michael@0: /* michael@0: * Copyright (c) 2007-2012 Niels Provos and Nick Mathewson michael@0: * Copyright (c) 2002-2006 Niels Provos michael@0: * All rights reserved. michael@0: * michael@0: * Redistribution and use in source and binary forms, with or without michael@0: * modification, are permitted provided that the following conditions michael@0: * are met: michael@0: * 1. Redistributions of source code must retain the above copyright michael@0: * notice, this list of conditions and the following disclaimer. michael@0: * 2. Redistributions in binary form must reproduce the above copyright michael@0: * notice, this list of conditions and the following disclaimer in the michael@0: * documentation and/or other materials provided with the distribution. michael@0: * 3. The name of the author may not be used to endorse or promote products michael@0: * derived from this software without specific prior written permission. michael@0: * michael@0: * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR michael@0: * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES michael@0: * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. michael@0: * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, michael@0: * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT michael@0: * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, michael@0: * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY michael@0: * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT michael@0: * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF michael@0: * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. michael@0: */ michael@0: michael@0: #include michael@0: michael@0: #include "event2/event-config.h" michael@0: michael@0: #ifdef _EVENT_HAVE_SYS_TIME_H michael@0: #include michael@0: #endif michael@0: michael@0: #include michael@0: #include michael@0: #include michael@0: #include michael@0: #ifdef _EVENT_HAVE_STDARG_H michael@0: #include michael@0: #endif michael@0: #ifdef _EVENT_HAVE_UNISTD_H michael@0: #include michael@0: #endif michael@0: michael@0: #ifdef WIN32 michael@0: #include michael@0: #include michael@0: #endif michael@0: michael@0: #ifdef _EVENT_HAVE_SYS_SOCKET_H michael@0: #include michael@0: #endif michael@0: #ifdef _EVENT_HAVE_NETINET_IN_H michael@0: #include michael@0: #endif michael@0: #ifdef _EVENT_HAVE_NETINET_IN6_H michael@0: #include michael@0: #endif michael@0: michael@0: #include "event2/util.h" michael@0: #include "event2/bufferevent.h" michael@0: #include "event2/buffer.h" michael@0: #include "event2/bufferevent_struct.h" michael@0: #include "event2/bufferevent_compat.h" michael@0: #include "event2/event.h" michael@0: #include "log-internal.h" michael@0: #include "mm-internal.h" michael@0: #include "bufferevent-internal.h" michael@0: #include "util-internal.h" michael@0: #ifdef WIN32 michael@0: #include "iocp-internal.h" michael@0: #endif michael@0: michael@0: /* prototypes */ michael@0: static int be_socket_enable(struct bufferevent *, short); michael@0: static int be_socket_disable(struct bufferevent *, short); michael@0: static void be_socket_destruct(struct bufferevent *); michael@0: static int be_socket_adj_timeouts(struct bufferevent *); michael@0: static int be_socket_flush(struct bufferevent *, short, enum bufferevent_flush_mode); michael@0: static int be_socket_ctrl(struct bufferevent *, enum bufferevent_ctrl_op, union bufferevent_ctrl_data *); michael@0: michael@0: static void be_socket_setfd(struct bufferevent *, evutil_socket_t); michael@0: michael@0: const struct bufferevent_ops bufferevent_ops_socket = { michael@0: "socket", michael@0: evutil_offsetof(struct bufferevent_private, bev), michael@0: be_socket_enable, michael@0: be_socket_disable, michael@0: be_socket_destruct, michael@0: be_socket_adj_timeouts, michael@0: be_socket_flush, michael@0: be_socket_ctrl, michael@0: }; michael@0: michael@0: #define be_socket_add(ev, t) \ michael@0: _bufferevent_add_event((ev), (t)) michael@0: michael@0: static void michael@0: bufferevent_socket_outbuf_cb(struct evbuffer *buf, michael@0: const struct evbuffer_cb_info *cbinfo, michael@0: void *arg) michael@0: { michael@0: struct bufferevent *bufev = arg; michael@0: struct bufferevent_private *bufev_p = michael@0: EVUTIL_UPCAST(bufev, struct bufferevent_private, bev); michael@0: michael@0: if (cbinfo->n_added && michael@0: (bufev->enabled & EV_WRITE) && michael@0: !event_pending(&bufev->ev_write, EV_WRITE, NULL) && michael@0: !bufev_p->write_suspended) { michael@0: /* Somebody added data to the buffer, and we would like to michael@0: * write, and we were not writing. So, start writing. */ michael@0: if (be_socket_add(&bufev->ev_write, &bufev->timeout_write) == -1) { michael@0: /* Should we log this? */ michael@0: } michael@0: } michael@0: } michael@0: michael@0: static void michael@0: bufferevent_readcb(evutil_socket_t fd, short event, void *arg) michael@0: { michael@0: struct bufferevent *bufev = arg; michael@0: struct bufferevent_private *bufev_p = michael@0: EVUTIL_UPCAST(bufev, struct bufferevent_private, bev); michael@0: struct evbuffer *input; michael@0: int res = 0; michael@0: short what = BEV_EVENT_READING; michael@0: ev_ssize_t howmuch = -1, readmax=-1; michael@0: michael@0: _bufferevent_incref_and_lock(bufev); michael@0: michael@0: if (event == EV_TIMEOUT) { michael@0: /* Note that we only check for event==EV_TIMEOUT. If michael@0: * event==EV_TIMEOUT|EV_READ, we can safely ignore the michael@0: * timeout, since a read has occurred */ michael@0: what |= BEV_EVENT_TIMEOUT; michael@0: goto error; michael@0: } michael@0: michael@0: input = bufev->input; michael@0: michael@0: /* michael@0: * If we have a high watermark configured then we don't want to michael@0: * read more data than would make us reach the watermark. michael@0: */ michael@0: if (bufev->wm_read.high != 0) { michael@0: howmuch = bufev->wm_read.high - evbuffer_get_length(input); michael@0: /* we somehow lowered the watermark, stop reading */ michael@0: if (howmuch <= 0) { michael@0: bufferevent_wm_suspend_read(bufev); michael@0: goto done; michael@0: } michael@0: } michael@0: readmax = _bufferevent_get_read_max(bufev_p); michael@0: if (howmuch < 0 || howmuch > readmax) /* The use of -1 for "unlimited" michael@0: * uglifies this code. XXXX */ michael@0: howmuch = readmax; michael@0: if (bufev_p->read_suspended) michael@0: goto done; michael@0: michael@0: evbuffer_unfreeze(input, 0); michael@0: res = evbuffer_read(input, fd, (int)howmuch); /* XXXX evbuffer_read would do better to take and return ev_ssize_t */ michael@0: evbuffer_freeze(input, 0); michael@0: michael@0: if (res == -1) { michael@0: int err = evutil_socket_geterror(fd); michael@0: if (EVUTIL_ERR_RW_RETRIABLE(err)) michael@0: goto reschedule; michael@0: /* error case */ michael@0: what |= BEV_EVENT_ERROR; michael@0: } else if (res == 0) { michael@0: /* eof case */ michael@0: what |= BEV_EVENT_EOF; michael@0: } michael@0: michael@0: if (res <= 0) michael@0: goto error; michael@0: michael@0: _bufferevent_decrement_read_buckets(bufev_p, res); michael@0: michael@0: /* Invoke the user callback - must always be called last */ michael@0: if (evbuffer_get_length(input) >= bufev->wm_read.low) michael@0: _bufferevent_run_readcb(bufev); michael@0: michael@0: goto done; michael@0: michael@0: reschedule: michael@0: goto done; michael@0: michael@0: error: michael@0: bufferevent_disable(bufev, EV_READ); michael@0: _bufferevent_run_eventcb(bufev, what); michael@0: michael@0: done: michael@0: _bufferevent_decref_and_unlock(bufev); michael@0: } michael@0: michael@0: static void michael@0: bufferevent_writecb(evutil_socket_t fd, short event, void *arg) michael@0: { michael@0: struct bufferevent *bufev = arg; michael@0: struct bufferevent_private *bufev_p = michael@0: EVUTIL_UPCAST(bufev, struct bufferevent_private, bev); michael@0: int res = 0; michael@0: short what = BEV_EVENT_WRITING; michael@0: int connected = 0; michael@0: ev_ssize_t atmost = -1; michael@0: michael@0: _bufferevent_incref_and_lock(bufev); michael@0: michael@0: if (event == EV_TIMEOUT) { michael@0: /* Note that we only check for event==EV_TIMEOUT. If michael@0: * event==EV_TIMEOUT|EV_WRITE, we can safely ignore the michael@0: * timeout, since a read has occurred */ michael@0: what |= BEV_EVENT_TIMEOUT; michael@0: goto error; michael@0: } michael@0: if (bufev_p->connecting) { michael@0: int c = evutil_socket_finished_connecting(fd); michael@0: /* we need to fake the error if the connection was refused michael@0: * immediately - usually connection to localhost on BSD */ michael@0: if (bufev_p->connection_refused) { michael@0: bufev_p->connection_refused = 0; michael@0: c = -1; michael@0: } michael@0: michael@0: if (c == 0) michael@0: goto done; michael@0: michael@0: bufev_p->connecting = 0; michael@0: if (c < 0) { michael@0: event_del(&bufev->ev_write); michael@0: event_del(&bufev->ev_read); michael@0: _bufferevent_run_eventcb(bufev, BEV_EVENT_ERROR); michael@0: goto done; michael@0: } else { michael@0: connected = 1; michael@0: #ifdef WIN32 michael@0: if (BEV_IS_ASYNC(bufev)) { michael@0: event_del(&bufev->ev_write); michael@0: bufferevent_async_set_connected(bufev); michael@0: _bufferevent_run_eventcb(bufev, michael@0: BEV_EVENT_CONNECTED); michael@0: goto done; michael@0: } michael@0: #endif michael@0: _bufferevent_run_eventcb(bufev, michael@0: BEV_EVENT_CONNECTED); michael@0: if (!(bufev->enabled & EV_WRITE) || michael@0: bufev_p->write_suspended) { michael@0: event_del(&bufev->ev_write); michael@0: goto done; michael@0: } michael@0: } michael@0: } michael@0: michael@0: atmost = _bufferevent_get_write_max(bufev_p); michael@0: michael@0: if (bufev_p->write_suspended) michael@0: goto done; michael@0: michael@0: if (evbuffer_get_length(bufev->output)) { michael@0: evbuffer_unfreeze(bufev->output, 1); michael@0: res = evbuffer_write_atmost(bufev->output, fd, atmost); michael@0: evbuffer_freeze(bufev->output, 1); michael@0: if (res == -1) { michael@0: int err = evutil_socket_geterror(fd); michael@0: if (EVUTIL_ERR_RW_RETRIABLE(err)) michael@0: goto reschedule; michael@0: what |= BEV_EVENT_ERROR; michael@0: } else if (res == 0) { michael@0: /* eof case michael@0: XXXX Actually, a 0 on write doesn't indicate michael@0: an EOF. An ECONNRESET might be more typical. michael@0: */ michael@0: what |= BEV_EVENT_EOF; michael@0: } michael@0: if (res <= 0) michael@0: goto error; michael@0: michael@0: _bufferevent_decrement_write_buckets(bufev_p, res); michael@0: } michael@0: michael@0: if (evbuffer_get_length(bufev->output) == 0) { michael@0: event_del(&bufev->ev_write); michael@0: } michael@0: michael@0: /* michael@0: * Invoke the user callback if our buffer is drained or below the michael@0: * low watermark. michael@0: */ michael@0: if ((res || !connected) && michael@0: evbuffer_get_length(bufev->output) <= bufev->wm_write.low) { michael@0: _bufferevent_run_writecb(bufev); michael@0: } michael@0: michael@0: goto done; michael@0: michael@0: reschedule: michael@0: if (evbuffer_get_length(bufev->output) == 0) { michael@0: event_del(&bufev->ev_write); michael@0: } michael@0: goto done; michael@0: michael@0: error: michael@0: bufferevent_disable(bufev, EV_WRITE); michael@0: _bufferevent_run_eventcb(bufev, what); michael@0: michael@0: done: michael@0: _bufferevent_decref_and_unlock(bufev); michael@0: } michael@0: michael@0: struct bufferevent * michael@0: bufferevent_socket_new(struct event_base *base, evutil_socket_t fd, michael@0: int options) michael@0: { michael@0: struct bufferevent_private *bufev_p; michael@0: struct bufferevent *bufev; michael@0: michael@0: #ifdef WIN32 michael@0: if (base && event_base_get_iocp(base)) michael@0: return bufferevent_async_new(base, fd, options); michael@0: #endif michael@0: michael@0: if ((bufev_p = mm_calloc(1, sizeof(struct bufferevent_private)))== NULL) michael@0: return NULL; michael@0: michael@0: if (bufferevent_init_common(bufev_p, base, &bufferevent_ops_socket, michael@0: options) < 0) { michael@0: mm_free(bufev_p); michael@0: return NULL; michael@0: } michael@0: bufev = &bufev_p->bev; michael@0: evbuffer_set_flags(bufev->output, EVBUFFER_FLAG_DRAINS_TO_FD); michael@0: michael@0: event_assign(&bufev->ev_read, bufev->ev_base, fd, michael@0: EV_READ|EV_PERSIST, bufferevent_readcb, bufev); michael@0: event_assign(&bufev->ev_write, bufev->ev_base, fd, michael@0: EV_WRITE|EV_PERSIST, bufferevent_writecb, bufev); michael@0: michael@0: evbuffer_add_cb(bufev->output, bufferevent_socket_outbuf_cb, bufev); michael@0: michael@0: evbuffer_freeze(bufev->input, 0); michael@0: evbuffer_freeze(bufev->output, 1); michael@0: michael@0: return bufev; michael@0: } michael@0: michael@0: int michael@0: bufferevent_socket_connect(struct bufferevent *bev, michael@0: struct sockaddr *sa, int socklen) michael@0: { michael@0: struct bufferevent_private *bufev_p = michael@0: EVUTIL_UPCAST(bev, struct bufferevent_private, bev); michael@0: michael@0: evutil_socket_t fd; michael@0: int r = 0; michael@0: int result=-1; michael@0: int ownfd = 0; michael@0: michael@0: _bufferevent_incref_and_lock(bev); michael@0: michael@0: if (!bufev_p) michael@0: goto done; michael@0: michael@0: fd = bufferevent_getfd(bev); michael@0: if (fd < 0) { michael@0: if (!sa) michael@0: goto done; michael@0: fd = socket(sa->sa_family, SOCK_STREAM, 0); michael@0: if (fd < 0) michael@0: goto done; michael@0: if (evutil_make_socket_nonblocking(fd)<0) michael@0: goto done; michael@0: ownfd = 1; michael@0: } michael@0: if (sa) { michael@0: #ifdef WIN32 michael@0: if (bufferevent_async_can_connect(bev)) { michael@0: bufferevent_setfd(bev, fd); michael@0: r = bufferevent_async_connect(bev, fd, sa, socklen); michael@0: if (r < 0) michael@0: goto freesock; michael@0: bufev_p->connecting = 1; michael@0: result = 0; michael@0: goto done; michael@0: } else michael@0: #endif michael@0: r = evutil_socket_connect(&fd, sa, socklen); michael@0: if (r < 0) michael@0: goto freesock; michael@0: } michael@0: #ifdef WIN32 michael@0: /* ConnectEx() isn't always around, even when IOCP is enabled. michael@0: * Here, we borrow the socket object's write handler to fall back michael@0: * on a non-blocking connect() when ConnectEx() is unavailable. */ michael@0: if (BEV_IS_ASYNC(bev)) { michael@0: event_assign(&bev->ev_write, bev->ev_base, fd, michael@0: EV_WRITE|EV_PERSIST, bufferevent_writecb, bev); michael@0: } michael@0: #endif michael@0: bufferevent_setfd(bev, fd); michael@0: if (r == 0) { michael@0: if (! be_socket_enable(bev, EV_WRITE)) { michael@0: bufev_p->connecting = 1; michael@0: result = 0; michael@0: goto done; michael@0: } michael@0: } else if (r == 1) { michael@0: /* The connect succeeded already. How very BSD of it. */ michael@0: result = 0; michael@0: bufev_p->connecting = 1; michael@0: event_active(&bev->ev_write, EV_WRITE, 1); michael@0: } else { michael@0: /* The connect failed already. How very BSD of it. */ michael@0: bufev_p->connection_refused = 1; michael@0: bufev_p->connecting = 1; michael@0: result = 0; michael@0: event_active(&bev->ev_write, EV_WRITE, 1); michael@0: } michael@0: michael@0: goto done; michael@0: michael@0: freesock: michael@0: _bufferevent_run_eventcb(bev, BEV_EVENT_ERROR); michael@0: if (ownfd) michael@0: evutil_closesocket(fd); michael@0: /* do something about the error? */ michael@0: done: michael@0: _bufferevent_decref_and_unlock(bev); michael@0: return result; michael@0: } michael@0: michael@0: static void michael@0: bufferevent_connect_getaddrinfo_cb(int result, struct evutil_addrinfo *ai, michael@0: void *arg) michael@0: { michael@0: struct bufferevent *bev = arg; michael@0: struct bufferevent_private *bev_p = michael@0: EVUTIL_UPCAST(bev, struct bufferevent_private, bev); michael@0: int r; michael@0: BEV_LOCK(bev); michael@0: michael@0: bufferevent_unsuspend_write(bev, BEV_SUSPEND_LOOKUP); michael@0: bufferevent_unsuspend_read(bev, BEV_SUSPEND_LOOKUP); michael@0: michael@0: if (result != 0) { michael@0: bev_p->dns_error = result; michael@0: _bufferevent_run_eventcb(bev, BEV_EVENT_ERROR); michael@0: _bufferevent_decref_and_unlock(bev); michael@0: if (ai) michael@0: evutil_freeaddrinfo(ai); michael@0: return; michael@0: } michael@0: michael@0: /* XXX use the other addrinfos? */ michael@0: /* XXX use this return value */ michael@0: r = bufferevent_socket_connect(bev, ai->ai_addr, (int)ai->ai_addrlen); michael@0: (void)r; michael@0: _bufferevent_decref_and_unlock(bev); michael@0: evutil_freeaddrinfo(ai); michael@0: } michael@0: michael@0: int michael@0: bufferevent_socket_connect_hostname(struct bufferevent *bev, michael@0: struct evdns_base *evdns_base, int family, const char *hostname, int port) michael@0: { michael@0: char portbuf[10]; michael@0: struct evutil_addrinfo hint; michael@0: int err; michael@0: struct bufferevent_private *bev_p = michael@0: EVUTIL_UPCAST(bev, struct bufferevent_private, bev); michael@0: michael@0: if (family != AF_INET && family != AF_INET6 && family != AF_UNSPEC) michael@0: return -1; michael@0: if (port < 1 || port > 65535) michael@0: return -1; michael@0: michael@0: BEV_LOCK(bev); michael@0: bev_p->dns_error = 0; michael@0: BEV_UNLOCK(bev); michael@0: michael@0: evutil_snprintf(portbuf, sizeof(portbuf), "%d", port); michael@0: michael@0: memset(&hint, 0, sizeof(hint)); michael@0: hint.ai_family = family; michael@0: hint.ai_protocol = IPPROTO_TCP; michael@0: hint.ai_socktype = SOCK_STREAM; michael@0: michael@0: bufferevent_suspend_write(bev, BEV_SUSPEND_LOOKUP); michael@0: bufferevent_suspend_read(bev, BEV_SUSPEND_LOOKUP); michael@0: michael@0: bufferevent_incref(bev); michael@0: err = evutil_getaddrinfo_async(evdns_base, hostname, portbuf, michael@0: &hint, bufferevent_connect_getaddrinfo_cb, bev); michael@0: michael@0: if (err == 0) { michael@0: return 0; michael@0: } else { michael@0: bufferevent_unsuspend_write(bev, BEV_SUSPEND_LOOKUP); michael@0: bufferevent_unsuspend_read(bev, BEV_SUSPEND_LOOKUP); michael@0: return -1; michael@0: } michael@0: } michael@0: michael@0: int michael@0: bufferevent_socket_get_dns_error(struct bufferevent *bev) michael@0: { michael@0: int rv; michael@0: struct bufferevent_private *bev_p = michael@0: EVUTIL_UPCAST(bev, struct bufferevent_private, bev); michael@0: michael@0: BEV_LOCK(bev); michael@0: rv = bev_p->dns_error; michael@0: BEV_LOCK(bev); michael@0: michael@0: return rv; michael@0: } michael@0: michael@0: /* michael@0: * Create a new buffered event object. michael@0: * michael@0: * The read callback is invoked whenever we read new data. michael@0: * The write callback is invoked whenever the output buffer is drained. michael@0: * The error callback is invoked on a write/read error or on EOF. michael@0: * michael@0: * Both read and write callbacks maybe NULL. The error callback is not michael@0: * allowed to be NULL and have to be provided always. michael@0: */ michael@0: michael@0: struct bufferevent * michael@0: bufferevent_new(evutil_socket_t fd, michael@0: bufferevent_data_cb readcb, bufferevent_data_cb writecb, michael@0: bufferevent_event_cb eventcb, void *cbarg) michael@0: { michael@0: struct bufferevent *bufev; michael@0: michael@0: if (!(bufev = bufferevent_socket_new(NULL, fd, 0))) michael@0: return NULL; michael@0: michael@0: bufferevent_setcb(bufev, readcb, writecb, eventcb, cbarg); michael@0: michael@0: return bufev; michael@0: } michael@0: michael@0: michael@0: static int michael@0: be_socket_enable(struct bufferevent *bufev, short event) michael@0: { michael@0: if (event & EV_READ) { michael@0: if (be_socket_add(&bufev->ev_read,&bufev->timeout_read) == -1) michael@0: return -1; michael@0: } michael@0: if (event & EV_WRITE) { michael@0: if (be_socket_add(&bufev->ev_write,&bufev->timeout_write) == -1) michael@0: return -1; michael@0: } michael@0: return 0; michael@0: } michael@0: michael@0: static int michael@0: be_socket_disable(struct bufferevent *bufev, short event) michael@0: { michael@0: struct bufferevent_private *bufev_p = michael@0: EVUTIL_UPCAST(bufev, struct bufferevent_private, bev); michael@0: if (event & EV_READ) { michael@0: if (event_del(&bufev->ev_read) == -1) michael@0: return -1; michael@0: } michael@0: /* Don't actually disable the write if we are trying to connect. */ michael@0: if ((event & EV_WRITE) && ! bufev_p->connecting) { michael@0: if (event_del(&bufev->ev_write) == -1) michael@0: return -1; michael@0: } michael@0: return 0; michael@0: } michael@0: michael@0: static void michael@0: be_socket_destruct(struct bufferevent *bufev) michael@0: { michael@0: struct bufferevent_private *bufev_p = michael@0: EVUTIL_UPCAST(bufev, struct bufferevent_private, bev); michael@0: evutil_socket_t fd; michael@0: EVUTIL_ASSERT(bufev->be_ops == &bufferevent_ops_socket); michael@0: michael@0: fd = event_get_fd(&bufev->ev_read); michael@0: michael@0: event_del(&bufev->ev_read); michael@0: event_del(&bufev->ev_write); michael@0: michael@0: if ((bufev_p->options & BEV_OPT_CLOSE_ON_FREE) && fd >= 0) michael@0: EVUTIL_CLOSESOCKET(fd); michael@0: } michael@0: michael@0: static int michael@0: be_socket_adj_timeouts(struct bufferevent *bufev) michael@0: { michael@0: int r = 0; michael@0: if (event_pending(&bufev->ev_read, EV_READ, NULL)) michael@0: if (be_socket_add(&bufev->ev_read, &bufev->timeout_read) < 0) michael@0: r = -1; michael@0: if (event_pending(&bufev->ev_write, EV_WRITE, NULL)) { michael@0: if (be_socket_add(&bufev->ev_write, &bufev->timeout_write) < 0) michael@0: r = -1; michael@0: } michael@0: return r; michael@0: } michael@0: michael@0: static int michael@0: be_socket_flush(struct bufferevent *bev, short iotype, michael@0: enum bufferevent_flush_mode mode) michael@0: { michael@0: return 0; michael@0: } michael@0: michael@0: michael@0: static void michael@0: be_socket_setfd(struct bufferevent *bufev, evutil_socket_t fd) michael@0: { michael@0: BEV_LOCK(bufev); michael@0: EVUTIL_ASSERT(bufev->be_ops == &bufferevent_ops_socket); michael@0: michael@0: event_del(&bufev->ev_read); michael@0: event_del(&bufev->ev_write); michael@0: michael@0: event_assign(&bufev->ev_read, bufev->ev_base, fd, michael@0: EV_READ|EV_PERSIST, bufferevent_readcb, bufev); michael@0: event_assign(&bufev->ev_write, bufev->ev_base, fd, michael@0: EV_WRITE|EV_PERSIST, bufferevent_writecb, bufev); michael@0: michael@0: if (fd >= 0) michael@0: bufferevent_enable(bufev, bufev->enabled); michael@0: michael@0: BEV_UNLOCK(bufev); michael@0: } michael@0: michael@0: /* XXXX Should non-socket bufferevents support this? */ michael@0: int michael@0: bufferevent_priority_set(struct bufferevent *bufev, int priority) michael@0: { michael@0: int r = -1; michael@0: michael@0: BEV_LOCK(bufev); michael@0: if (bufev->be_ops != &bufferevent_ops_socket) michael@0: goto done; michael@0: michael@0: if (event_priority_set(&bufev->ev_read, priority) == -1) michael@0: goto done; michael@0: if (event_priority_set(&bufev->ev_write, priority) == -1) michael@0: goto done; michael@0: michael@0: r = 0; michael@0: done: michael@0: BEV_UNLOCK(bufev); michael@0: return r; michael@0: } michael@0: michael@0: /* XXXX Should non-socket bufferevents support this? */ michael@0: int michael@0: bufferevent_base_set(struct event_base *base, struct bufferevent *bufev) michael@0: { michael@0: int res = -1; michael@0: michael@0: BEV_LOCK(bufev); michael@0: if (bufev->be_ops != &bufferevent_ops_socket) michael@0: goto done; michael@0: michael@0: bufev->ev_base = base; michael@0: michael@0: res = event_base_set(base, &bufev->ev_read); michael@0: if (res == -1) michael@0: goto done; michael@0: michael@0: res = event_base_set(base, &bufev->ev_write); michael@0: done: michael@0: BEV_UNLOCK(bufev); michael@0: return res; michael@0: } michael@0: michael@0: static int michael@0: be_socket_ctrl(struct bufferevent *bev, enum bufferevent_ctrl_op op, michael@0: union bufferevent_ctrl_data *data) michael@0: { michael@0: switch (op) { michael@0: case BEV_CTRL_SET_FD: michael@0: be_socket_setfd(bev, data->fd); michael@0: return 0; michael@0: case BEV_CTRL_GET_FD: michael@0: data->fd = event_get_fd(&bev->ev_read); michael@0: return 0; michael@0: case BEV_CTRL_GET_UNDERLYING: michael@0: case BEV_CTRL_CANCEL_ALL: michael@0: default: michael@0: return -1; michael@0: } michael@0: }