michael@0: michael@0: /* michael@0: * Copyright 2011 Google Inc. michael@0: * michael@0: * Use of this source code is governed by a BSD-style license that can be michael@0: * found in the LICENSE file. michael@0: */ michael@0: #include "SkWidgetViews.h" michael@0: #include "SkAnimator.h" michael@0: #include "SkCanvas.h" michael@0: #include "SkPaint.h" michael@0: #include "SkStream.h" michael@0: #include "SkSystemEventTypes.h" michael@0: michael@0: /* michael@0: I have moved this to SkWidgetViews.h michael@0: enum SkinEnum { michael@0: kButton_SkinEnum, michael@0: kProgress_SkinEnum, michael@0: kScroll_SkinEnum, michael@0: kStaticText_SkinEnum, michael@0: michael@0: kSkinEnumCount michael@0: }; michael@0: */ michael@0: michael@0: const char* get_skin_enum_path(SkinEnum se) michael@0: { michael@0: SkASSERT((unsigned)se < kSkinEnumCount); michael@0: michael@0: static const char* gSkinPaths[] = { michael@0: "common/default/default/skins/border3.xml", michael@0: "common/default/default/skins/button.xml", michael@0: "common/default/default/skins/progressBar.xml", michael@0: "common/default/default/skins/scrollBar.xml", michael@0: "common/default/default/skins/statictextpaint.xml" michael@0: }; michael@0: michael@0: return gSkinPaths[se]; michael@0: } michael@0: michael@0: void init_skin_anim(const char path[], SkAnimator* anim) { michael@0: SkASSERT(path && anim); michael@0: michael@0: SkAutoTUnref stream(SkStream::NewFromFile(path)); michael@0: if (!stream.get()) { michael@0: SkDEBUGF(("init_skin_anim: loading skin failed <%s>\n", path)); michael@0: sk_throw(); michael@0: } michael@0: michael@0: if (!anim->decodeStream(stream)) { michael@0: SkDEBUGF(("init_skin_anim: decoding skin failed <%s>\n", path)); michael@0: sk_throw(); michael@0: } michael@0: } michael@0: michael@0: void init_skin_anim(SkinEnum se, SkAnimator* anim) michael@0: { michael@0: init_skin_anim(get_skin_enum_path(se), anim); michael@0: } michael@0: michael@0: void init_skin_paint(SkinEnum se, SkPaint* paint) michael@0: { michael@0: SkASSERT(paint); michael@0: michael@0: SkAnimator anim; michael@0: SkCanvas canvas; michael@0: michael@0: init_skin_anim(se, &anim); michael@0: anim.draw(&canvas, paint, 0); michael@0: } michael@0: michael@0: void inflate_paint(const SkDOM& dom, const SkDOM::Node* node, SkPaint* paint) michael@0: { michael@0: SkASSERT(paint); michael@0: michael@0: SkAnimator anim; michael@0: SkCanvas canvas; michael@0: michael@0: if (!anim.decodeDOM(dom, node)) michael@0: { michael@0: SkDEBUGF(("inflate_paint: decoding dom failed\n")); michael@0: SkDEBUGCODE(dom.dump(node);) michael@0: sk_throw(); michael@0: } michael@0: anim.draw(&canvas, paint, 0); michael@0: } michael@0: michael@0: //////////////////////////////////////////////////////////////////////////////////////// michael@0: michael@0: SkWidgetView::SkWidgetView() : SkView(SkView::kFocusable_Mask | SkView::kEnabled_Mask) michael@0: { michael@0: } michael@0: michael@0: const char* SkWidgetView::getLabel() const michael@0: { michael@0: return fLabel.c_str(); michael@0: } michael@0: michael@0: void SkWidgetView::getLabel(SkString* label) const michael@0: { michael@0: if (label) michael@0: *label = fLabel; michael@0: } michael@0: michael@0: void SkWidgetView::setLabel(const char label[]) michael@0: { michael@0: this->setLabel(label, label ? strlen(label) : 0); michael@0: } michael@0: michael@0: void SkWidgetView::setLabel(const char label[], size_t len) michael@0: { michael@0: if ((label == NULL && fLabel.size() != 0) || !fLabel.equals(label, len)) michael@0: { michael@0: SkString tmp(label, len); michael@0: michael@0: this->onLabelChange(fLabel.c_str(), tmp.c_str()); michael@0: fLabel.swap(tmp); michael@0: } michael@0: } michael@0: michael@0: void SkWidgetView::setLabel(const SkString& label) michael@0: { michael@0: if (fLabel != label) michael@0: { michael@0: this->onLabelChange(fLabel.c_str(), label.c_str()); michael@0: fLabel = label; michael@0: } michael@0: } michael@0: michael@0: bool SkWidgetView::postWidgetEvent() michael@0: { michael@0: if (!fEvent.isType("")) michael@0: { michael@0: SkEvent evt(fEvent); // make a copy since onPrepareWidgetEvent may edit the event michael@0: michael@0: if (this->onPrepareWidgetEvent(&evt)) michael@0: { michael@0: SkDEBUGCODE(evt.dump("SkWidgetView::postWidgetEvent");) michael@0: michael@0: this->postToListeners(evt); // wonder if this should return true if there are > 0 listeners... michael@0: return true; michael@0: } michael@0: } michael@0: return false; michael@0: } michael@0: michael@0: /*virtual*/ void SkWidgetView::onInflate(const SkDOM& dom, const SkDOM::Node* node) michael@0: { michael@0: this->INHERITED::onInflate(dom, node); michael@0: michael@0: const char* label = dom.findAttr(node, "label"); michael@0: if (label) michael@0: this->setLabel(label); michael@0: michael@0: if ((node = dom.getFirstChild(node, "event")) != NULL) michael@0: fEvent.inflate(dom, node); michael@0: } michael@0: michael@0: /*virtual*/ void SkWidgetView::onLabelChange(const char oldLabel[], const char newLabel[]) michael@0: { michael@0: this->inval(NULL); michael@0: } michael@0: michael@0: static const char gWidgetEventSinkIDSlotName[] = "sk-widget-sinkid-slot"; michael@0: michael@0: /*virtual*/ bool SkWidgetView::onPrepareWidgetEvent(SkEvent* evt) michael@0: { michael@0: evt->setS32(gWidgetEventSinkIDSlotName, this->getSinkID()); michael@0: return true; michael@0: } michael@0: michael@0: SkEventSinkID SkWidgetView::GetWidgetEventSinkID(const SkEvent& evt) michael@0: { michael@0: int32_t sinkID; michael@0: michael@0: return evt.findS32(gWidgetEventSinkIDSlotName, &sinkID) ? (SkEventSinkID)sinkID : 0; michael@0: } michael@0: michael@0: /////////////////////////////////////////////////////////////////////////////////////////////////// michael@0: michael@0: /*virtual*/ bool SkButtonView::onEvent(const SkEvent& evt) michael@0: { michael@0: if (evt.isType(SK_EventType_Key) && evt.getFast32() == kOK_SkKey) michael@0: { michael@0: this->postWidgetEvent(); michael@0: return true; michael@0: } michael@0: return this->INHERITED::onEvent(evt); michael@0: } michael@0: michael@0: /////////////////////////////////////////////////////////////////////////////////////////////////// michael@0: michael@0: SkCheckButtonView::SkCheckButtonView() : fCheckState(kOff_CheckState) michael@0: { michael@0: } michael@0: michael@0: void SkCheckButtonView::setCheckState(CheckState state) michael@0: { michael@0: SkASSERT((unsigned)state <= kUnknown_CheckState); michael@0: michael@0: if (fCheckState != state) michael@0: { michael@0: this->onCheckStateChange(this->getCheckState(), state); michael@0: fCheckState = SkToU8(state); michael@0: } michael@0: } michael@0: michael@0: /*virtual*/ void SkCheckButtonView::onCheckStateChange(CheckState oldState, CheckState newState) michael@0: { michael@0: this->inval(NULL); michael@0: } michael@0: michael@0: /*virtual*/ void SkCheckButtonView::onInflate(const SkDOM& dom, const SkDOM::Node* node) michael@0: { michael@0: this->INHERITED::onInflate(dom, node); michael@0: michael@0: int index = dom.findList(node, "check-state", "off,on,unknown"); michael@0: if (index >= 0) michael@0: this->setCheckState((CheckState)index); michael@0: } michael@0: michael@0: static const char gCheckStateSlotName[] = "sk-checkbutton-check-slot"; michael@0: michael@0: /*virtual*/ bool SkCheckButtonView::onPrepareWidgetEvent(SkEvent* evt) michael@0: { michael@0: // could check if we're "disabled", and return false... michael@0: michael@0: evt->setS32(gCheckStateSlotName, this->getCheckState()); michael@0: return true; michael@0: } michael@0: michael@0: bool SkCheckButtonView::GetWidgetEventCheckState(const SkEvent& evt, CheckState* state) michael@0: { michael@0: int32_t state32; michael@0: michael@0: if (evt.findS32(gCheckStateSlotName, &state32)) michael@0: { michael@0: if (state) michael@0: *state = (CheckState)state32; michael@0: return true; michael@0: } michael@0: return false; michael@0: } michael@0: michael@0: /////////////////////////////////////////////////////////////////////////////////////////////////// michael@0: /////////////////////////////////////////////////////////////////////////////////////////////////// michael@0: /////////////////////////////////////////////////////////////////////////////////////////////////// michael@0: michael@0: #include "SkTime.h" michael@0: #include michael@0: michael@0: class SkAnimButtonView : public SkButtonView { michael@0: public: michael@0: SkAnimButtonView() michael@0: { michael@0: fAnim.setHostEventSink(this); michael@0: init_skin_anim(kButton_SkinEnum, &fAnim); michael@0: } michael@0: michael@0: protected: michael@0: virtual void onLabelChange(const char oldLabel[], const char newLabel[]) michael@0: { michael@0: this->INHERITED::onLabelChange(oldLabel, newLabel); michael@0: michael@0: SkEvent evt("user"); michael@0: evt.setString("id", "setLabel"); michael@0: evt.setString("LABEL", newLabel); michael@0: fAnim.doUserEvent(evt); michael@0: } michael@0: michael@0: virtual void onFocusChange(bool gainFocus) michael@0: { michael@0: this->INHERITED::onFocusChange(gainFocus); michael@0: michael@0: SkEvent evt("user"); michael@0: evt.setString("id", "setFocus"); michael@0: evt.setS32("FOCUS", gainFocus); michael@0: fAnim.doUserEvent(evt); michael@0: } michael@0: michael@0: virtual void onSizeChange() michael@0: { michael@0: this->INHERITED::onSizeChange(); michael@0: michael@0: SkEvent evt("user"); michael@0: evt.setString("id", "setDim"); michael@0: evt.setScalar("dimX", this->width()); michael@0: evt.setScalar("dimY", this->height()); michael@0: fAnim.doUserEvent(evt); michael@0: } michael@0: michael@0: virtual void onDraw(SkCanvas* canvas) michael@0: { michael@0: SkPaint paint; michael@0: SkAnimator::DifferenceType diff = fAnim.draw(canvas, &paint, SkTime::GetMSecs()); michael@0: michael@0: if (diff == SkAnimator::kDifferent) michael@0: this->inval(NULL); michael@0: else if (diff == SkAnimator::kPartiallyDifferent) michael@0: { michael@0: SkRect bounds; michael@0: fAnim.getInvalBounds(&bounds); michael@0: this->inval(&bounds); michael@0: } michael@0: } michael@0: michael@0: virtual bool onEvent(const SkEvent& evt) michael@0: { michael@0: if (evt.isType(SK_EventType_Inval)) michael@0: { michael@0: this->inval(NULL); michael@0: return true; michael@0: } michael@0: if (evt.isType("recommendDim")) michael@0: { michael@0: SkScalar height; michael@0: michael@0: if (evt.findScalar("y", &height)) michael@0: this->setHeight(height); michael@0: return true; michael@0: } michael@0: return this->INHERITED::onEvent(evt); michael@0: } michael@0: michael@0: virtual bool onPrepareWidgetEvent(SkEvent* evt) michael@0: { michael@0: if (this->INHERITED::onPrepareWidgetEvent(evt)) michael@0: { michael@0: SkEvent e("user"); michael@0: e.setString("id", "handlePress"); michael@0: (void)fAnim.doUserEvent(e); michael@0: return true; michael@0: } michael@0: return false; michael@0: } michael@0: michael@0: private: michael@0: SkAnimator fAnim; michael@0: michael@0: typedef SkButtonView INHERITED; michael@0: }; michael@0: michael@0: //////////////////////////////////////////////////////////////////////////////////////////// michael@0: //////////////////////////////////////////////////////////////////////////////////////////// michael@0: michael@0: SkView* SkWidgetFactory(const char name[]) michael@0: { michael@0: if (name == NULL) michael@0: return NULL; michael@0: michael@0: // must be in the same order as the SkSkinWidgetEnum is declared michael@0: static const char* gNames[] = { michael@0: "sk-border", michael@0: "sk-button", michael@0: "sk-image", michael@0: "sk-list", michael@0: "sk-progress", michael@0: "sk-scroll", michael@0: "sk-text" michael@0: michael@0: }; michael@0: michael@0: for (size_t i = 0; i < SK_ARRAY_COUNT(gNames); i++) michael@0: if (!strcmp(gNames[i], name)) michael@0: return SkWidgetFactory((SkWidgetEnum)i); michael@0: michael@0: return NULL; michael@0: } michael@0: michael@0: #include "SkImageView.h" michael@0: #include "SkProgressBarView.h" michael@0: #include "SkScrollBarView.h" michael@0: #include "SkBorderView.h" michael@0: michael@0: SkView* SkWidgetFactory(SkWidgetEnum sw) michael@0: { michael@0: switch (sw) { michael@0: case kBorder_WidgetEnum: michael@0: return new SkBorderView; michael@0: case kButton_WidgetEnum: michael@0: return new SkAnimButtonView; michael@0: case kImage_WidgetEnum: michael@0: return new SkImageView; michael@0: case kList_WidgetEnum: michael@0: return new SkListView; michael@0: case kProgress_WidgetEnum: michael@0: return new SkProgressBarView; michael@0: case kScroll_WidgetEnum: michael@0: return new SkScrollBarView; michael@0: case kText_WidgetEnum: michael@0: return new SkStaticTextView; michael@0: default: michael@0: SkDEBUGFAIL("unknown enum passed to SkWidgetFactory"); michael@0: break; michael@0: } michael@0: return NULL; michael@0: }