diff -r 000000000000 -r 6474c204b198 content/canvas/src/WebGLShader.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/content/canvas/src/WebGLShader.cpp Wed Dec 31 06:09:35 2014 +0100 @@ -0,0 +1,58 @@ +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "WebGLObjectModel.h" +#include "WebGLShader.h" +#include "WebGLContext.h" +#include "mozilla/MemoryReporting.h" +#include "mozilla/dom/WebGLRenderingContextBinding.h" +#include "GLContext.h" + +using namespace mozilla; + +JSObject* +WebGLShader::WrapObject(JSContext *cx) { + return dom::WebGLShaderBinding::Wrap(cx, this); +} + +WebGLShader::WebGLShader(WebGLContext *context, GLenum stype) + : WebGLContextBoundObject(context) + , mType(stype) + , mNeedsTranslation(true) + , mAttribMaxNameLength(0) + , mCompileStatus(false) +{ + SetIsDOMBinding(); + mContext->MakeContextCurrent(); + mGLName = mContext->gl->fCreateShader(mType); + mContext->mShaders.insertBack(this); +} + +void +WebGLShader::Delete() { + mSource.Truncate(); + mTranslationLog.Truncate(); + mContext->MakeContextCurrent(); + mContext->gl->fDeleteShader(mGLName); + LinkedListElement::removeFrom(mContext->mShaders); +} + +size_t +WebGLShader::SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const { + return aMallocSizeOf(this) + + mSource.SizeOfExcludingThisIfUnshared(aMallocSizeOf) + + mTranslationLog.SizeOfExcludingThisIfUnshared(aMallocSizeOf); +} + +void +WebGLShader::SetTranslationSuccess() { + mTranslationLog.SetIsVoid(true); + mNeedsTranslation = false; +} + +NS_IMPL_CYCLE_COLLECTION_WRAPPERCACHE_0(WebGLShader) + +NS_IMPL_CYCLE_COLLECTION_ROOT_NATIVE(WebGLShader, AddRef) +NS_IMPL_CYCLE_COLLECTION_UNROOT_NATIVE(WebGLShader, Release)