diff -r 000000000000 -r 6474c204b198 browser/devtools/tilt/test/browser_tilt_gl03.js --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/browser/devtools/tilt/test/browser_tilt_gl03.js Wed Dec 31 06:09:35 2014 +0100 @@ -0,0 +1,67 @@ +/* Any copyright is dedicated to the Public Domain. + http://creativecommons.org/publicdomain/zero/1.0/ */ +"use strict"; + +let isWebGLAvailable; + +function onWebGLFail() { + isWebGLAvailable = false; +} + +function onWebGLSuccess() { + isWebGLAvailable = true; +} + +function test() { + if (!isWebGLSupported()) { + info("Skipping tilt_gl03 because WebGL isn't supported on this hardware."); + return; + } + + let canvas = createCanvas(); + + let renderer = new TiltGL.Renderer(canvas, onWebGLFail, onWebGLSuccess); + let gl = renderer.context; + + if (!isWebGLAvailable) { + return; + } + + + renderer.defaults(); + is(gl.getParameter(gl.DEPTH_TEST), true, + "The depth test wasn't set to the correct default value."); + is(gl.getParameter(gl.STENCIL_TEST), false, + "The stencil test wasn't set to the correct default value."); + is(gl.getParameter(gl.CULL_FACE), false, + "The cull face wasn't set to the correct default value."); + is(gl.getParameter(gl.FRONT_FACE), gl.CCW, + "The front face wasn't set to the correct default value."); + is(gl.getParameter(gl.BLEND), true, + "The blend mode wasn't set to the correct default value."); + is(gl.getParameter(gl.BLEND_SRC_ALPHA), gl.SRC_ALPHA, + "The soruce blend func wasn't set to the correct default value."); + is(gl.getParameter(gl.BLEND_DST_ALPHA), gl.ONE_MINUS_SRC_ALPHA, + "The destination blend func wasn't set to the correct default value."); + + + ok(isApproxVec(renderer._fillColor, [1, 1, 1, 1]), + "The fill color wasn't set to the correct default value."); + ok(isApproxVec(renderer._strokeColor, [0, 0, 0, 1]), + "The stroke color wasn't set to the correct default value."); + is(renderer._strokeWeightValue, 1, + "The stroke weight wasn't set to the correct default value."); + is(gl.getParameter(gl.LINE_WIDTH), 1, + "The stroke weight wasn't applied with the correct default value."); + + + ok(isApproxVec(renderer.projMatrix, [ + 1.2071068286895752, 0, 0, 0, 0, -2.4142136573791504, 0, 0, 0, 0, + -1.0202020406723022, -1, -181.06602478027344, 181.06602478027344, + 148.14492797851562, 181.06602478027344 + ]), "The default perspective projection matrix wasn't set correctly."); + + ok(isApproxVec(renderer.mvMatrix, [ + 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1 + ]), "The default model view matrix wasn't set correctly."); +}