michael@0: /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ michael@0: /* This Source Code Form is subject to the terms of the Mozilla Public michael@0: * License, v. 2.0. If a copy of the MPL was not distributed with this michael@0: * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ michael@0: michael@0: #include "WebGLContext.h" michael@0: #include "GLContext.h" michael@0: #include "WebGLQuery.h" michael@0: #include "mozilla/dom/WebGL2RenderingContextBinding.h" michael@0: #include "nsContentUtils.h" michael@0: michael@0: using namespace mozilla; michael@0: michael@0: JSObject* michael@0: WebGLQuery::WrapObject(JSContext *cx) { michael@0: return dom::WebGLQueryBinding::Wrap(cx, this); michael@0: } michael@0: michael@0: WebGLQuery::WebGLQuery(WebGLContext* context) michael@0: : WebGLContextBoundObject(context) michael@0: , mGLName(0) michael@0: , mType(0) michael@0: { michael@0: SetIsDOMBinding(); michael@0: mContext->mQueries.insertBack(this); michael@0: michael@0: mContext->MakeContextCurrent(); michael@0: mContext->gl->fGenQueries(1, &mGLName); michael@0: } michael@0: michael@0: void WebGLQuery::Delete() { michael@0: mContext->MakeContextCurrent(); michael@0: mContext->gl->fDeleteQueries(1, &mGLName); michael@0: LinkedListElement::removeFrom(mContext->mQueries); michael@0: } michael@0: michael@0: bool WebGLQuery::IsActive() const michael@0: { michael@0: WebGLRefPtr* targetSlot = mContext->GetQueryTargetSlot(mType, "WebGLQuery::IsActive()"); michael@0: michael@0: MOZ_ASSERT(targetSlot, "unknown query object's type"); michael@0: michael@0: return targetSlot && *targetSlot == this; michael@0: } michael@0: michael@0: michael@0: NS_IMPL_CYCLE_COLLECTION_WRAPPERCACHE_0(WebGLQuery) michael@0: michael@0: NS_IMPL_CYCLE_COLLECTION_ROOT_NATIVE(WebGLQuery, AddRef) michael@0: NS_IMPL_CYCLE_COLLECTION_UNROOT_NATIVE(WebGLQuery, Release)