diff -r 000000000000 -r 6474c204b198 gfx/layers/d3d9/CanvasLayerD3D9.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/gfx/layers/d3d9/CanvasLayerD3D9.cpp Wed Dec 31 06:09:35 2014 +0100 @@ -0,0 +1,212 @@ +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + + +#include "mozilla/layers/PLayerTransaction.h" + +#include "gfxWindowsSurface.h" +#include "gfxWindowsPlatform.h" +#include "SurfaceStream.h" +#include "SharedSurfaceGL.h" +#include "GLContext.h" +#include "CanvasLayerD3D9.h" + +using namespace mozilla::gfx; +using namespace mozilla::gl; + +namespace mozilla { +namespace layers { + +CanvasLayerD3D9::CanvasLayerD3D9(LayerManagerD3D9 *aManager) + : CanvasLayer(aManager, nullptr) + , LayerD3D9(aManager) + , mDataIsPremultiplied(false) + , mNeedsYFlip(false) + , mHasAlpha(true) +{ + mImplData = static_cast(this); + aManager->deviceManager()->mLayersWithResources.AppendElement(this); +} + +CanvasLayerD3D9::~CanvasLayerD3D9() +{ + if (mD3DManager) { + mD3DManager->deviceManager()->mLayersWithResources.RemoveElement(this); + } +} + +void +CanvasLayerD3D9::Initialize(const Data& aData) +{ + NS_ASSERTION(mDrawTarget == nullptr, "BasicCanvasLayer::Initialize called twice!"); + + if (aData.mDrawTarget) { + mDrawTarget = aData.mDrawTarget; + mNeedsYFlip = false; + mDataIsPremultiplied = true; + } else if (aData.mGLContext) { + mGLContext = aData.mGLContext; + NS_ASSERTION(mGLContext->IsOffscreen(), "Canvas GLContext must be offscreen."); + mDataIsPremultiplied = aData.mIsGLAlphaPremult; + mNeedsYFlip = true; + } else { + NS_ERROR("CanvasLayer created without mGLContext or mDrawTarget?"); + } + + mBounds.SetRect(0, 0, aData.mSize.width, aData.mSize.height); + + CreateTexture(); +} + +void +CanvasLayerD3D9::UpdateSurface() +{ + if (!IsDirty() && mTexture) + return; + Painted(); + + if (!mTexture) { + CreateTexture(); + + if (!mTexture) { + NS_WARNING("CanvasLayerD3D9::Updated called but no texture present and creation failed!"); + return; + } + } + + RefPtr surface; + + if (mGLContext) { + SharedSurface_GL* surf = mGLContext->RequestFrame(); + if (!surf) + return; + + SharedSurface_Basic* shareSurf = SharedSurface_Basic::Cast(surf); + surface = shareSurf->GetData(); + } else { + surface = mDrawTarget->Snapshot(); + } + + // WebGL reads entire surface. + LockTextureRectD3D9 textureLock(mTexture); + if (!textureLock.HasLock()) { + NS_WARNING("Failed to lock CanvasLayer texture."); + return; + } + + D3DLOCKED_RECT rect = textureLock.GetLockRect(); + IntSize boundsSize(mBounds.width, mBounds.height); + RefPtr rectDt = Factory::CreateDrawTargetForData(BackendType::CAIRO, + (uint8_t*)rect.pBits, + boundsSize, + rect.Pitch, + SurfaceFormat::B8G8R8A8); + + Rect drawRect(0, 0, surface->GetSize().width, surface->GetSize().height); + rectDt->DrawSurface(surface, drawRect, drawRect, + DrawSurfaceOptions(), DrawOptions(1.0F, CompositionOp::OP_SOURCE)); + rectDt->Flush(); +} + +Layer* +CanvasLayerD3D9::GetLayer() +{ + return this; +} + +void +CanvasLayerD3D9::RenderLayer() +{ + FirePreTransactionCallback(); + UpdateSurface(); + if (mD3DManager->CompositingDisabled()) { + return; + } + FireDidTransactionCallback(); + + if (!mTexture) + return; + + /* + * We flip the Y axis here, note we can only do this because we are in + * CULL_NONE mode! + */ + + ShaderConstantRect quad(0, 0, mBounds.width, mBounds.height); + if (mNeedsYFlip) { + quad.mHeight = (float)-mBounds.height; + quad.mY = (float)mBounds.height; + } + + device()->SetVertexShaderConstantF(CBvLayerQuad, quad, 1); + + SetShaderTransformAndOpacity(); + + if (mHasAlpha) { + mD3DManager->SetShaderMode(DeviceManagerD3D9::RGBALAYER, GetMaskLayer()); + } else { + mD3DManager->SetShaderMode(DeviceManagerD3D9::RGBLAYER, GetMaskLayer()); + } + + if (mFilter == GraphicsFilter::FILTER_NEAREST) { + device()->SetSamplerState(0, D3DSAMP_MAGFILTER, D3DTEXF_POINT); + device()->SetSamplerState(0, D3DSAMP_MINFILTER, D3DTEXF_POINT); + } + if (!mDataIsPremultiplied) { + device()->SetRenderState(D3DRS_SRCBLEND, D3DBLEND_SRCALPHA); + device()->SetRenderState(D3DRS_SEPARATEALPHABLENDENABLE, TRUE); + } + device()->SetTexture(0, mTexture); + device()->DrawPrimitive(D3DPT_TRIANGLESTRIP, 0, 2); + if (!mDataIsPremultiplied) { + device()->SetRenderState(D3DRS_SRCBLEND, D3DBLEND_ONE); + device()->SetRenderState(D3DRS_SEPARATEALPHABLENDENABLE, FALSE); + } + if (mFilter == GraphicsFilter::FILTER_NEAREST) { + device()->SetSamplerState(0, D3DSAMP_MAGFILTER, D3DTEXF_LINEAR); + device()->SetSamplerState(0, D3DSAMP_MINFILTER, D3DTEXF_LINEAR); + } +} + +void +CanvasLayerD3D9::CleanResources() +{ + if (mD3DManager->deviceManager()->HasDynamicTextures()) { + // In this case we have a texture in POOL_DEFAULT + mTexture = nullptr; + } +} + +void +CanvasLayerD3D9::LayerManagerDestroyed() +{ + mD3DManager->deviceManager()->mLayersWithResources.RemoveElement(this); + mD3DManager = nullptr; +} + +void +CanvasLayerD3D9::CreateTexture() +{ + HRESULT hr; + if (mD3DManager->deviceManager()->HasDynamicTextures()) { + hr = device()->CreateTexture(mBounds.width, mBounds.height, 1, D3DUSAGE_DYNAMIC, + D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, + getter_AddRefs(mTexture), nullptr); + } else { + // D3DPOOL_MANAGED is fine here since we require Dynamic Textures for D3D9Ex + // devices. + hr = device()->CreateTexture(mBounds.width, mBounds.height, 1, 0, + D3DFMT_A8R8G8B8, D3DPOOL_MANAGED, + getter_AddRefs(mTexture), nullptr); + } + if (FAILED(hr)) { + mD3DManager->ReportFailure(NS_LITERAL_CSTRING("CanvasLayerD3D9::CreateTexture() failed"), + hr); + return; + } +} + +} /* namespace layers */ +} /* namespace mozilla */