diff -r 000000000000 -r 6474c204b198 dom/xbl/nsXBLResourceLoader.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/dom/xbl/nsXBLResourceLoader.h Wed Dec 31 06:09:35 2014 +0100 @@ -0,0 +1,67 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef nsXBLResourceLoader_h +#define nsXBLResourceLoader_h + +#include "mozilla/Attributes.h" +#include "nsCOMPtr.h" +#include "nsICSSLoaderObserver.h" +#include "nsCOMArray.h" +#include "nsCycleCollectionParticipant.h" + +class nsIContent; +class nsIAtom; +class nsXBLPrototypeResources; +class nsXBLPrototypeBinding; +struct nsXBLResource; +class nsIObjectOutputStream; + +// *********************************************************************/ +// The XBLResourceLoader class + +class nsXBLResourceLoader : public nsICSSLoaderObserver +{ +public: + NS_DECL_CYCLE_COLLECTING_ISUPPORTS + NS_DECL_CYCLE_COLLECTION_CLASS(nsXBLResourceLoader) + + // nsICSSLoaderObserver + NS_IMETHOD StyleSheetLoaded(nsCSSStyleSheet* aSheet, bool aWasAlternate, + nsresult aStatus) MOZ_OVERRIDE; + + void LoadResources(bool* aResult); + void AddResource(nsIAtom* aResourceType, const nsAString& aSrc); + void AddResourceListener(nsIContent* aElement); + + nsXBLResourceLoader(nsXBLPrototypeBinding* aBinding, + nsXBLPrototypeResources* aResources); + virtual ~nsXBLResourceLoader(); + + void NotifyBoundElements(); + + nsresult Write(nsIObjectOutputStream* aStream); + +// MEMBER VARIABLES + nsXBLPrototypeBinding* mBinding; // A pointer back to our binding. + nsXBLPrototypeResources* mResources; // A pointer back to our resources + // information. May be null if the + // resources have already been + // destroyed. + + nsXBLResource* mResourceList; // The list of resources we need to load. + nsXBLResource* mLastResource; + + bool mLoadingResources; + // We need mInLoadResourcesFunc because we do a mixture of sync and + // async loads. + bool mInLoadResourcesFunc; + int16_t mPendingSheets; // The number of stylesheets that have yet to load. + + // Bound elements that are waiting on the stylesheets and scripts. + nsCOMArray mBoundElements; +}; + +#endif