diff -r 000000000000 -r 6474c204b198 gfx/layers/ipc/LayerTransactionChild.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/gfx/layers/ipc/LayerTransactionChild.h Wed Dec 31 06:09:35 2014 +0100 @@ -0,0 +1,84 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- + * vim: sw=2 ts=8 et : + */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef MOZILLA_LAYERS_LAYERTRANSACTIONCHILD_H +#define MOZILLA_LAYERS_LAYERTRANSACTIONCHILD_H + +#include // for uint32_t +#include "mozilla/Attributes.h" // for MOZ_OVERRIDE +#include "mozilla/ipc/ProtocolUtils.h" +#include "mozilla/layers/PLayerTransactionChild.h" +#include "mozilla/RefPtr.h" + +namespace mozilla { + +namespace layout { +class RenderFrameChild; +} + +namespace layers { + +class LayerTransactionChild : public PLayerTransactionChild +{ +public: + NS_INLINE_DECL_THREADSAFE_REFCOUNTING(LayerTransactionChild) + /** + * Clean this up, finishing with Send__delete__(). + * + * It is expected (checked with an assert) that all shadow layers + * created by this have already been destroyed and + * Send__delete__()d by the time this method is called. + */ + void Destroy(); + + bool IPCOpen() const { return mIPCOpen; } + +protected: + LayerTransactionChild() + : mIPCOpen(false) + {} + ~LayerTransactionChild() { } + + virtual PGrallocBufferChild* + AllocPGrallocBufferChild(const IntSize&, + const uint32_t&, const uint32_t&, + MaybeMagicGrallocBufferHandle*) MOZ_OVERRIDE; + virtual bool + DeallocPGrallocBufferChild(PGrallocBufferChild* actor) MOZ_OVERRIDE; + + virtual PLayerChild* AllocPLayerChild() MOZ_OVERRIDE; + virtual bool DeallocPLayerChild(PLayerChild* actor) MOZ_OVERRIDE; + + virtual PCompositableChild* AllocPCompositableChild(const TextureInfo& aInfo) MOZ_OVERRIDE; + virtual bool DeallocPCompositableChild(PCompositableChild* actor) MOZ_OVERRIDE; + + virtual PTextureChild* AllocPTextureChild(const SurfaceDescriptor& aSharedData, + const TextureFlags& aFlags) MOZ_OVERRIDE; + virtual bool DeallocPTextureChild(PTextureChild* actor) MOZ_OVERRIDE; + + virtual void ActorDestroy(ActorDestroyReason why) MOZ_OVERRIDE; + + void AddIPDLReference() { + MOZ_ASSERT(mIPCOpen == false); + mIPCOpen = true; + AddRef(); + } + void ReleaseIPDLReference() { + MOZ_ASSERT(mIPCOpen == true); + mIPCOpen = false; + Release(); + } + friend class CompositorChild; + friend class layout::RenderFrameChild; + + bool mIPCOpen; +}; + +} // namespace layers +} // namespace mozilla + +#endif // MOZILLA_LAYERS_LAYERTRANSACTIONCHILD_H