diff -r 000000000000 -r 6474c204b198 content/media/webaudio/AudioBuffer.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/content/media/webaudio/AudioBuffer.h Wed Dec 31 06:09:35 2014 +0100 @@ -0,0 +1,125 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim:set ts=2 sw=2 sts=2 et cindent: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef AudioBuffer_h_ +#define AudioBuffer_h_ + +#include "nsWrapperCache.h" +#include "nsCycleCollectionParticipant.h" +#include "mozilla/Attributes.h" +#include "nsAutoPtr.h" +#include "nsTArray.h" +#include "AudioContext.h" +#include "js/TypeDecls.h" +#include "mozilla/MemoryReporting.h" + +namespace mozilla { + +class ErrorResult; +class ThreadSharedFloatArrayBufferList; + +namespace dom { + +class AudioContext; + +/** + * An AudioBuffer keeps its data either in the mJSChannels objects, which + * are Float32Arrays, or in mSharedChannels if the mJSChannels objects have + * been neutered. + */ +class AudioBuffer MOZ_FINAL : public nsWrapperCache +{ +public: + static already_AddRefed + Create(AudioContext* aContext, uint32_t aNumberOfChannels, + uint32_t aLength, float aSampleRate, + JSContext* aJSContext, ErrorResult& aRv); + + size_t SizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const; + + NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING(AudioBuffer) + NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_NATIVE_CLASS(AudioBuffer) + + AudioContext* GetParentObject() const + { + return mContext; + } + + virtual JSObject* WrapObject(JSContext* aCx) MOZ_OVERRIDE; + + float SampleRate() const + { + return mSampleRate; + } + + int32_t Length() const + { + return mLength; + } + + double Duration() const + { + return mLength / static_cast (mSampleRate); + } + + uint32_t NumberOfChannels() const + { + return mJSChannels.Length(); + } + + /** + * If mSharedChannels is non-null, copies its contents to + * new Float32Arrays in mJSChannels. Returns a Float32Array. + */ + void GetChannelData(JSContext* aJSContext, uint32_t aChannel, + JS::MutableHandle aRetval, + ErrorResult& aRv); + + void CopyFromChannel(const Float32Array& aDestination, uint32_t aChannelNumber, + uint32_t aStartInChannel, ErrorResult& aRv); + void CopyToChannel(JSContext* aJSContext, const Float32Array& aSource, + uint32_t aChannelNumber, uint32_t aStartInChannel, + ErrorResult& aRv); + + /** + * Returns a ThreadSharedFloatArrayBufferList containing the sample data. + * Can return null if there is no data. + */ + ThreadSharedFloatArrayBufferList* GetThreadSharedChannelsForRate(JSContext* aContext); + + // This replaces the contents of the JS array for the given channel. + // This function needs to be called on an AudioBuffer which has not been + // handed off to the content yet, and right after the object has been + // initialized. + void SetRawChannelContents(JSContext* aJSContext, + uint32_t aChannel, + float* aContents); + +protected: + AudioBuffer(AudioContext* aContext, uint32_t aNumberOfChannels, + uint32_t aLength, float aSampleRate); + ~AudioBuffer(); + + bool RestoreJSChannelData(JSContext* aJSContext); + void ClearJSChannels(); + + nsRefPtr mContext; + // Float32Arrays + nsAutoTArray, 2> mJSChannels; + + // mSharedChannels aggregates the data from mJSChannels. This is non-null + // if and only if the mJSChannels are neutered. + nsRefPtr mSharedChannels; + + uint32_t mLength; + float mSampleRate; +}; + +} +} + +#endif +