diff -r 000000000000 -r 6474c204b198 gfx/layers/opengl/GrallocTextureClient.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/gfx/layers/opengl/GrallocTextureClient.h Wed Dec 31 06:09:35 2014 +0100 @@ -0,0 +1,149 @@ +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- +// * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef MOZILLA_GFX_GRALLOCTEXTURECLIENT_H +#define MOZILLA_GFX_GRALLOCTEXTURECLIENT_H +#ifdef MOZ_WIDGET_GONK + +#include "mozilla/layers/TextureClient.h" +#include "ISurfaceAllocator.h" // For IsSurfaceDescriptorValid +#include "mozilla/layers/FenceUtils.h" // for FenceHandle +#include "mozilla/layers/ShadowLayerUtilsGralloc.h" +#include + + +namespace android { +class MediaBuffer; +}; + +namespace mozilla { +namespace layers { + +/** + * A TextureClient implementation based on android::GraphicBuffer (also referred to + * as "gralloc"). + * + * Gralloc lets us map texture data in memory (accessible through pointers) + * and also use it directly as an OpenGL texture without the cost of texture + * uploads. + * Gralloc buffers can also be shared accros processes. + * + * More info about Gralloc here: https://wiki.mozilla.org/Platform/GFX/Gralloc + * + * This is only used in Firefox OS + */ +class GrallocTextureClientOGL : public BufferTextureClient +{ +public: + GrallocTextureClientOGL(GrallocBufferActor* aActor, + gfx::IntSize aSize, + gfx::BackendType aMoz2dBackend, + TextureFlags aFlags = TEXTURE_FLAGS_DEFAULT); + GrallocTextureClientOGL(ISurfaceAllocator* aAllocator, + gfx::SurfaceFormat aFormat, + gfx::BackendType aMoz2dBackend, + TextureFlags aFlags = TEXTURE_FLAGS_DEFAULT); + + ~GrallocTextureClientOGL(); + + virtual bool Lock(OpenMode aMode) MOZ_OVERRIDE; + + virtual void Unlock() MOZ_OVERRIDE; + + virtual bool ImplementsLocking() const MOZ_OVERRIDE { return true; } + + virtual bool HasInternalBuffer() const MOZ_OVERRIDE { return false; } + + virtual bool IsAllocated() const MOZ_OVERRIDE; + + virtual bool ToSurfaceDescriptor(SurfaceDescriptor& aOutDescriptor) MOZ_OVERRIDE; + + virtual TextureClientData* DropTextureData() MOZ_OVERRIDE; + + virtual void SetReleaseFenceHandle(FenceHandle aReleaseFenceHandle) MOZ_OVERRIDE; + + virtual void WaitReleaseFence() MOZ_OVERRIDE; + + void InitWith(GrallocBufferActor* aActor, gfx::IntSize aSize); + + void SetTextureFlags(TextureFlags aFlags) { AddFlags(aFlags); } + + gfx::IntSize GetSize() const MOZ_OVERRIDE { return mSize; } + + android::sp GetGraphicBuffer() + { + return mGraphicBuffer; + } + + android::PixelFormat GetPixelFormat() + { + return mGraphicBuffer->getPixelFormat(); + } + + virtual uint8_t* GetBuffer() const MOZ_OVERRIDE; + + virtual TemporaryRef GetAsDrawTarget() MOZ_OVERRIDE; + + virtual bool AllocateForSurface(gfx::IntSize aSize, + TextureAllocationFlags aFlags = ALLOC_DEFAULT) MOZ_OVERRIDE; + + virtual bool AllocateForYCbCr(gfx::IntSize aYSize, + gfx::IntSize aCbCrSize, + StereoMode aStereoMode) MOZ_OVERRIDE; + + bool AllocateForGLRendering(gfx::IntSize aSize); + + bool AllocateGralloc(gfx::IntSize aYSize, uint32_t aAndroidFormat, uint32_t aUsage); + + virtual bool Allocate(uint32_t aSize) MOZ_OVERRIDE; + + virtual size_t GetBufferSize() const MOZ_OVERRIDE; + + /** + * Hold android::MediaBuffer. + * MediaBuffer needs to be add refed to keep MediaBuffer alive + * during TextureClient is in use. + */ + void SetMediaBuffer(android::MediaBuffer* aMediaBuffer) + { + mMediaBuffer = aMediaBuffer; + } + + android::MediaBuffer* GetMediaBuffer() + { + return mMediaBuffer; + } + +protected: + /** + * Unfortunately, until bug 879681 is fixed we need to use a GrallocBufferActor. + */ + GrallocBufferActor* mGrallocActor; + + android::sp mGraphicBuffer; + + /** + * Points to a mapped gralloc buffer between calls to lock and unlock. + * Should be null outside of the lock-unlock pair. + */ + uint8_t* mMappedBuffer; + + RefPtr mDrawTarget; + + /** + * android::GraphicBuffer has a size information. But there are cases + * that GraphicBuffer's size and actual video's size are different. + * Extra size member is necessary. See Bug 850566. + */ + gfx::IntSize mSize; + + android::MediaBuffer* mMediaBuffer; +}; + +} // namespace layers +} // namespace mozilla + +#endif // MOZ_WIDGET_GONK +#endif