diff -r 000000000000 -r 6474c204b198 content/media/webaudio/blink/HRTFPanner.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/content/media/webaudio/blink/HRTFPanner.h Wed Dec 31 06:09:35 2014 +0100 @@ -0,0 +1,115 @@ +/* + * Copyright (C) 2010, Google Inc. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#ifndef HRTFPanner_h +#define HRTFPanner_h + +#include "FFTConvolver.h" +#include "DelayBuffer.h" +#include "mozilla/MemoryReporting.h" + +namespace mozilla { +struct AudioChunk; +} + +namespace WebCore { + +class HRTFDatabaseLoader; + +using mozilla::AudioChunk; + +class HRTFPanner { +public: + HRTFPanner(float sampleRate, mozilla::TemporaryRef databaseLoader); + ~HRTFPanner(); + + // chunk durations must be 128 + void pan(double azimuth, double elevation, const AudioChunk* inputBus, AudioChunk* outputBus); + void reset(); + + size_t fftSize() const { return m_convolverL1.fftSize(); } + + float sampleRate() const { return m_sampleRate; } + + int maxTailFrames() const; + + size_t sizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const; + +private: + // Given an azimuth angle in the range -180 -> +180, returns the corresponding azimuth index for the database, + // and azimuthBlend which is an interpolation value from 0 -> 1. + int calculateDesiredAzimuthIndexAndBlend(double azimuth, double& azimuthBlend); + + mozilla::RefPtr m_databaseLoader; + + float m_sampleRate; + + // We maintain two sets of convolvers for smooth cross-faded interpolations when + // then azimuth and elevation are dynamically changing. + // When the azimuth and elevation are not changing, we simply process with one of the two sets. + // Initially we use CrossfadeSelection1 corresponding to m_convolverL1 and m_convolverR1. + // Whenever the azimuth or elevation changes, a crossfade is initiated to transition + // to the new position. So if we're currently processing with CrossfadeSelection1, then + // we transition to CrossfadeSelection2 (and vice versa). + // If we're in the middle of a transition, then we wait until it is complete before + // initiating a new transition. + + // Selects either the convolver set (m_convolverL1, m_convolverR1) or (m_convolverL2, m_convolverR2). + enum CrossfadeSelection { + CrossfadeSelection1, + CrossfadeSelection2 + }; + + CrossfadeSelection m_crossfadeSelection; + + // azimuth/elevation for CrossfadeSelection1. + int m_azimuthIndex1; + double m_elevation1; + + // azimuth/elevation for CrossfadeSelection2. + int m_azimuthIndex2; + double m_elevation2; + + // A crossfade value 0 <= m_crossfadeX <= 1. + float m_crossfadeX; + + // Per-sample-frame crossfade value increment. + float m_crossfadeIncr; + + FFTConvolver m_convolverL1; + FFTConvolver m_convolverR1; + FFTConvolver m_convolverL2; + FFTConvolver m_convolverR2; + + mozilla::DelayBuffer m_delayLine; + + AudioFloatArray m_tempL1; + AudioFloatArray m_tempR1; + AudioFloatArray m_tempL2; + AudioFloatArray m_tempR2; +}; + +} // namespace WebCore + +#endif // HRTFPanner_h