diff -r 000000000000 -r 6474c204b198 gfx/2d/PathSkia.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/gfx/2d/PathSkia.cpp Wed Dec 31 06:09:35 2014 +0100 @@ -0,0 +1,245 @@ +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "PathSkia.h" +#include +#include "DrawTargetSkia.h" +#include "Logging.h" +#include "HelpersSkia.h" +#include "PathHelpers.h" + +namespace mozilla { +namespace gfx { + +PathBuilderSkia::PathBuilderSkia(const Matrix& aTransform, const SkPath& aPath, FillRule aFillRule) + : mPath(aPath) +{ + SkMatrix matrix; + GfxMatrixToSkiaMatrix(aTransform, matrix); + mPath.transform(matrix); + SetFillRule(aFillRule); +} + +PathBuilderSkia::PathBuilderSkia(FillRule aFillRule) +{ + SetFillRule(aFillRule); +} + +void +PathBuilderSkia::SetFillRule(FillRule aFillRule) +{ + mFillRule = aFillRule; + if (mFillRule == FillRule::FILL_WINDING) { + mPath.setFillType(SkPath::kWinding_FillType); + } else { + mPath.setFillType(SkPath::kEvenOdd_FillType); + } +} + +void +PathBuilderSkia::MoveTo(const Point &aPoint) +{ + mPath.moveTo(SkFloatToScalar(aPoint.x), SkFloatToScalar(aPoint.y)); +} + +void +PathBuilderSkia::LineTo(const Point &aPoint) +{ + if (!mPath.countPoints()) { + MoveTo(aPoint); + } else { + mPath.lineTo(SkFloatToScalar(aPoint.x), SkFloatToScalar(aPoint.y)); + } +} + +void +PathBuilderSkia::BezierTo(const Point &aCP1, + const Point &aCP2, + const Point &aCP3) +{ + if (!mPath.countPoints()) { + MoveTo(aCP1); + } + mPath.cubicTo(SkFloatToScalar(aCP1.x), SkFloatToScalar(aCP1.y), + SkFloatToScalar(aCP2.x), SkFloatToScalar(aCP2.y), + SkFloatToScalar(aCP3.x), SkFloatToScalar(aCP3.y)); +} + +void +PathBuilderSkia::QuadraticBezierTo(const Point &aCP1, + const Point &aCP2) +{ + if (!mPath.countPoints()) { + MoveTo(aCP1); + } + mPath.quadTo(SkFloatToScalar(aCP1.x), SkFloatToScalar(aCP1.y), + SkFloatToScalar(aCP2.x), SkFloatToScalar(aCP2.y)); +} + +void +PathBuilderSkia::Close() +{ + mPath.close(); +} + +void +PathBuilderSkia::Arc(const Point &aOrigin, float aRadius, float aStartAngle, + float aEndAngle, bool aAntiClockwise) +{ + ArcToBezier(this, aOrigin, Size(aRadius, aRadius), aStartAngle, aEndAngle, aAntiClockwise); +} + +Point +PathBuilderSkia::CurrentPoint() const +{ + int pointCount = mPath.countPoints(); + if (!pointCount) { + return Point(0, 0); + } + SkPoint point = mPath.getPoint(pointCount - 1); + return Point(SkScalarToFloat(point.fX), SkScalarToFloat(point.fY)); +} + +TemporaryRef +PathBuilderSkia::Finish() +{ + RefPtr path = new PathSkia(mPath, mFillRule); + return path; +} + +void +PathBuilderSkia::AppendPath(const SkPath &aPath) +{ + mPath.addPath(aPath); +} + +TemporaryRef +PathSkia::CopyToBuilder(FillRule aFillRule) const +{ + return TransformedCopyToBuilder(Matrix(), aFillRule); +} + +TemporaryRef +PathSkia::TransformedCopyToBuilder(const Matrix &aTransform, FillRule aFillRule) const +{ + RefPtr builder = new PathBuilderSkia(aTransform, mPath, aFillRule); + return builder; +} + +bool +PathSkia::ContainsPoint(const Point &aPoint, const Matrix &aTransform) const +{ + Matrix inverse = aTransform; + inverse.Invert(); + Point transformed = inverse * aPoint; + + Rect bounds = GetBounds(aTransform); + + if (aPoint.x < bounds.x || aPoint.y < bounds.y || + aPoint.x > bounds.XMost() || aPoint.y > bounds.YMost()) { + return false; + } + + SkRegion pointRect; + pointRect.setRect(int32_t(SkFloatToScalar(transformed.x - 1)), + int32_t(SkFloatToScalar(transformed.y - 1)), + int32_t(SkFloatToScalar(transformed.x + 1)), + int32_t(SkFloatToScalar(transformed.y + 1))); + + SkRegion pathRegion; + + return pathRegion.setPath(mPath, pointRect); +} + +bool +PathSkia::StrokeContainsPoint(const StrokeOptions &aStrokeOptions, + const Point &aPoint, + const Matrix &aTransform) const +{ + Matrix inverse = aTransform; + inverse.Invert(); + Point transformed = inverse * aPoint; + + SkPaint paint; + StrokeOptionsToPaint(paint, aStrokeOptions); + + SkPath strokePath; + paint.getFillPath(mPath, &strokePath); + + Rect bounds = aTransform.TransformBounds(SkRectToRect(strokePath.getBounds())); + + if (aPoint.x < bounds.x || aPoint.y < bounds.y || + aPoint.x > bounds.XMost() || aPoint.y > bounds.YMost()) { + return false; + } + + SkRegion pointRect; + pointRect.setRect(int32_t(SkFloatToScalar(transformed.x - 1)), + int32_t(SkFloatToScalar(transformed.y - 1)), + int32_t(SkFloatToScalar(transformed.x + 1)), + int32_t(SkFloatToScalar(transformed.y + 1))); + + SkRegion pathRegion; + + return pathRegion.setPath(strokePath, pointRect); +} + +Rect +PathSkia::GetBounds(const Matrix &aTransform) const +{ + Rect bounds = SkRectToRect(mPath.getBounds()); + return aTransform.TransformBounds(bounds); +} + +Rect +PathSkia::GetStrokedBounds(const StrokeOptions &aStrokeOptions, + const Matrix &aTransform) const +{ + SkPaint paint; + StrokeOptionsToPaint(paint, aStrokeOptions); + + SkPath result; + paint.getFillPath(mPath, &result); + + Rect bounds = SkRectToRect(result.getBounds()); + return aTransform.TransformBounds(bounds); +} + +void +PathSkia::StreamToSink(PathSink *aSink) const +{ + SkPath::RawIter iter(mPath); + + SkPoint points[4]; + SkPath::Verb currentVerb; + while ((currentVerb = iter.next(points)) != SkPath::kDone_Verb) { + switch (currentVerb) { + case SkPath::kMove_Verb: + aSink->MoveTo(SkPointToPoint(points[0])); + break; + case SkPath::kLine_Verb: + aSink->LineTo(SkPointToPoint(points[1])); + break; + case SkPath::kCubic_Verb: + aSink->BezierTo(SkPointToPoint(points[1]), + SkPointToPoint(points[2]), + SkPointToPoint(points[3])); + break; + case SkPath::kQuad_Verb: + aSink->QuadraticBezierTo(SkPointToPoint(points[1]), + SkPointToPoint(points[2])); + break; + case SkPath::kClose_Verb: + aSink->Close(); + break; + default: + MOZ_ASSERT(false); + // Unexpected verb found in path! + } + } +} + +} +}