diff -r 000000000000 -r 6474c204b198 gfx/skia/trunk/include/svg/SkSVGPaintState.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/gfx/skia/trunk/include/svg/SkSVGPaintState.h Wed Dec 31 06:09:35 2014 +0100 @@ -0,0 +1,89 @@ + +/* + * Copyright 2006 The Android Open Source Project + * + * Use of this source code is governed by a BSD-style license that can be + * found in the LICENSE file. + */ + + +#ifndef SkSVGPaintState_DEFINED +#define SkSVGPaintState_DEFINED + +#include "SkSVGBase.h" +#include "SkString.h" + +class SkSVGPaint : public SkSVGBase { +public: + enum Field { + kInitial = -1, + kClipPath, + kClipRule, + kEnableBackground, + kFill, + kFillRule, + kFilter, + kFontFamily, + kFontSize, + kLetterSpacing, + kMask, + kOpacity, + kStopColor, + kStopOpacity, + kStroke, + kStroke_Dasharray, + kStroke_Linecap, + kStroke_Linejoin, + kStroke_Miterlimit, + kStroke_Width, + kStyle, + kTransform, + kTerminal + }; + + SkSVGPaint(); + virtual void addAttribute(SkSVGParser& parser, int attrIndex, + const char* attrValue, size_t attrLength); + bool flush(SkSVGParser& , bool isFlushable, bool isDef); + virtual int getAttributes(const SkSVGAttribute** attrPtr); + static void Push(SkSVGPaint** head, SkSVGPaint* add); + static void Pop(SkSVGPaint** head); + SkString* operator[](int index); + SkString fInitial; + SkString f_clipPath; + SkString f_clipRule; + SkString f_enableBackground; + SkString f_fill; + SkString f_fillRule; + SkString f_filter; + SkString f_fontFamily; + SkString f_fontSize; + SkString f_letterSpacing; + SkString f_mask; + SkString f_opacity; + SkString f_stopColor; + SkString f_stopOpacity; + SkString f_stroke; + SkString f_strokeDasharray; + SkString f_strokeLinecap; + SkString f_strokeLinejoin; + SkString f_strokeMiterlimit; + SkString f_strokeWidth; + SkString f_style; // unused, but allows array access to the rest + SkString f_transform; +#ifdef SK_DEBUG + SkString fTerminal; +#endif + SkString fTransformID; + static SkSVGAttribute gAttributes[]; + static const int kAttributesSize; +private: + void setSave(SkSVGParser& ); + bool writeChangedAttributes(SkSVGParser& , SkSVGPaint& , bool* changed); + bool writeChangedElements(SkSVGParser& , SkSVGPaint& , bool* changed); + SkSVGPaint* fNext; + friend class SkSVGParser; + typedef SkSVGPaint BASE_CLASS; +}; + +#endif // SkSVGPaintState_DEFINED