diff -r 000000000000 -r 6474c204b198 gfx/gl/GLDebugUtils.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/gfx/gl/GLDebugUtils.cpp Wed Dec 31 06:09:35 2014 +0100 @@ -0,0 +1,59 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "GLDebugUtils.h" +#include "GLConsts.h" + +namespace mozilla { +namespace gl { + +const char* +GLenumToStr(GLenum e) { + switch (e) { +#define HANDLE_GL_ENUM(x) case LOCAL_##x: return #x + HANDLE_GL_ENUM(GL_TRIANGLES); + HANDLE_GL_ENUM(GL_TRIANGLE_STRIP); + HANDLE_GL_ENUM(GL_TRIANGLE_FAN); + HANDLE_GL_ENUM(GL_FRAMEBUFFER); + HANDLE_GL_ENUM(GL_RENDERBUFFER); + HANDLE_GL_ENUM(GL_DEPTH_ATTACHMENT); + HANDLE_GL_ENUM(GL_STENCIL_ATTACHMENT); + HANDLE_GL_ENUM(GL_DEPTH_STENCIL_ATTACHMENT); + HANDLE_GL_ENUM(GL_TEXTURE_2D); + HANDLE_GL_ENUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_X); + HANDLE_GL_ENUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y); + HANDLE_GL_ENUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z); + HANDLE_GL_ENUM(GL_TEXTURE_CUBE_MAP_POSITIVE_X); + HANDLE_GL_ENUM(GL_TEXTURE_CUBE_MAP_POSITIVE_Y); + HANDLE_GL_ENUM(GL_TEXTURE_CUBE_MAP_POSITIVE_Z); + HANDLE_GL_ENUM(GL_COLOR_ATTACHMENT0); + HANDLE_GL_ENUM(GL_COLOR_ATTACHMENT1); + HANDLE_GL_ENUM(GL_COLOR_ATTACHMENT2); + HANDLE_GL_ENUM(GL_COLOR_ATTACHMENT3); + HANDLE_GL_ENUM(GL_COLOR_ATTACHMENT4); + HANDLE_GL_ENUM(GL_COLOR_ATTACHMENT5); + HANDLE_GL_ENUM(GL_COLOR_ATTACHMENT6); + HANDLE_GL_ENUM(GL_COLOR_ATTACHMENT7); + HANDLE_GL_ENUM(GL_COLOR_ATTACHMENT8); + HANDLE_GL_ENUM(GL_COLOR_ATTACHMENT9); + HANDLE_GL_ENUM(GL_COLOR_ATTACHMENT10); + HANDLE_GL_ENUM(GL_COLOR_ATTACHMENT11); + HANDLE_GL_ENUM(GL_COLOR_ATTACHMENT12); + HANDLE_GL_ENUM(GL_COLOR_ATTACHMENT13); + HANDLE_GL_ENUM(GL_COLOR_ATTACHMENT14); + HANDLE_GL_ENUM(GL_COLOR_ATTACHMENT15); + HANDLE_GL_ENUM(GL_UNSIGNED_BYTE); + HANDLE_GL_ENUM(GL_UNSIGNED_SHORT); + HANDLE_GL_ENUM(GL_UNSIGNED_INT); + HANDLE_GL_ENUM(GL_RGBA); + HANDLE_GL_ENUM(GL_DEPTH_COMPONENT); +#undef HANDLE_GL_ENUM + } + + return "(unknown)"; +} + +} // namespace gl +} // namespace mozilla