michael@0: /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ michael@0: /* This Source Code Form is subject to the terms of the Mozilla Public michael@0: * License, v. 2.0. If a copy of the MPL was not distributed with this michael@0: * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ michael@0: michael@0: #include "WebGLContext.h" michael@0: #include "WebGLExtensions.h" michael@0: #include "mozilla/dom/WebGLRenderingContextBinding.h" michael@0: #include "GLContext.h" michael@0: michael@0: using namespace mozilla; michael@0: michael@0: WebGLExtensionInstancedArrays::WebGLExtensionInstancedArrays(WebGLContext* context) michael@0: : WebGLExtensionBase(context) michael@0: { michael@0: MOZ_ASSERT(IsSupported(context), "should not construct WebGLExtensionInstancedArrays: " michael@0: "ANGLE_instanced_arrays unsupported."); michael@0: } michael@0: michael@0: WebGLExtensionInstancedArrays::~WebGLExtensionInstancedArrays() michael@0: { michael@0: } michael@0: michael@0: void michael@0: WebGLExtensionInstancedArrays::DrawArraysInstancedANGLE(GLenum mode, GLint first, michael@0: GLsizei count, GLsizei primcount) michael@0: { michael@0: if (mIsLost) michael@0: return mContext->ErrorInvalidOperation("drawArraysInstancedANGLE: Extension is lost."); michael@0: michael@0: mContext->DrawArraysInstanced(mode, first, count, primcount); michael@0: } michael@0: michael@0: void michael@0: WebGLExtensionInstancedArrays::DrawElementsInstancedANGLE(GLenum mode, GLsizei count, michael@0: GLenum type, WebGLintptr offset, michael@0: GLsizei primcount) michael@0: { michael@0: if (mIsLost) michael@0: return mContext->ErrorInvalidOperation("drawElementsInstancedANGLE: Extension is lost."); michael@0: michael@0: mContext->DrawElementsInstanced(mode, count, type, offset, primcount); michael@0: } michael@0: michael@0: void michael@0: WebGLExtensionInstancedArrays::VertexAttribDivisorANGLE(GLuint index, GLuint divisor) michael@0: { michael@0: if (mIsLost) michael@0: return mContext->ErrorInvalidOperation("vertexAttribDivisorANGLE: Extension is lost."); michael@0: michael@0: mContext->VertexAttribDivisor(index, divisor); michael@0: } michael@0: michael@0: bool michael@0: WebGLExtensionInstancedArrays::IsSupported(const WebGLContext* context) michael@0: { michael@0: gl::GLContext* gl = context->GL(); michael@0: michael@0: return gl->IsSupported(gl::GLFeature::draw_instanced) && michael@0: gl->IsSupported(gl::GLFeature::instanced_arrays); michael@0: } michael@0: michael@0: IMPL_WEBGL_EXTENSION_GOOP(WebGLExtensionInstancedArrays)