michael@0: diff --git a/gfx/skia/include/config/SkUserConfig.h b/gfx/skia/include/config/SkUserConfig.h michael@0: --- a/gfx/skia/include/config/SkUserConfig.h michael@0: +++ b/gfx/skia/include/config/SkUserConfig.h michael@0: @@ -140,16 +140,20 @@ michael@0: /* If SK_DEBUG is defined, then you can optionally define SK_SUPPORT_UNITTEST michael@0: which will run additional self-tests at startup. These can take a long time, michael@0: so this flag is optional. michael@0: */ michael@0: #ifdef SK_DEBUG michael@0: //#define SK_SUPPORT_UNITTEST michael@0: #endif michael@0: michael@0: +/* Don't dither 32bit gradients, to match what the canvas test suite expects. michael@0: + */ michael@0: +#define SK_DISABLE_DITHER_32BIT_GRADIENT michael@0: + michael@0: /* If your system embeds skia and has complex event logging, define this michael@0: symbol to name a file that maps the following macros to your system's michael@0: equivalents: michael@0: SK_TRACE_EVENT0(event) michael@0: SK_TRACE_EVENT1(event, name1, value1) michael@0: SK_TRACE_EVENT2(event, name1, value1, name2, value2) michael@0: src/utils/SkDebugTrace.h has a trivial implementation that writes to michael@0: the debug output stream. If SK_USER_TRACE_INCLUDE_FILE is not defined, michael@0: @@ -161,9 +165,15 @@ michael@0: */ michael@0: #ifdef SK_SAMPLES_FOR_X michael@0: #define SK_R32_SHIFT 16 michael@0: #define SK_G32_SHIFT 8 michael@0: #define SK_B32_SHIFT 0 michael@0: #define SK_A32_SHIFT 24 michael@0: #endif michael@0: michael@0: +/* Don't include stdint.h on windows as it conflicts with our build system. michael@0: + */ michael@0: +#ifdef SK_BUILD_FOR_WIN32 michael@0: + #define SK_IGNORE_STDINT_DOT_H michael@0: +#endif michael@0: + michael@0: #endif