diff -r 000000000000 -r 6474c204b198 gfx/layers/ImageTypes.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/gfx/layers/ImageTypes.h Wed Dec 31 06:09:35 2014 +0100 @@ -0,0 +1,87 @@ +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef GFX_IMAGETYPES_H +#define GFX_IMAGETYPES_H + +#include "mozilla/TypedEnum.h" + +namespace mozilla { + +MOZ_BEGIN_ENUM_CLASS(ImageFormat) + /** + * The PLANAR_YCBCR format creates a PlanarYCbCrImage. All backends should + * support this format, because the Ogg video decoder depends on it. + * The maximum image width and height is 16384. + */ + PLANAR_YCBCR, + + /** + * The GRALLOC_PLANAR_YCBCR format creates a GrallocImage, a subtype of + * PlanarYCbCrImage. It takes a PlanarYCbCrImage data or the raw gralloc + * data and can be used as a texture by Gonk backend directly. + */ + GRALLOC_PLANAR_YCBCR, + + /** + * The SHARED_RGB format creates a SharedRGBImage, which stores RGB data in + * shared memory. Some Android hardware video decoders require this format. + * Currently only used on Android. + */ + SHARED_RGB, + + /** + * The CAIRO_SURFACE format creates a CairoImage. All backends should + * support this format, because video rendering sometimes requires it. + * + * This format is useful even though a ThebesLayer could be used. + * It makes it easy to render a cairo surface when another Image format + * could be used. It can also avoid copying the surface data in some + * cases. + * + * Images in CAIRO_SURFACE format should only be created and + * manipulated on the main thread, since the underlying cairo surface + * is main-thread-only. + */ + CAIRO_SURFACE, + + /** + * A MacIOSurface object. + */ + MAC_IOSURFACE, + + /** + * An bitmap image that can be shared with a remote process. + */ + REMOTE_IMAGE_BITMAP, + + /** + * A OpenGL texture that can be shared across threads or processes + */ + SHARED_TEXTURE, + + /** + * An DXGI shared surface handle that can be shared with a remote process. + */ + REMOTE_IMAGE_DXGI_TEXTURE, + + /** + * The D3D9_RGB32_TEXTURE format creates a D3D9SurfaceImage, and wraps a + * IDirect3DTexture9 in RGB32 layout. + */ + D3D9_RGB32_TEXTURE +MOZ_END_ENUM_CLASS(ImageFormat) + +MOZ_BEGIN_ENUM_CLASS(StereoMode) + MONO, + LEFT_RIGHT, + RIGHT_LEFT, + BOTTOM_TOP, + TOP_BOTTOM +MOZ_END_ENUM_CLASS(StereoMode) + +} // namespace + +#endif