diff -r 000000000000 -r 6474c204b198 dom/webidl/SVGMatrix.webidl --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/dom/webidl/SVGMatrix.webidl Wed Dec 31 06:09:35 2014 +0100 @@ -0,0 +1,51 @@ +/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this file, + * You can obtain one at http://mozilla.org/MPL/2.0/. + * + * The origin of this IDL file is + * http://www.w3.org/TR/SVG2/ + * + * Copyright © 2012 W3C® (MIT, ERCIM, Keio), All Rights Reserved. W3C + * liability, trademark and document use rules apply. + */ + +interface SVGMatrix { + + [SetterThrows] + attribute float a; + [SetterThrows] + attribute float b; + [SetterThrows] + attribute float c; + [SetterThrows] + attribute float d; + [SetterThrows] + attribute float e; + [SetterThrows] + attribute float f; + + [NewObject] + SVGMatrix multiply(SVGMatrix secondMatrix); + [NewObject, Throws] + SVGMatrix inverse(); + [NewObject] + SVGMatrix translate(float x, float y); + [NewObject] + SVGMatrix scale(float scaleFactor); + [NewObject] + SVGMatrix scaleNonUniform(float scaleFactorX, float scaleFactorY); + [NewObject] + SVGMatrix rotate(float angle); + [NewObject, Throws] + SVGMatrix rotateFromVector(float x, float y); + [NewObject] + SVGMatrix flipX(); + [NewObject] + SVGMatrix flipY(); + [NewObject, Throws] + SVGMatrix skewX(float angle); + [NewObject, Throws] + SVGMatrix skewY(float angle); +}; +