diff -r 000000000000 -r 6474c204b198 gfx/2d/PathD2D.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/gfx/2d/PathD2D.h Wed Dec 31 06:09:35 2014 +0100 @@ -0,0 +1,109 @@ +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef MOZILLA_GFX_PATHD2D_H_ +#define MOZILLA_GFX_PATHD2D_H_ + +#include + +#include "2D.h" + +namespace mozilla { +namespace gfx { + +class PathD2D; + +class PathBuilderD2D : public PathBuilder +{ +public: + MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(PathBuilderD2D) + PathBuilderD2D(ID2D1GeometrySink *aSink, ID2D1PathGeometry *aGeom, FillRule aFillRule) + : mSink(aSink) + , mGeometry(aGeom) + , mFigureActive(false) + , mFillRule(aFillRule) + { + } + virtual ~PathBuilderD2D(); + + virtual void MoveTo(const Point &aPoint); + virtual void LineTo(const Point &aPoint); + virtual void BezierTo(const Point &aCP1, + const Point &aCP2, + const Point &aCP3); + virtual void QuadraticBezierTo(const Point &aCP1, + const Point &aCP2); + virtual void Close(); + virtual void Arc(const Point &aOrigin, Float aRadius, Float aStartAngle, + Float aEndAngle, bool aAntiClockwise = false); + virtual Point CurrentPoint() const; + + virtual TemporaryRef Finish(); + + ID2D1GeometrySink *GetSink() { return mSink; } + +private: + friend class PathD2D; + + void EnsureActive(const Point &aPoint); + + RefPtr mSink; + RefPtr mGeometry; + + bool mFigureActive; + Point mCurrentPoint; + Point mBeginPoint; + FillRule mFillRule; +}; + +class PathD2D : public Path +{ +public: + MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(PathD2D) + PathD2D(ID2D1PathGeometry *aGeometry, bool aEndedActive, + const Point &aEndPoint, FillRule aFillRule) + : mGeometry(aGeometry) + , mEndedActive(aEndedActive) + , mEndPoint(aEndPoint) + , mFillRule(aFillRule) + {} + + virtual BackendType GetBackendType() const { return BackendType::DIRECT2D; } + + virtual TemporaryRef CopyToBuilder(FillRule aFillRule = FillRule::FILL_WINDING) const; + virtual TemporaryRef TransformedCopyToBuilder(const Matrix &aTransform, + FillRule aFillRule = FillRule::FILL_WINDING) const; + + virtual bool ContainsPoint(const Point &aPoint, const Matrix &aTransform) const; + + virtual bool StrokeContainsPoint(const StrokeOptions &aStrokeOptions, + const Point &aPoint, + const Matrix &aTransform) const; + + virtual Rect GetBounds(const Matrix &aTransform = Matrix()) const; + + virtual Rect GetStrokedBounds(const StrokeOptions &aStrokeOptions, + const Matrix &aTransform = Matrix()) const; + + virtual void StreamToSink(PathSink *aSink) const; + + virtual FillRule GetFillRule() const { return mFillRule; } + + ID2D1Geometry *GetGeometry() { return mGeometry; } + +private: + friend class DrawTargetD2D; + friend class DrawTargetD2D1; + + mutable RefPtr mGeometry; + bool mEndedActive; + Point mEndPoint; + FillRule mFillRule; +}; + +} +} + +#endif /* MOZILLA_GFX_PATHD2D_H_ */