diff -r 000000000000 -r 6474c204b198 gfx/2d/SourceSurfaceD2DTarget.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/gfx/2d/SourceSurfaceD2DTarget.h Wed Dec 31 06:09:35 2014 +0100 @@ -0,0 +1,90 @@ +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef MOZILLA_GFX_SOURCESURFACED2DTARGET_H_ +#define MOZILLA_GFX_SOURCESURFACED2DTARGET_H_ + +#include "2D.h" +#include "HelpersD2D.h" +#include +#include + +namespace mozilla { +namespace gfx { + +class DrawTargetD2D; + +class SourceSurfaceD2DTarget : public SourceSurface +{ +public: + MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(SourceSurfaceD2DTarget) + SourceSurfaceD2DTarget(DrawTargetD2D* aDrawTarget, ID3D10Texture2D* aTexture, + SurfaceFormat aFormat); + ~SourceSurfaceD2DTarget(); + + virtual SurfaceType GetType() const { return SurfaceType::D2D1_DRAWTARGET; } + virtual IntSize GetSize() const; + virtual SurfaceFormat GetFormat() const; + virtual TemporaryRef GetDataSurface(); + virtual void *GetNativeSurface(NativeSurfaceType aType); + + DrawTargetD2D* GetDT() { return mDrawTarget; } + ID2D1Bitmap *GetBitmap(ID2D1RenderTarget *aRT); + +private: + friend class DrawTargetD2D; + + ID3D10ShaderResourceView *GetSRView(); + + // This function is called by the draw target this texture belongs to when + // it is about to be changed. The texture will be required to make a copy + // of itself when this happens. + void DrawTargetWillChange(); + + // This will mark the surface as no longer depending on its drawtarget, + // this may happen on destruction or copying. + void MarkIndependent(); + + RefPtr mSRView; + RefPtr mBitmap; + // Non-null if this is a "lazy copy" of the given draw target. + // Null if we've made a copy. The target is not kept alive, otherwise we'd + // have leaks since it might keep us alive. If the target is destroyed, it + // will notify us. + DrawTargetD2D* mDrawTarget; + mutable RefPtr mTexture; + SurfaceFormat mFormat; + bool mOwnsCopy; +}; + +class DataSourceSurfaceD2DTarget : public DataSourceSurface +{ +public: + MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(DataSourceSurfaceD2DTarget) + DataSourceSurfaceD2DTarget(SurfaceFormat aFormat); + ~DataSourceSurfaceD2DTarget(); + + virtual SurfaceType GetType() const { return SurfaceType::DATA; } + virtual IntSize GetSize() const; + virtual SurfaceFormat GetFormat() const; + virtual uint8_t *GetData(); + virtual int32_t Stride(); + virtual bool Map(MapType, MappedSurface *aMappedSurface); + virtual void Unmap(); + +private: + friend class SourceSurfaceD2DTarget; + void EnsureMapped(); + + mutable RefPtr mTexture; + SurfaceFormat mFormat; + D3D10_MAPPED_TEXTURE2D mMap; + bool mMapped; +}; + +} +} + +#endif /* MOZILLA_GFX_SOURCESURFACED2DTARGET_H_ */