michael@0: /* michael@0: * Copyright (c) 2010 The WebM project authors. All Rights Reserved. michael@0: * michael@0: * Use of this source code is governed by a BSD-style license michael@0: * that can be found in the LICENSE file in the root of the source michael@0: * tree. An additional intellectual property rights grant can be found michael@0: * in the file PATENTS. All contributing project authors may michael@0: * be found in the AUTHORS file in the root of the source tree. michael@0: */ michael@0: michael@0: #include "vpx_config.h" michael@0: #include "vp8/common/variance.h" michael@0: #include "vp8/common/pragmas.h" michael@0: #include "vpx_ports/mem.h" michael@0: michael@0: extern unsigned int vp8_get16x16var_sse2 michael@0: ( michael@0: const unsigned char *src_ptr, michael@0: int source_stride, michael@0: const unsigned char *ref_ptr, michael@0: int recon_stride, michael@0: unsigned int *SSE, michael@0: int *Sum michael@0: ); michael@0: extern void vp8_half_horiz_vert_variance16x_h_sse2 michael@0: ( michael@0: const unsigned char *ref_ptr, michael@0: int ref_pixels_per_line, michael@0: const unsigned char *src_ptr, michael@0: int src_pixels_per_line, michael@0: unsigned int Height, michael@0: int *sum, michael@0: unsigned int *sumsquared michael@0: ); michael@0: extern void vp8_half_horiz_variance16x_h_sse2 michael@0: ( michael@0: const unsigned char *ref_ptr, michael@0: int ref_pixels_per_line, michael@0: const unsigned char *src_ptr, michael@0: int src_pixels_per_line, michael@0: unsigned int Height, michael@0: int *sum, michael@0: unsigned int *sumsquared michael@0: ); michael@0: extern void vp8_half_vert_variance16x_h_sse2 michael@0: ( michael@0: const unsigned char *ref_ptr, michael@0: int ref_pixels_per_line, michael@0: const unsigned char *src_ptr, michael@0: int src_pixels_per_line, michael@0: unsigned int Height, michael@0: int *sum, michael@0: unsigned int *sumsquared michael@0: ); michael@0: extern void vp8_filter_block2d_bil_var_ssse3 michael@0: ( michael@0: const unsigned char *ref_ptr, michael@0: int ref_pixels_per_line, michael@0: const unsigned char *src_ptr, michael@0: int src_pixels_per_line, michael@0: unsigned int Height, michael@0: int xoffset, michael@0: int yoffset, michael@0: int *sum, michael@0: unsigned int *sumsquared michael@0: ); michael@0: michael@0: unsigned int vp8_sub_pixel_variance16x16_ssse3 michael@0: ( michael@0: const unsigned char *src_ptr, michael@0: int src_pixels_per_line, michael@0: int xoffset, michael@0: int yoffset, michael@0: const unsigned char *dst_ptr, michael@0: int dst_pixels_per_line, michael@0: unsigned int *sse michael@0: ) michael@0: { michael@0: int xsum0; michael@0: unsigned int xxsum0; michael@0: michael@0: /* note we could avoid these if statements if the calling function michael@0: * just called the appropriate functions inside. michael@0: */ michael@0: if (xoffset == 4 && yoffset == 0) michael@0: { michael@0: vp8_half_horiz_variance16x_h_sse2( michael@0: src_ptr, src_pixels_per_line, michael@0: dst_ptr, dst_pixels_per_line, 16, michael@0: &xsum0, &xxsum0); michael@0: } michael@0: else if (xoffset == 0 && yoffset == 4) michael@0: { michael@0: vp8_half_vert_variance16x_h_sse2( michael@0: src_ptr, src_pixels_per_line, michael@0: dst_ptr, dst_pixels_per_line, 16, michael@0: &xsum0, &xxsum0); michael@0: } michael@0: else if (xoffset == 4 && yoffset == 4) michael@0: { michael@0: vp8_half_horiz_vert_variance16x_h_sse2( michael@0: src_ptr, src_pixels_per_line, michael@0: dst_ptr, dst_pixels_per_line, 16, michael@0: &xsum0, &xxsum0); michael@0: } michael@0: else michael@0: { michael@0: vp8_filter_block2d_bil_var_ssse3( michael@0: src_ptr, src_pixels_per_line, michael@0: dst_ptr, dst_pixels_per_line, 16, michael@0: xoffset, yoffset, michael@0: &xsum0, &xxsum0); michael@0: } michael@0: michael@0: *sse = xxsum0; michael@0: return (xxsum0 - (((unsigned int)xsum0 * xsum0) >> 8)); michael@0: } michael@0: michael@0: unsigned int vp8_sub_pixel_variance16x8_ssse3 michael@0: ( michael@0: const unsigned char *src_ptr, michael@0: int src_pixels_per_line, michael@0: int xoffset, michael@0: int yoffset, michael@0: const unsigned char *dst_ptr, michael@0: int dst_pixels_per_line, michael@0: unsigned int *sse michael@0: michael@0: ) michael@0: { michael@0: int xsum0; michael@0: unsigned int xxsum0; michael@0: michael@0: if (xoffset == 4 && yoffset == 0) michael@0: { michael@0: vp8_half_horiz_variance16x_h_sse2( michael@0: src_ptr, src_pixels_per_line, michael@0: dst_ptr, dst_pixels_per_line, 8, michael@0: &xsum0, &xxsum0); michael@0: } michael@0: else if (xoffset == 0 && yoffset == 4) michael@0: { michael@0: vp8_half_vert_variance16x_h_sse2( michael@0: src_ptr, src_pixels_per_line, michael@0: dst_ptr, dst_pixels_per_line, 8, michael@0: &xsum0, &xxsum0); michael@0: } michael@0: else if (xoffset == 4 && yoffset == 4) michael@0: { michael@0: vp8_half_horiz_vert_variance16x_h_sse2( michael@0: src_ptr, src_pixels_per_line, michael@0: dst_ptr, dst_pixels_per_line, 8, michael@0: &xsum0, &xxsum0); michael@0: } michael@0: else michael@0: { michael@0: vp8_filter_block2d_bil_var_ssse3( michael@0: src_ptr, src_pixels_per_line, michael@0: dst_ptr, dst_pixels_per_line, 8, michael@0: xoffset, yoffset, michael@0: &xsum0, &xxsum0); michael@0: } michael@0: michael@0: *sse = xxsum0; michael@0: return (xxsum0 - (((unsigned int)xsum0 * xsum0) >> 7)); michael@0: }