diff -r 000000000000 -r 6474c204b198 content/canvas/src/WebGLUniformLocation.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/content/canvas/src/WebGLUniformLocation.cpp Wed Dec 31 06:09:35 2014 +0100 @@ -0,0 +1,33 @@ +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "WebGLContext.h" +#include "WebGLUniformLocation.h" +#include "WebGLShader.h" +#include "WebGLProgram.h" +#include "mozilla/dom/WebGLRenderingContextBinding.h" + +using namespace mozilla; + +JSObject* +WebGLUniformLocation::WrapObject(JSContext *cx) +{ + return dom::WebGLUniformLocationBinding::Wrap(cx, this); +} + +WebGLUniformLocation::WebGLUniformLocation(WebGLContext *context, WebGLProgram *program, GLint location, const WebGLUniformInfo& info) + : WebGLContextBoundObject(context) + , mProgram(program) + , mProgramGeneration(program->Generation()) + , mLocation(location) + , mInfo(info) +{ + mElementSize = info.ElementSize(); +} + +NS_IMPL_CYCLE_COLLECTION(WebGLUniformLocation, mProgram) + +NS_IMPL_CYCLE_COLLECTION_ROOT_NATIVE(WebGLUniformLocation, AddRef) +NS_IMPL_CYCLE_COLLECTION_UNROOT_NATIVE(WebGLUniformLocation, Release)