michael@0: /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ michael@0: /* This Source Code Form is subject to the terms of the Mozilla Public michael@0: * License, v. 2.0. If a copy of the MPL was not distributed with this michael@0: * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ michael@0: michael@0: michael@0: /** michael@0: File Name: 11.6.3.js michael@0: ECMA Section: 11.6.3 Applying the additive operators michael@0: (+, -) to numbers michael@0: Description: michael@0: The + operator performs addition when applied to two operands of numeric michael@0: type, producing the sum of the operands. The - operator performs michael@0: subtraction, producing the difference of two numeric operands. michael@0: michael@0: Addition is a commutative operation, but not always associative. michael@0: michael@0: The result of an addition is determined using the rules of IEEE 754 michael@0: double-precision arithmetic: michael@0: michael@0: If either operand is NaN, the result is NaN. michael@0: The sum of two infinities of opposite sign is NaN. michael@0: The sum of two infinities of the same sign is the infinity of that sign. michael@0: The sum of an infinity and a finite value is equal to the infinite operand. michael@0: The sum of two negative zeros is 0. The sum of two positive zeros, or of michael@0: two zeros of opposite sign, is +0. michael@0: The sum of a zero and a nonzero finite value is equal to the nonzero michael@0: operand. michael@0: The sum of two nonzero finite values of the same magnitude and opposite michael@0: sign is +0. michael@0: In the remaining cases, where neither an infinity, nor a zero, nor NaN is michael@0: involved, and the operands have the same sign or have different michael@0: magnitudes, the sum is computed and rounded to the nearest michael@0: representable value using IEEE 754 round-to-nearest mode. If the michael@0: magnitude is too large to represent, the operation overflows and michael@0: the result is then an infinity of appropriate sign. The ECMAScript michael@0: language requires support of gradual underflow as defined by IEEE 754. michael@0: michael@0: Author: christine@netscape.com michael@0: Date: 12 november 1997 michael@0: */ michael@0: var SECTION = "11.6.3"; michael@0: var VERSION = "ECMA_1"; michael@0: startTest(); michael@0: michael@0: writeHeaderToLog( SECTION + " Applying the additive operators (+,-) to numbers"); michael@0: michael@0: new TestCase( SECTION, "Number.NaN + 1", Number.NaN, Number.NaN + 1 ); michael@0: new TestCase( SECTION, "1 + Number.NaN", Number.NaN, 1 + Number.NaN ); michael@0: michael@0: new TestCase( SECTION, "Number.NaN - 1", Number.NaN, Number.NaN - 1 ); michael@0: new TestCase( SECTION, "1 - Number.NaN", Number.NaN, 1 - Number.NaN ); michael@0: michael@0: new TestCase( SECTION, "Number.POSITIVE_INFINITY + Number.POSITIVE_INFINITY", Number.POSITIVE_INFINITY, Number.POSITIVE_INFINITY + Number.POSITIVE_INFINITY); michael@0: new TestCase( SECTION, "Number.NEGATIVE_INFINITY + Number.NEGATIVE_INFINITY", Number.NEGATIVE_INFINITY, Number.NEGATIVE_INFINITY + Number.NEGATIVE_INFINITY); michael@0: michael@0: new TestCase( SECTION, "Number.POSITIVE_INFINITY + Number.NEGATIVE_INFINITY", Number.NaN, Number.POSITIVE_INFINITY + Number.NEGATIVE_INFINITY); michael@0: new TestCase( SECTION, "Number.NEGATIVE_INFINITY + Number.POSITIVE_INFINITY", Number.NaN, Number.NEGATIVE_INFINITY + Number.POSITIVE_INFINITY); michael@0: michael@0: new TestCase( SECTION, "Number.POSITIVE_INFINITY - Number.POSITIVE_INFINITY", Number.NaN, Number.POSITIVE_INFINITY - Number.POSITIVE_INFINITY); michael@0: new TestCase( SECTION, "Number.NEGATIVE_INFINITY - Number.NEGATIVE_INFINITY", Number.NaN, Number.NEGATIVE_INFINITY - Number.NEGATIVE_INFINITY); michael@0: michael@0: new TestCase( SECTION, "Number.POSITIVE_INFINITY - Number.NEGATIVE_INFINITY", Number.POSITIVE_INFINITY, Number.POSITIVE_INFINITY - Number.NEGATIVE_INFINITY); michael@0: new TestCase( SECTION, "Number.NEGATIVE_INFINITY - Number.POSITIVE_INFINITY", Number.NEGATIVE_INFINITY, Number.NEGATIVE_INFINITY - Number.POSITIVE_INFINITY); michael@0: michael@0: new TestCase( SECTION, "-0 + -0", -0, -0 + -0 ); michael@0: new TestCase( SECTION, "-0 - 0", -0, -0 - 0 ); michael@0: michael@0: new TestCase( SECTION, "0 + 0", 0, 0 + 0 ); michael@0: new TestCase( SECTION, "0 + -0", 0, 0 + -0 ); michael@0: new TestCase( SECTION, "0 - -0", 0, 0 - -0 ); michael@0: new TestCase( SECTION, "0 - 0", 0, 0 - 0 ); michael@0: new TestCase( SECTION, "-0 - -0", 0, -0 - -0 ); michael@0: new TestCase( SECTION, "-0 + 0", 0, -0 + 0 ); michael@0: michael@0: new TestCase( SECTION, "Number.MAX_VALUE - Number.MAX_VALUE", 0, Number.MAX_VALUE - Number.MAX_VALUE ); michael@0: new TestCase( SECTION, "1/Number.MAX_VALUE - 1/Number.MAX_VALUE", 0, 1/Number.MAX_VALUE - 1/Number.MAX_VALUE ); michael@0: michael@0: new TestCase( SECTION, "Number.MIN_VALUE - Number.MIN_VALUE", 0, Number.MIN_VALUE - Number.MIN_VALUE ); michael@0: michael@0: test();