diff -r 000000000000 -r 6474c204b198 gfx/layers/opengl/TextureClientOGL.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/gfx/layers/opengl/TextureClientOGL.h Wed Dec 31 06:09:35 2014 +0100 @@ -0,0 +1,132 @@ +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- +// * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef MOZILLA_GFX_TEXTURECLIENTOGL_H +#define MOZILLA_GFX_TEXTURECLIENTOGL_H + +#include "GLContextTypes.h" // for SharedTextureHandle, etc +#include "gfxTypes.h" +#include "mozilla/Attributes.h" // for MOZ_OVERRIDE +#include "mozilla/gfx/Point.h" // for IntSize +#include "mozilla/layers/CompositorTypes.h" +#include "mozilla/layers/LayersSurfaces.h" // for SurfaceDescriptor +#include "mozilla/layers/TextureClient.h" // for TextureClient, etc + +namespace mozilla { +namespace gfx { +class SurfaceStream; +} +} + +namespace mozilla { +namespace layers { + +class CompositableForwarder; + +/** + * A TextureClient implementation to share TextureMemory that is already + * on the GPU, for the OpenGL backend. + */ +class SharedTextureClientOGL : public TextureClient +{ +public: + SharedTextureClientOGL(TextureFlags aFlags); + + ~SharedTextureClientOGL(); + + virtual bool IsAllocated() const MOZ_OVERRIDE; + + virtual bool ToSurfaceDescriptor(SurfaceDescriptor& aOutDescriptor) MOZ_OVERRIDE; + + virtual bool Lock(OpenMode mode) MOZ_OVERRIDE; + + virtual void Unlock() MOZ_OVERRIDE; + + virtual bool IsLocked() const MOZ_OVERRIDE { return mIsLocked; } + + virtual bool HasInternalBuffer() const MOZ_OVERRIDE { return false; } + + void InitWith(gl::SharedTextureHandle aHandle, + gfx::IntSize aSize, + gl::SharedTextureShareType aShareType, + bool aInverted = false); + + virtual gfx::IntSize GetSize() const { return mSize; } + + virtual TextureClientData* DropTextureData() MOZ_OVERRIDE + { + // XXX - right now the code paths using this are managing the shared texture + // data, although they should use a TextureClientData for this to ensure that + // the destruction sequence is race-free. + MarkInvalid(); + return nullptr; + } + + virtual gfx::SurfaceFormat GetFormat() const MOZ_OVERRIDE + { + return gfx::SurfaceFormat::UNKNOWN; + } + + virtual bool AllocateForSurface(gfx::IntSize aSize, TextureAllocationFlags aFlags) MOZ_OVERRIDE + { + return false; + } + +protected: + gl::SharedTextureHandle mHandle; + gfx::IntSize mSize; + gl::SharedTextureShareType mShareType; + bool mInverted; + bool mIsLocked; +}; + +/** + * A TextureClient implementation to share SurfaceStream. + */ +class StreamTextureClientOGL : public TextureClient +{ +public: + StreamTextureClientOGL(TextureFlags aFlags); + + ~StreamTextureClientOGL(); + + virtual bool IsAllocated() const MOZ_OVERRIDE; + + virtual bool Lock(OpenMode mode) MOZ_OVERRIDE; + + virtual void Unlock() MOZ_OVERRIDE; + + virtual bool IsLocked() const MOZ_OVERRIDE { return mIsLocked; } + + virtual bool ToSurfaceDescriptor(SurfaceDescriptor& aOutDescriptor) MOZ_OVERRIDE; + + virtual TextureClientData* DropTextureData() MOZ_OVERRIDE { return nullptr; } + + virtual bool HasInternalBuffer() const MOZ_OVERRIDE { return false; } + + void InitWith(gfx::SurfaceStream* aStream); + + virtual gfx::IntSize GetSize() const { return gfx::IntSize(); } + + virtual gfx::SurfaceFormat GetFormat() const MOZ_OVERRIDE + { + return gfx::SurfaceFormat::UNKNOWN; + } + + virtual bool AllocateForSurface(gfx::IntSize aSize, TextureAllocationFlags aFlags) MOZ_OVERRIDE + { + return false; + } + +protected: + bool mIsLocked; + RefPtr mStream; + RefPtr mGL; +}; + +} // namespace +} // namespace + +#endif