diff -r 000000000000 -r 6474c204b198 gfx/angle/src/libGLESv2/renderer/Image11.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/gfx/angle/src/libGLESv2/renderer/Image11.h Wed Dec 31 06:09:35 2014 +0100 @@ -0,0 +1,76 @@ +// +// Copyright (c) 2012 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// Image11.h: Defines the rx::Image11 class, which acts as the interface to +// the actual underlying resources of a Texture + +#ifndef LIBGLESV2_RENDERER_IMAGE11_H_ +#define LIBGLESV2_RENDERER_IMAGE11_H_ + +#include "libGLESv2/renderer/Image.h" + +#include "common/debug.h" + +namespace gl +{ +class Framebuffer; +} + +namespace rx +{ +class Renderer; +class Renderer11; +class TextureStorageInterface2D; +class TextureStorageInterfaceCube; + +class Image11 : public Image +{ + public: + Image11(); + virtual ~Image11(); + + static Image11 *makeImage11(Image *img); + + static void generateMipmap(Image11 *dest, Image11 *src); + + virtual bool isDirty() const; + + virtual bool updateSurface(TextureStorageInterface2D *storage, int level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height); + virtual bool updateSurface(TextureStorageInterfaceCube *storage, int face, int level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height); + + virtual bool redefine(Renderer *renderer, GLint internalformat, GLsizei width, GLsizei height, bool forceRelease); + + virtual bool isRenderableFormat() const; + DXGI_FORMAT getDXGIFormat() const; + + virtual void loadData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, + GLint unpackAlignment, const void *input); + virtual void loadCompressedData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, + const void *input); + + virtual void copy(GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source); + + protected: + HRESULT map(D3D11_MAPPED_SUBRESOURCE *map); + void unmap(); + + private: + DISALLOW_COPY_AND_ASSIGN(Image11); + + ID3D11Texture2D *getStagingTexture(); + unsigned int getStagingSubresource(); + void createStagingTexture(); + + Renderer11 *mRenderer; + + DXGI_FORMAT mDXGIFormat; + ID3D11Texture2D *mStagingTexture; + unsigned int mStagingSubresource; +}; + +} + +#endif // LIBGLESV2_RENDERER_IMAGE11_H_