diff -r 000000000000 -r 6474c204b198 gfx/skia/trunk/include/gpu/GrPathRendererChain.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/gfx/skia/trunk/include/gpu/GrPathRendererChain.h Wed Dec 31 06:09:35 2014 +0100 @@ -0,0 +1,79 @@ +/* + * Copyright 2011 Google Inc. + * + * Use of this source code is governed by a BSD-style license that can be + * found in the LICENSE file. + */ + +#ifndef GrPathRendererChain_DEFINED +#define GrPathRendererChain_DEFINED + +#include "SkRefCnt.h" +#include "SkTArray.h" + +class GrContext; +class GrDrawTarget; +class GrPathRenderer; +class SkPath; +class SkStrokeRec; + +/** + * Keeps track of an ordered list of path renderers. When a path needs to be + * drawn this list is scanned to find the most preferred renderer. To add your + * path renderer to the list implement the GrPathRenderer::AddPathRenderers + * function. + */ +class GrPathRendererChain : public SkRefCnt { +public: + // See comments in GrPathRenderer.h + enum StencilSupport { + kNoSupport_StencilSupport, + kStencilOnly_StencilSupport, + kNoRestriction_StencilSupport, + }; + + SK_DECLARE_INST_COUNT(GrPathRendererChain) + + GrPathRendererChain(GrContext* context); + + ~GrPathRendererChain(); + + // takes a ref and unrefs in destructor + GrPathRenderer* addPathRenderer(GrPathRenderer* pr); + + /** Documents how the caller plans to use a GrPathRenderer to draw a path. It affects the PR + returned by getPathRenderer */ + enum DrawType { + kColor_DrawType, // draw to the color buffer, no AA + kColorAntiAlias_DrawType, // draw to color buffer, with partial coverage AA + kStencilOnly_DrawType, // draw just to the stencil buffer + kStencilAndColor_DrawType, // draw the stencil and color buffer, no AA + kStencilAndColorAntiAlias_DrawType // draw the stencil and color buffer, with partial + // coverage AA. + }; + /** Returns a GrPathRenderer compatible with the request if one is available. If the caller + is drawing the path to the stencil buffer then stencilSupport can be used to determine + whether the path can be rendered with arbitrary stencil rules or not. See comments on + StencilSupport in GrPathRenderer.h. */ + GrPathRenderer* getPathRenderer(const SkPath& path, + const SkStrokeRec& rec, + const GrDrawTarget* target, + DrawType drawType, + StencilSupport* stencilSupport); + +private: + GrPathRendererChain(); + + void init(); + + enum { + kPreAllocCount = 8, + }; + bool fInit; + GrContext* fOwner; + SkSTArray fChain; + + typedef SkRefCnt INHERITED; +}; + +#endif