diff -r 000000000000 -r 6474c204b198 gfx/layers/ipc/ShadowLayerUtilsGralloc.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/gfx/layers/ipc/ShadowLayerUtilsGralloc.h Wed Dec 31 06:09:35 2014 +0100 @@ -0,0 +1,118 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- + * vim: sw=2 ts=8 et : + */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef mozilla_layers_ShadowLayerUtilsGralloc_h +#define mozilla_layers_ShadowLayerUtilsGralloc_h + +#include +#include + +#include "ipc/IPCMessageUtils.h" +#include "mozilla/layers/PGrallocBufferChild.h" +#include "mozilla/layers/PGrallocBufferParent.h" + +#define MOZ_HAVE_SURFACEDESCRIPTORGRALLOC +#define MOZ_HAVE_PLATFORM_SPECIFIC_LAYER_BUFFERS + +namespace mozilla { +namespace layers { + +class MaybeMagicGrallocBufferHandle; +class TextureHost; + +/** + * This class exists to share the underlying GraphicBuffer resources + * from one thread context to another. This requires going through + * slow paths in the kernel so can be somewhat expensive. + * + * This is not just platform-specific, but also + * gralloc-implementation-specific. + */ +struct MagicGrallocBufferHandle { + typedef android::GraphicBuffer GraphicBuffer; + + MagicGrallocBufferHandle() + { } + + MagicGrallocBufferHandle(const android::sp& aGraphicBuffer); + + // Default copy ctor and operator= are OK + + bool operator==(const MagicGrallocBufferHandle& aOther) const { + return mGraphicBuffer == aOther.mGraphicBuffer; + } + + android::sp mGraphicBuffer; +}; + +/** + * GrallocBufferActor is an "IPC wrapper" for an underlying + * GraphicBuffer (pmem region). It allows us to cheaply and + * conveniently share gralloc handles between processes. + */ +class GrallocBufferActor : public PGrallocBufferChild + , public PGrallocBufferParent +{ + friend class ShadowLayerForwarder; + friend class LayerManagerComposite; + friend class ImageBridgeChild; + typedef android::GraphicBuffer GraphicBuffer; + +public: + virtual ~GrallocBufferActor(); + + static PGrallocBufferParent* + Create(const gfx::IntSize& aSize, + const uint32_t& aFormat, + const uint32_t& aUsage, + MaybeMagicGrallocBufferHandle* aOutHandle); + + static PGrallocBufferChild* + Create(); + + // used only for hacky fix in gecko 23 for bug 862324 + // see bug 865908 about fixing this. + void ActorDestroy(ActorDestroyReason why) MOZ_OVERRIDE; + + void AddTextureHost(TextureHost* aTextureHost); + void RemoveTextureHost(); + + android::GraphicBuffer* GetGraphicBuffer(); + + void InitFromHandle(const MagicGrallocBufferHandle& aHandle); + +private: + GrallocBufferActor(); + + android::sp mGraphicBuffer; + + // This value stores the number of bytes allocated in this + // BufferActor. This will be used for the memory reporter. + size_t mAllocBytes; + + // Used only for hacky fix for bug 966446. + TextureHost* mTextureHost; + + friend class ISurfaceAllocator; +}; + +} // namespace layers +} // namespace mozilla + +namespace IPC { + +template <> +struct ParamTraits { + typedef mozilla::layers::MagicGrallocBufferHandle paramType; + + static void Write(Message* aMsg, const paramType& aParam); + static bool Read(const Message* aMsg, void** aIter, paramType* aResult); +}; + +} // namespace IPC + +#endif // mozilla_layers_ShadowLayerUtilsGralloc_h