diff -r 000000000000 -r 6474c204b198 dom/gamepad/GamepadButton.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/dom/gamepad/GamepadButton.h Wed Dec 31 06:09:35 2014 +0100 @@ -0,0 +1,68 @@ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this file, + * You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef mozilla_dom_gamepad_GamepadButton_h +#define mozilla_dom_gamepad_GamepadButton_h + +#include +#include "nsCOMPtr.h" +#include "nsWrapperCache.h" + +namespace mozilla { +namespace dom { + +class GamepadButton : public nsISupports, + public nsWrapperCache +{ +public: + GamepadButton(nsISupports* aParent) : mParent(aParent), + mPressed(false), + mValue(0) + { + SetIsDOMBinding(); + } + + NS_DECL_CYCLE_COLLECTING_ISUPPORTS + NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_CLASS(GamepadButton) + + nsISupports* GetParentObject() const + { + return mParent; + } + + virtual JSObject* WrapObject(JSContext* aCx) MOZ_OVERRIDE; + + void SetPressed(bool aPressed) + { + mPressed = aPressed; + } + + void SetValue(double aValue) + { + mValue = aValue; + } + + bool Pressed() const + { + return mPressed; + } + + double Value() const + { + return mValue; + } + +private: + virtual ~GamepadButton() {} + +protected: + nsCOMPtr mParent; + bool mPressed; + double mValue; +}; + +} // namespace dom +} // namespace mozilla + +#endif // mozilla_dom_gamepad_GamepadButton_h