diff -r 000000000000 -r 6474c204b198 content/canvas/src/WebGLBuffer.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/content/canvas/src/WebGLBuffer.h Wed Dec 31 06:09:35 2014 +0100 @@ -0,0 +1,71 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef WEBGLBUFFER_H_ +#define WEBGLBUFFER_H_ + +#include "GLDefs.h" +#include "mozilla/LinkedList.h" +#include "mozilla/MemoryReporting.h" +#include "nsWrapperCache.h" +#include "WebGLObjectModel.h" +#include "WebGLTypes.h" + +namespace mozilla { + +class WebGLElementArrayCache; + +class WebGLBuffer MOZ_FINAL + : public nsWrapperCache + , public WebGLRefCountedObject + , public LinkedListElement + , public WebGLContextBoundObject +{ +public: + WebGLBuffer(WebGLContext *context); + + ~WebGLBuffer(); + + void Delete(); + + size_t SizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const; + + bool HasEverBeenBound() { return mHasEverBeenBound; } + void SetHasEverBeenBound(bool x) { mHasEverBeenBound = x; } + GLuint GLName() const { return mGLName; } + WebGLsizeiptr ByteLength() const { return mByteLength; } + GLenum Target() const { return mTarget; } + + void SetByteLength(WebGLsizeiptr byteLength) { mByteLength = byteLength; } + + void SetTarget(GLenum target); + + bool ElementArrayCacheBufferData(const void* ptr, size_t buffer_size_in_bytes); + + void ElementArrayCacheBufferSubData(size_t pos, const void* ptr, size_t update_size_in_bytes); + + bool Validate(GLenum type, uint32_t max_allowed, size_t first, size_t count, + uint32_t* out_upperBound); + + WebGLContext *GetParentObject() const { + return Context(); + } + + virtual JSObject* WrapObject(JSContext *cx) MOZ_OVERRIDE; + + NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING(WebGLBuffer) + NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_NATIVE_CLASS(WebGLBuffer) + +protected: + + GLuint mGLName; + bool mHasEverBeenBound; + WebGLsizeiptr mByteLength; + GLenum mTarget; + + nsAutoPtr mCache; +}; +} +#endif //WEBGLBUFFER_H_