diff -r 000000000000 -r 6474c204b198 gfx/skia/trunk/include/effects/SkLayerRasterizer.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/gfx/skia/trunk/include/effects/SkLayerRasterizer.h Wed Dec 31 06:09:35 2014 +0100 @@ -0,0 +1,92 @@ + +/* + * Copyright 2006 The Android Open Source Project + * + * Use of this source code is governed by a BSD-style license that can be + * found in the LICENSE file. + */ + + +#ifndef SkLayerRasterizer_DEFINED +#define SkLayerRasterizer_DEFINED + +#include "SkRasterizer.h" +#include "SkDeque.h" +#include "SkScalar.h" + +class SkPaint; + +class SK_API SkLayerRasterizer : public SkRasterizer { +public: + virtual ~SkLayerRasterizer(); + + class SK_API Builder { + public: + Builder(); + ~Builder(); + + void addLayer(const SkPaint& paint) { + this->addLayer(paint, 0, 0); + } + + /** + * Add a new layer (above any previous layers) to the rasterizer. + * The layer will extract those fields that affect the mask from + * the specified paint, but will not retain a reference to the paint + * object itself, so it may be reused without danger of side-effects. + */ + void addLayer(const SkPaint& paint, SkScalar dx, SkScalar dy); + + /** + * Pass queue of layers on to newly created layer rasterizer and return it. The builder + * cannot be used any more after calling this function. + */ + SkLayerRasterizer* detachRasterizer(); + + private: + SkDeque* fLayers; + }; + +#ifdef SK_SUPPORT_LEGACY_LAYERRASTERIZER_API + void addLayer(const SkPaint& paint) { + this->addLayer(paint, 0, 0); + } + + /** Add a new layer (above any previous layers) to the rasterizer. + The layer will extract those fields that affect the mask from + the specified paint, but will not retain a reference to the paint + object itself, so it may be reused without danger of side-effects. + */ + void addLayer(const SkPaint& paint, SkScalar dx, SkScalar dy); +#endif + + SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkLayerRasterizer) + +protected: + SkLayerRasterizer(SkDeque* layers); + SkLayerRasterizer(SkReadBuffer&); + virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE; + + // override from SkRasterizer + virtual bool onRasterize(const SkPath& path, const SkMatrix& matrix, + const SkIRect* clipBounds, + SkMask* mask, SkMask::CreateMode mode) const; + +#ifdef SK_SUPPORT_LEGACY_LAYERRASTERIZER_API +public: +#endif + SkLayerRasterizer(); + +private: +#ifdef SK_SUPPORT_LEGACY_LAYERRASTERIZER_API + SkDeque* fLayers; +#else + const SkDeque* const fLayers; +#endif + + static SkDeque* ReadLayers(SkReadBuffer& buffer); + + typedef SkRasterizer INHERITED; +}; + +#endif