diff -r 000000000000 -r 6474c204b198 gfx/layers/basic/BasicThebesLayer.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/gfx/layers/basic/BasicThebesLayer.h Wed Dec 31 06:09:35 2014 +0100 @@ -0,0 +1,130 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef GFX_BASICTHEBESLAYER_H +#define GFX_BASICTHEBESLAYER_H + +#include "Layers.h" // for ThebesLayer, LayerManager, etc +#include "RotatedBuffer.h" // for RotatedContentBuffer, etc +#include "BasicImplData.h" // for BasicImplData +#include "BasicLayers.h" // for BasicLayerManager +#include "gfxPoint.h" // for gfxPoint +#include "mozilla/RefPtr.h" // for RefPtr +#include "mozilla/gfx/BasePoint.h" // for BasePoint +#include "mozilla/layers/ContentClient.h" // for ContentClientBasic +#include "mozilla/mozalloc.h" // for operator delete +#include "nsDebug.h" // for NS_ASSERTION +#include "nsISupportsImpl.h" // for MOZ_COUNT_CTOR, etc +#include "nsRegion.h" // for nsIntRegion +class gfxContext; + +namespace mozilla { +namespace layers { + +class ReadbackProcessor; + +class BasicThebesLayer : public ThebesLayer, public BasicImplData { +public: + typedef RotatedContentBuffer::PaintState PaintState; + typedef RotatedContentBuffer::ContentType ContentType; + + BasicThebesLayer(BasicLayerManager* aLayerManager) : + ThebesLayer(aLayerManager, + static_cast(MOZ_THIS_IN_INITIALIZER_LIST())), + mContentClient(nullptr) + { + MOZ_COUNT_CTOR(BasicThebesLayer); + } + virtual ~BasicThebesLayer() + { + MOZ_COUNT_DTOR(BasicThebesLayer); + } + + virtual void SetVisibleRegion(const nsIntRegion& aRegion) + { + NS_ASSERTION(BasicManager()->InConstruction(), + "Can only set properties in construction phase"); + ThebesLayer::SetVisibleRegion(aRegion); + } + virtual void InvalidateRegion(const nsIntRegion& aRegion) + { + NS_ASSERTION(BasicManager()->InConstruction(), + "Can only set properties in construction phase"); + mInvalidRegion.Or(mInvalidRegion, aRegion); + mInvalidRegion.SimplifyOutward(20); + mValidRegion.Sub(mValidRegion, mInvalidRegion); + } + + virtual void PaintThebes(gfxContext* aContext, + Layer* aMaskLayer, + LayerManager::DrawThebesLayerCallback aCallback, + void* aCallbackData, + ReadbackProcessor* aReadback); + + virtual void Validate(LayerManager::DrawThebesLayerCallback aCallback, + void* aCallbackData) MOZ_OVERRIDE; + + virtual void ClearCachedResources() + { + if (mContentClient) { + mContentClient->Clear(); + } + mValidRegion.SetEmpty(); + } + + virtual void ComputeEffectiveTransforms(const gfx::Matrix4x4& aTransformToSurface) + { + if (!BasicManager()->IsRetained()) { + // Don't do any snapping of our transform, since we're just going to + // draw straight through without intermediate buffers. + mEffectiveTransform = GetLocalTransform() * aTransformToSurface; + if (gfxPoint(0,0) != mResidualTranslation) { + mResidualTranslation = gfxPoint(0,0); + mValidRegion.SetEmpty(); + } + ComputeEffectiveTransformForMaskLayer(aTransformToSurface); + return; + } + ThebesLayer::ComputeEffectiveTransforms(aTransformToSurface); + } + + BasicLayerManager* BasicManager() + { + return static_cast(mManager); + } + +protected: + virtual void + PaintBuffer(gfxContext* aContext, + const nsIntRegion& aRegionToDraw, + const nsIntRegion& aExtendedRegionToDraw, + const nsIntRegion& aRegionToInvalidate, + bool aDidSelfCopy, + DrawRegionClip aClip, + LayerManager::DrawThebesLayerCallback aCallback, + void* aCallbackData) + { + if (!aCallback) { + BasicManager()->SetTransactionIncomplete(); + return; + } + aCallback(this, aContext, aExtendedRegionToDraw, aClip, + aRegionToInvalidate, aCallbackData); + // Everything that's visible has been validated. Do this instead of just + // OR-ing with aRegionToDraw, since that can lead to a very complex region + // here (OR doesn't automatically simplify to the simplest possible + // representation of a region.) + nsIntRegion tmp; + tmp.Or(mVisibleRegion, aExtendedRegionToDraw); + mValidRegion.Or(mValidRegion, tmp); + } + + RefPtr mContentClient; +}; + +} +} + +#endif