diff -r 000000000000 -r 6474c204b198 content/media/AudioNodeEngineNEON.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/content/media/AudioNodeEngineNEON.cpp Wed Dec 31 06:09:35 2014 +0100 @@ -0,0 +1,225 @@ +/* -*- mode: c++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* this source code form is subject to the terms of the mozilla public + * license, v. 2.0. if a copy of the mpl was not distributed with this file, + * You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "AudioNodeEngineNEON.h" +#include + +//#ifdef DEBUG +#if 0 // see bug 921099 + #define ASSERT_ALIGNED(ptr) \ + MOZ_ASSERT((((uintptr_t)ptr + 15) & ~0x0F) == (uintptr_t)ptr, \ + #ptr " has to be aligned 16-bytes aligned."); +#else + #define ASSERT_ALIGNED(ptr) +#endif + +#define ADDRESS_OF(array, index) ((float32_t*)&array[index]) + +namespace mozilla { +void AudioBufferAddWithScale_NEON(const float* aInput, + float aScale, + float* aOutput, + uint32_t aSize) +{ + ASSERT_ALIGNED(aInput); + ASSERT_ALIGNED(aOutput); + + float32x4_t vin0, vin1, vin2, vin3; + float32x4_t vout0, vout1, vout2, vout3; + float32x4_t vscale = vmovq_n_f32(aScale); + + uint32_t dif = aSize % 16; + aSize -= dif; + unsigned i = 0; + for (; i < aSize; i+=16) { + vin0 = vld1q_f32(ADDRESS_OF(aInput, i)); + vin1 = vld1q_f32(ADDRESS_OF(aInput, i+4)); + vin2 = vld1q_f32(ADDRESS_OF(aInput, i+8)); + vin3 = vld1q_f32(ADDRESS_OF(aInput, i+12)); + + vout0 = vld1q_f32(ADDRESS_OF(aOutput, i)); + vout1 = vld1q_f32(ADDRESS_OF(aOutput, i+4)); + vout2 = vld1q_f32(ADDRESS_OF(aOutput, i+8)); + vout3 = vld1q_f32(ADDRESS_OF(aOutput, i+12)); + + vout0 = vmlaq_f32(vout0, vin0, vscale); + vout1 = vmlaq_f32(vout1, vin1, vscale); + vout2 = vmlaq_f32(vout2, vin2, vscale); + vout3 = vmlaq_f32(vout3, vin3, vscale); + + vst1q_f32(ADDRESS_OF(aOutput, i), vout0); + vst1q_f32(ADDRESS_OF(aOutput, i+4), vout1); + vst1q_f32(ADDRESS_OF(aOutput, i+8), vout2); + vst1q_f32(ADDRESS_OF(aOutput, i+12), vout3); + } + + for (unsigned j = 0; j < dif; ++i, ++j) { + aOutput[i] += aInput[i]*aScale; + } +} +void +AudioBlockCopyChannelWithScale_NEON(const float* aInput, + float aScale, + float* aOutput) +{ + ASSERT_ALIGNED(aInput); + ASSERT_ALIGNED(aOutput); + + float32x4_t vin0, vin1, vin2, vin3; + float32x4_t vout0, vout1, vout2, vout3; + float32x4_t vscale = vmovq_n_f32(aScale); + + for (uint32_t i = 0; i < WEBAUDIO_BLOCK_SIZE; i+=16) { + vin0 = vld1q_f32(ADDRESS_OF(aInput, i)); + vin1 = vld1q_f32(ADDRESS_OF(aInput, i+4)); + vin2 = vld1q_f32(ADDRESS_OF(aInput, i+8)); + vin3 = vld1q_f32(ADDRESS_OF(aInput, i+12)); + + vout0 = vmulq_f32(vin0, vscale); + vout1 = vmulq_f32(vin1, vscale); + vout2 = vmulq_f32(vin2, vscale); + vout3 = vmulq_f32(vin3, vscale); + + vst1q_f32(ADDRESS_OF(aOutput, i), vout0); + vst1q_f32(ADDRESS_OF(aOutput, i+4), vout1); + vst1q_f32(ADDRESS_OF(aOutput, i+8), vout2); + vst1q_f32(ADDRESS_OF(aOutput, i+12), vout3); + } +} + +void +AudioBlockCopyChannelWithScale_NEON(const float aInput[WEBAUDIO_BLOCK_SIZE], + const float aScale[WEBAUDIO_BLOCK_SIZE], + float aOutput[WEBAUDIO_BLOCK_SIZE]) +{ + ASSERT_ALIGNED(aInput); + ASSERT_ALIGNED(aScale); + ASSERT_ALIGNED(aOutput); + + float32x4_t vin0, vin1, vin2, vin3; + float32x4_t vout0, vout1, vout2, vout3; + float32x4_t vscale0, vscale1, vscale2, vscale3; + + for (uint32_t i = 0; i < WEBAUDIO_BLOCK_SIZE; i+=16) { + vin0 = vld1q_f32(ADDRESS_OF(aInput, i)); + vin1 = vld1q_f32(ADDRESS_OF(aInput, i+4)); + vin2 = vld1q_f32(ADDRESS_OF(aInput, i+8)); + vin3 = vld1q_f32(ADDRESS_OF(aInput, i+12)); + + vscale0 = vld1q_f32(ADDRESS_OF(aScale, i)); + vscale1 = vld1q_f32(ADDRESS_OF(aScale, i+4)); + vscale2 = vld1q_f32(ADDRESS_OF(aScale, i+8)); + vscale3 = vld1q_f32(ADDRESS_OF(aScale, i+12)); + + vout0 = vmulq_f32(vin0, vscale0); + vout1 = vmulq_f32(vin1, vscale1); + vout2 = vmulq_f32(vin2, vscale2); + vout3 = vmulq_f32(vin3, vscale3); + + vst1q_f32(ADDRESS_OF(aOutput, i), vout0); + vst1q_f32(ADDRESS_OF(aOutput, i+4), vout1); + vst1q_f32(ADDRESS_OF(aOutput, i+8), vout2); + vst1q_f32(ADDRESS_OF(aOutput, i+12), vout3); + } +} + +void +AudioBufferInPlaceScale_NEON(float* aBlock, + float aScale, + uint32_t aSize) +{ + ASSERT_ALIGNED(aBlock); + + float32x4_t vin0, vin1, vin2, vin3; + float32x4_t vout0, vout1, vout2, vout3; + float32x4_t vscale = vmovq_n_f32(aScale); + + uint32_t dif = aSize % 16; + uint32_t vectorSize = aSize - dif; + uint32_t i = 0; + for (; i < vectorSize; i+=16) { + vin0 = vld1q_f32(ADDRESS_OF(aBlock, i)); + vin1 = vld1q_f32(ADDRESS_OF(aBlock, i+4)); + vin2 = vld1q_f32(ADDRESS_OF(aBlock, i+8)); + vin3 = vld1q_f32(ADDRESS_OF(aBlock, i+12)); + + vout0 = vmulq_f32(vin0, vscale); + vout1 = vmulq_f32(vin1, vscale); + vout2 = vmulq_f32(vin2, vscale); + vout3 = vmulq_f32(vin3, vscale); + + vst1q_f32(ADDRESS_OF(aBlock, i), vout0); + vst1q_f32(ADDRESS_OF(aBlock, i+4), vout1); + vst1q_f32(ADDRESS_OF(aBlock, i+8), vout2); + vst1q_f32(ADDRESS_OF(aBlock, i+12), vout3); + } + + for (unsigned j = 0; j < dif; ++i, ++j) { + aBlock[i] *= aScale; + } +} + +void +AudioBlockPanStereoToStereo_NEON(const float aInputL[WEBAUDIO_BLOCK_SIZE], + const float aInputR[WEBAUDIO_BLOCK_SIZE], + float aGainL, float aGainR, bool aIsOnTheLeft, + float aOutputL[WEBAUDIO_BLOCK_SIZE], + float aOutputR[WEBAUDIO_BLOCK_SIZE]) +{ + ASSERT_ALIGNED(aInputL); + ASSERT_ALIGNED(aInputR); + ASSERT_ALIGNED(aOutputL); + ASSERT_ALIGNED(aOutputR); + + float32x4_t vinL0, vinL1; + float32x4_t vinR0, vinR1; + float32x4_t voutL0, voutL1; + float32x4_t voutR0, voutR1; + float32x4_t vscaleL = vmovq_n_f32(aGainL); + float32x4_t vscaleR = vmovq_n_f32(aGainR); + + if (aIsOnTheLeft) { + for (uint32_t i = 0; i < WEBAUDIO_BLOCK_SIZE; i+=8) { + vinL0 = vld1q_f32(ADDRESS_OF(aInputL, i)); + vinL1 = vld1q_f32(ADDRESS_OF(aInputL, i+4)); + + vinR0 = vld1q_f32(ADDRESS_OF(aInputR, i)); + vinR1 = vld1q_f32(ADDRESS_OF(aInputR, i+4)); + + voutL0 = vmlaq_f32(vinL0, vinR0, vscaleL); + voutL1 = vmlaq_f32(vinL1, vinR1, vscaleL); + + vst1q_f32(ADDRESS_OF(aOutputL, i), voutL0); + vst1q_f32(ADDRESS_OF(aOutputL, i+4), voutL1); + + voutR0 = vmulq_f32(vinR0, vscaleR); + voutR1 = vmulq_f32(vinR1, vscaleR); + + vst1q_f32(ADDRESS_OF(aOutputR, i), voutR0); + vst1q_f32(ADDRESS_OF(aOutputR, i+4), voutR1); + } + } else { + for (uint32_t i = 0; i < WEBAUDIO_BLOCK_SIZE; i+=8) { + vinL0 = vld1q_f32(ADDRESS_OF(aInputL, i)); + vinL1 = vld1q_f32(ADDRESS_OF(aInputL, i+4)); + + vinR0 = vld1q_f32(ADDRESS_OF(aInputR, i)); + vinR1 = vld1q_f32(ADDRESS_OF(aInputR, i+4)); + + voutL0 = vmulq_f32(vinL0, vscaleL); + voutL1 = vmulq_f32(vinL1, vscaleL); + + vst1q_f32(ADDRESS_OF(aOutputL, i), voutL0); + vst1q_f32(ADDRESS_OF(aOutputL, i+4), voutL1); + + voutR0 = vmlaq_f32(vinR0, vinL0, vscaleR); + voutR1 = vmlaq_f32(vinR1, vinL1, vscaleR); + + vst1q_f32(ADDRESS_OF(aOutputR, i), voutR0); + vst1q_f32(ADDRESS_OF(aOutputR, i+4), voutR1); + } + } +} +}