diff -r 000000000000 -r 6474c204b198 gfx/skia/trunk/include/gpu/GrTextureAccess.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/gfx/skia/trunk/include/gpu/GrTextureAccess.h Wed Dec 31 06:09:35 2014 +0100 @@ -0,0 +1,188 @@ +/* + * Copyright 2012 Google Inc. + * + * Use of this source code is governed by a BSD-style license that can be + * found in the LICENSE file. + */ + +#ifndef GrTextureAccess_DEFINED +#define GrTextureAccess_DEFINED + +#include "SkRefCnt.h" +#include "SkShader.h" +#include "SkTypes.h" + +class GrTexture; + +/** + * Represents the filtering and tile modes used to access a texture. It is mostly used with + * GrTextureAccess (defined below). Also, some of the texture cache methods require knowledge about + * filtering and tiling to perform a cache lookup. If it wasn't for this latter usage this would + * be folded into GrTextureAccess. The default is clamp tile modes and no filtering. + */ +class GrTextureParams { +public: + GrTextureParams() { + this->reset(); + } + + enum FilterMode { + kNone_FilterMode, + kBilerp_FilterMode, + kMipMap_FilterMode + }; + + GrTextureParams(SkShader::TileMode tileXAndY, FilterMode filterMode) { + this->reset(tileXAndY, filterMode); + } + + GrTextureParams(const SkShader::TileMode tileModes[2], FilterMode filterMode) { + this->reset(tileModes, filterMode); + } + + GrTextureParams(const GrTextureParams& params) { + *this = params; + } + + GrTextureParams& operator= (const GrTextureParams& params) { + fTileModes[0] = params.fTileModes[0]; + fTileModes[1] = params.fTileModes[1]; + fFilterMode = params.fFilterMode; + return *this; + } + + void reset() { + this->reset(SkShader::kClamp_TileMode, kNone_FilterMode); + } + + void reset(SkShader::TileMode tileXAndY, FilterMode filterMode) { + fTileModes[0] = fTileModes[1] = tileXAndY; + fFilterMode = filterMode; + } + + void reset(const SkShader::TileMode tileModes[2], FilterMode filterMode) { + fTileModes[0] = tileModes[0]; + fTileModes[1] = tileModes[1]; + fFilterMode = filterMode; + } + + void setClampNoFilter() { + fTileModes[0] = fTileModes[1] = SkShader::kClamp_TileMode; + fFilterMode = kNone_FilterMode; + } + + void setClamp() { + fTileModes[0] = fTileModes[1] = SkShader::kClamp_TileMode; + } + + void setFilterMode(FilterMode filterMode) { fFilterMode = filterMode; } + + void setTileModeX(const SkShader::TileMode tm) { fTileModes[0] = tm; } + void setTileModeY(const SkShader::TileMode tm) { fTileModes[1] = tm; } + void setTileModeXAndY(const SkShader::TileMode tm) { fTileModes[0] = fTileModes[1] = tm; } + + SkShader::TileMode getTileModeX() const { return fTileModes[0]; } + + SkShader::TileMode getTileModeY() const { return fTileModes[1]; } + + bool isTiled() const { + return SkShader::kClamp_TileMode != fTileModes[0] || + SkShader::kClamp_TileMode != fTileModes[1]; + } + + FilterMode filterMode() const { return fFilterMode; } + + bool operator== (const GrTextureParams& other) const { + return fTileModes[0] == other.fTileModes[0] && + fTileModes[1] == other.fTileModes[1] && + fFilterMode == other.fFilterMode; + } + + bool operator!= (const GrTextureParams& other) const { return !(*this == other); } + +private: + + SkShader::TileMode fTileModes[2]; + FilterMode fFilterMode; +}; + +/** A class representing the swizzle access pattern for a texture. Note that if the texture is + * an alpha-only texture then the alpha channel is substituted for other components. Any mangling + * to handle the r,g,b->a conversions for alpha textures is automatically included in the stage + * key. However, if a GrEffect uses different swizzles based on its input then it must + * consider that variation in its key-generation. + */ +class GrTextureAccess : public SkNoncopyable { +public: + /** + * A default GrTextureAccess must have reset() called on it in a GrEffect subclass's + * constructor if it will be accessible via GrEffect::textureAccess(). + */ + GrTextureAccess(); + + /** + * Uses the default swizzle, "rgba". + */ + GrTextureAccess(GrTexture*, const GrTextureParams&); + explicit GrTextureAccess(GrTexture*, + GrTextureParams::FilterMode = GrTextureParams::kNone_FilterMode, + SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode); + + /** + * swizzle must be a string between one and four (inclusive) characters containing only 'r', + * 'g', 'b', and/or 'a'. + */ + GrTextureAccess(GrTexture*, const char* swizzle, const GrTextureParams&); + GrTextureAccess(GrTexture*, + const char* swizzle, + GrTextureParams::FilterMode = GrTextureParams::kNone_FilterMode, + SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode); + + void reset(GrTexture*, const GrTextureParams&); + void reset(GrTexture*, + GrTextureParams::FilterMode = GrTextureParams::kNone_FilterMode, + SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode); + void reset(GrTexture*, const char* swizzle, const GrTextureParams&); + void reset(GrTexture*, + const char* swizzle, + GrTextureParams::FilterMode = GrTextureParams::kNone_FilterMode, + SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode); + + bool operator== (const GrTextureAccess& other) const { +#ifdef SK_DEBUG + // below assumes all chars in fSwizzle are initialized even if string is < 4 chars long. + SkASSERT(memcmp(fSwizzle, other.fSwizzle, sizeof(fSwizzle)-1) == + strcmp(fSwizzle, other.fSwizzle)); +#endif + return fParams == other.fParams && + (fTexture.get() == other.fTexture.get()) && + (0 == memcmp(fSwizzle, other.fSwizzle, sizeof(fSwizzle)-1)); + } + + bool operator!= (const GrTextureAccess& other) const { return !(*this == other); } + + GrTexture* getTexture() const { return fTexture.get(); } + + /** + * Returns a string representing the swizzle. The string is is null-terminated. + */ + const char* getSwizzle() const { return fSwizzle; } + + /** Returns a mask indicating which components are referenced in the swizzle. The return + is a bitfield of GrColorComponentFlags. */ + uint32_t swizzleMask() const { return fSwizzleMask; } + + const GrTextureParams& getParams() const { return fParams; } + +private: + void setSwizzle(const char*); + + GrTextureParams fParams; + SkAutoTUnref fTexture; + uint32_t fSwizzleMask; + char fSwizzle[5]; + + typedef SkNoncopyable INHERITED; +}; + +#endif