diff -r 000000000000 -r 6474c204b198 content/canvas/src/WebGLFramebufferAttachable.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/content/canvas/src/WebGLFramebufferAttachable.cpp Wed Dec 31 06:09:35 2014 +0100 @@ -0,0 +1,64 @@ +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "WebGLContext.h" +#include "WebGLFramebufferAttachable.h" +#include "WebGLFramebuffer.h" +#include "WebGLRenderbuffer.h" +#include "WebGLTexture.h" + +using namespace mozilla; + +WebGLFramebufferAttachable::AttachmentPoint* +WebGLFramebufferAttachable::Contains(const WebGLFramebuffer* fb, GLenum attachment) +{ + AttachmentPoint* first = mAttachmentPoints.begin(); + AttachmentPoint* last = mAttachmentPoints.end(); + + for (; first != last; ++first) { + if (first->mFB == fb && first->mAttachment == attachment) + return first; + } + + return nullptr; +} + +void +WebGLFramebufferAttachable::AttachTo(WebGLFramebuffer* fb, GLenum attachment) +{ + MOZ_ASSERT(fb); + if (!fb) + return; + + if (Contains(fb, attachment)) + return; // Already attached. Ignore. + + mAttachmentPoints.append(AttachmentPoint(fb, attachment)); +} + +void +WebGLFramebufferAttachable::DetachFrom(WebGLFramebuffer* fb, GLenum attachment) +{ + MOZ_ASSERT(fb); + if (!fb) + return; + + AttachmentPoint* point = Contains(fb, attachment); + if (!point) { + MOZ_ASSERT(false, "Is not attached to FB"); + return; + } + + mAttachmentPoints.erase(point); +} + +void +WebGLFramebufferAttachable::NotifyFBsStatusChanged() +{ + AttachmentPoint* first = mAttachmentPoints.begin(); + AttachmentPoint* last = mAttachmentPoints.end(); + for ( ; first != last; ++first) + first->mFB->NotifyAttachableChanged(); +}