, 83, michael@0: 97, 109, 112, 108, 101, 114, michael@0: 0, 116, 82, 71, 66, 0, michael@0: 116, 77, 97, 115, 107, 0, michael@0: 36, 71, 108, 111, 98, 97, michael@0: 108, 115, 0, 171, 171, 171, michael@0: 176, 0, 0, 0, 8, 0, michael@0: 0, 0, 212, 0, 0, 0, michael@0: 224, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 148, 1, 0, 0, 0, 0, michael@0: 0, 0, 16, 0, 0, 0, michael@0: 0, 0, 0, 0, 160, 1, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 176, 1, 0, 0, 16, 0, michael@0: 0, 0, 4, 0, 0, 0, michael@0: 2, 0, 0, 0, 192, 1, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 208, 1, 0, 0, 32, 0, michael@0: 0, 0, 64, 0, 0, 0, michael@0: 0, 0, 0, 0, 224, 1, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 240, 1, 0, 0, 96, 0, michael@0: 0, 0, 64, 0, 0, 0, michael@0: 0, 0, 0, 0, 224, 1, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 252, 1, 0, 0, 160, 0, michael@0: 0, 0, 16, 0, 0, 0, michael@0: 0, 0, 0, 0, 160, 1, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 16, 2, 0, 0, 176, 0, michael@0: 0, 0, 16, 0, 0, 0, michael@0: 0, 0, 0, 0, 32, 2, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 48, 2, 0, 0, 192, 0, michael@0: 0, 0, 16, 0, 0, 0, michael@0: 0, 0, 0, 0, 32, 2, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 59, 2, 0, 0, 208, 0, michael@0: 0, 0, 16, 0, 0, 0, michael@0: 0, 0, 0, 0, 32, 2, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 102, 76, 97, 121, 101, 114, michael@0: 67, 111, 108, 111, 114, 0, michael@0: 1, 0, 3, 0, 1, 0, michael@0: 4, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 102, 76, michael@0: 97, 121, 101, 114, 79, 112, michael@0: 97, 99, 105, 116, 121, 0, michael@0: 171, 171, 0, 0, 3, 0, michael@0: 1, 0, 1, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 109, 76, 97, 121, 101, 114, michael@0: 84, 114, 97, 110, 115, 102, michael@0: 111, 114, 109, 0, 3, 0, michael@0: 3, 0, 4, 0, 4, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 109, 80, 114, 111, michael@0: 106, 101, 99, 116, 105, 111, michael@0: 110, 0, 118, 82, 101, 110, michael@0: 100, 101, 114, 84, 97, 114, michael@0: 103, 101, 116, 79, 102, 102, michael@0: 115, 101, 116, 0, 118, 84, michael@0: 101, 120, 116, 117, 114, 101, michael@0: 67, 111, 111, 114, 100, 115, michael@0: 0, 171, 1, 0, 3, 0, michael@0: 1, 0, 4, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 118, 76, 97, 121, 101, 114, michael@0: 81, 117, 97, 100, 0, 118, michael@0: 77, 97, 115, 107, 81, 117, michael@0: 97, 100, 0, 77, 105, 99, michael@0: 114, 111, 115, 111, 102, 116, michael@0: 32, 40, 82, 41, 32, 72, michael@0: 76, 83, 76, 32, 83, 104, michael@0: 97, 100, 101, 114, 32, 67, michael@0: 111, 109, 112, 105, 108, 101, michael@0: 114, 32, 57, 46, 50, 57, michael@0: 46, 57, 53, 50, 46, 51, michael@0: 49, 49, 49, 0, 171, 171, michael@0: 73, 83, 71, 78, 104, 0, michael@0: 0, 0, 3, 0, 0, 0, michael@0: 8, 0, 0, 0, 80, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 1, 0, 0, 0, 3, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 15, 0, 0, 0, 92, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 3, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 3, 3, 0, 0, 92, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 0, 0, 0, 0, 3, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 12, 12, 0, 0, 83, 86, michael@0: 95, 80, 111, 115, 105, 116, michael@0: 105, 111, 110, 0, 84, 69, michael@0: 88, 67, 79, 79, 82, 68, michael@0: 0, 171, 171, 171, 79, 83, michael@0: 71, 78, 44, 0, 0, 0, michael@0: 1, 0, 0, 0, 8, 0, michael@0: 0, 0, 32, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 3, 0, 0, 0, michael@0: 0, 0, 0, 0, 15, 0, michael@0: 0, 0, 83, 86, 95, 84, michael@0: 97, 114, 103, 101, 116, 0, michael@0: 171, 171 michael@0: }; michael@0: #if 0 michael@0: // michael@0: // Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111 michael@0: // michael@0: // michael@0: // fxc CompositorD3D11.fx -ERGBAShaderMask -Tps_4_0_level_9_3 -nologo michael@0: // -FhtmpShaderHeader -VnRGBAShaderMask michael@0: // michael@0: // michael@0: // Buffer Definitions: michael@0: // michael@0: // cbuffer $Globals michael@0: // { michael@0: // michael@0: // float4 fLayerColor; // Offset: 0 Size: 16 [unused] michael@0: // float fLayerOpacity; // Offset: 16 Size: 4 michael@0: // float4x4 mLayerTransform; // Offset: 32 Size: 64 [unused] michael@0: // float4x4 mProjection; // Offset: 96 Size: 64 [unused] michael@0: // float4 vRenderTargetOffset; // Offset: 160 Size: 16 [unused] michael@0: // float4 vTextureCoords; // Offset: 176 Size: 16 [unused] michael@0: // float4 vLayerQuad; // Offset: 192 Size: 16 [unused] michael@0: // float4 vMaskQuad; // Offset: 208 Size: 16 [unused] michael@0: // michael@0: // } michael@0: // michael@0: // michael@0: // Resource Bindings: michael@0: // michael@0: // Name Type Format Dim Slot Elements michael@0: // ------------------------------ ---------- ------- ----------- ---- -------- michael@0: // sSampler sampler NA NA 0 1 michael@0: // tRGB texture float4 2d 0 1 michael@0: // tMask texture float4 2d 3 1 michael@0: // $Globals cbuffer NA NA 0 1 michael@0: // michael@0: // michael@0: // michael@0: // Input signature: michael@0: // michael@0: // Name Index Mask Register SysValue Format Used michael@0: // -------------------- ----- ------ -------- -------- ------ ------ michael@0: // SV_Position 0 xyzw 0 POS float michael@0: // TEXCOORD 0 xy 1 NONE float xy michael@0: // TEXCOORD 1 zw 1 NONE float zw michael@0: // michael@0: // michael@0: // Output signature: michael@0: // michael@0: // Name Index Mask Register SysValue Format Used michael@0: // -------------------- ----- ------ -------- -------- ------ ------ michael@0: // SV_Target 0 xyzw 0 TARGET float xyzw michael@0: // michael@0: // michael@0: // Constant buffer to DX9 shader constant mappings: michael@0: // michael@0: // Target Reg Buffer Start Reg # of Regs Data Conversion michael@0: // ---------- ------- --------- --------- ---------------------- michael@0: // c0 cb0 1 1 ( FLT, FLT, FLT, FLT) michael@0: // michael@0: // michael@0: // Sampler/Resource to DX9 shader sampler mappings: michael@0: // michael@0: // Target Sampler Source Sampler Source Resource michael@0: // -------------- --------------- ---------------- michael@0: // s0 s0 t3 michael@0: // s1 s0 t0 michael@0: // michael@0: // michael@0: // Level9 shader bytecode: michael@0: // michael@0: ps_2_x michael@0: dcl t0 michael@0: dcl_2d s0 michael@0: dcl_2d s1 michael@0: mov r0.xy, t0.wzzw michael@0: texld r1, t0, s1 michael@0: texld r0, r0, s0 michael@0: mul r1, r1, c0.x michael@0: mul r0, r0.w, r1 michael@0: mov oC0, r0 michael@0: michael@0: // approximately 6 instruction slots used (2 texture, 4 arithmetic) michael@0: ps_4_0 michael@0: dcl_constantbuffer cb0[2], immediateIndexed michael@0: dcl_sampler s0, mode_default michael@0: dcl_resource_texture2d (float,float,float,float) t0 michael@0: dcl_resource_texture2d (float,float,float,float) t3 michael@0: dcl_input_ps linear v1.xy michael@0: dcl_input_ps linear v1.zw michael@0: dcl_output o0.xyzw michael@0: dcl_temps 2 michael@0: sample r0.xyzw, v1.xyxx, t0.xyzw, s0 michael@0: mul r0.xyzw, r0.xyzw, cb0[1].xxxx michael@0: sample r1.xyzw, v1.zwzz, t3.xyzw, s0 michael@0: mul o0.xyzw, r0.xyzw, r1.wwww michael@0: ret michael@0: // Approximately 5 instruction slots used michael@0: #endif michael@0: michael@0: const BYTE RGBAShaderMask[] = michael@0: { michael@0: 68, 88, 66, 67, 234, 65, michael@0: 122, 94, 147, 106, 10, 149, michael@0: 54, 131, 161, 84, 79, 89, michael@0: 113, 104, 1, 0, 0, 0, michael@0: 156, 5, 0, 0, 6, 0, michael@0: 0, 0, 56, 0, 0, 0, michael@0: 252, 0, 0, 0, 252, 1, michael@0: 0, 0, 120, 2, 0, 0, michael@0: 248, 4, 0, 0, 104, 5, michael@0: 0, 0, 65, 111, 110, 57, michael@0: 188, 0, 0, 0, 188, 0, michael@0: 0, 0, 0, 2, 255, 255, michael@0: 132, 0, 0, 0, 56, 0, michael@0: 0, 0, 1, 0, 44, 0, michael@0: 0, 0, 56, 0, 0, 0, michael@0: 56, 0, 2, 0, 36, 0, michael@0: 0, 0, 56, 0, 3, 0, michael@0: 0, 0, 0, 0, 1, 0, michael@0: 0, 0, 1, 0, 1, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 1, 2, 255, 255, 31, 0, michael@0: 0, 2, 0, 0, 0, 128, michael@0: 0, 0, 15, 176, 31, 0, michael@0: 0, 2, 0, 0, 0, 144, michael@0: 0, 8, 15, 160, 31, 0, michael@0: 0, 2, 0, 0, 0, 144, michael@0: 1, 8, 15, 160, 1, 0, michael@0: 0, 2, 0, 0, 3, 128, michael@0: 0, 0, 235, 176, 66, 0, michael@0: 0, 3, 1, 0, 15, 128, michael@0: 0, 0, 228, 176, 1, 8, michael@0: 228, 160, 66, 0, 0, 3, michael@0: 0, 0, 15, 128, 0, 0, michael@0: 228, 128, 0, 8, 228, 160, michael@0: 5, 0, 0, 3, 1, 0, michael@0: 15, 128, 1, 0, 228, 128, michael@0: 0, 0, 0, 160, 5, 0, michael@0: 0, 3, 0, 0, 15, 128, michael@0: 0, 0, 255, 128, 1, 0, michael@0: 228, 128, 1, 0, 0, 2, michael@0: 0, 8, 15, 128, 0, 0, michael@0: 228, 128, 255, 255, 0, 0, michael@0: 83, 72, 68, 82, 248, 0, michael@0: 0, 0, 64, 0, 0, 0, michael@0: 62, 0, 0, 0, 89, 0, michael@0: 0, 4, 70, 142, 32, 0, michael@0: 0, 0, 0, 0, 2, 0, michael@0: 0, 0, 90, 0, 0, 3, michael@0: 0, 96, 16, 0, 0, 0, michael@0: 0, 0, 88, 24, 0, 4, michael@0: 0, 112, 16, 0, 0, 0, michael@0: 0, 0, 85, 85, 0, 0, michael@0: 88, 24, 0, 4, 0, 112, michael@0: 16, 0, 3, 0, 0, 0, michael@0: 85, 85, 0, 0, 98, 16, michael@0: 0, 3, 50, 16, 16, 0, michael@0: 1, 0, 0, 0, 98, 16, michael@0: 0, 3, 194, 16, 16, 0, michael@0: 1, 0, 0, 0, 101, 0, michael@0: 0, 3, 242, 32, 16, 0, michael@0: 0, 0, 0, 0, 104, 0, michael@0: 0, 2, 2, 0, 0, 0, michael@0: 69, 0, 0, 9, 242, 0, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 70, 16, 16, 0, 1, 0, michael@0: 0, 0, 70, 126, 16, 0, michael@0: 0, 0, 0, 0, 0, 96, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 56, 0, 0, 8, 242, 0, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 70, 14, 16, 0, 0, 0, michael@0: 0, 0, 6, 128, 32, 0, michael@0: 0, 0, 0, 0, 1, 0, michael@0: 0, 0, 69, 0, 0, 9, michael@0: 242, 0, 16, 0, 1, 0, michael@0: 0, 0, 230, 26, 16, 0, michael@0: 1, 0, 0, 0, 70, 126, michael@0: 16, 0, 3, 0, 0, 0, michael@0: 0, 96, 16, 0, 0, 0, michael@0: 0, 0, 56, 0, 0, 7, michael@0: 242, 32, 16, 0, 0, 0, michael@0: 0, 0, 70, 14, 16, 0, michael@0: 0, 0, 0, 0, 246, 15, michael@0: 16, 0, 1, 0, 0, 0, michael@0: 62, 0, 0, 1, 83, 84, michael@0: 65, 84, 116, 0, 0, 0, michael@0: 5, 0, 0, 0, 2, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 3, 0, 0, 0, 2, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 1, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 2, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 82, 68, 69, 70, michael@0: 120, 2, 0, 0, 1, 0, michael@0: 0, 0, 188, 0, 0, 0, michael@0: 4, 0, 0, 0, 28, 0, michael@0: 0, 0, 0, 4, 255, 255, michael@0: 0, 1, 0, 0, 69, 2, michael@0: 0, 0, 156, 0, 0, 0, michael@0: 3, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 1, 0, 0, 0, 165, 0, michael@0: 0, 0, 2, 0, 0, 0, michael@0: 5, 0, 0, 0, 4, 0, michael@0: 0, 0, 255, 255, 255, 255, michael@0: 0, 0, 0, 0, 1, 0, michael@0: 0, 0, 12, 0, 0, 0, michael@0: 170, 0, 0, 0, 2, 0, michael@0: 0, 0, 5, 0, 0, 0, michael@0: 4, 0, 0, 0, 255, 255, michael@0: 255, 255, 3, 0, 0, 0, michael@0: 1, 0, 0, 0, 13, 0, michael@0: 0, 0, 176, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 0, 0, 0, 0, 115, 83, michael@0: 97, 109, 112, 108, 101, 114, michael@0: 0, 116, 82, 71, 66, 0, michael@0: 116, 77, 97, 115, 107, 0, michael@0: 36, 71, 108, 111, 98, 97, michael@0: 108, 115, 0, 171, 171, 171, michael@0: 176, 0, 0, 0, 8, 0, michael@0: 0, 0, 212, 0, 0, 0, michael@0: 224, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 148, 1, 0, 0, 0, 0, michael@0: 0, 0, 16, 0, 0, 0, michael@0: 0, 0, 0, 0, 160, 1, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 176, 1, 0, 0, 16, 0, michael@0: 0, 0, 4, 0, 0, 0, michael@0: 2, 0, 0, 0, 192, 1, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 208, 1, 0, 0, 32, 0, michael@0: 0, 0, 64, 0, 0, 0, michael@0: 0, 0, 0, 0, 224, 1, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 240, 1, 0, 0, 96, 0, michael@0: 0, 0, 64, 0, 0, 0, michael@0: 0, 0, 0, 0, 224, 1, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 252, 1, 0, 0, 160, 0, michael@0: 0, 0, 16, 0, 0, 0, michael@0: 0, 0, 0, 0, 160, 1, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 16, 2, 0, 0, 176, 0, michael@0: 0, 0, 16, 0, 0, 0, michael@0: 0, 0, 0, 0, 32, 2, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 48, 2, 0, 0, 192, 0, michael@0: 0, 0, 16, 0, 0, 0, michael@0: 0, 0, 0, 0, 32, 2, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 59, 2, 0, 0, 208, 0, michael@0: 0, 0, 16, 0, 0, 0, michael@0: 0, 0, 0, 0, 32, 2, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 102, 76, 97, 121, 101, 114, michael@0: 67, 111, 108, 111, 114, 0, michael@0: 1, 0, 3, 0, 1, 0, michael@0: 4, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 102, 76, michael@0: 97, 121, 101, 114, 79, 112, michael@0: 97, 99, 105, 116, 121, 0, michael@0: 171, 171, 0, 0, 3, 0, michael@0: 1, 0, 1, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 109, 76, 97, 121, 101, 114, michael@0: 84, 114, 97, 110, 115, 102, michael@0: 111, 114, 109, 0, 3, 0, michael@0: 3, 0, 4, 0, 4, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 109, 80, 114, 111, michael@0: 106, 101, 99, 116, 105, 111, michael@0: 110, 0, 118, 82, 101, 110, michael@0: 100, 101, 114, 84, 97, 114, michael@0: 103, 101, 116, 79, 102, 102, michael@0: 115, 101, 116, 0, 118, 84, michael@0: 101, 120, 116, 117, 114, 101, michael@0: 67, 111, 111, 114, 100, 115, michael@0: 0, 171, 1, 0, 3, 0, michael@0: 1, 0, 4, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 118, 76, 97, 121, 101, 114, michael@0: 81, 117, 97, 100, 0, 118, michael@0: 77, 97, 115, 107, 81, 117, michael@0: 97, 100, 0, 77, 105, 99, michael@0: 114, 111, 115, 111, 102, 116, michael@0: 32, 40, 82, 41, 32, 72, michael@0: 76, 83, 76, 32, 83, 104, michael@0: 97, 100, 101, 114, 32, 67, michael@0: 111, 109, 112, 105, 108, 101, michael@0: 114, 32, 57, 46, 50, 57, michael@0: 46, 57, 53, 50, 46, 51, michael@0: 49, 49, 49, 0, 171, 171, michael@0: 73, 83, 71, 78, 104, 0, michael@0: 0, 0, 3, 0, 0, 0, michael@0: 8, 0, 0, 0, 80, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 1, 0, 0, 0, 3, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 15, 0, 0, 0, 92, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 3, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 3, 3, 0, 0, 92, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 0, 0, 0, 0, 3, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 12, 12, 0, 0, 83, 86, michael@0: 95, 80, 111, 115, 105, 116, michael@0: 105, 111, 110, 0, 84, 69, michael@0: 88, 67, 79, 79, 82, 68, michael@0: 0, 171, 171, 171, 79, 83, michael@0: 71, 78, 44, 0, 0, 0, michael@0: 1, 0, 0, 0, 8, 0, michael@0: 0, 0, 32, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 3, 0, 0, 0, michael@0: 0, 0, 0, 0, 15, 0, michael@0: 0, 0, 83, 86, 95, 84, michael@0: 97, 114, 103, 101, 116, 0, michael@0: 171, 171 michael@0: }; michael@0: #if 0 michael@0: // michael@0: // Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111 michael@0: // michael@0: // michael@0: // fxc CompositorD3D11.fx -ERGBAShaderMask3D -Tps_4_0_level_9_3 -nologo michael@0: // -FhtmpShaderHeader -VnRGBAShaderMask3D michael@0: // michael@0: // michael@0: // Buffer Definitions: michael@0: // michael@0: // cbuffer $Globals michael@0: // { michael@0: // michael@0: // float4 fLayerColor; // Offset: 0 Size: 16 [unused] michael@0: // float fLayerOpacity; // Offset: 16 Size: 4 michael@0: // float4x4 mLayerTransform; // Offset: 32 Size: 64 [unused] michael@0: // float4x4 mProjection; // Offset: 96 Size: 64 [unused] michael@0: // float4 vRenderTargetOffset; // Offset: 160 Size: 16 [unused] michael@0: // float4 vTextureCoords; // Offset: 176 Size: 16 [unused] michael@0: // float4 vLayerQuad; // Offset: 192 Size: 16 [unused] michael@0: // float4 vMaskQuad; // Offset: 208 Size: 16 [unused] michael@0: // michael@0: // } michael@0: // michael@0: // michael@0: // Resource Bindings: michael@0: // michael@0: // Name Type Format Dim Slot Elements michael@0: // ------------------------------ ---------- ------- ----------- ---- -------- michael@0: // sSampler sampler NA NA 0 1 michael@0: // LayerTextureSamplerLinear sampler NA NA 1 1 michael@0: // tRGB texture float4 2d 0 1 michael@0: // tMask texture float4 2d 3 1 michael@0: // $Globals cbuffer NA NA 0 1 michael@0: // michael@0: // michael@0: // michael@0: // Input signature: michael@0: // michael@0: // Name Index Mask Register SysValue Format Used michael@0: // -------------------- ----- ------ -------- -------- ------ ------ michael@0: // SV_Position 0 xyzw 0 POS float michael@0: // TEXCOORD 0 xy 1 NONE float xy michael@0: // TEXCOORD 1 xyz 2 NONE float xyz michael@0: // michael@0: // michael@0: // Output signature: michael@0: // michael@0: // Name Index Mask Register SysValue Format Used michael@0: // -------------------- ----- ------ -------- -------- ------ ------ michael@0: // SV_Target 0 xyzw 0 TARGET float xyzw michael@0: // michael@0: // michael@0: // Constant buffer to DX9 shader constant mappings: michael@0: // michael@0: // Target Reg Buffer Start Reg # of Regs Data Conversion michael@0: // ---------- ------- --------- --------- ---------------------- michael@0: // c0 cb0 1 1 ( FLT, FLT, FLT, FLT) michael@0: // michael@0: // michael@0: // Sampler/Resource to DX9 shader sampler mappings: michael@0: // michael@0: // Target Sampler Source Sampler Source Resource michael@0: // -------------- --------------- ---------------- michael@0: // s0 s0 t0 michael@0: // s1 s1 t3 michael@0: // michael@0: // michael@0: // Level9 shader bytecode: michael@0: // michael@0: ps_2_x michael@0: dcl t0.xy michael@0: dcl t1.xyz michael@0: dcl_2d s0 michael@0: dcl_2d s1 michael@0: rcp r0.w, t1.z michael@0: mul r0.xy, r0.w, t1 michael@0: texld r1, t0, s0 michael@0: texld r0, r0, s1 michael@0: mul r1, r1, c0.x michael@0: mul r0, r0.w, r1 michael@0: mov oC0, r0 michael@0: michael@0: // approximately 7 instruction slots used (2 texture, 5 arithmetic) michael@0: ps_4_0 michael@0: dcl_constantbuffer cb0[2], immediateIndexed michael@0: dcl_sampler s0, mode_default michael@0: dcl_sampler s1, mode_default michael@0: dcl_resource_texture2d (float,float,float,float) t0 michael@0: dcl_resource_texture2d (float,float,float,float) t3 michael@0: dcl_input_ps linear v1.xy michael@0: dcl_input_ps linear v2.xyz michael@0: dcl_output o0.xyzw michael@0: dcl_temps 2 michael@0: div r0.xy, v2.xyxx, v2.zzzz michael@0: sample r0.xyzw, r0.xyxx, t3.xyzw, s1 michael@0: sample r1.xyzw, v1.xyxx, t0.xyzw, s0 michael@0: mul r1.xyzw, r1.xyzw, cb0[1].xxxx michael@0: mul o0.xyzw, r0.wwww, r1.xyzw michael@0: ret michael@0: // Approximately 6 instruction slots used michael@0: #endif michael@0: michael@0: const BYTE RGBAShaderMask3D[] = michael@0: { michael@0: 68, 88, 66, 67, 44, 91, michael@0: 221, 241, 68, 147, 240, 210, michael@0: 227, 186, 152, 41, 63, 147, michael@0: 120, 30, 1, 0, 0, 0, michael@0: 24, 6, 0, 0, 6, 0, michael@0: 0, 0, 56, 0, 0, 0, michael@0: 24, 1, 0, 0, 64, 2, michael@0: 0, 0, 188, 2, 0, 0, michael@0: 116, 5, 0, 0, 228, 5, michael@0: 0, 0, 65, 111, 110, 57, michael@0: 216, 0, 0, 0, 216, 0, michael@0: 0, 0, 0, 2, 255, 255, michael@0: 160, 0, 0, 0, 56, 0, michael@0: 0, 0, 1, 0, 44, 0, michael@0: 0, 0, 56, 0, 0, 0, michael@0: 56, 0, 2, 0, 36, 0, michael@0: 0, 0, 56, 0, 0, 0, michael@0: 0, 0, 3, 1, 1, 0, michael@0: 0, 0, 1, 0, 1, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 1, 2, 255, 255, 31, 0, michael@0: 0, 2, 0, 0, 0, 128, michael@0: 0, 0, 3, 176, 31, 0, michael@0: 0, 2, 0, 0, 0, 128, michael@0: 1, 0, 7, 176, 31, 0, michael@0: 0, 2, 0, 0, 0, 144, michael@0: 0, 8, 15, 160, 31, 0, michael@0: 0, 2, 0, 0, 0, 144, michael@0: 1, 8, 15, 160, 6, 0, michael@0: 0, 2, 0, 0, 8, 128, michael@0: 1, 0, 170, 176, 5, 0, michael@0: 0, 3, 0, 0, 3, 128, michael@0: 0, 0, 255, 128, 1, 0, michael@0: 228, 176, 66, 0, 0, 3, michael@0: 1, 0, 15, 128, 0, 0, michael@0: 228, 176, 0, 8, 228, 160, michael@0: 66, 0, 0, 3, 0, 0, michael@0: 15, 128, 0, 0, 228, 128, michael@0: 1, 8, 228, 160, 5, 0, michael@0: 0, 3, 1, 0, 15, 128, michael@0: 1, 0, 228, 128, 0, 0, michael@0: 0, 160, 5, 0, 0, 3, michael@0: 0, 0, 15, 128, 0, 0, michael@0: 255, 128, 1, 0, 228, 128, michael@0: 1, 0, 0, 2, 0, 8, michael@0: 15, 128, 0, 0, 228, 128, michael@0: 255, 255, 0, 0, 83, 72, michael@0: 68, 82, 32, 1, 0, 0, michael@0: 64, 0, 0, 0, 72, 0, michael@0: 0, 0, 89, 0, 0, 4, michael@0: 70, 142, 32, 0, 0, 0, michael@0: 0, 0, 2, 0, 0, 0, michael@0: 90, 0, 0, 3, 0, 96, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 90, 0, 0, 3, 0, 96, michael@0: 16, 0, 1, 0, 0, 0, michael@0: 88, 24, 0, 4, 0, 112, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 85, 85, 0, 0, 88, 24, michael@0: 0, 4, 0, 112, 16, 0, michael@0: 3, 0, 0, 0, 85, 85, michael@0: 0, 0, 98, 16, 0, 3, michael@0: 50, 16, 16, 0, 1, 0, michael@0: 0, 0, 98, 16, 0, 3, michael@0: 114, 16, 16, 0, 2, 0, michael@0: 0, 0, 101, 0, 0, 3, michael@0: 242, 32, 16, 0, 0, 0, michael@0: 0, 0, 104, 0, 0, 2, michael@0: 2, 0, 0, 0, 14, 0, michael@0: 0, 7, 50, 0, 16, 0, michael@0: 0, 0, 0, 0, 70, 16, michael@0: 16, 0, 2, 0, 0, 0, michael@0: 166, 26, 16, 0, 2, 0, michael@0: 0, 0, 69, 0, 0, 9, michael@0: 242, 0, 16, 0, 0, 0, michael@0: 0, 0, 70, 0, 16, 0, michael@0: 0, 0, 0, 0, 70, 126, michael@0: 16, 0, 3, 0, 0, 0, michael@0: 0, 96, 16, 0, 1, 0, michael@0: 0, 0, 69, 0, 0, 9, michael@0: 242, 0, 16, 0, 1, 0, michael@0: 0, 0, 70, 16, 16, 0, michael@0: 1, 0, 0, 0, 70, 126, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 0, 96, 16, 0, 0, 0, michael@0: 0, 0, 56, 0, 0, 8, michael@0: 242, 0, 16, 0, 1, 0, michael@0: 0, 0, 70, 14, 16, 0, michael@0: 1, 0, 0, 0, 6, 128, michael@0: 32, 0, 0, 0, 0, 0, michael@0: 1, 0, 0, 0, 56, 0, michael@0: 0, 7, 242, 32, 16, 0, michael@0: 0, 0, 0, 0, 246, 15, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 70, 14, 16, 0, 1, 0, michael@0: 0, 0, 62, 0, 0, 1, michael@0: 83, 84, 65, 84, 116, 0, michael@0: 0, 0, 6, 0, 0, 0, michael@0: 2, 0, 0, 0, 0, 0, michael@0: 0, 0, 3, 0, 0, 0, michael@0: 3, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 1, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 2, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 82, 68, michael@0: 69, 70, 176, 2, 0, 0, michael@0: 1, 0, 0, 0, 244, 0, michael@0: 0, 0, 5, 0, 0, 0, michael@0: 28, 0, 0, 0, 0, 4, michael@0: 255, 255, 0, 1, 0, 0, michael@0: 125, 2, 0, 0, 188, 0, michael@0: 0, 0, 3, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 1, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 197, 0, 0, 0, 3, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 1, 0, 0, 0, 0, 0, michael@0: 0, 0, 223, 0, 0, 0, michael@0: 2, 0, 0, 0, 5, 0, michael@0: 0, 0, 4, 0, 0, 0, michael@0: 255, 255, 255, 255, 0, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 12, 0, 0, 0, 228, 0, michael@0: 0, 0, 2, 0, 0, 0, michael@0: 5, 0, 0, 0, 4, 0, michael@0: 0, 0, 255, 255, 255, 255, michael@0: 3, 0, 0, 0, 1, 0, michael@0: 0, 0, 13, 0, 0, 0, michael@0: 234, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 1, 0, 0, 0, 0, 0, michael@0: 0, 0, 115, 83, 97, 109, michael@0: 112, 108, 101, 114, 0, 76, michael@0: 97, 121, 101, 114, 84, 101, michael@0: 120, 116, 117, 114, 101, 83, michael@0: 97, 109, 112, 108, 101, 114, michael@0: 76, 105, 110, 101, 97, 114, michael@0: 0, 116, 82, 71, 66, 0, michael@0: 116, 77, 97, 115, 107, 0, michael@0: 36, 71, 108, 111, 98, 97, michael@0: 108, 115, 0, 171, 234, 0, michael@0: 0, 0, 8, 0, 0, 0, michael@0: 12, 1, 0, 0, 224, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 204, 1, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 0, 0, 216, 1, 0, 0, michael@0: 0, 0, 0, 0, 232, 1, michael@0: 0, 0, 16, 0, 0, 0, michael@0: 4, 0, 0, 0, 2, 0, michael@0: 0, 0, 248, 1, 0, 0, michael@0: 0, 0, 0, 0, 8, 2, michael@0: 0, 0, 32, 0, 0, 0, michael@0: 64, 0, 0, 0, 0, 0, michael@0: 0, 0, 24, 2, 0, 0, michael@0: 0, 0, 0, 0, 40, 2, michael@0: 0, 0, 96, 0, 0, 0, michael@0: 64, 0, 0, 0, 0, 0, michael@0: 0, 0, 24, 2, 0, 0, michael@0: 0, 0, 0, 0, 52, 2, michael@0: 0, 0, 160, 0, 0, 0, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 0, 0, 216, 1, 0, 0, michael@0: 0, 0, 0, 0, 72, 2, michael@0: 0, 0, 176, 0, 0, 0, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 0, 0, 88, 2, 0, 0, michael@0: 0, 0, 0, 0, 104, 2, michael@0: 0, 0, 192, 0, 0, 0, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 0, 0, 88, 2, 0, 0, michael@0: 0, 0, 0, 0, 115, 2, michael@0: 0, 0, 208, 0, 0, 0, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 0, 0, 88, 2, 0, 0, michael@0: 0, 0, 0, 0, 102, 76, michael@0: 97, 121, 101, 114, 67, 111, michael@0: 108, 111, 114, 0, 1, 0, michael@0: 3, 0, 1, 0, 4, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 102, 76, 97, 121, michael@0: 101, 114, 79, 112, 97, 99, michael@0: 105, 116, 121, 0, 171, 171, michael@0: 0, 0, 3, 0, 1, 0, michael@0: 1, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 109, 76, michael@0: 97, 121, 101, 114, 84, 114, michael@0: 97, 110, 115, 102, 111, 114, michael@0: 109, 0, 3, 0, 3, 0, michael@0: 4, 0, 4, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 109, 80, 114, 111, 106, 101, michael@0: 99, 116, 105, 111, 110, 0, michael@0: 118, 82, 101, 110, 100, 101, michael@0: 114, 84, 97, 114, 103, 101, michael@0: 116, 79, 102, 102, 115, 101, michael@0: 116, 0, 118, 84, 101, 120, michael@0: 116, 117, 114, 101, 67, 111, michael@0: 111, 114, 100, 115, 0, 171, michael@0: 1, 0, 3, 0, 1, 0, michael@0: 4, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 118, 76, michael@0: 97, 121, 101, 114, 81, 117, michael@0: 97, 100, 0, 118, 77, 97, michael@0: 115, 107, 81, 117, 97, 100, michael@0: 0, 77, 105, 99, 114, 111, michael@0: 115, 111, 102, 116, 32, 40, michael@0: 82, 41, 32, 72, 76, 83, michael@0: 76, 32, 83, 104, 97, 100, michael@0: 101, 114, 32, 67, 111, 109, michael@0: 112, 105, 108, 101, 114, 32, michael@0: 57, 46, 50, 57, 46, 57, michael@0: 53, 50, 46, 51, 49, 49, michael@0: 49, 0, 171, 171, 73, 83, michael@0: 71, 78, 104, 0, 0, 0, michael@0: 3, 0, 0, 0, 8, 0, michael@0: 0, 0, 80, 0, 0, 0, michael@0: 0, 0, 0, 0, 1, 0, michael@0: 0, 0, 3, 0, 0, 0, michael@0: 0, 0, 0, 0, 15, 0, michael@0: 0, 0, 92, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 3, 0, 0, 0, michael@0: 1, 0, 0, 0, 3, 3, michael@0: 0, 0, 92, 0, 0, 0, michael@0: 1, 0, 0, 0, 0, 0, michael@0: 0, 0, 3, 0, 0, 0, michael@0: 2, 0, 0, 0, 7, 7, michael@0: 0, 0, 83, 86, 95, 80, michael@0: 111, 115, 105, 116, 105, 111, michael@0: 110, 0, 84, 69, 88, 67, michael@0: 79, 79, 82, 68, 0, 171, michael@0: 171, 171, 79, 83, 71, 78, michael@0: 44, 0, 0, 0, 1, 0, michael@0: 0, 0, 8, 0, 0, 0, michael@0: 32, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 3, 0, 0, 0, 0, 0, michael@0: 0, 0, 15, 0, 0, 0, michael@0: 83, 86, 95, 84, 97, 114, michael@0: 103, 101, 116, 0, 171, 171 michael@0: }; michael@0: #if 0 michael@0: // michael@0: // Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111 michael@0: // michael@0: // michael@0: // fxc CompositorD3D11.fx -EYCbCrShaderMask -Tps_4_0_level_9_3 -nologo michael@0: // -FhtmpShaderHeader -VnYCbCrShaderMask michael@0: // michael@0: // michael@0: // Buffer Definitions: michael@0: // michael@0: // cbuffer $Globals michael@0: // { michael@0: // michael@0: // float4 fLayerColor; // Offset: 0 Size: 16 [unused] michael@0: // float fLayerOpacity; // Offset: 16 Size: 4 michael@0: // float4x4 mLayerTransform; // Offset: 32 Size: 64 [unused] michael@0: // float4x4 mProjection; // Offset: 96 Size: 64 [unused] michael@0: // float4 vRenderTargetOffset; // Offset: 160 Size: 16 [unused] michael@0: // float4 vTextureCoords; // Offset: 176 Size: 16 [unused] michael@0: // float4 vLayerQuad; // Offset: 192 Size: 16 [unused] michael@0: // float4 vMaskQuad; // Offset: 208 Size: 16 [unused] michael@0: // michael@0: // } michael@0: // michael@0: // michael@0: // Resource Bindings: michael@0: // michael@0: // Name Type Format Dim Slot Elements michael@0: // ------------------------------ ---------- ------- ----------- ---- -------- michael@0: // sSampler sampler NA NA 0 1 michael@0: // tY texture float4 2d 0 1 michael@0: // tCb texture float4 2d 1 1 michael@0: // tCr texture float4 2d 2 1 michael@0: // tMask texture float4 2d 3 1 michael@0: // $Globals cbuffer NA NA 0 1 michael@0: // michael@0: // michael@0: // michael@0: // Input signature: michael@0: // michael@0: // Name Index Mask Register SysValue Format Used michael@0: // -------------------- ----- ------ -------- -------- ------ ------ michael@0: // SV_Position 0 xyzw 0 POS float michael@0: // TEXCOORD 0 xy 1 NONE float xy michael@0: // TEXCOORD 1 zw 1 NONE float zw michael@0: // michael@0: // michael@0: // Output signature: michael@0: // michael@0: // Name Index Mask Register SysValue Format Used michael@0: // -------------------- ----- ------ -------- -------- ------ ------ michael@0: // SV_Target 0 xyzw 0 TARGET float xyzw michael@0: // michael@0: // michael@0: // Constant buffer to DX9 shader constant mappings: michael@0: // michael@0: // Target Reg Buffer Start Reg # of Regs Data Conversion michael@0: // ---------- ------- --------- --------- ---------------------- michael@0: // c0 cb0 1 1 ( FLT, FLT, FLT, FLT) michael@0: // michael@0: // michael@0: // Sampler/Resource to DX9 shader sampler mappings: michael@0: // michael@0: // Target Sampler Source Sampler Source Resource michael@0: // -------------- --------------- ---------------- michael@0: // s0 s0 t3 michael@0: // s1 s0 t0 michael@0: // s2 s0 t1 michael@0: // s3 s0 t2 michael@0: // michael@0: // michael@0: // Level9 shader bytecode: michael@0: // michael@0: ps_2_x michael@0: def c1, -0.5, -0.0625, 1.59599996, 0.813000023 michael@0: def c2, 1.16400003, 2.01799989, 0.391000003, 1 michael@0: dcl t0 michael@0: dcl_2d s0 michael@0: dcl_2d s1 michael@0: dcl_2d s2 michael@0: dcl_2d s3 michael@0: texld r0, t0, s1 michael@0: texld r1, t0, s3 michael@0: add r0.x, r1.w, c1.x michael@0: mul r0.xy, r0.x, c1.zwzw michael@0: add r0.z, r0.w, c1.y michael@0: mad r0.y, r0.z, c2.x, -r0.y michael@0: mad r1.x, r0.z, c2.x, r0.x michael@0: mov r2.xy, t0.wzzw michael@0: texld r3, t0, s2 michael@0: texld r2, r2, s0 michael@0: add r0.x, r3.w, c1.x michael@0: mad r1.y, r0.x, -c2.z, r0.y michael@0: mul r0.x, r0.x, c2.y michael@0: mad r1.z, r0.z, c2.x, r0.x michael@0: mov r1.w, c2.w michael@0: mul r0, r1, c0.x michael@0: mul r0, r2.w, r0 michael@0: mov oC0, r0 michael@0: michael@0: // approximately 18 instruction slots used (4 texture, 14 arithmetic) michael@0: ps_4_0 michael@0: dcl_constantbuffer cb0[2], immediateIndexed michael@0: dcl_sampler s0, mode_default michael@0: dcl_resource_texture2d (float,float,float,float) t0 michael@0: dcl_resource_texture2d (float,float,float,float) t1 michael@0: dcl_resource_texture2d (float,float,float,float) t2 michael@0: dcl_resource_texture2d (float,float,float,float) t3 michael@0: dcl_input_ps linear v1.xy michael@0: dcl_input_ps linear v1.zw michael@0: dcl_output o0.xyzw michael@0: dcl_temps 3 michael@0: sample r0.xyzw, v1.xyxx, t2.xyzw, s0 michael@0: add r0.x, r0.w, l(-0.500000) michael@0: mul r0.xy, r0.xxxx, l(1.596000, 0.813000, 0.000000, 0.000000) michael@0: sample r1.xyzw, v1.xyxx, t0.xyzw, s0 michael@0: add r0.z, r1.w, l(-0.062500) michael@0: mad r0.y, r0.z, l(1.164000), -r0.y michael@0: mad r1.x, r0.z, l(1.164000), r0.x michael@0: sample r2.xyzw, v1.xyxx, t1.xyzw, s0 michael@0: add r0.x, r2.w, l(-0.500000) michael@0: mad r1.y, -r0.x, l(0.391000), r0.y michael@0: mul r0.x, r0.x, l(2.018000) michael@0: mad r1.z, r0.z, l(1.164000), r0.x michael@0: mov r1.w, l(1.000000) michael@0: mul r0.xyzw, r1.xyzw, cb0[1].xxxx michael@0: sample r1.xyzw, v1.zwzz, t3.xyzw, s0 michael@0: mul o0.xyzw, r0.xyzw, r1.wwww michael@0: ret michael@0: // Approximately 17 instruction slots used michael@0: #endif michael@0: michael@0: const BYTE YCbCrShaderMask[] = michael@0: { michael@0: 68, 88, 66, 67, 129, 98, michael@0: 44, 194, 35, 91, 102, 10, michael@0: 204, 216, 255, 140, 38, 205, michael@0: 76, 26, 1, 0, 0, 0, michael@0: 168, 8, 0, 0, 6, 0, michael@0: 0, 0, 56, 0, 0, 0, michael@0: 24, 2, 0, 0, 196, 4, michael@0: 0, 0, 64, 5, 0, 0, michael@0: 4, 8, 0, 0, 116, 8, michael@0: 0, 0, 65, 111, 110, 57, michael@0: 216, 1, 0, 0, 216, 1, michael@0: 0, 0, 0, 2, 255, 255, michael@0: 152, 1, 0, 0, 64, 0, michael@0: 0, 0, 1, 0, 52, 0, michael@0: 0, 0, 64, 0, 0, 0, michael@0: 64, 0, 4, 0, 36, 0, michael@0: 0, 0, 64, 0, 3, 0, michael@0: 0, 0, 0, 0, 1, 0, michael@0: 1, 0, 2, 0, 2, 0, michael@0: 3, 0, 0, 0, 1, 0, michael@0: 1, 0, 0, 0, 0, 0, michael@0: 0, 0, 1, 2, 255, 255, michael@0: 81, 0, 0, 5, 1, 0, michael@0: 15, 160, 0, 0, 0, 191, michael@0: 0, 0, 128, 189, 186, 73, michael@0: 204, 63, 197, 32, 80, 63, michael@0: 81, 0, 0, 5, 2, 0, michael@0: 15, 160, 244, 253, 148, 63, michael@0: 233, 38, 1, 64, 39, 49, michael@0: 200, 62, 0, 0, 128, 63, michael@0: 31, 0, 0, 2, 0, 0, michael@0: 0, 128, 0, 0, 15, 176, michael@0: 31, 0, 0, 2, 0, 0, michael@0: 0, 144, 0, 8, 15, 160, michael@0: 31, 0, 0, 2, 0, 0, michael@0: 0, 144, 1, 8, 15, 160, michael@0: 31, 0, 0, 2, 0, 0, michael@0: 0, 144, 2, 8, 15, 160, michael@0: 31, 0, 0, 2, 0, 0, michael@0: 0, 144, 3, 8, 15, 160, michael@0: 66, 0, 0, 3, 0, 0, michael@0: 15, 128, 0, 0, 228, 176, michael@0: 1, 8, 228, 160, 66, 0, michael@0: 0, 3, 1, 0, 15, 128, michael@0: 0, 0, 228, 176, 3, 8, michael@0: 228, 160, 2, 0, 0, 3, michael@0: 0, 0, 1, 128, 1, 0, michael@0: 255, 128, 1, 0, 0, 160, michael@0: 5, 0, 0, 3, 0, 0, michael@0: 3, 128, 0, 0, 0, 128, michael@0: 1, 0, 238, 160, 2, 0, michael@0: 0, 3, 0, 0, 4, 128, michael@0: 0, 0, 255, 128, 1, 0, michael@0: 85, 160, 4, 0, 0, 4, michael@0: 0, 0, 2, 128, 0, 0, michael@0: 170, 128, 2, 0, 0, 160, michael@0: 0, 0, 85, 129, 4, 0, michael@0: 0, 4, 1, 0, 1, 128, michael@0: 0, 0, 170, 128, 2, 0, michael@0: 0, 160, 0, 0, 0, 128, michael@0: 1, 0, 0, 2, 2, 0, michael@0: 3, 128, 0, 0, 235, 176, michael@0: 66, 0, 0, 3, 3, 0, michael@0: 15, 128, 0, 0, 228, 176, michael@0: 2, 8, 228, 160, 66, 0, michael@0: 0, 3, 2, 0, 15, 128, michael@0: 2, 0, 228, 128, 0, 8, michael@0: 228, 160, 2, 0, 0, 3, michael@0: 0, 0, 1, 128, 3, 0, michael@0: 255, 128, 1, 0, 0, 160, michael@0: 4, 0, 0, 4, 1, 0, michael@0: 2, 128, 0, 0, 0, 128, michael@0: 2, 0, 170, 161, 0, 0, michael@0: 85, 128, 5, 0, 0, 3, michael@0: 0, 0, 1, 128, 0, 0, michael@0: 0, 128, 2, 0, 85, 160, michael@0: 4, 0, 0, 4, 1, 0, michael@0: 4, 128, 0, 0, 170, 128, michael@0: 2, 0, 0, 160, 0, 0, michael@0: 0, 128, 1, 0, 0, 2, michael@0: 1, 0, 8, 128, 2, 0, michael@0: 255, 160, 5, 0, 0, 3, michael@0: 0, 0, 15, 128, 1, 0, michael@0: 228, 128, 0, 0, 0, 160, michael@0: 5, 0, 0, 3, 0, 0, michael@0: 15, 128, 2, 0, 255, 128, michael@0: 0, 0, 228, 128, 1, 0, michael@0: 0, 2, 0, 8, 15, 128, michael@0: 0, 0, 228, 128, 255, 255, michael@0: 0, 0, 83, 72, 68, 82, michael@0: 164, 2, 0, 0, 64, 0, michael@0: 0, 0, 169, 0, 0, 0, michael@0: 89, 0, 0, 4, 70, 142, michael@0: 32, 0, 0, 0, 0, 0, michael@0: 2, 0, 0, 0, 90, 0, michael@0: 0, 3, 0, 96, 16, 0, michael@0: 0, 0, 0, 0, 88, 24, michael@0: 0, 4, 0, 112, 16, 0, michael@0: 0, 0, 0, 0, 85, 85, michael@0: 0, 0, 88, 24, 0, 4, michael@0: 0, 112, 16, 0, 1, 0, michael@0: 0, 0, 85, 85, 0, 0, michael@0: 88, 24, 0, 4, 0, 112, michael@0: 16, 0, 2, 0, 0, 0, michael@0: 85, 85, 0, 0, 88, 24, michael@0: 0, 4, 0, 112, 16, 0, michael@0: 3, 0, 0, 0, 85, 85, michael@0: 0, 0, 98, 16, 0, 3, michael@0: 50, 16, 16, 0, 1, 0, michael@0: 0, 0, 98, 16, 0, 3, michael@0: 194, 16, 16, 0, 1, 0, michael@0: 0, 0, 101, 0, 0, 3, michael@0: 242, 32, 16, 0, 0, 0, michael@0: 0, 0, 104, 0, 0, 2, michael@0: 3, 0, 0, 0, 69, 0, michael@0: 0, 9, 242, 0, 16, 0, michael@0: 0, 0, 0, 0, 70, 16, michael@0: 16, 0, 1, 0, 0, 0, michael@0: 70, 126, 16, 0, 2, 0, michael@0: 0, 0, 0, 96, 16, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 7, 18, 0, 16, 0, michael@0: 0, 0, 0, 0, 58, 0, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 1, 64, 0, 0, 0, 0, michael@0: 0, 191, 56, 0, 0, 10, michael@0: 50, 0, 16, 0, 0, 0, michael@0: 0, 0, 6, 0, 16, 0, michael@0: 0, 0, 0, 0, 2, 64, michael@0: 0, 0, 186, 73, 204, 63, michael@0: 197, 32, 80, 63, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 69, 0, 0, 9, 242, 0, michael@0: 16, 0, 1, 0, 0, 0, michael@0: 70, 16, 16, 0, 1, 0, michael@0: 0, 0, 70, 126, 16, 0, michael@0: 0, 0, 0, 0, 0, 96, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 7, 66, 0, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 58, 0, 16, 0, 1, 0, michael@0: 0, 0, 1, 64, 0, 0, michael@0: 0, 0, 128, 189, 50, 0, michael@0: 0, 10, 34, 0, 16, 0, michael@0: 0, 0, 0, 0, 42, 0, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 1, 64, 0, 0, 244, 253, michael@0: 148, 63, 26, 0, 16, 128, michael@0: 65, 0, 0, 0, 0, 0, michael@0: 0, 0, 50, 0, 0, 9, michael@0: 18, 0, 16, 0, 1, 0, michael@0: 0, 0, 42, 0, 16, 0, michael@0: 0, 0, 0, 0, 1, 64, michael@0: 0, 0, 244, 253, 148, 63, michael@0: 10, 0, 16, 0, 0, 0, michael@0: 0, 0, 69, 0, 0, 9, michael@0: 242, 0, 16, 0, 2, 0, michael@0: 0, 0, 70, 16, 16, 0, michael@0: 1, 0, 0, 0, 70, 126, michael@0: 16, 0, 1, 0, 0, 0, michael@0: 0, 96, 16, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 7, michael@0: 18, 0, 16, 0, 0, 0, michael@0: 0, 0, 58, 0, 16, 0, michael@0: 2, 0, 0, 0, 1, 64, michael@0: 0, 0, 0, 0, 0, 191, michael@0: 50, 0, 0, 10, 34, 0, michael@0: 16, 0, 1, 0, 0, 0, michael@0: 10, 0, 16, 128, 65, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 1, 64, 0, 0, 39, 49, michael@0: 200, 62, 26, 0, 16, 0, michael@0: 0, 0, 0, 0, 56, 0, michael@0: 0, 7, 18, 0, 16, 0, michael@0: 0, 0, 0, 0, 10, 0, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 1, 64, 0, 0, 233, 38, michael@0: 1, 64, 50, 0, 0, 9, michael@0: 66, 0, 16, 0, 1, 0, michael@0: 0, 0, 42, 0, 16, 0, michael@0: 0, 0, 0, 0, 1, 64, michael@0: 0, 0, 244, 253, 148, 63, michael@0: 10, 0, 16, 0, 0, 0, michael@0: 0, 0, 54, 0, 0, 5, michael@0: 130, 0, 16, 0, 1, 0, michael@0: 0, 0, 1, 64, 0, 0, michael@0: 0, 0, 128, 63, 56, 0, michael@0: 0, 8, 242, 0, 16, 0, michael@0: 0, 0, 0, 0, 70, 14, michael@0: 16, 0, 1, 0, 0, 0, michael@0: 6, 128, 32, 0, 0, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 69, 0, 0, 9, 242, 0, michael@0: 16, 0, 1, 0, 0, 0, michael@0: 230, 26, 16, 0, 1, 0, michael@0: 0, 0, 70, 126, 16, 0, michael@0: 3, 0, 0, 0, 0, 96, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 56, 0, 0, 7, 242, 32, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 70, 14, 16, 0, 0, 0, michael@0: 0, 0, 246, 15, 16, 0, michael@0: 1, 0, 0, 0, 62, 0, michael@0: 0, 1, 83, 84, 65, 84, michael@0: 116, 0, 0, 0, 17, 0, michael@0: 0, 0, 3, 0, 0, 0, michael@0: 0, 0, 0, 0, 3, 0, michael@0: 0, 0, 7, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 4, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 82, 68, 69, 70, 188, 2, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 0, 1, 0, 0, 6, 0, michael@0: 0, 0, 28, 0, 0, 0, michael@0: 0, 4, 255, 255, 0, 1, michael@0: 0, 0, 137, 2, 0, 0, michael@0: 220, 0, 0, 0, 3, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 1, 0, 0, 0, 1, 0, michael@0: 0, 0, 229, 0, 0, 0, michael@0: 2, 0, 0, 0, 5, 0, michael@0: 0, 0, 4, 0, 0, 0, michael@0: 255, 255, 255, 255, 0, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 12, 0, 0, 0, 232, 0, michael@0: 0, 0, 2, 0, 0, 0, michael@0: 5, 0, 0, 0, 4, 0, michael@0: 0, 0, 255, 255, 255, 255, michael@0: 1, 0, 0, 0, 1, 0, michael@0: 0, 0, 12, 0, 0, 0, michael@0: 236, 0, 0, 0, 2, 0, michael@0: 0, 0, 5, 0, 0, 0, michael@0: 4, 0, 0, 0, 255, 255, michael@0: 255, 255, 2, 0, 0, 0, michael@0: 1, 0, 0, 0, 12, 0, michael@0: 0, 0, 240, 0, 0, 0, michael@0: 2, 0, 0, 0, 5, 0, michael@0: 0, 0, 4, 0, 0, 0, michael@0: 255, 255, 255, 255, 3, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 13, 0, 0, 0, 246, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 1, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 115, 83, 97, 109, 112, 108, michael@0: 101, 114, 0, 116, 89, 0, michael@0: 116, 67, 98, 0, 116, 67, michael@0: 114, 0, 116, 77, 97, 115, michael@0: 107, 0, 36, 71, 108, 111, michael@0: 98, 97, 108, 115, 0, 171, michael@0: 246, 0, 0, 0, 8, 0, michael@0: 0, 0, 24, 1, 0, 0, michael@0: 224, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 216, 1, 0, 0, 0, 0, michael@0: 0, 0, 16, 0, 0, 0, michael@0: 0, 0, 0, 0, 228, 1, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 244, 1, 0, 0, 16, 0, michael@0: 0, 0, 4, 0, 0, 0, michael@0: 2, 0, 0, 0, 4, 2, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 20, 2, 0, 0, 32, 0, michael@0: 0, 0, 64, 0, 0, 0, michael@0: 0, 0, 0, 0, 36, 2, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 52, 2, 0, 0, 96, 0, michael@0: 0, 0, 64, 0, 0, 0, michael@0: 0, 0, 0, 0, 36, 2, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 64, 2, 0, 0, 160, 0, michael@0: 0, 0, 16, 0, 0, 0, michael@0: 0, 0, 0, 0, 228, 1, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 84, 2, 0, 0, 176, 0, michael@0: 0, 0, 16, 0, 0, 0, michael@0: 0, 0, 0, 0, 100, 2, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 116, 2, 0, 0, 192, 0, michael@0: 0, 0, 16, 0, 0, 0, michael@0: 0, 0, 0, 0, 100, 2, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 127, 2, 0, 0, 208, 0, michael@0: 0, 0, 16, 0, 0, 0, michael@0: 0, 0, 0, 0, 100, 2, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 102, 76, 97, 121, 101, 114, michael@0: 67, 111, 108, 111, 114, 0, michael@0: 1, 0, 3, 0, 1, 0, michael@0: 4, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 102, 76, michael@0: 97, 121, 101, 114, 79, 112, michael@0: 97, 99, 105, 116, 121, 0, michael@0: 171, 171, 0, 0, 3, 0, michael@0: 1, 0, 1, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 109, 76, 97, 121, 101, 114, michael@0: 84, 114, 97, 110, 115, 102, michael@0: 111, 114, 109, 0, 3, 0, michael@0: 3, 0, 4, 0, 4, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 109, 80, 114, 111, michael@0: 106, 101, 99, 116, 105, 111, michael@0: 110, 0, 118, 82, 101, 110, michael@0: 100, 101, 114, 84, 97, 114, michael@0: 103, 101, 116, 79, 102, 102, michael@0: 115, 101, 116, 0, 118, 84, michael@0: 101, 120, 116, 117, 114, 101, michael@0: 67, 111, 111, 114, 100, 115, michael@0: 0, 171, 1, 0, 3, 0, michael@0: 1, 0, 4, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 118, 76, 97, 121, 101, 114, michael@0: 81, 117, 97, 100, 0, 118, michael@0: 77, 97, 115, 107, 81, 117, michael@0: 97, 100, 0, 77, 105, 99, michael@0: 114, 111, 115, 111, 102, 116, michael@0: 32, 40, 82, 41, 32, 72, michael@0: 76, 83, 76, 32, 83, 104, michael@0: 97, 100, 101, 114, 32, 67, michael@0: 111, 109, 112, 105, 108, 101, michael@0: 114, 32, 57, 46, 50, 57, michael@0: 46, 57, 53, 50, 46, 51, michael@0: 49, 49, 49, 0, 171, 171, michael@0: 73, 83, 71, 78, 104, 0, michael@0: 0, 0, 3, 0, 0, 0, michael@0: 8, 0, 0, 0, 80, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 1, 0, 0, 0, 3, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 15, 0, 0, 0, 92, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 3, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 3, 3, 0, 0, 92, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 0, 0, 0, 0, 3, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 12, 12, 0, 0, 83, 86, michael@0: 95, 80, 111, 115, 105, 116, michael@0: 105, 111, 110, 0, 84, 69, michael@0: 88, 67, 79, 79, 82, 68, michael@0: 0, 171, 171, 171, 79, 83, michael@0: 71, 78, 44, 0, 0, 0, michael@0: 1, 0, 0, 0, 8, 0, michael@0: 0, 0, 32, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 3, 0, 0, 0, michael@0: 0, 0, 0, 0, 15, 0, michael@0: 0, 0, 83, 86, 95, 84, michael@0: 97, 114, 103, 101, 116, 0, michael@0: 171, 171 michael@0: }; michael@0: #if 0 michael@0: // michael@0: // Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111 michael@0: // michael@0: // michael@0: // fxc CompositorD3D11.fx -EComponentAlphaShaderMask -Tps_4_0_level_9_3 michael@0: // -nologo -FhtmpShaderHeader -VnComponentAlphaShaderMask michael@0: // michael@0: // michael@0: // Buffer Definitions: michael@0: // michael@0: // cbuffer $Globals michael@0: // { michael@0: // michael@0: // float4 fLayerColor; // Offset: 0 Size: 16 [unused] michael@0: // float fLayerOpacity; // Offset: 16 Size: 4 michael@0: // float4x4 mLayerTransform; // Offset: 32 Size: 64 [unused] michael@0: // float4x4 mProjection; // Offset: 96 Size: 64 [unused] michael@0: // float4 vRenderTargetOffset; // Offset: 160 Size: 16 [unused] michael@0: // float4 vTextureCoords; // Offset: 176 Size: 16 [unused] michael@0: // float4 vLayerQuad; // Offset: 192 Size: 16 [unused] michael@0: // float4 vMaskQuad; // Offset: 208 Size: 16 [unused] michael@0: // michael@0: // } michael@0: // michael@0: // michael@0: // Resource Bindings: michael@0: // michael@0: // Name Type Format Dim Slot Elements michael@0: // ------------------------------ ---------- ------- ----------- ---- -------- michael@0: // sSampler sampler NA NA 0 1 michael@0: // tRGB texture float4 2d 0 1 michael@0: // tRGBWhite texture float4 2d 1 1 michael@0: // tMask texture float4 2d 3 1 michael@0: // $Globals cbuffer NA NA 0 1 michael@0: // michael@0: // michael@0: // michael@0: // Input signature: michael@0: // michael@0: // Name Index Mask Register SysValue Format Used michael@0: // -------------------- ----- ------ -------- -------- ------ ------ michael@0: // SV_Position 0 xyzw 0 POS float michael@0: // TEXCOORD 0 xy 1 NONE float xy michael@0: // TEXCOORD 1 zw 1 NONE float zw michael@0: // michael@0: // michael@0: // Output signature: michael@0: // michael@0: // Name Index Mask Register SysValue Format Used michael@0: // -------------------- ----- ------ -------- -------- ------ ------ michael@0: // SV_Target 0 xyzw 0 TARGET float xyzw michael@0: // SV_Target 1 xyzw 1 TARGET float xyzw michael@0: // michael@0: // michael@0: // Constant buffer to DX9 shader constant mappings: michael@0: // michael@0: // Target Reg Buffer Start Reg # of Regs Data Conversion michael@0: // ---------- ------- --------- --------- ---------------------- michael@0: // c0 cb0 1 1 ( FLT, FLT, FLT, FLT) michael@0: // michael@0: // michael@0: // Sampler/Resource to DX9 shader sampler mappings: michael@0: // michael@0: // Target Sampler Source Sampler Source Resource michael@0: // -------------- --------------- ---------------- michael@0: // s0 s0 t3 michael@0: // s1 s0 t0 michael@0: // s2 s0 t1 michael@0: // michael@0: // michael@0: // Level9 shader bytecode: michael@0: // michael@0: ps_2_x michael@0: def c1, 1, 0, 0, 0 michael@0: dcl t0 michael@0: dcl_2d s0 michael@0: dcl_2d s1 michael@0: dcl_2d s2 michael@0: mov r0.xy, t0.wzzw michael@0: texld r0, r0, s0 michael@0: mul r0.x, r0.w, c0.x michael@0: texld r1, t0, s1 michael@0: texld r2, t0, s2 michael@0: add r2, r1, -r2 michael@0: add r2, r2, c1.x michael@0: mov r1.w, r2.y michael@0: mul r2, r0.x, r2 michael@0: mul r0, r0.x, r1 michael@0: mov oC0, r0 michael@0: mov oC1, r2 michael@0: michael@0: // approximately 12 instruction slots used (3 texture, 9 arithmetic) michael@0: ps_4_0 michael@0: dcl_constantbuffer cb0[2], immediateIndexed michael@0: dcl_sampler s0, mode_default michael@0: dcl_resource_texture2d (float,float,float,float) t0 michael@0: dcl_resource_texture2d (float,float,float,float) t1 michael@0: dcl_resource_texture2d (float,float,float,float) t3 michael@0: dcl_input_ps linear v1.xy michael@0: dcl_input_ps linear v1.zw michael@0: dcl_output o0.xyzw michael@0: dcl_output o1.xyzw michael@0: dcl_temps 3 michael@0: sample r0.xyzw, v1.xyxx, t1.xyzw, s0 michael@0: sample r1.xyzw, v1.xyxx, t0.xyzw, s0 michael@0: add r0.xyzw, -r0.xyzw, r1.xyzw michael@0: add r0.xyzw, r0.xyzw, l(1.000000, 1.000000, 1.000000, 1.000000) michael@0: mov r1.w, r0.y michael@0: sample r2.xyzw, v1.zwzz, t3.xyzw, s0 michael@0: mul r2.x, r2.w, cb0[1].x michael@0: mul o0.xyzw, r1.xyzw, r2.xxxx michael@0: mul o1.xyzw, r0.xyzw, r2.xxxx michael@0: ret michael@0: // Approximately 10 instruction slots used michael@0: #endif michael@0: michael@0: const BYTE ComponentAlphaShaderMask[] = michael@0: { michael@0: 68, 88, 66, 67, 136, 77, michael@0: 10, 16, 135, 130, 127, 127, michael@0: 44, 35, 233, 219, 89, 184, michael@0: 173, 170, 1, 0, 0, 0, michael@0: 20, 7, 0, 0, 6, 0, michael@0: 0, 0, 56, 0, 0, 0, michael@0: 124, 1, 0, 0, 52, 3, michael@0: 0, 0, 176, 3, 0, 0, michael@0: 88, 6, 0, 0, 200, 6, michael@0: 0, 0, 65, 111, 110, 57, michael@0: 60, 1, 0, 0, 60, 1, michael@0: 0, 0, 0, 2, 255, 255, michael@0: 0, 1, 0, 0, 60, 0, michael@0: 0, 0, 1, 0, 48, 0, michael@0: 0, 0, 60, 0, 0, 0, michael@0: 60, 0, 3, 0, 36, 0, michael@0: 0, 0, 60, 0, 3, 0, michael@0: 0, 0, 0, 0, 1, 0, michael@0: 1, 0, 2, 0, 0, 0, michael@0: 1, 0, 1, 0, 0, 0, michael@0: 0, 0, 0, 0, 1, 2, michael@0: 255, 255, 81, 0, 0, 5, michael@0: 1, 0, 15, 160, 0, 0, michael@0: 128, 63, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 31, 0, 0, 2, michael@0: 0, 0, 0, 128, 0, 0, michael@0: 15, 176, 31, 0, 0, 2, michael@0: 0, 0, 0, 144, 0, 8, michael@0: 15, 160, 31, 0, 0, 2, michael@0: 0, 0, 0, 144, 1, 8, michael@0: 15, 160, 31, 0, 0, 2, michael@0: 0, 0, 0, 144, 2, 8, michael@0: 15, 160, 1, 0, 0, 2, michael@0: 0, 0, 3, 128, 0, 0, michael@0: 235, 176, 66, 0, 0, 3, michael@0: 0, 0, 15, 128, 0, 0, michael@0: 228, 128, 0, 8, 228, 160, michael@0: 5, 0, 0, 3, 0, 0, michael@0: 1, 128, 0, 0, 255, 128, michael@0: 0, 0, 0, 160, 66, 0, michael@0: 0, 3, 1, 0, 15, 128, michael@0: 0, 0, 228, 176, 1, 8, michael@0: 228, 160, 66, 0, 0, 3, michael@0: 2, 0, 15, 128, 0, 0, michael@0: 228, 176, 2, 8, 228, 160, michael@0: 2, 0, 0, 3, 2, 0, michael@0: 15, 128, 1, 0, 228, 128, michael@0: 2, 0, 228, 129, 2, 0, michael@0: 0, 3, 2, 0, 15, 128, michael@0: 2, 0, 228, 128, 1, 0, michael@0: 0, 160, 1, 0, 0, 2, michael@0: 1, 0, 8, 128, 2, 0, michael@0: 85, 128, 5, 0, 0, 3, michael@0: 2, 0, 15, 128, 0, 0, michael@0: 0, 128, 2, 0, 228, 128, michael@0: 5, 0, 0, 3, 0, 0, michael@0: 15, 128, 0, 0, 0, 128, michael@0: 1, 0, 228, 128, 1, 0, michael@0: 0, 2, 0, 8, 15, 128, michael@0: 0, 0, 228, 128, 1, 0, michael@0: 0, 2, 1, 8, 15, 128, michael@0: 2, 0, 228, 128, 255, 255, michael@0: 0, 0, 83, 72, 68, 82, michael@0: 176, 1, 0, 0, 64, 0, michael@0: 0, 0, 108, 0, 0, 0, michael@0: 89, 0, 0, 4, 70, 142, michael@0: 32, 0, 0, 0, 0, 0, michael@0: 2, 0, 0, 0, 90, 0, michael@0: 0, 3, 0, 96, 16, 0, michael@0: 0, 0, 0, 0, 88, 24, michael@0: 0, 4, 0, 112, 16, 0, michael@0: 0, 0, 0, 0, 85, 85, michael@0: 0, 0, 88, 24, 0, 4, michael@0: 0, 112, 16, 0, 1, 0, michael@0: 0, 0, 85, 85, 0, 0, michael@0: 88, 24, 0, 4, 0, 112, michael@0: 16, 0, 3, 0, 0, 0, michael@0: 85, 85, 0, 0, 98, 16, michael@0: 0, 3, 50, 16, 16, 0, michael@0: 1, 0, 0, 0, 98, 16, michael@0: 0, 3, 194, 16, 16, 0, michael@0: 1, 0, 0, 0, 101, 0, michael@0: 0, 3, 242, 32, 16, 0, michael@0: 0, 0, 0, 0, 101, 0, michael@0: 0, 3, 242, 32, 16, 0, michael@0: 1, 0, 0, 0, 104, 0, michael@0: 0, 2, 3, 0, 0, 0, michael@0: 69, 0, 0, 9, 242, 0, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 70, 16, 16, 0, 1, 0, michael@0: 0, 0, 70, 126, 16, 0, michael@0: 1, 0, 0, 0, 0, 96, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 69, 0, 0, 9, 242, 0, michael@0: 16, 0, 1, 0, 0, 0, michael@0: 70, 16, 16, 0, 1, 0, michael@0: 0, 0, 70, 126, 16, 0, michael@0: 0, 0, 0, 0, 0, 96, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 8, 242, 0, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 70, 14, 16, 128, 65, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 70, 14, 16, 0, 1, 0, michael@0: 0, 0, 0, 0, 0, 10, michael@0: 242, 0, 16, 0, 0, 0, michael@0: 0, 0, 70, 14, 16, 0, michael@0: 0, 0, 0, 0, 2, 64, michael@0: 0, 0, 0, 0, 128, 63, michael@0: 0, 0, 128, 63, 0, 0, michael@0: 128, 63, 0, 0, 128, 63, michael@0: 54, 0, 0, 5, 130, 0, michael@0: 16, 0, 1, 0, 0, 0, michael@0: 26, 0, 16, 0, 0, 0, michael@0: 0, 0, 69, 0, 0, 9, michael@0: 242, 0, 16, 0, 2, 0, michael@0: 0, 0, 230, 26, 16, 0, michael@0: 1, 0, 0, 0, 70, 126, michael@0: 16, 0, 3, 0, 0, 0, michael@0: 0, 96, 16, 0, 0, 0, michael@0: 0, 0, 56, 0, 0, 8, michael@0: 18, 0, 16, 0, 2, 0, michael@0: 0, 0, 58, 0, 16, 0, michael@0: 2, 0, 0, 0, 10, 128, michael@0: 32, 0, 0, 0, 0, 0, michael@0: 1, 0, 0, 0, 56, 0, michael@0: 0, 7, 242, 32, 16, 0, michael@0: 0, 0, 0, 0, 70, 14, michael@0: 16, 0, 1, 0, 0, 0, michael@0: 6, 0, 16, 0, 2, 0, michael@0: 0, 0, 56, 0, 0, 7, michael@0: 242, 32, 16, 0, 1, 0, michael@0: 0, 0, 70, 14, 16, 0, michael@0: 0, 0, 0, 0, 6, 0, michael@0: 16, 0, 2, 0, 0, 0, michael@0: 62, 0, 0, 1, 83, 84, michael@0: 65, 84, 116, 0, 0, 0, michael@0: 10, 0, 0, 0, 3, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 4, 0, 0, 0, 5, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 1, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 3, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 2, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 82, 68, 69, 70, michael@0: 160, 2, 0, 0, 1, 0, michael@0: 0, 0, 228, 0, 0, 0, michael@0: 5, 0, 0, 0, 28, 0, michael@0: 0, 0, 0, 4, 255, 255, michael@0: 0, 1, 0, 0, 109, 2, michael@0: 0, 0, 188, 0, 0, 0, michael@0: 3, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 1, 0, 0, 0, 197, 0, michael@0: 0, 0, 2, 0, 0, 0, michael@0: 5, 0, 0, 0, 4, 0, michael@0: 0, 0, 255, 255, 255, 255, michael@0: 0, 0, 0, 0, 1, 0, michael@0: 0, 0, 12, 0, 0, 0, michael@0: 202, 0, 0, 0, 2, 0, michael@0: 0, 0, 5, 0, 0, 0, michael@0: 4, 0, 0, 0, 255, 255, michael@0: 255, 255, 1, 0, 0, 0, michael@0: 1, 0, 0, 0, 12, 0, michael@0: 0, 0, 212, 0, 0, 0, michael@0: 2, 0, 0, 0, 5, 0, michael@0: 0, 0, 4, 0, 0, 0, michael@0: 255, 255, 255, 255, 3, 0, michael@0: 0, 0, 1, 0, 0, 0, michael@0: 13, 0, 0, 0, 218, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 1, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 115, 83, 97, 109, 112, 108, michael@0: 101, 114, 0, 116, 82, 71, michael@0: 66, 0, 116, 82, 71, 66, michael@0: 87, 104, 105, 116, 101, 0, michael@0: 116, 77, 97, 115, 107, 0, michael@0: 36, 71, 108, 111, 98, 97, michael@0: 108, 115, 0, 171, 218, 0, michael@0: 0, 0, 8, 0, 0, 0, michael@0: 252, 0, 0, 0, 224, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 188, 1, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 0, 0, 200, 1, 0, 0, michael@0: 0, 0, 0, 0, 216, 1, michael@0: 0, 0, 16, 0, 0, 0, michael@0: 4, 0, 0, 0, 2, 0, michael@0: 0, 0, 232, 1, 0, 0, michael@0: 0, 0, 0, 0, 248, 1, michael@0: 0, 0, 32, 0, 0, 0, michael@0: 64, 0, 0, 0, 0, 0, michael@0: 0, 0, 8, 2, 0, 0, michael@0: 0, 0, 0, 0, 24, 2, michael@0: 0, 0, 96, 0, 0, 0, michael@0: 64, 0, 0, 0, 0, 0, michael@0: 0, 0, 8, 2, 0, 0, michael@0: 0, 0, 0, 0, 36, 2, michael@0: 0, 0, 160, 0, 0, 0, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 0, 0, 200, 1, 0, 0, michael@0: 0, 0, 0, 0, 56, 2, michael@0: 0, 0, 176, 0, 0, 0, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 0, 0, 72, 2, 0, 0, michael@0: 0, 0, 0, 0, 88, 2, michael@0: 0, 0, 192, 0, 0, 0, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 0, 0, 72, 2, 0, 0, michael@0: 0, 0, 0, 0, 99, 2, michael@0: 0, 0, 208, 0, 0, 0, michael@0: 16, 0, 0, 0, 0, 0, michael@0: 0, 0, 72, 2, 0, 0, michael@0: 0, 0, 0, 0, 102, 76, michael@0: 97, 121, 101, 114, 67, 111, michael@0: 108, 111, 114, 0, 1, 0, michael@0: 3, 0, 1, 0, 4, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 102, 76, 97, 121, michael@0: 101, 114, 79, 112, 97, 99, michael@0: 105, 116, 121, 0, 171, 171, michael@0: 0, 0, 3, 0, 1, 0, michael@0: 1, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 109, 76, michael@0: 97, 121, 101, 114, 84, 114, michael@0: 97, 110, 115, 102, 111, 114, michael@0: 109, 0, 3, 0, 3, 0, michael@0: 4, 0, 4, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 109, 80, 114, 111, 106, 101, michael@0: 99, 116, 105, 111, 110, 0, michael@0: 118, 82, 101, 110, 100, 101, michael@0: 114, 84, 97, 114, 103, 101, michael@0: 116, 79, 102, 102, 115, 101, michael@0: 116, 0, 118, 84, 101, 120, michael@0: 116, 117, 114, 101, 67, 111, michael@0: 111, 114, 100, 115, 0, 171, michael@0: 1, 0, 3, 0, 1, 0, michael@0: 4, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 118, 76, michael@0: 97, 121, 101, 114, 81, 117, michael@0: 97, 100, 0, 118, 77, 97, michael@0: 115, 107, 81, 117, 97, 100, michael@0: 0, 77, 105, 99, 114, 111, michael@0: 115, 111, 102, 116, 32, 40, michael@0: 82, 41, 32, 72, 76, 83, michael@0: 76, 32, 83, 104, 97, 100, michael@0: 101, 114, 32, 67, 111, 109, michael@0: 112, 105, 108, 101, 114, 32, michael@0: 57, 46, 50, 57, 46, 57, michael@0: 53, 50, 46, 51, 49, 49, michael@0: 49, 0, 171, 171, 73, 83, michael@0: 71, 78, 104, 0, 0, 0, michael@0: 3, 0, 0, 0, 8, 0, michael@0: 0, 0, 80, 0, 0, 0, michael@0: 0, 0, 0, 0, 1, 0, michael@0: 0, 0, 3, 0, 0, 0, michael@0: 0, 0, 0, 0, 15, 0, michael@0: 0, 0, 92, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 0, 0, 3, 0, 0, 0, michael@0: 1, 0, 0, 0, 3, 3, michael@0: 0, 0, 92, 0, 0, 0, michael@0: 1, 0, 0, 0, 0, 0, michael@0: 0, 0, 3, 0, 0, 0, michael@0: 1, 0, 0, 0, 12, 12, michael@0: 0, 0, 83, 86, 95, 80, michael@0: 111, 115, 105, 116, 105, 111, michael@0: 110, 0, 84, 69, 88, 67, michael@0: 79, 79, 82, 68, 0, 171, michael@0: 171, 171, 79, 83, 71, 78, michael@0: 68, 0, 0, 0, 2, 0, michael@0: 0, 0, 8, 0, 0, 0, michael@0: 56, 0, 0, 0, 0, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 3, 0, 0, 0, 0, 0, michael@0: 0, 0, 15, 0, 0, 0, michael@0: 56, 0, 0, 0, 1, 0, michael@0: 0, 0, 0, 0, 0, 0, michael@0: 3, 0, 0, 0, 1, 0, michael@0: 0, 0, 15, 0, 0, 0, michael@0: 83, 86, 95, 84, 97, 114, michael@0: 103, 101, 116, 0, 171, 171 michael@0: };